Crazy For Games @crazyforgames.bsky.social · 10h@andyman404.bsky.social You mentioned absurd experimental games? 010
Crazy For Games @crazyforgames.bsky.social · 16/09/2026arcadeblogger.com/2018/10/24/a... How Atari’s Asteroids turned simple vector graphics and clever hardware into an arcade legend. #retrogaming 030
Crazy For Games @crazyforgames.bsky.social · 13/09/2026Space Invaders got harder because of its hardware. Fewer aliens meant faster gameplay—a limitation became legendary. #SpaceInvaders #RetroGaming 050
Crazy For Games @crazyforgames.bsky.social · 13/09/2026Flappy Bird was reportedly making $50,000 a day. Then its creator deleted it. One of mobile gaming’s strangest success stories. #FlappyBird #MobileGaming 020
Crazy For Games @crazyforgames.bsky.social · 13/09/20262048 was made in a single weekend. One simple idea → worldwide phenomenon. 000
Crazy For Games @crazyforgames.bsky.social · 13/09/2026Angry Birds was Rovio’s 52nd game. Not their 2nd. Not their 10th. Their 52nd. If you’re working on game #3 and wondering whether you’re wasting your time, maybe you’re just early. Keep shipping. 000
Crazy For Games @crazyforgames.bsky.social · 13/09/2026Minecraft's Creeper exists because of a coding mistake. Not a bad reminder for indie devs: sometimes the bug is more interesting than the feature. 110