dCrusius @dcrusius.bsky.social · 25/09/2026in 2011 I uploaded a silly running animation for Magma Dragoon for a game I was making back then then offered it on deviant art and people are still downloading it for their projects 000
dCrusius @dcrusius.bsky.social · 22/08/2026Finally found a manga I like. When I tried to bookmark it, I accentally clicked on ratings, giving it 1 star out of 5, and I can't change it. By bad rating will stay there until the end of time 😭 000
dCrusius @dcrusius.bsky.social · 27/07/2026I find it amusing that my all powerful character who can become all kinds of monsters (including flying ones) cannot get past this rope 000
dCrusius @dcrusius.bsky.social · 01/07/2026this is the bad place blog.playstation.com/2026/07/01/p... 000
dCrusius @dcrusius.bsky.social · 30/06/2026Little brother came to pick up a suitcase. He saw the Mega Drive, asked "do you have any games", I said yes then he immediately sat and started playing. This is the magic of the 16 bit era. #retrogaming 030
dCrusius @dcrusius.bsky.social · 25/05/2026Been working on a Playdate version of my game PolyGo. I decided to do the extra effort to make the smooth curves and it paid off. Took longer to figure out the math than I'd like to admit. #indiegamedev 051
dCrusius @dcrusius.bsky.social · 07/05/2026forgot how rotated sprites without anti aliasing looks real bad 000
dCrusius @dcrusius.bsky.social · 07/05/2026once you rotate sprites on Playdate their width/height changes and that messes up the collision box and it a bit of a pain to understand what was wrong and how to fix it. This prob. occur on every engine tbh but there should be a better way to manipulate collision boxes 000
dCrusius @dcrusius.bsky.social · 06/05/2026its not much but its honest work. Porting my game PolyGo to the Playdate 000
dCrusius @dcrusius.bsky.social · 06/05/2026finally got a playdate. It travelled from Las Vegas to Seattle, then back to Las Vegas, then south Brazil <3 020
dCrusius @dcrusius.bsky.social · 29/04/2026I have this TV for about 8 years. It was the only 40" Full HD I could afford at the time. It was super useful all these years, but it doesnt do anything without a remote control and I couldnt't find any buttons on it. Today, after 8 years, my roommate did find it. 000
dCrusius @dcrusius.bsky.social · 08/02/2026found old designs. It inspires me to pivot the graphics into something like this for the game boy 000
dCrusius @dcrusius.bsky.social · 23/01/2026your old ps3 can be repurposed as a great emulation machine 000
dCrusius @dcrusius.bsky.social · 27/12/2025spent over an hour inside one of these today. it was not fun. 000
dCrusius @dcrusius.bsky.social · 11/12/2025Recently beat Zelda BotW and I can certainly say its one of the very best games I have ever played. I wish I had played the Wii U version though. 000
dCrusius @dcrusius.bsky.social · 11/12/2025Silence of the Lambs not even close. But Nell is great too as it shows how great she is. 010
dCrusius @dcrusius.bsky.social · 24/11/2025I clean my keyboard every 3 months no fail. Full disassembly. It takes me around 2 hours. I'm considering doing that every 2 months... 000
dCrusius @dcrusius.bsky.social · 21/08/2025Phantom Geat update 56?! its been 5 effing years! I sincerely don't care anymore, as I was never lucky with any Kickstarter project I backed to this day. 000
dCrusius @dcrusius.bsky.social · 14/07/2025estou desenvolvendo um jogo para gameboy que depois de pronto quero fazer versão pra 2 jogadores e portar pro LUPI! Se eu conseguir fazer o port faço tutorial pra desenvolver pro LUPI! 030
dCrusius @dcrusius.bsky.social · 14/07/2025Performance test for Hoop Hop for the Game Boy. This is already old but want to start sharing the results as I dont expect it to have 3 balls in play for most of the time. #retrogame #indiegamedev 081
dCrusius @dcrusius.bsky.social · 30/06/2025Need to improve color palette since gb cant handle 4 colors per sprite so I'm borrowing a bg color for now. Need a cooler idle too. #indiegamedev #zgb 041
