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corey

@coreydavis.bsky.social
54 followers 106 following 39 posts

Game Designer. Helped make Rocket League, doing something new!

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corey @coreydavis.bsky.social · 09/09/2026
I went proton pass earlier this year and it’s been solid.
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corey @coreydavis.bsky.social · 21/08/2026
Appreciate you and I am extremely seated in anticipation of Untitled David Roth Project featuring bits too radical for the Distraction
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corey @coreydavis.bsky.social · 23/07/2026
tbh it seems kinda hot to us right now
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corey @coreydavis.bsky.social · 17/06/2026
Deprecating Actor and Blueprints pretty much guarantees a lot of holdouts, even with “initial” support in 6 for migration It’ll be really interesting, 6 is the first big public shift towards Sweeney’s vision vs. actual developer needs or wants
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corey @coreydavis.bsky.social · 30/03/2026
For genres where feel matters: 1. Double it or Halve It. (The Sid Meier classic) 2. Nonlinear, bursty movement almost always plays better. Mario’s jump is fast, then slow. Taper. 3. Do as much on-button-press as possible. 4. Make / ask for every config value to be live editable while playing
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corey @coreydavis.bsky.social · 09/03/2026
To your original point, I think you would, by default, write a better LitRPG than a lot of the stuff out there.
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corey @coreydavis.bsky.social · 09/03/2026
I ended up enjoying the series a lot. IMO the game-y stuff actually improves over time, the first book he's kinda figuring out how to narrate that stuff still
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corey @coreydavis.bsky.social · 11/12/2025
It is funny to think of them as the Teen Choice Awards of games
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corey @coreydavis.bsky.social · 05/12/2025
It rules! I know s2 meandered a bit, but what an ambitious ending.
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corey @coreydavis.bsky.social · 21/11/2025
Proton drive / mail is pretty good, but I think Drive is paid Private GitHub repo (until ms starts scraping those?) Cryptomator or Veracrypt and put the encrypted container on any free service (Dropbox, gdrive, etc) and it can’t be scraped
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corey @coreydavis.bsky.social · 17/11/2025
This is true but also those 00s unreal jrpgs never quite put all the pieces together like Clair Obscur does in some of the cutscenes/boss encounters. People remember those highs more than the rough edges. The act 2 bosses - music, combat cues, VO - are a lot stronger than anything in 00s unreal jrpg
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corey @coreydavis.bsky.social · 15/11/2025
love it. As a guilty party RE: ranking systems, I’d also love to find a better model. Fun textures from real sports (underdog, favored but holding back, etc.) get lost too in the pursuit of progression. Losses shouldn’t be so negative, but it’s hard for these systems to let them be anything else.
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corey @coreydavis.bsky.social · 31/08/2025
the new Beths album is so, so good
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corey @coreydavis.bsky.social · 18/08/2025
upsetting how topical this is for me, a 40 year old man
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corey @coreydavis.bsky.social · 26/07/2025
That server is now quiet as they have sunset development on it, but whatever is born out of that will likely be pretty interesting too. Not that anything WoW-shaped might fit into your life anymore!
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corey @coreydavis.bsky.social · 26/07/2025
It's not the time machine required to "go back", but their recent Season of Discovery was a really interesting experiment. Classic world, new stuff to find (runes that give your class abilities), ways to play (warlock tanks, mage healers, etc.). Overall the closest I've felt to the 2006 vibe.
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corey @coreydavis.bsky.social · 23/06/2025
Yeah I recall enjoying the sheer scope of the book but a lot of questionable choices along the way
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corey @coreydavis.bsky.social · 23/06/2025
Seveneves?
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corey @coreydavis.bsky.social · 07/06/2025
And the recently cancelled Respawn game was a Titanfall Extraction Shooter.
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corey @coreydavis.bsky.social · 13/05/2025
the remotely save plugin is pretty nice, should you wish to sync across devices. though absolutely the $5 tier is worth supporting them
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corey @coreydavis.bsky.social · 12/04/2025
I don’t think players need to be in full tier in a month either, but if the raid is tuned for the avg player having it, it will take 2 months or more
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corey @coreydavis.bsky.social · 12/04/2025
Napkin math based on 2/3/4 bosses for multiple weeks. That’s 2-6 tier pcs per week, the cumulative power gain will be slow. After a month you’d have avg 4 ppl with 4pc bonus. Not a lot. I don’t think recruiting up to 40 suddenly is a realistic ask of most 20-30 player groups.
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corey @coreydavis.bsky.social · 12/04/2025
To be clear I don’t think the idea of a 2 month prog for less skilled groups is inherently flawed, only that it is a fundamental mismatch for how SoD has been operated and was not communicated in any way ahead of time to manage expectations of the big shift in intent. Which feels bad to me.
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corey @coreydavis.bsky.social · 12/04/2025
I think they have trained the SoD playerbase that raids are generally accessible and clearable within a month, albeit not on the hardest difficulty available. I think two months of partial clears due to tuning and difficulty isn’t a match for many SoD raids and will kill a fair number of groups.
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corey @coreydavis.bsky.social · 11/04/2025
That's putting words in my mouth. I do not expect PUGs should full clear on release. But his stated rationale and tuning target ensures PUGs will struggle for weeks/months ahead, and not just to full clear it.
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corey @coreydavis.bsky.social · 11/04/2025
Not to mention how problematic the bit about clearing "a couple bosses a week" to power up is for PUGs, alts, etc.
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corey @coreydavis.bsky.social · 11/04/2025
Big fan of SoD, but your team keeps falling back into this trap. Pivoting from a successful series of opt-in difficulties to a single, "hardmode" raid with intentional friction really misunderstands the appeal for many players. Shades of PoE2's current issues.
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corey @coreydavis.bsky.social · 27/03/2025
It was so good! I didn't know I needed Sherlock Holmes under threat of Kaiju invasion until I had it
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corey @coreydavis.bsky.social · 26/02/2025
oh hell yea
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corey @coreydavis.bsky.social · 05/02/2025
how do I form a Homeowners Association
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corey @coreydavis.bsky.social · 03/02/2025
congrats! can't wait to dig into it
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corey @coreydavis.bsky.social · 13/12/2024
Looks great! Congrats
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corey @coreydavis.bsky.social · 13/12/2024
Right? I would have been so mad
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corey @coreydavis.bsky.social · 04/12/2024
you can take solace in the fact that you did not take a photo of it with a different phone
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corey @coreydavis.bsky.social · 28/11/2024
“It’s unclear what Musk knows about how video games are developed or how a studio is run” Understatement of the century
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corey @coreydavis.bsky.social · 22/11/2024
Now I’m intrigued about how many volumes there are in the Mountain Man Matchmaker cycle
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corey @coreydavis.bsky.social · 18/08/2024
Lived a similar experience - down to "sounding the DOTA alarm" after exams - so I loved this. Like MMO nostalgia, early era DOTA had such a fun air of experimentation and discovery that feels unique to new genres and the "old Internet".
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corey @coreydavis.bsky.social · 22/11/2023
lovely article and also appreciate the joy of Google image searching "ross lovegrove" to see some real innovative Posing With A Chair photos
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corey @coreydavis.bsky.social · 20/07/2023
"I was extremely lucky and any advice I give you is outdated and suspect" isn't as encouraging as I'd like it to be
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