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Destroy All Humans! Tribute

@dahtribute.bsky.social
45 followers 15 following 31 posts

An Archive chronicling the production of the "Destroy All Humans!" franchise created by Pandemic Studios and published by THQ Nordic | DM for Submissions! 🛸 destroyallhumanstribute.com

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Reposted by Destroy All Humans! Tribute
THQ Nordic @thqnordic.com · 15/09/2026
No piece of pesky human technology is safe from Crypto! Destroy All Humans! 2 – Reprobed is available now on Nintendo Switch 2! The alien invader returns with a license to probe, ready to take on hippies, the KGB, and even gigantic lizards. youtu.be/7sbpbFth8ak
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Destroy All Humans! 2 - Reprobed | Nintendo Switch 2 Release Trailer
YouTube video by THQ Nordic
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Destroy All Humans! Tribute @dahtribute.bsky.social · 17/08/2026
Behold! After all these years of archiving and over a year spent designing it, the Destroy All Humans! Tribute website is finally online! My only wish is that this preservation effort fosters a better understanding of the series and pays tribute to those who shaped it! 🛸 destroyallhumanstribute.com
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Destroy All Humans! Tribute @dahtribute.bsky.social · 28/07/2026
To mark the 6th anniversary of the "Destroy All Humans!" Remake and the franchise's 21st Anniversary, I'm proud to announce the upcoming launch of the "DAH! Tribute" Archive and Preservation Website! It has been over a year in the making, with the kind collaboration of those who shaped this universe
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Reposted by Destroy All Humans! Tribute
THQ Nordic @thqnordic.com · 23/06/2026
Destroy All Humans! is OUT NOW on Nintendo Switch 2. 👽 Jump in and unleash chaos with upgraded visuals, denser worlds, and up to 1440p resolution.
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Destroy All Humans! Tribute @dahtribute.bsky.social · 23/05/2026
I had the opportunity to restore the original Japanese trailer for Destroy All Humans, released in 2007! For sure, it's a fairly rare trailer, but it's always fascinating to see how this game was adapted for Japanese players! 👽🛸
youtu.be
Destroy All Humans! - Japanese Trailer (2007)
YouTube video by Destroy All Humans! Tribute
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Destroy All Humans! Tribute @dahtribute.bsky.social · 01/05/2026
WATCH THE SKIES! After a year in the making, something out of this world is coming soon!👽🛸 Stay tuned for more information!
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Destroy All Humans! Tribute @dahtribute.bsky.social · 21/06/2025
Today, June 21th, marks the 20th Anniversary of "DESTROY ALL HUMANS!" and our favorite evil alien Crypto! This outer space adventure, which started in 2005 by the talented team at Pandemic Studios, continues to live nowdays thanks to the great people of Black Forest Games and @thqnordic.com 👽🎂🛸
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Destroy All Humans! Tribute @dahtribute.bsky.social · 18/03/2025
Pose studies and lightning tests on the in-game 3D model of Cryptosporidium 137 for Pandemic's 2005 game "Destroy All Humans!". Definitely a great way to see how photogenic Crypto can be! 👽
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Destroy All Humans! Tribute @dahtribute.bsky.social · 18/03/2025
Back in 2005, "Destroy All Humans!" concept of playing as an alien invader roaming free in fully destructible open environments was something that had never been seen in a video game and the senseless destruction really comes into its own with the help of a good plot and two funny alien characters 👽
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Destroy All Humans! - Launch Trailer 2005
YouTube video by DAHTribute
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Destroy All Humans! Tribute @dahtribute.bsky.social · 18/03/2025
It seems to have fallen into the pit of lost memories, but there was also an action-adventure mobile game "Destroy All Humans!" from THQ Wireless and Big Blue Bubble. Also released in 2005, this little game came out a month before the PS2 and Xbox versions 👽
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Destroy All Humans! Tribute @dahtribute.bsky.social · 10/03/2025
During the early stages of "Destroy All Humans!" development, Mat Brady designed a lot of concept art and storyboards. Here's an animatic that shows some gameplay ideas on foot, in the flying saucer and also others like the real alien mode or creatures reproducing with the DNA of abducted humans!
