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daschoe

@daschoe.peoplemaking.games.ap.brid.gy
11 followers 0 following 35 posts

Hi, I'm a hobbyist gamedev! I occasionally also do artsy stuff and try to learn 3D modeling. Currently working on a game for Mangolei Entertainment 💻 [bridged from peoplemaking.games/@daschoe on the fediverse by fed.brid.gy ]

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Reposted by daschoe
tante @tante.tldr.nettime.org.ap.brid.gy · 22/09/2026
Open Source hot take: A software project is allowed to be *done*. Not everything needs to add features or rewrite things. You can just be happy with functionality and focus on just maintainance. "Maintenance mode" is not always bad but can just show a mature product.
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Reposted by daschoe
:therian: Luna @lunatiq.critter.cafe.ap.brid.gy · 30/08/2026
PSA to indie devs: PLEASE make demos of your game, especially on steam. it doesnt have to be high effort, just include the first few levels, or the first day of the story, or whatever small excerpt. the goal is to make me fall in love with your vision. your wishlist conversion rates will […]
critter.cafe
Original post on critter.cafe
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Reposted by daschoe
Snoeksen @snoeksen.bonn.social.ap.brid.gy · 15/08/2026
Heute entdeckt in #bonn #noai #antislop
A3 großes Plakat dass auf einer Plakat- und Stickerresten übersäten Stahltür klebt. In dicken schwarzen Druckbuchstaben steht "we need artificial intelligence" - allerdings ist mit blau der hintere teil von "artificial" durchgestrichen und ein & dahinter gesetzt, womit sich "we need art & intelligence" ergibt.
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daschoe @daschoe.peoplemaking.games.ap.brid.gy · 15/08/2026
The same procedure as every year ;) Maker Faire Hannover Stand 180 mit Floppymusic, Simracing und absurder Kamera #makerfaire
Ein Messetisch mit einem Aufbau aus Diskettenlaufwerken.
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Reposted by daschoe
:trebuchet: Kale :trebuchet: @darkestkale.mastodon.social.ap.brid.gy · 17/07/2026
Oh. Good. moving cloud shadows over the game. That's... not good for motion sickness. It's 2026, I'm begging #gamedev folks to please realise that motion sickness is a thing you can acquire as you get old, and screen shake, moving backgrounds, etc are going to make you unable to play your own […]
mastodon.social
Original post on mastodon.social
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Reposted by daschoe
Niki @nikitonsky.mastodon.online.ap.brid.gy · 12/07/2026
Trying to figure out what’s clickable in modern UI
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Reposted by daschoe
B Haas @belehaa.wandering.shop.ap.brid.gy · 07/07/2026
Tips for ethical AI use: 1. Don't
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daschoe @daschoe.peoplemaking.games.ap.brid.gy · 09/06/2026
We've managed to submit, yay! Now it's time for sleep and food. More later! daschoe.itch.io/haensel-and-gretel
daschoe.itch.io
Hänsel and Gretel by daschoe, WildRikku
Not exactly how Hänsel and Gretel went...
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daschoe @daschoe.peoplemaking.games.ap.brid.gy · 04/06/2026
I'm drawing so many trees for the gamejam. :meowtears: The main characters with animations, collectibles and some foliage are done so far. So is half of the first background. #IntoTheWoodsGameJam
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daschoe @daschoe.peoplemaking.games.ap.brid.gy · 01/06/2026
The first afternoon of the gamejam started rather chaotically. I'm still recovering from a cold. The theme was announced late. I had a few hours of internet outage thanks to a firmware update. BUT: I did a rough scene overview! I made digital sketches for the main characters! I made a cleaner […]
peoplemaking.games
Original post on peoplemaking.games
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daschoe @daschoe.peoplemaking.games.ap.brid.gy · 21/05/2026
I'm giving my conferece presentation at Microwave and Radar Week/International Radar Symposium in Kraków today. Not feeling my best, but hopefully I'll make it though the day 🙃
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daschoe @daschoe.peoplemaking.games.ap.brid.gy · 26/04/2026
I've started to look into learning Unity again today, because plans are forming :meowlaugh:
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daschoe @daschoe.peoplemaking.games.ap.brid.gy · 23/03/2026
Bin die nächsten Tage mal wieder auf der DAGA2026! #daga2026 #phd
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daschoe @daschoe.peoplemaking.games.ap.brid.gy · 23/01/2026
Wheeeeee paper deadline was shifted by two weeks according to the conference homepage (it doesn't say so in the EDAS yet though...) :yell: More time to get lost in details! #MRW2026 #MIKON2026 #IRS2026
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daschoe @daschoe.peoplemaking.games.ap.brid.gy · 22/11/2025
Yaaay, I've made some progress on the "Royal Game of Ur" minigame!!! 🎉 #Renpy #VNDev #GameDev #IndieDev #RoyalUr
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daschoe @daschoe.peoplemaking.games.ap.brid.gy · 21/11/2025
When you've found the propper algorithm but your Arduino Uno does not have enough memory for the variables... 1/4 of a sine wave, but converted to uint16 :meowDizzy:
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Reposted by daschoe
Cheatha @cheatha.chaos.social.ap.brid.gy · 17/11/2025
IT ist ein einziges, großes »Warte, den Scheiß hatte ich schonmal, wie war denn das?«.
