Sign in

Home - Compute!'s Gazette Magazine

@computesgazette.com.web.brid.gy
30 followers 0 following 1K posts

Explore the golden age of home computing with Compute!'s Gazette. Dive into archives of classic articles, game listings, and programming tutorials […] 🌉 bridged from computesgazette.com on the web: fed.brid.gy/web/computesgazette.com

PostsRepliesMedia
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 10/09/2026
computesgazette.com
COMPUTE!’s Gazette — Volume 2, Issue 9 (September 2026)
#SepTandy: The 8-Bit Networking Issue 116 pages. The biggest issue we’ve ever printed. We didn’t plan it that way. The articles came in, we read them, and every time we sat down to decide what could wait until October, we came up empty. So we added pages instead. September is our Tandy issue. The Radio […] The post COMPUTE!’s Gazette — Volume 2, Issue 9 (September 2026) first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 17/08/2026
computesgazette.com
Issue #14 Is in the Mail
LEANDER, TEXAS — August 17, 2026 — Print copies of the August 2026 issue of COMPUTE!’s Gazette shipped today, bound for subscriber mailboxes across the United States and around the world. Every subscriber has had the digital edition in their inbox since August 9; the physical edition now begins its journey through the mail stream. […] The post Issue #14 Is in the Mail first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 17/08/2026
computesgazette.com
Every Subscription Now Starts With the Current Issue
Subscribe on any day of the month and the current digital edition is yours immediately. Until this week, a subscription that began after our print mailing cutoff on the 8th started with the following month’s issue. That made sense for print, where the mailing list closes and goes to the printer on a fixed date. […] The post Every Subscription Now Starts With the Current Issue first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 04/08/2026
computesgazette.com
The Apogee Model: 38 DOS Classics from the House That Shareware Built
A companion piece for “The First Third” – COMPUTE!’s Gazette August, 2026 In 1987, a Dallas programmer named Scott Miller worked out a distribution trick that would reshape the software business. Give away the first chapter. Charge for the rest. Let the bulletin boards do the marketing. The company he built on that idea, Apogee […] The post The Apogee Model: 38 DOS Classics from the House That Shareware Built first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 31/07/2026
computesgazette.com
Christian K., Germany
I absolutely love the magazine and can’t wait to read the new issue… as always, it’s absolutely fantastic. The post Christian K., Germany first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 31/07/2026
computesgazette.com
Damon C.
I never had the joy of experiencing Commodore or Amiga growing up; we were a PC family. I still love reading about the other machines… Keep up the great work! The post Damon C. first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 31/07/2026
computesgazette.com
Paul B.
From someone who did not grow up with these computers, and only discovered them late in life, your magazine is not just informative, but educational. The post Paul B. first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 31/07/2026
computesgazette.com
Bryan S.
Seeing the Gazette name return after all these decades brought back a lot of memories. The post Bryan S. first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 31/07/2026
computesgazette.com
Blain R., Saskatoon Canada
Thank you for reviving COMPUTE!’s Gazette! I have purchased this magazine in the past and its quality was so good. The current re-do of the website is fantastic. The post Blain R., Saskatoon Canada first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 31/07/2026
computesgazette.com
Darin S., Salt Lake City
I was pleasantly surprised and delighted to see the ‘Gazette’ on the front cover rendered in the same font as the old-school nameplate… It gave me a warm feeling inside. Very happy subscriber since day one! The post Darin S., Salt Lake City first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 31/07/2026
computesgazette.com
Paul B.
A big part of it was that the magazine is in print and not just a PDF to download. Each issue is really fun to read. The post Paul B. first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 31/07/2026
computesgazette.com
David L.
Love, love, love the magazine! I can’t overstate how much I enjoy sitting down in a quiet room and holding a real paper magazine in my hands, flipping the pages and taking in the art, articles, and ads. The post David L. first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 28/07/2026
computesgazette.com
Put Your C64 Online for Ten Bucks
Build a user port WiFi modem with an ESP8266 and Bo Zimmerman’s Zimodem firmware There is a particular kind of satisfaction in loading a terminal program written in 1987, typing ATD, and watching a BBS answer. Not an emulator. Not a simulation. A real Commodore 64, on a real network, dialing a real board that […] The post Put Your C64 Online for Ten Bucks first appeared on COMPUTE!'s Gazette Magazine.
