CONKi @conki.bsky.social · 20/08/2026This is by far the dumbest thing I've ever made and I love it already. ((Still needs a lot of tweaking and experimenting though.)) 011 1
CONKi @conki.bsky.social · 09/04/2026Not exactly "done," but can't motivate myself to follow through and I've got other things I need to work on. Rather than leave it in a dark corner of my hard drive to never be seen, I'm showing it. #KujouSara my beloved #GenshinImpact 032 3
CONKi @conki.bsky.social · 25/03/2026This one's for my own enjoyment. (Not like any others weren't though..) 020 2
CONKi @conki.bsky.social · 24/03/2026Reminiscing on probably my favorite Pathfinder critter that I never did enough with. 0104 10
CONKi @conki.bsky.social · 22/03/2026Not really day 2 of trying to do some artistic effort on a daily basis until I remember how to trust the process, but let's call it day 2 anyways. 010 1
CONKi @conki.bsky.social · 21/03/2026A little sketch to hopefully remind me how to trust the process. (Honestly, every time I put down the pen for any amount of time, it feels like everything gets data dumped) 100 1
CONKi @conki.bsky.social · 17/03/2026Ever see a silly image that reminds you of a silly doodle that leads to you making a silly remake? ... no? Just me? Okay. ((Left new, right old in case that wasn't obvious.)) 002 2
CONKi @conki.bsky.social · 01/03/2026A kinda old, but okay (I think anyway) turnaround of Chrysanthemum (Chrys for short). 020 2
CONKi @conki.bsky.social · 26/02/2026Decided I wanted to spend some time making the title screen. Really putting the cart before the horse on this one... 010 1
CONKi @conki.bsky.social · 15/02/2026Got the start of a dialogue system running. Still more functionality needed, but happy to actually have something in place. 010 1
CONKi @conki.bsky.social · 10/02/2026A new foe approaches. Don't be fooled by their small size, they are not something to leave unchecked for long... at least that's the intent. AI still kinda dumb and much much balancing to be done. 000 0
CONKi @conki.bsky.social · 04/02/2026Look at this dummy. He's very much aware he's standing in mud right now. He'll seek it out and just roll around in it all day. 000 0
CONKi @conki.bsky.social · 31/01/2026As someone who's by no means a programmer, I am positively happy at myself for figuring out a means to walk around obstructions between tiles. Probably not a good means, but learn as you go and take victories when and where you can. 000 0
CONKi @conki.bsky.social · 28/01/2026If nothing else, seeing the upgrade from capsule to character is a good moral boost. 000 0
CONKi @conki.bsky.social · 28/01/2026First go at a walk cycle since college. Wasn't an animator then either... 000 0
CONKi @conki.bsky.social · 27/01/2026Certainly perfect by no means, but let this be the start of... um... something? 010 1
CONKi @conki.bsky.social · 26/01/2026First time making a rig with the intent to animate... probably ever. Why I elected the path of pain by opting for a cloak and long skirt is anyone's guess, but trial by fire is one way to learn, I guess. Still, happy enough to see where this goes. 000 0
CONKi @conki.bsky.social · 20/01/2026Look at this guy. Not a thought going on behind those eyes. Probably doesn't even know they're standing in mud. 000 0
CONKi @conki.bsky.social · 14/04/2025#AdventureApril Doing a little catchup, but also admitting the need to return to a bit later. 000 0