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deep-city-project

@deep-city-project.bsky.social
59 followers 77 following 117 posts

Deep City is a post-apocalyptic underground city inhabited by robots and tardigrades. www.deep-city-project.org

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deep-city-project @deep-city-project.bsky.social · 02/10/2026
deep-city-project.org/mapping-the-...
deep-city-project.org
Mapping the Main Structure // Record 026 - Deep City Project
Ørbital’s probe maps the main structure and detects a vast subterranean cavity beneath an environment of extreme radiation.
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deep-city-project @deep-city-project.bsky.social · 30/09/2026
deep-city-project.org/structures-a... #b3d #Blender3d #GeometryNodes #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev
deep-city-project.org
Structures Along the Shore // Record 024 - Deep City Project
Ørbital explores the cubic structures along the shore and finds evidence of occupation after the Revolution of 2053.
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deep-city-project @deep-city-project.bsky.social · 29/09/2026
www.deep-city-project.org #b3d #Blender3d #GeometryNodes #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 26/09/2026
deep-city-project.org/the-route-of... #b3d #Blender3d #GeometryNodes #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 22/09/2026
deep-city-project.org/into-the-unknown/ #b3d #Blender3d #GeometryNodes #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 21/09/2026
Analysis of the Ilghal Entry Protocol — Expedition EX2407pD-QW // Record 018 deep-city-project.org?p=3489
deep-city-project.org
Analysis of the Ilghal Entry Protocol — Expedition EX2407pD-QW // Record 018 - Deep City Project
Eurasian Laboratories analyze the Ilghal entry warning as Ørbital proceeds toward its source beneath the ruins of New York.
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deep-city-project @deep-city-project.bsky.social · 13/09/2026
www.deep-city-project.org #b3d #Blender3d #GeometryNodes #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 12/09/2026
deep-city-project.org/es/salida-de... #b3d #Blender3d #GeometryNodes #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev
deep-city-project.org
Salida de los Laboratorios Euroasiáticos— EX2407pD-QW // 001 - Deep City Project
El Dr. Noam Ørbital prepara la expedición EX2407pD-QW para su partida desde los laboratorios euroasiáticos en el año 2407 d. C. Deep City.
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deep-city-project @deep-city-project.bsky.social · 11/09/2026
www.deep-city-project.org #b3d #Blender3d #GeometryNodes #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 08/09/2026
www.deep-city-project.org #b3d #Blender3d #GeometryNodes #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 07/09/2026
www.deep-city-project.org #b3d #Blender3d #GeometryNodes #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 05/09/2026
www.deep-city-project.org #b3d #Blender3d #GeometryNodes #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 05/09/2026
www.deep-city-project.org #b3d #Blender3d #GeometryNodes #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 04/09/2026
www deep-city-project.org #b3d #Blender3d #GeometryNodes #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 27/03/2026
#b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 24/03/2026
Aerial view of a glowing circular entrance to an underground megastructure surrounded by abandoned cubic buildings in a radioactive wasteland #b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 14/03/2026
New York 2407 p.A. – Zoning and Hypergeometry deep-city-project.org?p=1213 #b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev
deep-city-project.org
New York 2101 - Zoning and Hypergeometry - Deep City Project
New York 2101 zoning analysis reveals hypergeometric planning, submerged districts, and early Deep City migration evidence.
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deep-city-project @deep-city-project.bsky.social · 09/03/2026
The Report on the Second Finding Expedition EX2407pD-QW detects a repeating Ilghal protocol warning Recovered fragment: // [EXX.CAUTION] :: ENTRY PROTOCOL DETECTED if (entity.infra_access == TRUE) { display(">> Those_who_enter_here::Abandon[AllHope];"); system_log += FLAG_TERMINAL_RECURSION; }
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deep-city-project @deep-city-project.bsky.social · 06/03/2026
This image is part of the Deep City worldbuilding project, a long-term science-fiction setting taking place in 2407 p.A. (post-Awakening) #b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 03/03/2026
Decrypted data indicate a hybrid hierarchical structure composed of BIOS, ROBS, and control entities linked to the Ilghal substrate #b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 02/03/2026
// [EXX.CAUTION] :: ENTRY PROTOCOL DETECTED if (entity.infra_access == TRUE) { display(">> Those_who_enter_here::Abandon[AllHope];"); system_log += FLAG_TERMINAL_RECURSION; } #b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 01/03/2026
Pit Matson - rigging 1st Round #b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 25/02/2026
Deep City 2407: Underworld analysis, suspended megastructure and posthuman urban evidence beneath New York. #b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 24/02/2026
Confirmed discovery: Deep City entrance beneath New York, validated by Ilghal code and structural analysis, 2407 p.D. #b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 23/02/2026
Confirmed discovery of Deep City’s Entrance beneath New York. Post-Awakening technical analysis by Dr. Ørbital #b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 20/02/2026
Forensic Visualization of New York 2101 #b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 18/02/2026
The day we got banned from Reddit - Based on true events #b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 16/02/2026
2407 analysis of Fly in Deep City: hypotheses on its non-corporeal nature and link to Pit Matson in a post-apocalyptic underground system #b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 15/02/2026