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daschoe @daschoe.peoplemaking.games.ap.brid.gy · 15/11/2025
I'm working on a minigame for our game! I need to figure out how to implement game pieces that move when you click on them next, but I'm not sure if I should use CDDs or somehow change ImageButton coordinates (is that even possible???) #Renpy #VNDev #GameDev #IndieDev
A prototype of the "Game of Ur" minigame with red and green fields, a button to roll dice ans the number of available game pieces per player. On top the current player is stated and at the bottom the available moves.
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daschoe @daschoe.peoplemaking.games.ap.brid.gy · 29/10/2025
I've finally decided on a Linux distribution (for now) and started to set up Mint on my home pc yesterday! :linux:
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daschoe @daschoe.peoplemaking.games.ap.brid.gy · 25/09/2025
I've spent the last few hours exchanging the old rubber parts in the Revenge from Mars flipper for new ones. My hands were entirely black afterwards... I also reglued the UFO that someone shot off (good job). #HiScore #arcade #RetroGaming #Flipper
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daschoe @daschoe.peoplemaking.games.ap.brid.gy · 22/08/2025
Morgen ist es wieder soweit! Kommt an Stand 176 vorbei! #MakerFaire #MakerFaireHannover #FloppyMusic
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daschoe @daschoe.peoplemaking.games.ap.brid.gy · 18/08/2025
By the way: it is my goal to put some easter-eggs in terms of literature into my dissertation. Like at least one paper about The Witness. Or the book I found yesterday "Theorie der Fragebogen" (theory of questionnaires), which seems to be more about graph theory than actual questionnaires or […]
peoplemaking.games
Original post on peoplemaking.games
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daschoe @daschoe.peoplemaking.games.ap.brid.gy · 18/08/2025
I'm still trying to get my CI/CD pipeline on GitLab running (and -ultimately- mirroring to Github). Why am I unable to find proper tutorials/examples for my usecase? PySide6+Pyinstaller+Windows(for now) #PhD #Git #Python
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daschoe @daschoe.peoplemaking.games.ap.brid.gy · 08/08/2025
In two weeks it is already time for Maker Faire Hannover again! Say hi to @ultrawipf and me at stall 176 and try his force feedback system or play or listen to floppy music. maker-faire.de/maker/openffboard-fl… #MakerFaire #MakerFaireHannover #OpenFFBoard #Floppymusic
Logo of Open FFBoard and below a Floppy Icon with "Floppymusic" written next to it.
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daschoe @daschoe.peoplemaking.games.ap.brid.gy · 30/07/2025
Most of Computer Space is glued together now! I've decided that I really don't like the cut 3D model. Yes, the seams are placed more or less strategically, but some pieces seem to be scaled wrong. And there is this corner in the front just missing […] [Original post on peoplemaking.games]
A 3D printed and glued together part of the computer space arcade cabinet. The top is still missing. Some pieces are clamped or taped together at the moment. One small (in comparison) corner in the front is missing.
Angry yellow post-it stating that it is fragile. (I had someone knock of the layer that goes on next before)
A tiny model of the cabinet is standing in the background.