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Destroy All Humans! Tribute @dahtribute.bsky.social · 10/03/2025
Featured in many concept arts, early builds, posters and even visible on the back of the Destroy All Humans! box art, the Hypno Beam was capable of hypnotizing crowds of humans making them acting like hordes of zombies fowling Crypto. Sadly, it didn't make it into the final game 👽
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Destroy All Humans! Tribute @dahtribute.bsky.social · 10/03/2025
Pictures from a "Destroy All Humans" early build of Capitol City back in 2004. This small map, which was not intended to be in the final game, was created exclusively for the E3 presentation. Some 3D models are radically different from the final game version, some were kept, others were scrapped 👽
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Destroy All Humans! Tribute @dahtribute.bsky.social · 10/03/2025
When Space Exploration Inspires Humans to Build Outer Space-Themed Buildings~ The general design and architecture of the two "futuristic" looking towers surrounding the Majestic Base main building are direct references to the Los Angeles International Airport's Theme Building
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Destroy All Humans! Tribute @dahtribute.bsky.social · 10/03/2025
The Cassidy's Restaurant of Santa Modesta. Here's a good example how things evolved in Destroy All Humans! From the concept arts, an early 3D model and the final version (which is visible temporary in the game before being destructed permanently) 👽
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Destroy All Humans! Tribute @dahtribute.bsky.social · 10/03/2025
Interesting screenshot of a Destroy All Humans! early build back 2004. Here's some flying saucer gameplay above a very different version of Capitol City. The map, some 3D models and destruction effects looks different from the final version of the game 🛸
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Destroy All Humans! Tribute @dahtribute.bsky.social · 24/12/2023
DESTROY ALL HUMANS! Happy Holidays card back from December 2005. It's still up to date! With the two @thqnordic.bsky.social and Black Forest Games remakes, don't forget to give the gift of MASSIVE DESTRUCTION this holiday season! 👽🔥🛸 Happy Holidays everyone!
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Destroy All Humans! Tribute @dahtribute.bsky.social · 30/09/2023
Interesting screenshots of a Destroy All Humans! early build back 2004. Here's some "on foot" and flying saucer gameplay above a very different version of Santa Modesta. The city was far more urbanized than the final game and some 3D models are completely different too. 👽
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Destroy All Humans! Tribute @dahtribute.bsky.social · 30/09/2023
Another screenshots comparison between the original Destroy All Humans! (2005) by Pandemic Studios and its remake released in 2020 showing the impressive re-work of Black Forest Games on Unreal Engine 4. Santa Modesta beach looks definitely less empty and far more heavenly! 👽
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Destroy All Humans! Tribute @dahtribute.bsky.social · 30/09/2023
Comparison screenshots between the original Destroy All Humans! (2005) by Pandemic Studios and the Black Forest Games remake released in 2020 showing pretty amazing and clever improvements / changes in Santa Modesta 👽
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Destroy All Humans! Tribute @dahtribute.bsky.social · 30/09/2023
Destroy All Humans! One Giant Step on Mankind! Very "Fifties Stylized" short TV spot commercial 👽
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Destroy All Humans! TV Spot - Familly News "Neighborhood"
Destroy All Humans! - One Giant Step on Mankind! Very "Fifties Stylized" short TV spot commercial about a typical american familly listening to the radio an...
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Destroy All Humans! Tribute @dahtribute.bsky.social · 30/09/2023
19 years ago, back at E3-2004, Destroy All Humans was making his public first step on mankind! 👽🛸
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Destroy All Humans! Tribute @dahtribute.bsky.social · 30/09/2023
Here's an other E3-2004 build footage showing massive destruction in an early prototype of Capitol City. The assets and the map of this mission were put together for the only purpose of the E3 presentation. Bernard Herrmann's "Mysterious Island" score is used as a placeholder soundtrack 👽
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Destroy All Humans! - Early Build 2004 (UFO Gameplay - Capitol City)
A Destroy All Humans! early build gameplay footage (2004) taking place in Capitol City showcasing the Flying Saucer / UFO gameplayThis saucer gameplay video,...
