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Confined Space Crew

@confinedspacecrew.bsky.social
20 followers 4 following 42 posts

🎮 Small indie game studio from NRW, Germany 🚀 Currently working on Confined Space — a roguelite shmup where you mix modular abilities to fight in epic space battles 🔗 confined-space.de?utm_source=bluesky

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Confined Space Crew @confinedspacecrew.bsky.social · 02/10/2026
The Highscore Challenge is over. The winners: ricu, DäMona and Pixel-21 - congrats! Each gets a Steam key at release + beta access. Please reach out within 14 days via Discord or info@confined-space.de. Thanks to everyone who played. #indiedev #roguelite #shmup #gamedev
Module Madness logo above the words Highscore Challenge, 18 Sept – 1 Oct, and in red: 3 keys + beta access.
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Confined Space Crew @confinedspacecrew.bsky.social · 01/10/2026
never bump into the quiet one 😬 Free demo + Highscore Challenge, last day: ends tonight 23:59 CEST, one run puts you in the draw. Wishlist on the same page: confined-space.de/challenge #indiedev #roguelite #shmup #gamedev
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Confined Space Crew @confinedspacecrew.bsky.social · 01/10/2026
Final hours. The Highscore Challenge ends tonight, 23:59 CEST. 15 names on the board, 20 go into the draw - 5 slots still empty. One run in Challenge mode is enough; your rank doesn't change the odds. Draw tomorrow, live on Discord. confined-space.de/challenge #indiedev #roguelite #shmup #gamedev
Module Madness logo above the words Highscore Challenge, 18 Sept – 1 Oct, and in red: 3 keys + beta access.
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Confined Space Crew @confinedspacecrew.bsky.social · 25/09/2026
kinda chic to beat the devs. Schmiddi: 61,780 - our best stood at 58,319 for six days. 15 names on the board, 5 slots left, 10 of you splitting 3 prizes. All five kits made it on. Six days to go: confined-space.de/challenge #indiedev #roguelite #shmup #gamedev
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Confined Space Crew @confinedspacecrew.bsky.social · 25/09/2026
Dodging in Chile 🇨🇱 Good news: our arena isn't Chilean. Bad news: nobody survived anyway. Free demo + Highscore Challenge until 1 Oct: 7 of 20 slots are still empty, one run puts you in the draw. Wishlist on the same page: confined-space.de/challenge #indiedev #roguelite #shmup #gamedev
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Confined Space Crew @confinedspacecrew.bsky.social · 24/09/2026
Halftime. Seven days gone, seven to go. 13 names on the board, 20 go into the draw - 7 slots still empty. Five are ours and can't win: eight of you split three prizes. You don't need a high score. You need a score. confined-space.de/challenge #indiedev #roguelite #shmup #gamedev
The Challenge Highscores board of the Module Madness demo: thirteen names from bitben with 58,319 down to Tian Cologne with 9,819, and rows 14 to 20 still empty.
