Reposted by Daily Super Mario 64 FactsEmmy but SCARY!!!👻 @tetrabunz.bsky.social · 27/11/2025hi im rly proud of this model, hes not perfect but hes clean and hes mine thanks 6347103
Daily Super Mario 64 Facts @dailysm64facts.bsky.social · 27/11/2025Daily Super Mario 64 Fact #23: Koopa the Quick has not appeared in any mainline Mario game since Super Mario 64. This is because you can kill him in the 'tiny' version of Tiny-Huge Island. 050
Daily Super Mario 64 Facts @dailysm64facts.bsky.social · 26/11/2025Daily Super Mario 64 Fact #22: Some players claim to see what looks like a freaky Yoshi-esque creature behind the cake on Super Mario 64's ending screen. Others say it's the handle of a drawer. To me, it looks more like a weird illustration of Mario wearing the Frog Suit. What do you see? 040
Daily Super Mario 64 Facts @dailysm64facts.bsky.social · 25/11/2025Daily Super Mario 64 Fact #21: Did you know? If you talk to the first Toad in Peach's Castle after gaining exactly 60 stars, you can- okay nevermind thanks a lot Mario 0147
Daily Super Mario 64 Facts @dailysm64facts.bsky.social · 24/11/2025Daily Super Mario 64 Fact #20: If you throw the baby penguin off the edge of the stage in Cool, Cool Mountain, it lands safely and comfortably and finds its way back to its mother very quickly. Regardless, if you threw it off the edge, you are going to Super Hell. Sorry. 031
Daily Super Mario 64 Facts @dailysm64facts.bsky.social · 23/11/2025Daily Super Mario 64 Fact #19: Although he infamously never appears in the game, there's one reference to Luigi in the original Super Mario 64, likely left over from earlier in the game's development. The first star of Dire, Dire Docks is called 'Board Bowser's Sub' despite not featuring Luigi. 170
Daily Super Mario 64 Facts @dailysm64facts.bsky.social · 22/11/2025Daily Super Mario 64 Fact #18: According to a Japanese interview, the Chill Bully is actually a reference to a real case of bullying Shigeru Miyamoto experienced in his childhood. "I kicked [my bully] into a freezing lake and he drowned. It felt good. I wanted others to experience that feeling." 03912
Daily Super Mario 64 Facts @dailysm64facts.bsky.social · 21/11/2025Daily Super Mario 64 Fact #17: This is the coolest texture in the entire game. Like, holy hell, it's so badass. You can see it on the side of the Heave-Ho enemies, but I wish it was everywhere. This is seriously some of the coolest shit ever. 182
Daily Super Mario 64 Facts @dailysm64facts.bsky.social · 20/11/2025Daily Super Mario 64 Fact #16: Notoriously, this texture found in the Shifting Sand Land pyramid contains the mysterious letters 'ET'. Thanks to the Nintendo Gigaleak, we know now that these are the initials of unused enemy Eebus Treebus, who was meant to appear next to the oasis in this level. 030
Daily Super Mario 64 Facts @dailysm64facts.bsky.social · 19/11/2025Daily Super Mario 64 Fact #15: This platform from Hazy Maze Cave is referred to as the 'Work Elevator'. This is a reference to how my uncle died 051
Daily Super Mario 64 Facts @dailysm64facts.bsky.social · 18/11/2025Daily Super Mario 64 Fact #14: Did you know? There's unused code for the Secret Aquarium that's supposed to spawn aquatic creatures in the water after a while, like the manta ray. Only one of the timers is active, and it's set so high that Mario will drown before it ever kicks in. It's for Unagi! 020
Daily Super Mario 64 Facts @dailysm64facts.bsky.social · 17/11/2025Daily Super Mario 64 Fact #13: In Hazy Maze Cave, there's a sign referring to Dorrie that reads 'Don't become his lunch.' What the hell, dude? Don't misgender her like that. Not cool. 072