010
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 25/07/2026
computesgazette.com
Gazette Applies for USPS Periodicals Permit
What a second-class authorization would mean for your monthly issue LEANDER, TEXAS — COMPUTE! Publications has filed an application with the United States Postal Service seeking authorization to mail COMPUTE!’s Gazette at Periodicals prices, the mail class reserved for newspapers and magazines published on a regular schedule. Periodicals is the modern name for what most […] The post Gazette Applies for USPS Periodicals Permit first appeared on COMPUTE!'s Gazette Magazine.
010
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 24/07/2026
computesgazette.com
A Guide To Commodore Users Groups
By Kathy Yakal — originally published in COMPUTE!’s Gazette Issue 2, August 1983 Here’s a nationwide list of Commodore users groups so you may find one in your area if you’re interested. The groups are listed by state, alphabetically. If you belong to a group and don’t find it listed here, either your group wasn’t […] The post A Guide To Commodore Users Groups first appeared on COMPUTE!'s Gazette Magazine.
010
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 24/07/2026
computesgazette.com
Computing For Grownups: Revolution In The Nursery
By Fred D’Ignazio — originally published in COMPUTE!’s Gazette Issue 2, August 1983 There is a computer revolution afoot. It is not a revolution in computer hardware or software. It is a revolution in computer learning. Like a classic revolution, it is starting at the grassroots, with the smallest kids. But it is percolating upward […] The post Computing For Grownups: Revolution In The Nursery first appeared on COMPUTE!'s Gazette Magazine.
010
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 24/07/2026
computesgazette.com
Cylon Zap for the VIC 20 and Commodore 64
By Mark Dudley — originally published in COMPUTE!’s Gazette Issue 2, August 1983 “Cylon Zap” is an arcade-style game for the 8K expanded VIC-20 and the Commodore 64. A space station in the center of the screen, which you must defend at all costs, is attacked continually by Cylon ships. You must shoot them before […] The post Cylon Zap for the VIC 20 and Commodore 64 first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 24/07/2026
computesgazette.com
Frogger For The 64
By Dan Gutman — originally published in COMPUTE!’s Gazette Issue 2, August 1983 Hardcore video junkies may find helping frogs cross the street to be task unworthy of their attention. But even they, I believe, will get some mellow enjoyment out of Sierra On-Line’s Frogger, which may he the first arcade adaptation to actually surpass […] The post Frogger For The 64 first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 24/07/2026
computesgazette.com
Hints & Tips: VIC Title Screens
By Harry E. Watts — originally published in COMPUTE!’s Gazette Issue 2, August 1983 Drawing a run-around border with color and sound can add interest to any program title. As teacher and novice in computer programming, developed programs on VIC-20 for use in my classes. After critiquing my work, it was apparent that the programs […] The post Hints & Tips: VIC Title Screens first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 24/07/2026
computesgazette.com
Global Scan For VIC And 64
By Lee Wimbs — originally published in COMPUTE!’s Gazette Issue 2, August 1983 Written in straightforward BASIC, this program will work on both the VIC-20 and Commodore 64 without modification. Does the thought of navigating the open seas in a sailboat set your pulse racing? Is geography your tiling? Do you have child who needs […] The post Global Scan For VIC And 64 first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 24/07/2026
computesgazette.com
Inside View – Jeff Minter: The Programmer Behind Gridrunner and Attack of the Mutant Camels
By John Blackford — originally published in COMPUTE!’s Gazette Issue 2, August 1983 Jeff Minter, British author of the hot-selling game Gridrunner, started his own software company after he was forced to drop out of college. In the year since, he’s produced more than dozen popular games and couple of best sellers. Here, he talks […] The post Inside View – Jeff Minter: The Programmer Behind Gridrunner and Attack of the Mutant Camels first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 24/07/2026
computesgazette.com
Machine Language For Beginners: The Easy Way
By Richard Mansfield — originally published in COMPUTE!’s Gazette Issue 2, August 1983 Don’t let anyone tell you that there’s something impossibly complex about machine language. It can be harder to debug (locate and fix errors) than BASIC is, but it’s not inherently more difficult to learn or to write. You just need to memorize […] The post Machine Language For Beginners: The Easy Way first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 24/07/2026
computesgazette.com
Kickman For Commodore 64
By Jason Lex Thomas, Jr. — originally published in COMPUTE!’s Gazette Issue 2, August 1983 Kickman is among the first in a series of new games Commodore has released for its 64 computer. This game is adapted from the Bally/Midway arcade game of the same name. The 64 version, which comes in the form of […] The post Kickman For Commodore 64 first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 24/07/2026
computesgazette.com
New Products For Commodore At Comdex/Spring
By Tom R. Halfhill — originally published in COMPUTE!’s Gazette Issue 2, August 1983 Software and hardware support for Commodore 64 and VIC-20 computers is growing rapidly, judging from the new products exhibited at the Comdex/Spring computer show in Atlanta. Here’s a sample of what’s soon going to be in the stores. According to one […] The post New Products For Commodore At Comdex/Spring first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 23/07/2026
computesgazette.com
Should You Join A Users Group?