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Confined Space Crew @confinedspacecrew.bsky.social · 23/09/2026
20 slots in the draw. 11 are taken. Five of those names are ours - devs play but can't win - so six people are currently splitting three prizes. One score in Challenge mode puts you in. Free demo on Steam, until 1 October: confined-space.de/challenge #indiedev #roguelite #shmup #gamedev
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Confined Space Crew @confinedspacecrew.bsky.social · 21/09/2026
How it started: a game jam in May 2024. Three hit points, four abilities in the whole game, and you shot faster by clicking faster. Confined Space – Module Madness · free demo with Challenge on Steam · rules: link in bio #indiedev #roguelite #shmup #gamedev
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Confined Space Crew @confinedspacecrew.bsky.social · 20/09/2026
Sunday board. The first of you made the podium - Schmiddi, 32,846. One of us answered with 58,319. 11 names, 20 slots: every one of them is in the draw for three keys + beta access. Steam demo, free, until 1 October. confined-space.de/challenge #indiedev #roguelite #shmup #gamedev
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Confined Space Crew @confinedspacecrew.bsky.social · 17/09/2026
Beat 38,727 and claim the top - that's the devs' best. Be one of the top 20 for a chance to win a prize: three keys + beta access. 18 Sept – 1 Oct. Rules: confined-space.de/challenge store.steampowered.com/app/5124870/… #indiedev #roguelite #shmup #gamedev
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Confined Space Crew @confinedspacecrew.bsky.social · 17/09/2026
Highscore Challenge, 18 Sept – 1 Oct. Top 20 on the Steam demo leaderboard go into a draw for 3 keys + beta access. Draw 2 Oct, live on Discord. Steam: store.steampowered.com/app/5124870/... #indiedev #roguelite #shmup #gamedev
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Confined Space Crew @confinedspacecrew.bsky.social · 16/09/2026
Something's on the horizon. Friday, 00:00 CEST. Follow us - tomorrow you'll know what it is. #indiedev #roguelite #shmup #gamedev
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Confined Space Crew @confinedspacecrew.bsky.social · 09/09/2026
Our ship has one cannon. Every ability, every bonus comes from the modules you pick up. 25+ modules, 5 rarity tiers, more than 150,000 combinations. Demo out now: Steam: store.steampowered.com/app/5124870/... #indiedev #roguelite #shmup #gamedev
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Confined Space Crew @confinedspacecrew.bsky.social · 08/09/2026
The demo is out. Confined Space - Module Madness: a top-down bullet-hell roguelite where the modules you stack decide everything. Play it now on Steam - link in bio, or go to confined-space.de #indiedev #roguelite #shmup #gamedev
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Confined Space Crew @confinedspacecrew.bsky.social · 31/08/2026
Feature Showcase #15 - Swarm Bot Enemies Swarm Bots don't shoot at you. They come in numbers and try to ram you. On their own they're nothing — a shot or two and they're gone. But they never turn up alone. They follow you wherever you go. #indiedev #roguelite #shmup #gamedev #shmup
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Confined Space Crew @confinedspacecrew.bsky.social · 30/08/2026
They're running, and they're right 🏃 9 AM at gamescom, doors open – it's Sunday, the last day. Last chance to play Module Madness at the Indie Hub, Hall 10.1, Booth D020-E021. Can't make it? The demo is on itch.io. #indiedev #roguelite #shmup #gamedev #gamescom #gamescom2026
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Confined Space Crew @confinedspacecrew.bsky.social · 29/08/2026
One module to rule them all? Nope – in Module Madness you'll want all of them. 🚀 The demo is out now on itch.io: confinedspacecrew.itch.io/confined-spa... Wishlist on Steam! #indiedev #roguelite #shmup #gamedev
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Confined Space Crew @confinedspacecrew.bsky.social · 29/08/2026
Thousands outside, nobody inside 👀 Saturday, 8 AM at gamescom: huge queue at the doors, empty halls behind them – and minutes later the first players are in. Indie Hub, Hall 10.1, Booth D020-E021: play the demo, grab Steam beta access. Until Sunday! #indiedev #roguelite #shmup #gamedev #gamescom
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Confined Space Crew @confinedspacecrew.bsky.social · 28/08/2026
