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Cultprits

@cultprits.bsky.social
76 followers 213 following 48 posts

Only your investigation can stop an Eldritch God from awakening. Except some of you are secretly cultists. store.steampowered.com/app/3348260/…

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Reposted by Cultprits
Cultprits @cultprits.bsky.social · 02/10/2026
#inktober by @lightsabertoothcat.bsky.social #day2 #relic
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Cultprits @cultprits.bsky.social · 01/10/2026
@lightsabertoothcat.bsky.social our 3D artist created some adorable art #inktober #day1 #apple
Hand-drawn Inktober illustration of a noir-style masked detective in a fedora and trench coat staring at a framed parody of René Magritte’s The Son of Man, with a green apple obscuring the face of a suited figure. A thought bubble reads, “It shouldn’t be here…” The drawing is labeled “1” and “Inktober 2026.”
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Cultprits @cultprits.bsky.social · 15/09/2026
We have a new, indescribably cool Steam capsule. Two perfectly trustworthy investigators, definitely not watching each other, definitely not hiding anything. #GameDev #IndieGame
Two shadowy investigators in wide-brimmed hats and trench coats watch each other suspiciously in a dark, stylized Arkham at night. One holds an open book and a skull, while the other peers from behind a wall; a blood-red moonlit skyline fills the background, with the glowing white Cultprits logo across the foreground.
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Cultprits @cultprits.bsky.social · 31/08/2026
In Cultprits, quest rewards and crafting choices can push you in very different directions Do you take something for finding clues, investigating other players, protecting your sanity, or just making life easier? Each choice changes what you're good at and how you help the team #GameDev #IndieGame
Screenshot from Cultprits showing the crafting and inventory interface inside a dimly lit occult museum. The Magic Circle menu is open on the left, with the Ghost Bell selected: a craftable item that “emits a ghostly call, luring unsuspecting citizens to a distant place.” Its recipe requires three gear-like components and two other items. The player’s inventory is open in the center, while a list of NPCs who want to talk appears on the right. At the top, a red progress bar reads “Something is awakening…” as the character stands in a dark wooden library.
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Cultprits @cultprits.bsky.social · 27/08/2026
Cultprits planned to use classic minigames And they felt disconnected from the rest of the game So, we're replacing most of them with quests that create social situations Follow someone. Cast a spell. Craft an item And justify it by saying the NPC needs it Even if that's not true #GameDev #IndieGame
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Cultprits @cultprits.bsky.social · 26/08/2026
Meet Cultprits' dormitory master and matron. They run parts of Arkham, take bribes, and accept complaints about suspicious investigators. Get enough people to file complaints about the same person, and that investigator gets thrown out of that district Very civic-minded people #GameDev #IndieGame
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Cultprits @cultprits.bsky.social · 25/08/2026
In Cultprits, cultists choose the night, but investigators won't know what it is until it starts. Maybe everyone swaps voices. Maybe items jump between nearby inventories. Maybe nobody can see each other. If you could add one horrible night effect to the game, what would it do? #GameDev #IndieGame
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Cultprits @cultprits.bsky.social · 24/08/2026
I should have posted this from my official account, not my personal one >_<
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Cultprits @cultprits.bsky.social · 14/08/2026
That's it, we're ceasing any attempts at marketing. Please don't ruin our perfect wishlist number.
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Cultprits @cultprits.bsky.social · 13/07/2026
We want deduction, not bluff, so every action in Cultprits leaves traces. Namely, every NPC will snitch on you when asked! How screwed would you be if this happened in your favorite game? #GameDev #IndieDev
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Cultprits @cultprits.bsky.social · 27/06/2026
Let me in! #screenshotsaturday
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Cultprits @cultprits.bsky.social · 20/06/2026
Cultists can't kill investigators... but they can drive them mad. Abilities, dark rituals, and horrors of the night push players towards insanity. Those affected start burning useful items, sleepwalking into dark rituals, manifesting hostile doppelgangers... and much worse. #SocialDeduction
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Cultprits @cultprits.bsky.social · 19/06/2026
The worst role in social deduction games? The ghost. In Cultprits, nobody gets stuck spectating. You can be exiled from entire districts. You can descend into madness. You can become your own team's biggest problem. But you're always part of the story until the end. #gamedev #indiegame
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Cultprits @cultprits.bsky.social · 13/06/2026
2 years ago we slapped together a crappy UI for creating game sessions. It was a pain at every test, which we always handwaved away with "We're gonna switch to a proper 3D lobby anyway!" The Augean task of cleaning up that mess took 3 programmers several months. And it's done!
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Cultprits @cultprits.bsky.social · 13/05/2026
"Do it! Cast it into the fire!" "No... I don't think I will" cultist face
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Cultprits @cultprits.bsky.social · 25/04/2026
R'lyeh yeah!
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Cultprits @cultprits.bsky.social · 13/04/2026
Attention, dear cultists! The Dark Altar is your steadfast ally in invoking nights steeped in eldritch dread and creeping despair. #IndieGames #Lovecraftian #SocialDeduction #ScreenshotMonday
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Cultprits @cultprits.bsky.social · 13/03/2026
In the props department, another museum exhibition is finalized, and we've been sprinkling props on desks and mantlepieces. Every book and scroll might be hiding a spooky story!
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Cultprits @cultprits.bsky.social · 13/03/2026
Friday the 13th... twice in a row! Another busy month went by! We've gone ahead and implemented all remaining pages in the player's journal. They are gorgeous as usual — and thanks to a custom system of hyperlinks, it seems like most of them are quite handy to navigate!
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Cultprits @cultprits.bsky.social · 27/02/2026
We’re insanely happy we found our artist She’s still a student but her style fits our cooperative horror detective game perfectly And yes there isn’t and never will be a single AI-generated pixel in this project #indiegame #noAI
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Cultprits @cultprits.bsky.social · 23/02/2026
The further we moved away from resource management, the stronger the mystery-solving core of Cultprits became. It takes 3 clues to identify one of the 20 Eldritch Gods. Each clue is a unique mechanic — often built around social interaction — designed to make you feel like a true occult investigator.
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Cultprits @cultprits.bsky.social · 22/02/2026
As providence would have it, our second programmer — a devoted scholar of Lovecraft — altered our course. From the briny shores of Innsmouth we turned to the gloomy streets of Arkham. The steamships faded away. The investigators began their vigil.
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Cultprits @cultprits.bsky.social · 30/01/2026
It started while watching streams of Among Us-like games and a simple thought: “What if social deduction, but with Dredge-level dread?”
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Cultprits @cultprits.bsky.social · 29/01/2026
The investigation begins. Culprits is a horror-detective game where a team of investigators tries to seal an Ancient God before it’s too late. We’ll be sharing dev logs, experiments, and strange findings along the way. Follow us and add the game to your wishlist
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