CORPSE CORPS @corpsecorpsgame.bsky.social · 23/09/2026LMAO I love this interpretation, but HRT is short for "heart" is short for "heart beats per minute". However, now I want to find a way to make HRT a feature in the game somehow 020
CORPSE CORPS @corpsecorpsgame.bsky.social · 12/09/2026Photo dump of my radar-only tactical stealth action game. Featuring illustrations by @emo-sludge.com and UI/narrative/cutscene work by @jorygriffis.bsky.social #MetalGear #MetalGearSolid #IndieGame #IndieGames #GameDev #ScreenshotSaturday 1267
CORPSE CORPS @corpsecorpsgame.bsky.social · 08/09/2026Prototyping a "meta" puzzle, where you have to switch screens at your console in order to find the correct path forward. (please ignore my EXTREMELY temp programmer art on the Email and Intel screens.) #metalgear #indiegame #gamedev 0172
CORPSE CORPS @corpsecorpsgame.bsky.social · 06/09/2026Nearly 40 seconds of stealth action gameplay in my radar-screen-only Metal Gear like game! Also showing off a new WIP level: the Waste Incineration Facility. #gamedev #indiegame #indiegames #metalgear #metalgearsolid #screenshotsaturday 14313
CORPSE CORPS @corpsecorpsgame.bsky.social · 01/09/2026Been playing around with a non blue-green-red palette for my radar-only #MetalGear like game. It loses the #MetalGearSolid 1 style Soliton radar coloring, but is still striking and fun. What do we think? #gamedev #indiegame #indiegames 1123
CORPSE CORPS @corpsecorpsgame.bsky.social · 30/08/2026Doing some level design work today. Early stages of the "Waste Incineration Facility" level in my #MetalGear -like. #screenshotsaturday #gamedev #metalgearsolid #indiegame #indiegames 0167
CORPSE CORPS @corpsecorpsgame.bsky.social · 27/08/2026Maybe I should fuse the two aesthetics... hmmm... 000
CORPSE CORPS @corpsecorpsgame.bsky.social · 26/08/2026Dang, I admire this kind of ruthlessness. I'm too precious about my darlings to kill them 010
CORPSE CORPS @corpsecorpsgame.bsky.social · 25/08/2026(also I was making a MGSV reference! ✌️)static.klipy.comMetal Gear Solid Mgs5ALT: Metal Gear Solid Mgs5 110
CORPSE CORPS @corpsecorpsgame.bsky.social · 25/08/2026I could really really probably do with adopting that motto for my game 🥲 110
CORPSE CORPS @corpsecorpsgame.bsky.social · 25/08/2026At this point you're going to make something that surpasses MGSV 110
CORPSE CORPS @corpsecorpsgame.bsky.social · 25/08/2026I feel like I'm at a crossroads with my "radar screen only" #MetalGear like game. There's been a slow scope creep toward higher fidelity game art (Left picture). But what if I returned to more abstraction? (Right picture). Absolutely huge gameplay implications. #indiedev #indiegame #metalgearsolid 193
CORPSE CORPS @corpsecorpsgame.bsky.social · 12/08/2026IDK, a MetalGear-like has gotta have a climactic vehicle escape sequence though, right? 👀 110
CORPSE CORPS @corpsecorpsgame.bsky.social · 29/07/2026Prototyping a very WIP version of a "sonar system", inspired by Alien Isolation's motion tracker! 010
CORPSE CORPS @corpsecorpsgame.bsky.social · 05/07/2026Trying to recreate the "Markers to Deter Inadvertent Human Intrusion" as described in the Sandia Report, of the "This place is not a place of honor" fame) #gamedev #indiedev #screenshotsaturday 0164
CORPSE CORPS @corpsecorpsgame.bsky.social · 31/05/2026Implemented a lo-fi way to "hear" enemy chatter during alert phases in my Metal Gear like game. This sliding text box was actually inspired by Ace Combat 3: Electrosphere on the OG PlayStation! #screenshotsaturday #indiegame #gamedev #metalgearsolid 1135
CORPSE CORPS @corpsecorpsgame.bsky.social · 24/05/2026My retrowave Metal Gear Solid like has enemy tagging like in MGSV. #screenshotsaturday 072
CORPSE CORPS @corpsecorpsgame.bsky.social · 22/05/2026Dev update! Added tracers and bullet casings to gun shots. Helps with readability, but it is continuing my recent trend of slowly moving toward less abstraction 000
CORPSE CORPS @corpsecorpsgame.bsky.social · 03/06/2025MISSION: INFILTRATE THE FACILITY. REMAIN UNDETECTED. 082