dCrusius @dcrusius.bsky.social · 28/06/2025I paint, I do perler beads, I draw, I play the guitar. Ok the beads are still a bit nerdy. 030
dCrusius @dcrusius.bsky.social · 19/06/2025studying ZGB while tweaking my main character. When I feel I need motivation I look at the art Im making for the game. yes I like it a lot. Yes they have too many colors. It's because I wanted to cheat the extra color borrowing it from the background. #indiegame #gameboy 021
dCrusius @dcrusius.bsky.social · 19/06/2025Today is the launch of the roguelike deckbuilder Nif Nif on the Nintendo Switch. Thats the second time I put my name in the credits of a Nintendo game. Thanks to @springfoxgames.bsky.social for the amazing oportunity. @nintendobrasil.bsky.social #indiegame www.nintendo.com/pt-br/store/... 061
dCrusius @dcrusius.bsky.social · 08/06/2025Black Belt for the Master System is too good. It was the first game I played for the system back in the day and I still love it. Been experimenting with my crt monitor f(for decent results). #retrogaming 000
dCrusius @dcrusius.bsky.social · 05/06/2025Finally got an old CRT for retro gaming. I'll use it as a 3rd monitor for videos, until I move it to a mame machine. Sorry for the bad pic. #retrogaming 000
dCrusius @dcrusius.bsky.social · 24/05/2025When I played Duck Tales back in the day I didn't speak english, so to me "skeleton key" meant a key made of bones. #nes #retrogaming 021
dCrusius @dcrusius.bsky.social · 24/05/2025Beating Double Dragon III for the #nes always felt impossible, but after some dedication I finally did it. Beating 'neshard' games without any cheats is so satisying. I should have streamed the experience. #retrogaming. 121
dCrusius @dcrusius.bsky.social · 24/05/2025Super C for the #NES is such a good game. It didn't age a day. Having a good time relaxing and playing NES games lately. #retrogaming 032
dCrusius @dcrusius.bsky.social · 22/05/2025After many years I finally decided to dedicate and beat one of my favorite games of all time: Double Dragon 2 for the #NES. Struggled a lot with platforming sessions and this is why I got stuck on Stage 6 for so long. Didn't use save states. 011
dCrusius @dcrusius.bsky.social · 01/05/2025Bought an Udemy course to iron out my Unity shortcomings😂 No free youtube course really convinced me. I'll still work on PolyGo because I need to sort out graphic assets. I I know I want minimalistic vectors. I'm so so rusty. Wish me luck #indiegamedev 193
dCrusius @dcrusius.bsky.social · 27/04/2025Spent the afternoon streaming Master System games and stumbled upon Bram Stocker's Dracula. Game looks promising. #retrogaming #mastersystem 043
dCrusius @dcrusius.bsky.social · 27/04/2025idk I look at the screen and think theres just too much white stuff so they compete with other. I'll experiment with colored items and 1px outlines. 100
dCrusius @dcrusius.bsky.social · 27/04/2025Reworking the game icons in an effort to make gameplay as intuitive as possible. Not sold on those thick outlines as they dont look as clean as before. Implemented the key/lock mechanic also, organized code even better. Very proud of being productive over a difficult day. #indiegamedev 253
dCrusius @dcrusius.bsky.social · 15/04/2025I may not had the time to work on my game today, but at least I've let the project open the whole time just in case. #indiegamedev 271
dCrusius @dcrusius.bsky.social · 14/04/2025now my game has a timer! Wanna just reach the end? you can. Wanna collect all treasures? Ok. Wanna go against the clock? You have accellerator and brake. #indiegamedev 000
dCrusius @dcrusius.bsky.social · 13/04/2025Spent the day on the backend, organizing the code to make it more stable, modular and reliable. But my greatest challenge and making a HUD players can understand gameplay. The left bar is the fuel which gets refilled once you get the right item. Pentagons are like collectibles. #indiegamedev 110