By James Calloway — originally published in COMPUTE!’s Gazette Issue 2, August 1983 Whether you are new to computing or a veteran, a good users group can offer numerous benefits. Here’s how users groups originated, how they work, and some things to think about if a new one is forming in your area. When computers […] The post Should You Join A Users Group? first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 23/07/2026
computesgazette.com
Disk Menu
By Wayne Mathews — originally published in COMPUTE!’s Gazette Issue 2, August 1983 “Load-and-go” disk menu programs are popular with users of all types of computers. Now there’s a version for the VIC-20 and Commodore 64. The VIC-1540/1541 Disk Drive is a great boon to computing. But when you have a large number of programs […] The post Disk Menu first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 23/07/2026
computesgazette.com
The Beginner’s Corner: Playing Computer Music
By C. Regena — originally published in COMPUTE!’s Gazette Issue 2, August 1983 Because of this month’s topic – creating sound – The Beginner’s Corner departs from its usual custom of covering both the VIC-20 and Commodore 64. Since sound is handled very differently on the 64 than on the VIC, this month’s column deals […] The post The Beginner’s Corner: Playing Computer Music first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 23/07/2026
computesgazette.com
The Four-Speed Brake
By Dan Carmichael — originally published in COMPUTE!’s Gazette Issue 2, August 1983 Here’s short program to vary the speed of your listings without using any BASIC programming memory. One small inconvenience of programming with the VIC-20 or Commodore 64 (if you don’t have printer) is the limitation of being able to display only relatively […] The post The Four-Speed Brake first appeared on COMPUTE!'s Gazette Magazine.
010
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 23/07/2026
computesgazette.com
Commodore 64 Hi-Res Graphics Made Simple
By Paul F. Schatz — originally published in COMPUTE!’s Gazette Issue 2, August 1983 One of the Commodore 64’s intriguing features is a high resolution graphics mode, which divides the screen into 64,000 dots, or pixels. By turning these pixels on and off, you can create finely detailed pictures and charts. But because BASIC lacks […] The post Commodore 64 Hi-Res Graphics Made Simple first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 23/07/2026
computesgazette.com
The Viper
By Dave & Casey Gardner — originally published in COMPUTE!’s Gazette Issue 2, August 1983 “The Viper” is a fast-action game with 27 difficulty levels for the unexpanded VIC-20. A translated version for the Commodore 64 has 60 difficulty levels. A joystick is required. The Viper is a fast, furious, hungry snake. It races about, […] The post The Viper first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 23/07/2026
computesgazette.com
Vanilla Pilot For VIC And 64
By Charles Brannon — originally published in COMPUTE!’s Gazette Issue 2, August 1983 Your VIC-20 or Commodore 64 has a lot of powerful features including color, sound, graphics, and the processing power of the 6500 series microprocessor. But without the proper “recipe,” or program, your computer will merrily blink its cursor, forever awaiting instructions from […] The post Vanilla Pilot For VIC And 64 first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 23/07/2026
computesgazette.com
VIC Music Composer
By Gregg Peele — originally published in COMPUTE!’s Gazette Issue 2, August 1983 Musicians have coped with the problems of writing and rewriting music passages before Beethoven ever scribbled his scores on parchment. Many an eraser has been demolished while writing music, and many early versions of great masterpieces have ended up in the trash […] The post VIC Music Composer first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 23/07/2026
computesgazette.com
VIC/64 Mailing List
By Joseph J. Shaughnessy — originally published in COMPUTE!’s Gazette Issue 2, August 1983 With few simple changes you can make your self, this program will work on either the VIC-20 or Commodore 64, with either disk or tape. Expansion memory is not required on the VIC, but will greatly increase the capacity of the […] The post VIC/64 Mailing List first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 23/07/2026
