robin @crowwmonarch.bsky.social · 03/10/2026Please include the ears, his self esteem depends on it 041
Reposted by robinClara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 26/09/2026The fade to black after the cutscene at the start of each #NovaSquadron mission is kind of a buzzkill. So I'm getting rid of it.* #gamedev #indiedev #screenshotsaturday *(heavily WIP and the Editor gave me frame stutters at the worst possible times) 2248
Reposted by robinSani @sanikkat.bsky.social · 22/09/2026Adjusted the new death effects to be a bit more "realistic", but more importantly i've made the weapon tracking camera much more cinematic. 03412
robin @crowwmonarch.bsky.social · 19/09/2026Take notes on this one, Geoff is actually the most important character in the lore trust me I would never lie on the internet 093
Reposted by robinClara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 19/09/2026More #NovaSquadron cutscene work, now with some help from Geoff (???) #gamedev #indiedev #screenshotsaturday 13311
Reposted by robinClara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 12/09/2026I'm finally replacing the crappy placeholder cutscene system I rushed in for #NovaSquadron 0.1.0 5 years ago. I take my job very seriously. #gamedev #indiedev #screenshotsaturday 1215
Reposted by robinSani @sanikkat.bsky.social · 09/09/2026Added a small detail that i think adds a lot to aircraft movement. Shader based wing wobble. I'm surprised AC8 doesn't do this with how easy it is to do.... 0349
Reposted by robinJoCat is slow at making videos @jocat.net · 09/09/2026Samus viciously choking/absorbing something while staring angrily through her cracked helmet is the hottest thing I've ever seen in my life 9858371371
Reposted by robinClara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 05/09/2026Introducing Meline, another of your wingmen in #NovaSquadron! She's from the free city of Olympus Mons and obsessed with its fashion culture, so do NOT get her talking about clothes or she'll never stop. Or do. I mean, there's dialogue options for a reason. #gamedev #indiedev #screenshotsaturday 2247
Reposted by robinMoonwell Games @moonwellgames.bsky.social · 02/09/2026Our reveal trailer for Last Ditch Effort, a narrative-driven action-adventure with expressive, stylish combat and smooth pixel-art graphics. 37526
Reposted by robinClara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 02/09/2026Just for clarity, if I ever stop posting for 2 months, it’s because I’ve been secretly invited to work on a game I couldn’t resist like, I dunno, the Mega Drive port of Aggressors Zero: The Prequel That Takes Place After the Main Game: Remastered: Uncut: Director’s Cut 1111
Reposted by robinClara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 29/08/2026Portraits in #NovaSquadron 's briefings, debriefings and dessert chats are now animated! (ssshhh don't look at Storm Chaser overlapping the UI, nothing to see here) #gamedev #indiedev #screenshotsaturday 1217
Reposted by robinClara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 22/08/2026Another one crossed off the bucket list: I wrote a pixel art animation system from scratch and now Storm Chaser can do this! ... #NovaSquadron is still a game where you fly a plane and shoot lasers on Jupiter I swear #gamedev #indiedev #screenshotsaturday 2228
Reposted by robinClara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 18/08/2026my favourite part of the last #NovaSquadron Screenshot Saturday was this surprisingly clean jump down the mag-railway to get from one furball to another #gamedev #indiedev 2258
Reposted by robinClara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 16/08/2026You might be wondering why it's taking us so long to put 0.5.0 together... Well, I scaled the patch preview text down to 25% size, and I STILL had to cut a bunch out to fit it all on one screen. #NovaSquadron receives its biggest update EVER this December! #gamedev #indiedev 3246
Reposted by robinClara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 15/08/2026The army-wide score bar in #NovaSquadron 's Dogfight/Naval Battle that fills itself up even if the player doesn't do anything? Gone. Introducing my Evil Plans: the Air Superiority bar. Which lets me turn missions into the biggest, dumbest furballs ever. #gamedev #indiedev #screenshotsaturday 35017
Reposted by robinClara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 13/08/2026ok yeah you’re gonna like the next Screenshot Saturday a lot quick disclaimer though: it’s literally only the first mission of the game, the Big Dogfight Moment is mission 6, all relations to places named “Bering Strait” or “Comona Base” are accidental 0141
Reposted by robinClara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 08/08/2026Laying the groundwork for my Evil Plans with some minor #NovaSquadron changes: - each plane's score is now tracked separately (you'll still get paid for all of them!) - infrastructure is now highlighted as targets - mission completion progress bar?! #gamedev #indiedev #screenshotsaturday 13110
Reposted by robinClara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 01/08/2026ok so you’re not gonna believe this but you unlock that later in the game 1122
robin @crowwmonarch.bsky.social · 01/08/2026i might need to steal this joke and put it in the game somewhere 010
Reposted by robinClara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 11/07/2026Aaaaand back to #NovaSquadron UI. The main menu goes shwoop woop now. #gamedev #indiedev #screenshotsaturday 2275
Reposted by robinlottie @lottievixen.xyz · 05/07/2026well that's rockstar, uber and nvidia on the fuck no list source www.bbc.com/news/technol...bbc.comLapsus$: GTA 6 hacker handed indefinite hospital orderJudge says hacker remains a high risk through his skills and motivation to carry out cyber-crime. 6946233298
