cup @cupcakewilleatu.eurosky.social · 08/09/2026Cool project, instead of matching 2D features like in #Photogrammetry you cast motion extracted rays into #voxel grid youtu.be/YZkLQsv3huo #Ukraine 120 2
cup @cupcakewilleatu.eurosky.social · 08/09/2026be quick to disconnect then wash and dry. my razer keyboard got this treatment many times xD 010 1
cup @cupcakewilleatu.eurosky.social · 07/09/2026Github repo is just a quick copy, there is some configuration required, some env variables in code, digests and few steps on AWS all documented. AWS lab deployment is then fully scripted, it costs about 5€/day github.com/invertedmush... #GitOps #AWS #IaC #CI/CD 160 6
cup @cupcakewilleatu.eurosky.social · 10/07/202680% of the time, it worked, every time :) other 20% were segfaults that got cleared on re-run. had engine isolated anyway. #Python didn't think much of it until i had two hard crashes, no BSOD, just off. now fully in #Rust #CNC #3Dprinting #Parametric #CAD #CAM 230 3
cup @cupcakewilleatu.eurosky.social · 07/07/2026Already gatherd some stuff for ball mill, i need to machine pulley for motor. NightingHawkInLight on yt showed you can do it with powerful spice blender. Seems much more practical than running this rattle 010 1
cup @cupcakewilleatu.eurosky.social · 07/07/2026Got my hands on some ion exchange resin. Will try making that PVC glue ion exchange membrane #Chemistry #IonExchange #IEM 200 2
cup @cupcakewilleatu.eurosky.social · 04/07/2026Hedgehog skfb.ly/pLEvq #CAD #CNC #3DPrinting #ParametricDesign 021 2
cup @cupcakewilleatu.eurosky.social · 29/06/2026A little custom editor I’ve been working on: import a 3D mesh, place rib planes, preview the internal structure, then export drawings for fabrication. #CAD #CNC #DigitalFabrication #Maker #ThreeJS #Tauri #TypeScript #Python #3DPrinting #ParametricDesign 180 8
cup @cupcakewilleatu.eurosky.social · 11/06/2026Web native client: #Vite, #TypeScript, #three.js, #Rapier #WASM, and the official #SpacetimeDB TypeScript SDK. #GameDev #browser #mobile #github 091 9
cup @cupcakewilleatu.eurosky.social · 26/05/2026exploring different movement controls #GameDev #TypeScript 091 9
cup @cupcakewilleatu.eurosky.social · 26/05/2026added TURN relay so anyone can connect #GameDev #engine #PWA #edge #P2P #WebRTC try live, WIP invertedmushroom.github.io/beat/ 0101 10
cup @cupcakewilleatu.eurosky.social · 25/04/2026i got a lot of sht from a friend for using 2014 engine and simple capsules :) #Bevy #Rust #SpacetimeDB #Rapier3D 060 6
cup @cupcakewilleatu.eurosky.social · 21/04/2026Made few adjustments after talking with client and printed today. Model is done in #FreeCAD and booled with scan from Revopoint POP 3D scanner in #Blender. I covered the harpoon with baking powder before scanning. 031 3
cup @cupcakewilleatu.eurosky.social · 20/04/2026Server-Authoritative Action MMO Server A real-time action MMO server in Rust. Combining server-authoritative combat, Rapier3D physics, deterministic tick simulation, and a SpacetimeDB-backed world model #GameDev #Rust #SpacetimeDB #Rapier3D #Physics #Simulation #MMO 051 5
cup @cupcakewilleatu.eurosky.social · 20/04/2026changed self and buff on hit on existing skill for demo 000 0
cup @cupcakewilleatu.eurosky.social · 20/04/2026invisibility in action enforced on server per client with team awareness #GameDev #Rust #SpacetimeDB #Rapier3D #Physics #Simulation 171 7
cup @cupcakewilleatu.eurosky.social · 19/04/2026i died, already had a training run and forgot to heal. the client won't get much better than this, it is only used for testing #GameDev #SpacetimeDB #Rapier #rust #programming 071 7
cup @cupcakewilleatu.eurosky.social · 10/04/202610k NPCs, seeded mutual aggro, Rapier capsule hitbox intersection per tick. Health diffs, NPC state, combat events committed to SpacetimeDB from sim worker. Cleanup wave: deletes entity_transform, entity_region, entity_health, npc_state, threat, and buff rows for 10k entities. #SpacetimeDB #GameDev 042 4
cup @cupcakewilleatu.eurosky.social · 02/04/2026skill system is made with maximum bug flexibility in mind 000 0
cup @cupcakewilleatu.eurosky.social · 13/03/2026Harpoon rubber holder. Just a draft, i will change the shape and spacing. I need to redraw, constrains in sketch were giving me a hard time so i just made it work somehow.. 092 9
cup @cupcakewilleatu.eurosky.social · 28/02/2026import SVG, join, curve to mesh, GN (set edge and base thickness, height, material blending for beam interlocking) -> printable signs. i will also experiment with notches, printed thin is quite bendy on lines, can be torn along the interface #Blender #3Dprinting #multimaterial 061 6
cup @cupcakewilleatu.eurosky.social · 19/02/2026I tried two at once, but i'm not your mom #3Dprinting #multimaterial #multicolor #snapmaker #U1 030 3
cup @cupcakewilleatu.eurosky.social · 09/02/2026One layer (0.08mm) of brown on 4 layers of white, black line is 0.4mm thick #Snapmaker #U1 #multicolor #3Dprint 000 0
cup @cupcakewilleatu.eurosky.social · 05/02/2026Slight PETG delamination, there is M4 nut in the belly but 2 would be better due heavy head #multicolor #multimaterial #snapmaker #U1 #3Dprinting #beam-interlocking 030 3
cup @cupcakewilleatu.eurosky.social · 01/02/2026Removed bottom strap of glasses for next print. Maybe it could be fixed with custom support 010 1
cup @cupcakewilleatu.eurosky.social · 01/02/2026No prime tower, support broke under ear, first layers on tail did not stick #3Dprinting #multimaterial #Snapmaker #U1 130 3
cup @cupcakewilleatu.eurosky.social · 31/01/2026There is 0.16mm gap so beam interlocking does not mix custom support interface. This is only place where PETG support would touch PETG 100 1
cup @cupcakewilleatu.eurosky.social · 31/01/2026PETG supports with custom PLA support under belly (already covered) 100 1
cup @cupcakewilleatu.eurosky.social · 31/01/2026Printing improved model of Skye #Snapmaker #U1 #3Dprinting #3Dprint 020 2
cup @cupcakewilleatu.eurosky.social · 31/01/2026Leg came off with the brim, the model is really small. I think it would be much better if i just prined it slightly higger 100 1
cup @cupcakewilleatu.eurosky.social · 30/01/2026Poking eye with the iris did the trick. Slicer decided not to do top lenses of glasses so i had to bool deeper that too. Should have done this yesterday.. 110 1
cup @cupcakewilleatu.eurosky.social · 30/01/2026Should have made iris cut trough whole eye, i think i see a blob at the eye. First layers of PETG were also terrible but it managed. Made PETG support interface, but it would be better if whole support were petg. i will see more after i come home.. #3dprinting #snapmaker #U1 #3D 030 3