computesgazette.com
Computing For Kids: Build A Computer Friend
By Fred D’Ignazio — originally published in COMPUTE!’s Gazette Issue 2, August 1983 What kind of personality does your computer have? Is your computer a dull, dreary nerd – all technical and stuffy? Or is it a fast-talker, full of jokes, riddles, puzzles, and ideas? You can give your computer any personality you want by […] The post Computing For Kids: Build A Computer Friend first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 23/07/2026
computesgazette.com
Volume 2 – Issue 8 – August 2026
IN PRODUCTION – CONTENTS SUBJECT TO CHANGE Subscribe before August 08 to begin your subscription with this issue! The Connected 8-Bit: How Retro Machines Went Online Before the web, before broadband, our machines were already talking to each other. This month’s cover feature traces how 8-bit computers found their way onto the network — and […] The post Volume 2 – Issue 8 – August 2026 first appeared on COMPUTE!'s Gazette Magazine.
011
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 23/07/2026
computesgazette.com
The Editor’s Notes
By Robert Lock — originally published in COMPUTE!’s Gazette Issue 2, August 1983 Welcome to the second issue of COMPUTE!’s Gazette. An exciting fall is shaping up for our industry, and by the time this issue reaches you, many of the new products being introduced for the holiday season will be anxiously anticipated. Next week […] The post The Editor’s Notes first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 23/07/2026
computesgazette.com
News & Products
Originally published in COMPUTE!’s Gazette Issue 2, August 1983 Education and Rescue The Programmers Guild has released three tapes of educational games for the unexpanded VIC and a rescue game for the Commodore 64. • Math Escape presents a series of math problems at graduated difficulty levels; $14.95. • Sea Word teaches grammar, spelling, and […] The post News & Products first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 23/07/2026
computesgazette.com
How To Type In COMPUTE!’s Gazette Programs
Originally published in COMPUTE!’s Gazette Issue 2, August 1983 Many of the programs which are listed in COMPUTE!’s Gazette contain special control characters (cursor control, color keys, inverse video, etc.). To make it easy to know exactly what to type when entering one of these programs into your computer, we have established the following listing […] The post How To Type In COMPUTE!’s Gazette Programs first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 23/07/2026
computesgazette.com
HOTWARE: This Month’s Best Sellers and the Software Industry
By Kathy Yakal — originally published in COMPUTE!’s Gazette Issue 2, August 1983 This month we premiere a new regular feature for COMPUTE!’s Gazette: “HOTWARE,” a monthly tracking of best selling software for the VIC-20 and Commodore 64. Software – the cartridges, disks, and cassettes that store recorded programs – can be a major investment. […] The post HOTWARE: This Month’s Best Sellers and the Software Industry first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 23/07/2026
computesgazette.com
Gazette Feedback
By Editors & Readers — originally published in COMPUTE!’s Gazette Issue 2, August 1983 Off-Center Screen Here’s my question: Where are the memory locations on the Commodore 64 to center the screen? For the VIC, the locations are on the VIC chip at 36864 and 36865. Have I overlooked something somewhere? I would appreciate it […] The post Gazette Feedback first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 22/07/2026
computesgazette.com
COMPUTE!’s Gazette Author Guide
Originally published in COMPUTE!’s Gazette Issue 2, August 1983 COMPUTE!’s Gazette for Commodore is looking for interesting, useful articles aimed at beginning to intermediate VIC-20 and Commodore 64 users. If you have an article idea or good original program, we’d like to see it. Don’t worry if you are not professional writer. We are more […] The post COMPUTE!’s Gazette Author Guide first appeared on COMPUTE!'s Gazette Magazine.