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daschoe @daschoe.peoplemaking.games.ap.brid.gy · 17/07/2025
I've started a big 3D printed puzzle today. We're building a Computer Space at HI-SCORE! This is the project which we reference: www.printables.com/model/873690-com… #RetroGaming #HiScoreHannover #ComputerSpace
A very chaotic workshop with 3D printed pieces in piles. Some of them are already glues together
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daschoe @daschoe.peoplemaking.games.ap.brid.gy · 06/07/2025
I've spend my evening yesterday with renewing the pads of our Arm Champs II at HiScore. Now they are finally back close to the original color. It was interesting to see hiw many times they have already been fixed over the years (at least 4 times according […] [Original post on peoplemaking.games]
Before: mismatched colors and materials for the three pads (beige for the elbow, dark green for the hands). This was two weeks ago, in the meantime the elbow pad was not only sheddings, but ripped and spillings its filling that looked like kitchen towels.After: all the pads are now in red pleather (which is the color seen ingame) and the elbow pad received new cushoning.
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Reposted by daschoe
Berin @berin.goblin.band.ap.brid.gy · 27/05/2025
[New Tool] Truncated Text for Ren'Py by Feniks Adds a custom displayable which acts like text, but will truncate (cut off) and/or shrink words that won't fit inside the available space otherwise. Get it on itch.io @renpy@discuss.tchncs.de #RenPy #VNDev #IndieDev
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daschoe @daschoe.peoplemaking.games.ap.brid.gy · 21/05/2025
I can FINALLY show you a new feature of the game I'm working on. (I've been integrating the polished UI in the past weeks and can't show this yet) So, upon popular request I've integrated a typewriter-effect. All characters can have individual audio files […] [Original post on peoplemaking.games]
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daschoe @daschoe.peoplemaking.games.ap.brid.gy · 18/04/2025
Wow. I've just realised that activating shift+r (reload game) in Renpy makes your life so much easier when you try to position stuff precisely. :ms_sweat_smile: #vndev #GameDev #renpy
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daschoe @daschoe.peoplemaking.games.ap.brid.gy · 19/03/2025
By the way, I'm hanging out at DAS DAGA this week. No presentation or poster though. #PhD
Logo of tge conference DAS DAGA 2025 featuring sights of copenhagen.
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daschoe @daschoe.peoplemaking.games.ap.brid.gy · 26/01/2025
I've made a second account for posting about my interests beyond gamedev and tech stuff :ms_content: : @brezeldrache
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daschoe @daschoe.peoplemaking.games.ap.brid.gy · 23/12/2024
Hooray, I got OSC to work.🎉 It took me embarrassingly long because I had the wrong IP set... And somehow, the reference to the client did not work, so I put it all into the Pawn blueprint. It is not pretty, but as far as I can tell with my bare minimum Python server, it works. #UnrealEngine5
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daschoe @daschoe.peoplemaking.games.ap.brid.gy · 22/12/2024
A good intro into #UnrealEngine5 I wish I had looked at sooner: youtu.be/k-zMkzmduqI?si=dxQJrgsA02Q… I've only watched the first two hours, but still learned how to improve stuff and realized some mistakes I've made in my project.
youtube.com
Unreal Engine 5 Beginner Tutorial - UE5 Starter Course
Unreal Engine 5 tutorial for beginners! In this free tutorial we will go over everything you need to know to get started in Unreal Engine 5. Specifically we ...
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daschoe @daschoe.peoplemaking.games.ap.brid.gy · 15/12/2024
Today I spent the afternoon repainting the Pac-Man flipper at HiScore. It looks much better now. I'm still not happy about the yellow, but I don't have a matching tone. Next week it will be glazed with varnish and hopefully stops disintegrating […] [Original post on peoplemaking.games]
The body and game field of a Pac-Man flipper from the 80s which had been repainted.
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daschoe @daschoe.peoplemaking.games.ap.brid.gy · 04/12/2024
Today was another day of #PhDWork with learning #UnrealEngine5 to do VR/AR using #MetaXR. ✅ fixed and broke lighting and passthrough several times (then gave up with one wall being pitch black) ✅ basic controller interaction with actors ✅put the whole thing into a git project so have save […]
peoplemaking.games
Original post on peoplemaking.games
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daschoe @daschoe.peoplemaking.games.ap.brid.gy · 13/11/2024
I made some serious progress with the dialogue framework for our VN! Not only can speech bubble type, tail, position and size be defined per dialogue line, but all scripts get checked during linting for typos in the arguments and values that make sense. So (hopefully) no sudden exceptions […]
peoplemaking.games
Original post on peoplemaking.games
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daschoe @daschoe.peoplemaking.games.ap.brid.gy · 01/11/2024
I *finally* managed to find out how to do a custom bubble say screen with arguments in #renpy last weekend!!! So here is a GIF of the progress (again featuring my beautiful placeholder assets). Such a deep conversation! 😂 #GameDev #VNDev
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