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Destroy All Humans! Tribute @dahtribute.bsky.social · 25/09/2023
Three interesting screenshots of a Destroy All Humans! early build back in 2004. Here's some saucer gameplay above an early version of "Santa Modesta" which was named "Bay City" during the development of the game. Also, numerous buildings which are not in the final game can also be spotted 👽
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Destroy All Humans! Tribute @dahtribute.bsky.social · 25/09/2023
Presented at E3-2004, this on-foot gameplay video shows how Capitol City level design has evolved during development. Some assets were put together for the only purpose of this E3 presentation. The map layout looks so different compared to the final game. Psycho score is used here as a placeholder 👽
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Destroy All Humans! - Early Build 2004 (On Foot Gameplay - Capitol City)
A Destroy All Humans! early build gameplay footage (2004) taking place in Capitol City right in front of the Capitol buildingThis gameplay video, presented d...
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Destroy All Humans! Tribute @dahtribute.bsky.social · 25/09/2023
Comparison screenshots between the original Destroy All Humans! (2005) by Pandemic Studios and the Black Forest Games remake released in 2020 showing pretty amazing and clever improvements / changes on Turnipseed Farm and Rockwell invasion sites 👽
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Destroy All Humans! Tribute @dahtribute.bsky.social · 25/09/2023
This gameplay video, presented during E3-2004, shows how Rockwell level design and locations have evolved throughout development. It shows the Fair behind the Blue Moon Drive-In Cinema and the use of Bernard Herrmann's "On Dangerous Ground" as a placeholder music 👽 www.youtube.com/watch?v=E-7x...
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Destroy All Humans! - Early Build 2004 (Drive-In)
A Destroy All Humans! early build gameplay footage (2004) of a mission taking place in the Blue Moon Drive-In. It foreshadows, in a way, what the “Teenage Zo...
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Destroy All Humans! Tribute @dahtribute.bsky.social · 21/09/2023
Lot of ideas were totally scrapped in the final release of Destroy All Humans! (2005). Here's an example with this concept art for a welcoming billboard in Bay City, later renamed Santa Modesta, was never used in the game. The "Bay City" name was later reused for the sequel 👽
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Destroy All Humans! Tribute @dahtribute.bsky.social · 21/09/2023
For the Destroy All Humans! remake (2020) Black Forest Games did an impressive work to bring back the atmosphere of the 2005 original game. Here's an example with the "Blue Moon Drive-In" and "Bran Biscuits" billboards.
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Destroy All Humans! Tribute @dahtribute.bsky.social · 21/09/2023
The final trailer of "Destroy All Humans! One Giant Step on Mankind" (2005). After the release of the game this trailer became available via the Archives section of main menu 👽 Trailer music: Mental by Chris Slack & Steve Johnson www.youtube.com/watch?v=-n56...
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Destroy All Humans! - Trailer 2005
Originaly published in 2005, here comes the final trailer of "DESTROY ALL HUMANS! One Giant Step on Mankind"After the release of the game this trailer became...
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Destroy All Humans! Tribute @dahtribute.bsky.social · 21/09/2023
Coming from outer space, a trailer was released at E3 2004 with an impersonation of Rod Serling's voice (The Twilight Zone). It was the first glimpse of "Destroy All Humans! One Giant Step on Mankind" 👽 www.youtube.com/watch?v=bNqq...
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Destroy All Humans! - E3 2004 Trailer
Trailer presented at E3-2004, showing early footage of the gamewhich was in development and featuring an impersonation of Rod Serling's voice (The Twilight Z...
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