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Cotterzz

@cotterzz.bsky.social
21 followers 50 following 22 posts

sledit.xyz - WGSL/GLSL/JS/Audio Shader editor I'm building sphero.id - Game I'm working on

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Cotterzz @cotterzz.bsky.social · 11/03/2026
sledit.xyz has finally been integrated and is ready to use. It works on mobile. (well, Android.. iOS is untested) It also ships with the first version of SLide - coding without a keyboard. This is what that looks like at the moment
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Cotterzz @cotterzz.bsky.social · 24/02/2026
I guess it could have been generated on the server. It's a common practice to not leave data gen to the client because of SEO/bots not being able to execute code if you want thing to be indexed. Though this does look like it was hardcoded...
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Cotterzz @cotterzz.bsky.social · 24/02/2026
thanks, i was about to give up on this theme but it's now one of my favourites. will keep workgin on it. fyi, others featured in this video: bsky.app/profile/cott...
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Cotterzz @cotterzz.bsky.social · 24/02/2026
This is where its at right now, I might have to settle for a similar pattern in the toolbars, though I'm very tempted to write a shader, esp for the background
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Cotterzz @cotterzz.bsky.social · 23/02/2026
I love these. One of the UI themes in the app I'm working on is 'architect' and I wanted it to resemble architectural blueprints. This series matches exactly the palette and feel I wanted. Sadly styling a functional web UI to look like this isnt remotely practical.
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Cotterzz @cotterzz.bsky.social · 23/02/2026
Some features of sledit.xyz - version 2 of my shader editing tool
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Cotterzz @cotterzz.bsky.social · 13/01/2026
#genuary12 Boxes only sleditor.com#id=6h2sm022x
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Cotterzz @cotterzz.bsky.social · 11/01/2026
#genuary11 - I did try and write a quine with GLSL But not only is it difficult it has already been done, and there's little scope for something original. And JS would be too easy/boring. So I went with this: cotterzz.github.io/sleditor/lab... My project mapper utility... mapping itself 😄
project graph
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Cotterzz @cotterzz.bsky.social · 11/01/2026
#genuary6 lights on/off sleditor.com#id=7ztqutw7o ( See the gallery on the right for #genuary7 #genuary8 and #genuary9 )
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Cotterzz @cotterzz.bsky.social · 11/01/2026
#genuary10 polar coordinates 🐧🤣 sleditor.com#id=tsgzrki23
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Cotterzz @cotterzz.bsky.social · 05/01/2026
#genuary5 #genuary Write the word 'genuary' without using a font. Raymarched and pathtraced versions.
raymarched versionPath traced version
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Cotterzz @cotterzz.bsky.social · 05/01/2026
I went with Fibonacci word as well, did not consider using octagons like this though.
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Cotterzz @cotterzz.bsky.social · 03/01/2026
Fibonacci Forever - this is 3 Fibonacci Word fractals sleditor.com#id=u76x7g8pg #genuary3 #genuary2026 #genuary
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Cotterzz @cotterzz.bsky.social · 02/01/2026
One color, one shape: sleditor.com#id=njhklye31 There's also a shadertoy version, but not as interesting with fixed aspect ratio: shadertoy.com/view/3fKBRK #genuary #genuary2026 #genuary1
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Cotterzz @cotterzz.bsky.social · 14/11/2025
Claude is getting better at writing shaders. I'm even using it to build a shader app as I wanted features not on shadertoy. I recently added built-in AI assist, currently supports 7 free-tier models, if you're interested in checking it out: www.sleditor.com
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Cotterzz @cotterzz.bsky.social · 14/11/2025
59.9 fps @ 1320 x 743 with integrated intel 630 So not too shabby, though it's not a complex shader
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Cotterzz @cotterzz.bsky.social · 06/11/2025
Oh my, I really thought I was the only person to do this. Mine both have multiple names and variations, plus collective plurals when addressing both of them - boobins, booboos, boobies, bonbons, poopoos and dingdongs... there is not space in this reply to list everything.
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Cotterzz @cotterzz.bsky.social · 05/11/2025
GLSL shader contained in the url This is a mandelbrot set: gsl.golf#g:M{for(V2%2...
mandelbrot set glsl
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Cotterzz @cotterzz.bsky.social · 31/10/2025
I like the look of it, but like Slang I'm not too fussed about a shader language that the browser can't read, plus my brain is dealing with the combined load of GLSL and WGSL already. Isn't it a. experimental and b. for three internal use?
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Cotterzz @cotterzz.bsky.social · 31/10/2025
The problem is that M365 Co-pilot is not representative of all AI. Though it does highlight another issue - AI may not be as good at helping the average user as the hype is suggesting. It's reminiscent of the VR/MR tech that has now shifted to specialists/business instead of consumers.
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Cotterzz @cotterzz.bsky.social · 30/10/2025
Dittytoy.net is my favourite for audio creative coding. I'm also building something myself - sleditor.com which is kinda like shadertoy but with webgpu and more audio options.
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Cotterzz @cotterzz.bsky.social · 30/10/2025
My Halloween shadertoys: Pumpkin Carver V1 www.shadertoy.com/view/3cBfDw Pumpkin Carver V2 www.shadertoy.com/view/tXfyRH Animated moebius pumpkins: www.shadertoy.com/view/t3XcRH Parametric Pumpkin: www.shadertoy.com/view/w3XBWS #GLSL #Shaders #Halloween #Pumpkin
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Reposted by Cotterzz
David Konsumer @konsumer.bsky.social · 28/10/2025
Cotterzz has been working a super-cool shader-prototyping thing (www.sleditor.com) and in the process of thinking about features and stuff, I mentioned these 2 sort-of-related things I worked on github.com/konsumer/aud... github.com/konsumer/rec...
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