THE BOSSES and ACKNOWLEDGMENTS deep-city-project.org/the-bosses-2/ #b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 06/02/2026
Deep City: Code Fragments Reveal Morris Sic Robotic Experiment r/DeepCityProject 👉 www.deep-city-project.org Powered by Blender 3d #b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 03/02/2026
First partial reconstruction of the interior of the subterranean cavern in which Deep City is suspended #b3d #Blender3d #SciFi #PostApocalyptic #Dystopian
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deep-city-project @deep-city-project.bsky.social · 17/12/2025
Analysis of the first reconstruction of Deep City’s robotic society by Dr. Noam Ørbital, based on Ilghal fragments and verified 3D models #b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #UndergroundCity #RobotWorld #PostHuman #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 15/12/2025
Dr. Noam Ørbital reports that Pit Matson may be a failed experiment by Morris Sic, based on a decrypted Ilghal code fragment. #b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #UndergroundCity #RobotWorld #PostHuman #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 14/12/2025
Pit Matson and Morris Sic: Posthuman Origin in Deep City #b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #UndergroundCity #RobotWorld #PostHuman #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 13/12/2025
A preliminary report by Dr. Noam Ørbital explores why Blender 3D v.∞ remains essential in 2407 and examines the unsettling anomalies detected in post-2053 Amsterdam #b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #RobotWorld #PostHuman #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 03/12/2025
Morris Sic as the Supreme-Origin of Deep City #b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #UndergroundCity #RobotWorld #PostHuman #Cyberpunk #CG #IndieGame #GameDev deep-city-project.org?p=2072
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deep-city-project @deep-city-project.bsky.social · 02/12/2025
The latest reconstructions recovered from Ilghal code fragments reveal—with unsettling clarity—a floating autonomous head #b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #UndergroundCity #RobotWorld #PostHuman #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 22/11/2025
Reconstruction of Morris Sic: Analysis of the Levitating Core #b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #UndergroundCity #RobotWorld #PostHuman #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 20/11/2025
The simulations reveal an unexpected pattern: the levitating head is not just another component of the body—it is the functional core of the system, the true robotic entity. #b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity#PostHuman #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 19/11/2025
ENT::MORRIS-SIC[id=0x4D4F5252495320534943]::CLASS[ARCH-PRIME]; #b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #UndergroundCity #RobotWorld #PostHuman #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 18/11/2025
This fragment confirms that the name Morris Sic was among the first to fracture when the missing expedition crossed the lower threshold EXEC::HALT_IF_DESCEND(“MORRIS-SIC≡DARKNESS”); #b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #PostHuman #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 17/11/2025
// MORRIS SIC — partial name loss (TRUNCATED ENTITY) ENT::MORR?S[id=0x4D4F52524953____::CRC=0x5310]::CLASS[ARCH-PR?ME]::SRC[EX2101pD-WG]; #b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #UndergroundCity #RobotWorld #PostHuman #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 15/11/2025
ENTRY_2101-A/C16:: circle_void::slow_descent() cubes::murmur[0001] // faceless procession light_dome::cold_pulse() they.walked_hollow() // tears not recorded end.protocol// #b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #DeepCity #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 14/11/2025
Analysis by Dr. Noam Ørbital on the irregular cube structures surrounding the entrance to Deep City. New hypotheses based on Ilghal fragments. #b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #UndergroundCity #RobotWorld #PostHuman #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 13/11/2025
New reconstruction from the EX2407pD-QW Expedition: A glowing hemispheric gateway and hundreds of silent cubic structures surrounding the entrance to Deep City. #DeepCityProject #SciFi #PostApocalyptic #Cyberpunk #Blender3D
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deep-city-project @deep-city-project.bsky.social · 12/11/2025
Dr. Noam Ørbital presents a new hypothesis about the luminous halo surrounding the entrance to Deep City. #b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #UndergroundCity #RobotWorld #PostHuman #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 11/11/2025
Cenital reconstruction of Deep City’s entrance: Dr. Noam Ørbital discovers a luminous portal that absorbs both matter and signal. #b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #UndergroundCity #RobotWorld #PostHuman #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 10/11/2025
In 2407 p.A., Dr. Noam Ørbital documents The Circle of Light on the Heliofractured Plain, an enigmatic luminous anomaly possibly marking Deep City’s entrance #b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #UndergroundCity #RobotWorld #PostHuman #Cyberpunk #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 07/11/2025
Dr. Ørbital’s latest report reconstructs Deep City’s entrance from Ilghal code, revealing signs of persistent activity beneath the Earth #b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #UndergroundCity #RobotWorld #PostHuman #Cyberpunk #CG #IndieGame #GameDev
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deep-city-project @deep-city-project.bsky.social · 06/11/2025
First verified visual evidence of Deep City’s entrance. A bluish light marks the access reconstructed from Ilghal code by Dr. Noam Ørbital, Expedition EX2407pD-QW #b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #UndergroundCity #PostHuman #Cyberpunk #CG #IndieGame #GameDev
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