011
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 22/07/2026
computesgazette.com
A Beginner’s Guide To Typing In Programs
Originally published in COMPUTE!’s Gazette Issue 2, August 1983 What Is Program? A computer cannot perform any task by itself. Like car without gas, computer has potential, but without program, it isn’t going anywhere. Most of the programs published in COMPUTE!’s Gazette for Commodore are written in computer language called BASIC. BASIC is easy to […] The post A Beginner’s Guide To Typing In Programs first appeared on COMPUTE!'s Gazette Magazine.
011
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 21/07/2026
computesgazette.com
Simple Answers To Common Questions
By Tom R. Halfhill — originally published in COMPUTE!’s Gazette Issue 2, August 1983 Two more considerations are traffic and lighting. If space allows, it’s best to set up your computer in an area of your home that is not often used by other members of the household, to protect both your hardware and your […] The post Simple Answers To Common Questions first appeared on COMPUTE!'s Gazette Magazine.
010
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 20/07/2026
computesgazette.com
64 Explorer
By Larry Isaacs — originally published in COMPUTE!’s Gazette Issue 2, August 1983 In this month’s column I will be reviewing the Commodore 64 Programmer’s Reference Guide and discussing some topics involving the 1541 Floppy Disk Drive. I’ll also introduce a handy disk copy program which will be included in next month’s column. Commodore 64 […] The post 64 Explorer first appeared on COMPUTE!'s Gazette Magazine.
011
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 20/07/2026
computesgazette.com
Computing For Kids: Computer Adventures
By Fred D’Ignazio — originally published in Volume 1 – Issue 1 – June, 1983 You can use this corner of COMPUTE!’s Gazette as a launch pad to send you blasting away each month on a new computer adventure with your VIC-20 or your Commodore 64 computer. One month I’ll show you how to set […] The post Computing For Kids: Computer Adventures first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 20/07/2026
computesgazette.com
64 Explorer
By Larry Isaacs — originally published in Volume 1 – Issue 1 – June, 1983 “64 Explorer” will be a regular column dealing with topics of interest to Commodore 64 users. Since this is the premiere column, perhaps a little bit about my background is in order (mixed with a few items of historical interest) […] The post 64 Explorer first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 20/07/2026
computesgazette.com
Alfabug
By Michael Wasilenko — originally published in Volume 1 – Issue 1 – June, 1983 “Alfabug” is a colorful, exciting game that helps your three- to six-year olds learn the alphabet. The program was originally written for the unexpanded (5K) VIC-20, and there’s also a version for the Commodore 64. In an effort to make […] The post Alfabug first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 20/07/2026
computesgazette.com
Commodore 64 Video Update
By Tom R. Halfhill — originally published in Volume 1 – Issue 1 – June, 1983 There are some ongoing upgrades that are improving the Commodore 64’s video quality, and another recent change which is causing problems with some commercial software. One of the facts of life in personal computing is that new and improved […] The post Commodore 64 Video Update first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 20/07/2026
computesgazette.com
Commodore Classics: Quickfind
By Harvey B. Herman — originally published in Volume 1 – Issue 1 – June, 1983 Since the Commodore PET was introduced in 1977 as one of the first personal computers, hundreds of handy programs and routines have been written in Commodore BASIC. Many of these programs, when translated and updated, are equally handy for […] The post Commodore Classics: Quickfind first appeared on COMPUTE!'s Gazette Magazine.
000
Home - Compute!'s Gazette Magazine @computesgazette.com.web.brid.gy · 20/07/2026
computesgazette.com
Deadly Duck Cartridge Game For Unexpanded VIC-20
By Tom R. Halfhill — originally published in Volume 1 – Issue 1 – June, 1983 For a while, most of the best computer games were available only for such machines as the Apple II or Atari 400/800. Partly this was for marketing reasons: these computers have what’s called a large “installed base,” and the […] The post Deadly Duck Cartridge Game For Unexpanded VIC-20 first appeared on COMPUTE!'s Gazette Magazine.
000