Reposted by robinClara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 04/07/2026I needed a break from UI stuff, so I let my hair down and, uh, completely remade #NovaSquadron 's missile VFX. The usual ~1 minute video wouldn't do this insanity justice, so here's 3 minutes of the INDF and CLE absolutely wrecking each other's navies. #gamedev #indiedev #screenshotsaturday 48617
robin @crowwmonarch.bsky.social · 28/06/2026Besties I'm gonna do so many silly things Giving me this much power was a mistake 031
Reposted by robinSani @sanikkat.bsky.social · 24/06/2026Shatter part 2. I need to fix a few things such as: Making sure chunks buildings are water tight. Better particles. Optimize it a bit more. Sound effects. Sometimes the whole building doesn't come down. But this won't be a common occurrence in regular gameplay, and it's kind of awesome. 1186
Reposted by robinSani @sanikkat.bsky.social · 23/06/2026shatter :) (super wip but im happy with this so i will only post it here) 1176
Reposted by robinClara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 20/06/2026I'm still working on the #NovaSquadron narrative tooling overhaul, but that's not all I'm cooking. For your listening pleasure: the WIP new background music for Dogfight missions! For your viewing pleasure: me making extremely bad evasive decisions! #gamedev #indiedev #screenshotsaturday 411123
Reposted by robinClara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 13/06/2026@crowwmonarch.bsky.social asked for a tiny extra feature in #NovaSquadron 's narrative system, so, naturally, I am 70 files into refactoring the entire system, and have to scratch-build a new UI because Unity doesn't support the new format. Looks nice though! #gamedev #indiedev #screenshotsaturday 2213
Reposted by robinSani @sanikkat.bsky.social · 11/06/2026Prototyping a cinematic camera. There's a lot to refine about it and I'm not happy with it yet. But it's also looking cool. I haven't been working much in aggressors however due to working on related things + planning on making a public version of my cockpit tool. 0308
Reposted by robinJay Axer @jayaxer.bsky.social · 30/05/2026Be certain, as is always the case with things such as this, that ANYTHING can be considered sexual and can end in a blanket account shadowban under this. It is easily weaponized it is determined by an AI moderation system. There is no accountability or recourse. you probly can't read this. 7560632636
Reposted by robinClara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 01/06/2026Happy Pride Month! Most of #NovaSquadron 's roster is already openly gay/bi/ace/lesbian, but we do have something for you: The Valkyrie strike fighter has come out as gay. ...We have a team of mechanics working round the clock to try and figure out what that actually means. #gamedev #indiedev 23010
Reposted by robinkuroiyuki96.bsky.social @kuroiyuki96.bsky.social · 23/05/2026💥 #SonictheHedgehog #Art #ShadowTheHedgehog 2337146
Reposted by robinClara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 23/05/2026No, this isn't a late April Fools' joke, we're actually adding "the ground" to #NovaSquadron! Introducing the secret fifth region, the Crystal Highlands, where freezing temperatures condense rare minerals in the clouds into huge pillars. #gamedev #indiedev #screenshotsaturday 15516
Reposted by robinSani @sanikkat.bsky.social · 19/05/2026haven't had much time to actually sit down to work on aggressors but here's an aircraft model WIP. plane that makes really loud fart like sounds out of it's gun and people think it's cool for that. 0214
Reposted by robinClara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 16/05/2026So the CLE has nailed a bunch of gaudy yellow SAM facilities to the Pillars, and I've told them to shoot at anything that moves. I forgot to tell them to stop. #gamedev #indiedev #screenshotsaturday #NovaSquadron 2249
Reposted by robinClara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 15/05/2026I might have taken the description of the Pillars of Origin a bit TOO literally. …Tune in tomorrow for the horrors. #gamedev #indiedev 0164
Reposted by robindevon giehl🐀ratmaker @devongiehl.bsky.social · 11/05/2026i have so, so many furious things to say about this but just to scream about one: when corporations declare themselves able to decide what art is or not made specifically for getting off, they are absolutely going to use that power to target even the tamest of queer art first. 3749082455
Reposted by robinClara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 09/05/2026This week is the sixth anniversary of #NovaSquadron starting development (never say something will take "maybe a year"!), and it's crazy to look back and see how much the game's visuals have improved over the years. I will not be stopping. #gamedev #indiedev #screenshotsaturday 26816
Reposted by robinClara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 03/05/2026Glamour shots! #gamedev #indiedev #gameart 0369
Reposted by robinClara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 02/05/2026The prototype Pillars seemed to work, so I've started experimentally texturing them. Yes, environment texturing. In #NovaSquadron. I've never done this before in my life... ...but what if I did #gamedev #indiedev #screenshotsaturday 45113
Reposted by robinClara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 25/04/2026Welcome to (the early prototype sketch of) the Pillars of Origin, a region named after, well, the gigantic pillars everywhere. These were the first colonies floated into Jupiter's atmosphere back in the 22nd century, and they're still used today! #gamedev #indiedev #screenshotsaturday 36115
Reposted by robinSani @sanikkat.bsky.social · 22/04/2026Did more to the map generation, added huge fields of trees, although I need fix the shader a bit as they vanish when I turn the camera. But at the same time, it looks really good as is! I might also to make the altitude warning optional as its annoying me lol 1223