Matthew Rowland @conundrum.bsky.social · 28/09/2026This still isn't plotting, but it IS generating strings of text that look like what a human would type if they were plotting! Which of course is exactly and entirely what an LLM is capable of 131
Matthew Rowland @conundrum.bsky.social · 21/09/2026If you do this consistently, picking which issues are important to you rather than treating every minute decision as equally critical, then people will listen more when you do speak up. 130
Matthew Rowland @conundrum.bsky.social · 21/09/2026Sometimes, the best thing you can do to help the game become the best it can be, is to provide your feedback and then step back and let someone else decide what to do with it. 150
Matthew Rowland @conundrum.bsky.social · 21/09/2026When the culture is "everyone collaborates and contributes to decisions", it can be easy for that to become "everyone has to agree on every decision" - the dreaded design by committee, or worse(?), the total deadlock. 170
Matthew Rowland @conundrum.bsky.social · 21/09/2026What I think flies under the radar, but can be just as damaging - especially in highly collaborative small teams, like you often find in indie games - is when those collaborators won't let EACH OTHER make decisions. 170
Matthew Rowland @conundrum.bsky.social · 21/09/2026This definitely means "bosses need to learn to delegate", but I think that's a pretty cold take. It's abundantly obvious when a boss is too in-the-weeds instead of providing direction and trusting their ICs to make nitty gritty decisions. 150
Matthew Rowland @conundrum.bsky.social · 21/09/2026An underrated gamedev skill is letting someone else make a decision. 2404
Matthew Rowland @conundrum.bsky.social · 22/06/2026Using windows definitely supports ms though? Just like using unity supports unity and using steam supports valve and using unreal certainly supports epic 100
Reposted by Matthew RowlandDraknek & Friends @draknek.bsky.social · 23/10/2025Reminder: Spooky Express is OUT NOW! 🚂🧟🧛 Take charge of the only rail service willing to carry the undead passengers of deepest, darkest Trainsylvania. Steam: s.team/a/3352310 itch: draknek.itch.io/spooky-express iOS: apps.apple.com/app/id673842... Android: play.google.com/store/apps/d... 618796
Matthew Rowland @conundrum.bsky.social · 11/09/2025It's been a while since I played HK, but isn't this how healing worked in the original? Your Soul bar replenished from hitting enemies and you could heal as long as you had one full Soul? 110
Matthew Rowland @conundrum.bsky.social · 05/06/2025It was a nice surprise however that the BOTW and TOTK upgrades are included with Switch Online sub - not sure if this was announced previously and I missed it but I was fully expecting to have to buy em 000
Matthew Rowland @conundrum.bsky.social · 19/05/2025Go back Malys!! Support this amazing team taking big interesting swings!! Also go play/review Stray Gods if you haven't already! 041
Matthew Rowland @conundrum.bsky.social · 16/05/2025LOL yes ok. Big "elite mobs in the Maw playing canned animations while standing around waiting for adventurers to come kill them" energy 130
Matthew Rowland @conundrum.bsky.social · 07/04/2025Is this a me issue or a you issue? This warning seems to be stopping me from clicking Continue to Payment 210
Matthew Rowland @conundrum.bsky.social · 07/04/2025I am 100% definitely in for a bundle pre-order! I will float past my friends to see if any of them would commit too 010
Matthew Rowland @conundrum.bsky.social · 25/02/2025It's ok, you know how to get up em if they are 010
Matthew Rowland @conundrum.bsky.social · 04/02/2025And, for the purposes of this law, specifically the word "adaptability", I think that puts NNs into a different (different! not better!) class of software that should be able to be separated and targeted by the law 110
Matthew Rowland @conundrum.bsky.social · 04/02/2025I do not buy into AI hype, and I have at least a working approximation of how NNs work. By "black box" I only meant that a human can't reasonably look at what's going on in there and understand how it reached its outputs. 110
Matthew Rowland @conundrum.bsky.social · 04/02/2025Maybe what I meant by my statements wasn't clear - I'm not suggesting that NNs are better than procgen, or that NNs are good (for generating strings of text OR anything else), or that it being a "black box" is some kind of good/magical/desirable quality. 110
Matthew Rowland @conundrum.bsky.social · 04/02/2025It's entirely possible the law doesn't capture that nuance, but I'd agree with you that it's far more likely that the law doesn't actually hit ANY existing software than that it actually hits all games etc 000
Matthew Rowland @conundrum.bsky.social · 04/02/2025You can't just chuck a bunch of new training data at Spelunky's level generator and have it suddenly spit out a Metroidvania map; you CAN just chuck a bunch of new training data at an LLM and have a new bot that is specialised at producing strings of text for a certain purpose 200
