Matt @crustworks.bsky.social · 08/10/2026Another game I'm baking. Cross between Go/Reversi/Tetris and scrabble. #IndieGame #gamedev #digitalboardgame 0137
Matt @crustworks.bsky.social · 08/10/2026Paths can now connect to tiles of different heights, though I might need a unique mesh. Probably stairs. #gamedev #indiegame #cozygame #stairs 0127
Matt @crustworks.bsky.social · 19/08/2026Nah, if a river replaces a road, there is no road saved, so a reload will only have the river. 100
Matt @crustworks.bsky.social · 19/08/2026It shouldn’t. By last one wins I mean that the last one removes the other. 101
Matt @crustworks.bsky.social · 19/08/2026The wall and rivers only ever cross each other, so the wall just leaves a gap for the river. Roads and rivers can be placed on the same edge. If that occurs, the last placed one wins, but if they intersect rather than share edge then a bridge is made. I’m sure I’ve missed a few edge cases though. 100
Matt @crustworks.bsky.social · 19/08/2026This is basically how sport is played right? #gamedev #prototype #blitzball 052
Matt @crustworks.bsky.social · 19/08/2026That part wasn’t too bad as the walls are drawn from hex vertex to hex vertex around the hex, while rivers are drawn across the hex edge to the centre of a hex. I would say the part I struggled with the most was the road and river interaction, as they both cut across the edge. Especially with lakes 100
Matt @crustworks.bsky.social · 19/08/2026Here’s a “timelapse” of what I’ve been working on for Plateau, told through gallery screenshots. I’m pretty happy with the road/wall/river/lake tools now. Help me get the numbers to go up and Wishlist it on Steam: store.steampowered.com/app/4463590/... #indiedev #cozygame #gamedev #timelapse 1104
Matt @crustworks.bsky.social · 19/08/2026Quick tangent to a side project real quick. Who remembers blitzball? I played the shit out of that back in the day. #gamedev #prototype #blitzball #indiedev 0143
Matt @crustworks.bsky.social · 14/08/2026I am working on a chill world building game called Plateau. 010
Matt @crustworks.bsky.social · 12/08/2026Last post of the day I swear haha (I’ve been busy) I’ve also added a timelapse mode, you can watch it in different speeds. Its kind of fun. Especially if you have been building for a while. #indieGame #cozyGame #timelapse #gameDev Wishlist on steam (please) store.steampowered.com/app/4463590/... 082
Matt @crustworks.bsky.social · 12/08/2026I’ve also added control remapping, controller support and on-screen button prompts. The game should now fully playable with keyboard only, mouse only and gamepad #indieGame #gameDev #gameInput #accessibility Wishlist on steam if you want to. store.steampowered.com/app/4463590/... 073
Matt @crustworks.bsky.social · 12/08/2026I updated the main menu for Plateau. It's a bit nicer than a white background now haha. #IndieGame #GameDev #MainMenu 072
Matt @crustworks.bsky.social · 04/08/2026Basically just short little feature or funny bug clips as I do them. I’ll do some longer gameplay focused ones when I’m back in the art and polish phase. I will probably cut a new trailer then as well. 100
Matt @crustworks.bsky.social · 04/08/2026Next fest gave me the biggest boost, though the trailer definitely helped. I’m hoping that I can increase my social presence over the next few weeks and boost it a lot further though. 100
Matt @crustworks.bsky.social · 04/08/2026Oh it was just something I built and wanted to show off. The fact that it was a gallery didn’t mean much as far as wishlists go. Just hoping to get it in front of people. 100
Matt @crustworks.bsky.social · 04/08/2026Absolutely, and some games dump them in really difficult to access folders, never to be seen again. Yeah a few more wishlists here and there. I expect a bit more traction when I get back to working on the art though. 100
Matt @crustworks.bsky.social · 04/08/2026I did some work on the screenshot UX, screenshots now saved to a gallery instead of just dumped to a folder on disk. Wishlist Plateau on steam! #indiedev #gamedev #cozygame #gamedev 1244
Matt @crustworks.bsky.social · 23/07/2026Only question is where can I hide it haha. Maybe if the user switches language a few times. 000
Matt @crustworks.bsky.social · 23/07/2026I translated my game into goblin to help me test the translation and make sure I haven’t missed any text. Should I keep it in for final release? #goblin #gamedev #indiegames #cozygames Also, Wishlist Plateau on steam. Or Goblins will eat all of your snacks. 1115
Matt @crustworks.bsky.social · 21/07/2026Working on seasons and starting to implement the dynamic music I was working on. It’s got a really nice vibe to it. #gamedev #indiegame #cozygame Wishlist Plateau on steam. 0174
Matt @crustworks.bsky.social · 15/07/2026I’m working on a dynamic, somewhat procedural audio system for my game, Plateau. Nothing super fancy, just two octaves of piano notes, then I use scale degrees to choose the appropriate notes. Now I’ve just got to work out how to play it. #indieGames #cozyGames #proceduralMusic 051
Matt @crustworks.bsky.social · 14/07/2026Updated the UI. It’s feeling pretty nice now. Ignore the jiggle as the numbers change 😂 #IndieGame #cozyGame #gameDev 0174