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Daeso Ögonberg

@daesoogonberg.bsky.social
90 followers 89 following 226 posts

I'm making a game!

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Daeso Ögonberg @daesoogonberg.bsky.social · 23h
I did a lot of things a yaba daba doo I do it
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Daeso Ögonberg @daesoogonberg.bsky.social · 03/10/2026
#godot I noticed I was having some mental friction when it came to making levels. I sat with it. Make new level -> Change start UID in Main Scene -> Revert back when finished.. It was too much. So. I made a sneaky component that does _MAGIC THINGS_ to let me jump right into a level!
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Daeso Ögonberg @daesoogonberg.bsky.social · 02/10/2026
i did study i also did gamedev i feel good
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Daeso Ögonberg @daesoogonberg.bsky.social · 30/09/2026
I got booted off the interviews. Weeelll time to pivot. Im glad I built up a studying habit.. just need to figure out what kinda job to study for.. maybe qa automation?
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Daeso Ögonberg @daesoogonberg.bsky.social · 30/09/2026
I mostly studied, but couldnt help myself from sneaking in a bit of gamedev. Still, a stable income is more important.
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Daeso Ögonberg @daesoogonberg.bsky.social · 29/09/2026
I spent the night studying Im probably not going to get the job Im horribly under qualified But it helping me be better
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Daeso Ögonberg @daesoogonberg.bsky.social · 28/09/2026
I don't know how people make these incredible games in game jams. I can barely finish a #potato in one month.
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Daeso Ögonberg @daesoogonberg.bsky.social · 28/09/2026
you don't have to finish your cigarette
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Daeso Ögonberg @daesoogonberg.bsky.social · 27/09/2026
I tried to change kebab-case to snake_case with python, but godot didn't like it..
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Daeso Ögonberg @daesoogonberg.bsky.social · 26/09/2026
I did stuff i promis
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Daeso Ögonberg @daesoogonberg.bsky.social · 25/09/2026
Im going to do my best to abide by this illomens.itch.io/no-one-is-go...
illomens.itch.io
NO-ONE IS GOING TO BUY YOUR GAME by ill omens
A Manifesto For Making Games
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Daeso Ögonberg @daesoogonberg.bsky.social · 25/09/2026
Worked on the plugin some more. Im at the point where i need to start making enemies to get a better idea of what features to add.
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Daeso Ögonberg @daesoogonberg.bsky.social · 24/09/2026
I try to notice the parts of gamedev I'm really pushing off, so that I can make it easier. #gamedev #godot Today I learned about plugins and started making one that quickly creates a new enemy (and its scripts) by filling in templates.
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Daeso Ögonberg @daesoogonberg.bsky.social · 22/09/2026
Good enuff.. ..i think #pixelart #mockup #indiegame
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Daeso Ögonberg @daesoogonberg.bsky.social · 19/09/2026
sometimes i want to support someone with words but i dont know what to say
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Daeso Ögonberg @daesoogonberg.bsky.social · 18/09/2026
I have to study for the next few days so maybe no/less gamedev.
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Daeso Ögonberg @daesoogonberg.bsky.social · 16/09/2026
I couldn't sleep so I set up a performance tester. And then i tested my collisions and pathing baker and saw I was only saving 5ms while tripling my level file size. So.. i baleted the baking.
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Daeso Ögonberg @daesoogonberg.bsky.social · 16/09/2026
I changed the tile size. 24px -> 20px dont ask me why 😳
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Daeso Ögonberg @daesoogonberg.bsky.social · 15/09/2026
1 year and im still working on the basics 🫪
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Daeso Ögonberg @daesoogonberg.bsky.social · 13/09/2026
I am looking for a #gameart #pixelart tutor that I can meet with semi-regularly (budget permitting) This is me. Dm if you can help me improve.
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Reposted by Daeso Ögonberg
Tetra the Hollower - They/Them @tetraminose.bsky.social · 18/05/2026
Hi, I'm Tetra! A pixel artist from Spain looking once again for work. These are some of my more recent non-NDA projects, you can also check the comments to see some personal art of mine Reach out by using my email (tetra4work@gmail.com) or sending me a DM! tetraminose.itch.io cara.app/tetraminose
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Daeso Ögonberg @daesoogonberg.bsky.social · 13/09/2026
i went on x for a while, but it was filled with hate and dingus
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Daeso Ögonberg @daesoogonberg.bsky.social · 12/09/2026