You'll never see gamescom this empty 👀 We scouted the competition on Wednesday – trade day, empty halls everywhere. By the way: we're here too! Indie Hub, Hall 10.1, D020-E021, until Sunday. #indiedev #roguelite #shmup #gamedev #gamescom
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Confined Space Crew @confinedspacecrew.bsky.social · 28/08/2026
Where's the booth? 👀 Day one of Module Madness at gamescom: Indie Hub, Hall 10.1, Booth D020-E021 – come play until Sunday! #indiedev #roguelite #shmup #gamedev #gamescom
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Confined Space Crew @confinedspacecrew.bsky.social · 27/08/2026
Feature Showcase #14 - The Pattern Shooter The Pattern Shooter holds position and lays down bullet patterns you have to read instead of outrun. Then it drops into the background, resurfaces somewhere else, and opens fire again from a fresh angle. #indiedev #roguelite #shmup #gamedev #gamescom
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Confined Space Crew @confinedspacecrew.bsky.social · 27/08/2026
🚀 1 day to go. Confined Space - Module Madness is playable at gamescom 2026 — Fri–Sun, 28–30 August, Hall 10.1, Booth D020–E021. Come visit us. #gamescom2026 #gamescom #ConfinedSpace #ModuleMadness #indiedev #indiegame #gamedev #MadeInNRW
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Confined Space Crew @confinedspacecrew.bsky.social · 26/08/2026
Feature Showcase #13 - The Reflector Enemies Your own guns, pointed back at you. Hit the plates and your shots come straight back. The harder you push, the bigger the bullet hell you build for yourself. Take the core down before your own fire becomes a problem. #indiedev #roguelite #gamescom
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Confined Space Crew @confinedspacecrew.bsky.social · 25/08/2026
Feature Showcase #12 - The Runner The Runner never holds still long enough to be a comfortable target. It crosses the arena in a blink, stops dead, turns to face you and empties a burst and by the time you've lined up your shot it's already somewhere else. #indiedev #roguelite #gamedev #gamescom
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Confined Space Crew @confinedspacecrew.bsky.social · 24/08/2026
Feature Showcase #11 - The Hunter Enemy The Hunter has no guns. Its whole plan is to tackle the player. To do that it builds up a lot of speed and that speed costs it agility. #indiedev #roguelite #shmup #gamedev #gamescom
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Confined Space Crew @confinedspacecrew.bsky.social · 23/08/2026
Feature Showcase #10 - The Reflection Shield Point the shield into a wave of enemy fire and every shot that hits it leaves as yours faster than it came in, pointed exactly where you're aiming. Stop dodging the enemy projectiles. Start using them. #indiedev #roguelite #shmup #gamedev #gamescom
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Confined Space Crew @confinedspacecrew.bsky.social · 23/08/2026
🚀 5 days to go. Confined Space - Module Madness is playable at gamescom 2026 — Fri–Sun, 28–30 August, Hall 10.1, Booth D020–E021. Come visit us. #gamescom2026 #gamescom #ConfinedSpace #ModuleMadness #indiedev #indiegame #gamedev #MadeInNRW
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Confined Space Crew @confinedspacecrew.bsky.social · 22/08/2026
Feature Showcase #9 - Laser Barrier Module Enemy bullets don't get past it. Yours do — and they come out the other side faster and stronger than they went in. One of many active modules in Confined Space, our roguelite shmup. #indiedev #roguelite #shmup #bullethell #gamescom
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Confined Space Crew @confinedspacecrew.bsky.social · 22/08/2026
Feature Showcase 8 - Base Bomb Module Drop it. Fly away. Blow it up. The Base Bomb stays exactly where you left it and waits for its timer, for the first enemy dumb enough to touch it, or for you to hit the button again. #indiedev #roguelite #shmup #gamedev #gamescom
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Confined Space Crew @confinedspacecrew.bsky.social · 21/08/2026
Feature Showcase #7 - Base Shield Module An active module in Confined Space, our roguelite shmup. It puts a shield around your ship that blocks a set number of hits and holds for a few seconds. The simplest of the shield modules. #indiedev #roguelite #shmup #gamedev #gamescom
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Confined Space Crew @confinedspacecrew.bsky.social · 21/08/2026