Daily Super Mario 64 Facts @dailysm64facts.bsky.social · 16/11/2025Daily Super Mario 64 Fact #12: Some players have reported feeling a 'negative emotional aura' that compels them to stop playing when entering the level Wet-Dry World. This is probably because Wet-Dry World fucking sucks. 0145
Daily Super Mario 64 Facts @dailysm64facts.bsky.social · 15/11/2025Super Rosalina 64 Fact #11: As part of the promotional campaign for the Super Mario Galaxy Movie, Shigeru Miyamoto has harnessed the power of cosmic rays to add Rosalina Mode to the game. I can't turn it off. How do you turn it off 060
Daily Super Mario 64 Facts @dailysm64facts.bsky.social · 14/11/2025Daily Super Mario 64 Fact #10: It's possible to spawn Kindness Luigi in your game by giving your N64 a big old hug and smooching the cartridge. All ports and emulated versions of the game are not capable of this, as they are inherently soulless and unable to feel love. 0115
Daily Super Mario 64 Facts @dailysm64facts.bsky.social · 13/11/2025Daily Super Mario 64 Fact #9: The Wide Bomp in Whomp's Fortress is transgender and goes by she/they pronouns. The other Bomps are also transgender, but she only came out recently. 072
Daily Super Mario 64 Facts @dailysm64facts.bsky.social · 12/11/2025Daily Super Mario 64 Fact #8: There's nothing edible on Tiny-Huge Island. This means that if you placed Yoshi in this level, he would likely die of starvation. 071
Daily Super Mario 64 Facts @dailysm64facts.bsky.social · 11/11/2025Daily Super Mario 64 Fact #7: In all versions of the game, both the enemy and cameraman Lakitu lack their cloud's iconic smiley face. But it does exist, unused in the textures! Oh, why did they have to hide his smile and optimism from the world? From the sunlight he beams back at? Woe! 031
Daily Super Mario 64 Facts @dailysm64facts.bsky.social · 10/11/2025Daily Super Mario 64 Fact #6: It's possible to become friends with King Whomp! You can stand on top of him, and he moves in such a way that if you stand completely still, you won't ever fall off. Best friends forever! 0123
Daily Super Mario 64 Facts @dailysm64facts.bsky.social · 09/11/2025Daily Super Mario 64 Fact #5: Did you know that it's actually possible to kill the snowman enemies that appear in both Cool, Cool Mountain and Snowman's Land? All you have to do is run in circles around them. There's also a more precise method seen in the GIF below (courtesy of suppermariobroth) 031
Daily Super Mario 64 Facts @dailysm64facts.bsky.social · 08/11/2025Daily Super Mario 64 Fact #4: In the files there exists unused camera cutscene data relating to the Shifting Sand Land pyramid explosion. In the final game, this event has no such camera movement. 041
Daily Super Mario 64 Facts @dailysm64facts.bsky.social · 07/11/2025Daily Super Mario 64 Fact #3: Bowser has an unused sound clip labelled 'bowser-something' that sounds like a short shriek. Nobody knows what it would've been used for. You can listen to it yourself via the timestamped video below. youtu.be/zXCMenXD5BY?...youtu.beAll Super Mario 64 Sound EffectsYouTube video by # 000
Daily Super Mario 64 Facts @dailysm64facts.bsky.social · 06/11/2025Daily Super Mario 64 Fact #2: You might know that in the Japanese version of the game, the Jolly Roger Bay painting looked rather different. Strangely, in the European version, JRB itself still uses the shipwreck painting, but the 'static' version near this upstairs Toad uses the JP image instead. 021
Daily Super Mario 64 Facts @dailysm64facts.bsky.social · 05/11/2025Daily Super Mario 64 Fact #1: In the original Japanese version of the game, there was a slightly different sound effect for picking up a red coin that did not raise in pitch whatsoever. 040