new thing. readable graphix later
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Daeso Ögonberg @daesoogonberg.bsky.social · 12/09/2026
this was hard
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Daeso Ögonberg @daesoogonberg.bsky.social · 11/09/2026
this edge case took too long
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Daeso Ögonberg @daesoogonberg.bsky.social · 10/09/2026
Much requested, and fun. Next is vice versa. I decided to keep my bluesky for smaller updates.
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Daeso Ögonberg @daesoogonberg.bsky.social · 09/09/2026
Lately I've been focusing on what I find fun.
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Daeso Ögonberg @daesoogonberg.bsky.social · 28/08/2026
Is having a bluesky really that important for #gamedev? Im seriously considering just disappearing into forgotten forums where nobody looks.
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Daeso Ögonberg @daesoogonberg.bsky.social · 24/08/2026
Blocked some bots. My engagement will go down, but in this case, thats a good thing.
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Daeso Ögonberg @daesoogonberg.bsky.social · 23/08/2026
QOL improvement. #gamedev #indiegame
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Daeso Ögonberg @daesoogonberg.bsky.social · 20/08/2026
by popular demand
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Daeso Ögonberg @daesoogonberg.bsky.social · 15/08/2026
Looking to hire an artist to give pixel art critique / advice. Anyone know anyone? #artjob #pixelart
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Daeso Ögonberg @daesoogonberg.bsky.social · 15/08/2026
sent out the 2nd batch of playtest invites!
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Daeso Ögonberg @daesoogonberg.bsky.social · 13/08/2026
Only 2 ppl have submitted feedback so far. 🫪 Maybe i'll send a reminder later today.
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Daeso Ögonberg @daesoogonberg.bsky.social · 12/08/2026
ive been doing a lil bug fixy and working on art das it got some ideas from the feedback waiting for more to come in
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Daeso Ögonberg @daesoogonberg.bsky.social · 11/08/2026
What do i do while waiting for playtest feedback? Waddle my thumbs? Work on some art? idk #indiegamedev
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Daeso Ögonberg @daesoogonberg.bsky.social · 06/08/2026
working hard to get the demo ready.. just a few things left! 👀
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Daeso Ögonberg @daesoogonberg.bsky.social · 05/08/2026
stats.. my text system is kinda janky. I will overhaul it after this playtest so I can use it more easily all over the place. #gamedev #godot
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Daeso Ögonberg @daesoogonberg.bsky.social · 04/08/2026
ded #gamedev #indiegame #platformer
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Daeso Ögonberg @daesoogonberg.bsky.social · 03/08/2026
I've been messing around with ads to find playtesters. After the playtest runs, I'll let yall know if it's worth it.
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Daeso Ögonberg @daesoogonberg.bsky.social · 02/08/2026
Slowly chugging away. 👀 #gamedev #indiegame #platformer
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Daeso Ögonberg @daesoogonberg.bsky.social · 01/08/2026
nothing cool to report, just some bugfixing with collisions
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Daeso Ögonberg @daesoogonberg.bsky.social · 31/07/2026
Pillar changes! #gamedev 1. Start off-screen: Can no longer stick close to the boss and bypass the pillars completely. 2. Cross whole screen: Forced to jump over instead of just run away, means stronger pacing. 3. Lower gradually: Dynamic difficulty with speed as reward.
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Daeso Ögonberg @daesoogonberg.bsky.social · 30/07/2026
I made some icons and tooltips. #gamedev
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Daeso Ögonberg @daesoogonberg.bsky.social · 29/07/2026
I accidentally deleted the asesprite file of my new mockup. 🤒
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Daeso Ögonberg @daesoogonberg.bsky.social · 28/07/2026
👀 #gamedev #indiegame #platformer #pixelart
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Daeso Ögonberg @daesoogonberg.bsky.social · 26/07/2026
1 or 2? #gamedev #indiegame #platformer #pixelart
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Daeso Ögonberg @daesoogonberg.bsky.social · 25/07/2026
Today I started experimenting.
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Daeso Ögonberg @daesoogonberg.bsky.social · 24/07/2026
Should I redo my art to be simpler, but with a stronger and more recognizable aesthetic? #gamedev #indiegame #platformer #pixelart 1️⃣ Yes 2️⃣ No 📊 Show results
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Daeso Ögonberg @daesoogonberg.bsky.social · 24/07/2026
Today I fixed the GRAPPLE HOOK so it stays attached when the ENEMY HITBOX changes. #indiegame #gamedev #godot #platformer
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