Matthew Rowland @conundrum.bsky.social · 04/02/2025Depends how you define "what they were programmed to do" - yeah none of them are doing anything other than "generate strings of text"; but the means by which they generate the text is a black box that has adapted beyond the original programming in ways that (eg.) procgen game levels have not 100
Matthew Rowland @conundrum.bsky.social · 04/02/2025Since they haven't provided a definition of adaptiveness, I'd think it'd fall back to a dictionary definition of "the ability to change or modify to suit a different purpose, environment, or conditions" - the system isn't doing that in any non-ML games/software 100
Matthew Rowland @conundrum.bsky.social · 04/02/2025Wouldn't adaptiveness be the ability to do something that it wasn't explicitly programmed to do? eg. the "learning" part of ML? 100
Matthew Rowland @conundrum.bsky.social · 04/02/2025I'd read the "may exhibit adaptiveness" line as: in order to qualify as an AI system, you must be able to say that it "may exhibit adaptiveness", rather than that "exhibiting adaptiveness" is optional. There's no way that MS Paint or a regular video game can exhibit adaptiveness. But of course IANAL 100
Matthew Rowland @conundrum.bsky.social · 30/12/2024What level of investment do the dead have in living affairs? Would you have Tywin Lannister types continuing to run their family from beyond the grave, or does death inherently grant a kind of separation from the cares of mortals? 110
Matthew Rowland @conundrum.bsky.social · 30/12/2024I think there are a few follow-up questions that might make wildly different versions of this - eg what kind of leverage (if any) can be used against the dead? Can the dead be "killed" again (removed from the communicable afterlife), or experience pain? Can anyone block access to specific ghosts? 110
Matthew Rowland @conundrum.bsky.social · 26/12/2024Oh shit they're doing ancient Rome? And somehow I missed this news?? 000
Reposted by Matthew RowlandSteven ter Heide @steventerheide.bsky.social · 14/12/2024I summarized some of my learnings on testing and feedback in two pages. 1103
Matthew Rowland @conundrum.bsky.social · 12/12/2024I'd post a link to this if someone asked me to "show me a skeet that makes you think of Joe" though 010
Reposted by Matthew RowlandJoshua Boggs @jboggsie.bsky.social · 11/12/2024After a year that felt like shuffling a bad hand, we finally revealed gameplay for @sleightofhand.game at @dayofthedevs.org ! It’s Metal Gear Solid meets Dishonored, but with a twist: your deck of cards is your set of powers. 🃏 Wishlist here! 👇 store.steampowered.com/app/2857810/...store.steampowered.comSleight of Hand on SteamInfiltrate a hardboiled, rain-slicked city of taboo, where ritual magic and cursed artefacts set apart those with power from those without. Sleight of Hand is a 3rd-person Stealth Action Card-Sim abou... 46381107
Reposted by Matthew RowlandCara Ellison @caraellison.bsky.social · 10/12/2024Hey check out the Sleight of Hand in here that’s nice 1113
Matthew Rowland @conundrum.bsky.social · 26/11/2024Yep, as I said in a different reply, I'm sure there are other savings to come from a UBI system that keeps people off the street, just that this trial / article don't make any claims about those bsky.app/profile/conu... 110
Matthew Rowland @conundrum.bsky.social · 26/11/2024But unfortunately this trial (or at least, this article) doesn't make any comment about that aspect of the system one way or another 110
Matthew Rowland @conundrum.bsky.social · 26/11/2024The compelling argument about UBI to me is that it's cheaper AND less dehumanising to just give it to everyone rather than doing means testing and proof-of-looking-for-work and all the other faff that goes into "preventing exploitation" of existing welfare systems 1214
Matthew Rowland @conundrum.bsky.social · 26/11/2024For two, the control group who only received a token $50/month had the same outcomes as the two trial groups, suggesting the money wasn't the primary cause for the positive outcomes. If anyone wants to read the full article, you can bypass the paywall using archive.is : archive.is/ewXRD#select...archive.is 0180
Matthew Rowland @conundrum.bsky.social · 26/11/2024I'm a big supporter of UBI programs, but the outcomes here are (unfortunately) not nearly as clear-cut as you're presenting. For one, the savings of $589k are calculated BEFORE accounting for the ~$9.4 million cost of the program. 3100
Reposted by Matthew RowlandBrimstone - Super Battle Golf - Out now! @brimstone.games · 21/11/2024👑 Overthrown officially launches into early access on PC & Xbox on December 5th! Throw some stuff, grief your friends, do some crime! 23814
Matthew Rowland @conundrum.bsky.social · 21/11/2024that's a 1 in 20,000 pack LOL anyway I sent you a friend request, I'm Conundrum :D 110
Matthew Rowland @conundrum.bsky.social · 21/11/2024what the FUCK Ben, do you know how rare that is 110
Matthew Rowland @conundrum.bsky.social · 05/10/2023I couldn't recommend working with Max more highly! 030