🚀 7 days to go. Confined Space - Module Madness is playable at gamescom 2026 — Fri–Sun, 28–30 August, Hall 10.1, Booth D020–E021. Come visit us. #gamescom2026 #gamescom #ConfinedSpace #ModuleMadness #indiedev #indiegame #gamedev #MadeInNRW
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Confined Space Crew @confinedspacecrew.bsky.social · 21/08/2026
Feature Showcase #6 - Teleport Dash Module An active module in Confined Space, our roguelite shmup. Dash away and it leaves a marker where you started. Hit it again within the time window and you snap right back. Good for getting out of a tight spot #indiedev #roguelite #roguelike #shmup #gamescom
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Confined Space Crew @confinedspacecrew.bsky.social · 20/08/2026
Feature Showcase 5 - The Minefield Bomb One of the active modules in Confined Space, our roguelite shmup. It scatters mines across the whole area around your ship. They arm the moment they land and go off on whatever touches them first. More on the way. #indiedev #roguelite #gamedev #gamescom
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Confined Space Crew @confinedspacecrew.bsky.social · 18/08/2026
Feature Showcase #4 - The Hivemind A shield covers the entire Hivemind while it fills the arena with swarmbots and projectiles. It only drops that shield when it wants to. Think you'll get a clear shot when it does? More showcases on the way. #indiedev #roguelite #shmup #gamedev #bossfight
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Confined Space Crew @confinedspacecrew.bsky.social · 18/08/2026
🚀 10 days to go. Confined Space - Module Madness is playable at gamescom 2026 — Fri–Sun, 28–30 August, Hall 10.1, Booth D020–E021. Come find us. #gamescom2026 #gamescom #ConfinedSpace #ModuleMadness #indiedev #indiegame #gamedev #MadeInNRW
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Confined Space Crew @confinedspacecrew.bsky.social · 17/08/2026
Feature Showcase #3 - Snake Boss Not everything in Confined Space, our roguelite shmup, goes down in one go. The Snake charges across the arena, firing as it goes. Think you can hit a weak spot that won't hold still? More showcases on the way. #indiedev #roguelite #shmup #gamedev #bossfight
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Confined Space Crew @confinedspacecrew.bsky.social · 17/08/2026
Feature Showcase #2 - The Module System Modules are where your build comes from in Confined Space. Loot them out of freight containers, buy them in the shop, slot them into your loadout and fight. Every run ends up a little different depending on what you find. #indiedev #roguelite #shmup #gamedev
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Confined Space Crew @confinedspacecrew.bsky.social · 14/08/2026
Feature Showcase #1 - Combat Gameplay First look at the core combat of Confined Space - Module Madness, our roguelite shmup built around modular abilities. This is #1 of many - each showcase digs into a different part of the game. More coming soon. #indiedev #roguelite #indiegames
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Confined Space Crew @confinedspacecrew.bsky.social · 11/08/2026
🚀 We're exhibiting at gamescom 2026! Confined Space: Module Madness — playable in Cologne, Fri–Sun 28–30 Aug. 📍 Hall 10.1 · Booth D020–E021 Follow along for what we're bringing to Cologne. Drop a 🚀 if you're coming 👇 #gamescom2026 #indiedev
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Confined Space Crew @confinedspacecrew.bsky.social · 09/05/2026
Day 2 at the Indie Game Fest 🎮✨ Amazing to meet so many players and indie fans! Huge thanks to everyone who visited our booth yesterday ❤️ If you haven’t tried the demo yet, come by and survive the chaos 👀 #IndieGameFest #IndieGames #BulletHell #GameDev #Gaming
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Confined Space Crew @confinedspacecrew.bsky.social · 08/05/2026
Our booth at the Indie Game Fest is ready 🚀 If you’re around, stop by, play the demo, and say hi! We’re excited to meet fellow gamers, devs, and indie fans 🎮 #IndieGameFest #IndieGames #BulletHell #GameDev #Gaming
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Confined Space Crew @confinedspacecrew.bsky.social · 06/05/2026
🚀🔥 Confined Space is here. Fast-paced bullet hell. Modular builds, brutal waves, endless synergies. No mercy. 💀 🎮 Catch us live on May 8–9 at Indie Game Fest in Cologne! 🎮 Wishlist now on Steam: store.steampowered.com/app/4274320/... 🔗 All links (Discord & more): confined-space.de
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