nathaniel hanulak @computerdwarf.bsky.social · 18hadded caves generation, made a new sprite for the player. gonna work more on the cave because I want more sprite and vegetation in the caves. #gamedev #indiegame #screenshotsaturday #procgen 0133
nathaniel hanulak @computerdwarf.bsky.social · 02/10/2026remade the tree sprite and added variety to it and same for the grass sprite. you can also zoom in now. #gamedev #indiegame #screenshotsaturday #procgen 0105
nathaniel hanulak @computerdwarf.bsky.social · 01/10/2026you can now walk around and turn into a boat and traverse the sea. and it rains now also #gamedev #indiegame #screenshotsaturday #procgen 0167
nathaniel hanulak @computerdwarf.bsky.social · 30/09/2026more work on the overworld thing from last night. added some town and castle with path to them. I still have no idea of what I wanna do with this but I'm gonna keep adding thing and we will see. #gamedev #indiegame #screenshotsaturday #procgen 1208
nathaniel hanulak @computerdwarf.bsky.social · 30/09/2026this is how I spend my night. some kind of overworld gen thing. idk for what but I really enjoy making this algorithmic nature. maybe someone will walk over those lands one day #gamedev #indiegame #screenshotsaturday #procgen 02910
nathaniel hanulak @computerdwarf.bsky.social · 28/09/2026Last weekend I made a small medieval city builder in ascii. Collect tax, pay for the upkeep of your castle and don't raise the taxes too much. I still want to add things to it; idk when it will be available or not. #ascii #gamedev #indiegame #screenshotsaturday #procgen 2249
nathaniel hanulak @computerdwarf.bsky.social · 24/09/2026added a simple travel system for the game also there are road events now. I'm going slowly for this but I really enjoy working on this and making the simple UI and things. #gamedev #gamemaker #indiegame 0134
nathaniel hanulak @computerdwarf.bsky.social · 21/09/2026trying to make some kind of mix between Oregon Trail and Keep Driving. Using a small part of Europe to test feature in before adding more #gamedev #gamemaker #indiegame 0113
nathaniel hanulak @computerdwarf.bsky.social · 13/09/2026a sneak peak at the text-based game i'm working on. nothing special but just wanted to archive it here. #gamedev #indiegame #screenshotsaturday #interactivefiction 0194
nathaniel hanulak @computerdwarf.bsky.social · 05/09/2026added the fov for the guards and things to steal to get points between levels and of course if you go into the fov of the guard well you lose.. #gamedev #indiegame #screenshotsaturday 073
nathaniel hanulak @computerdwarf.bsky.social · 05/09/2026stealth but the noise the floor make is randomize. I call this a floorlike. #gamedev #indiegame #puzzlegame #gamedesign 091
nathaniel hanulak @computerdwarf.bsky.social · 03/09/2026doing some puzzling today as a side thing from the roguelike. #gamedev #indiegame #puzzlegame #gamedesign 0112
nathaniel hanulak @computerdwarf.bsky.social · 31/08/2026added basic combat, simple enemies behavior and item spawn + inventory and equipment tab. soon I will add proper stats for weapon and armor. #ascii #roguelike #gamedev #indiegame #procgen #roguelikedev 1144
nathaniel hanulak @computerdwarf.bsky.social · 29/08/2026added fov and movement. it's really nice just exploring the cavern and finding parts of an old dungeon. #ascii #roguelike #gamedev #indiegame #screenshotsaturday #procgen #roguelikedev 0134
nathaniel hanulak @computerdwarf.bsky.social · 28/08/2026some ruined dungeons lost in some caverns somewhere #roguelikedev #indiegame #gamedev #ascii #procgen 082
nathaniel hanulak @computerdwarf.bsky.social · 27/08/2026trying to create a ruined dungeon + cavern by mixing BSP and cellular automata. changed the color palette for the ruined dungeon. it's starting to look kinda nice. I really like where i'm going with this so far. #ascii #roguelike #gamedev #indiegame #screenshotsaturday #procgen 0116
nathaniel hanulak @computerdwarf.bsky.social · 27/08/2026currently making some kind of cave crawling roguelike. working on the cave gen and the color. #ascii #roguelike #gamedev #indiegame #procgen 1113
nathaniel hanulak @computerdwarf.bsky.social · 08/08/2026added doors, you can move the grid around when zoomed in and I polished the room and corridor tool. I did play some session with it already and It has been really nice. #ttrpg #od&d #dnd 030
nathaniel hanulak @computerdwarf.bsky.social · 05/08/2026I wanted to record some of my #od&d solo play in a simple way since a only do dungeon crawling for the most part. So tonight I made this really simple tool that will help make the recording session a bit more visual. #ttrpg 110
nathaniel hanulak @computerdwarf.bsky.social · 30/07/2026prototyping some kind of naval skirmish game. made a really simple grid with some procgen for the island. don't know if I gonna do something bigger with this but wanna share this somewhere so here it is. #gamedev #gamedesign 0121
nathaniel hanulak @computerdwarf.bsky.social · 29/07/2026was looking at the Alien Adventure Game Rulebook and was looking at how they made the Star Map and wanted to make my own small sector map inspired by it. Here it is ! You can use it as like you like. #rpg #ttrpg 130
nathaniel hanulak @computerdwarf.bsky.social · 27/06/2026Unknown Dungeon n°1 #Dnd #DungeonsandDragons #Maps #Dungeons #osr 030
nathaniel hanulak @computerdwarf.bsky.social · 17/06/2026I have started to make some solo procedures for All Flesh Must Be Eaten, because I want to try and do some solo play with it. Here is the first draft of a random table. #gamedev #ttrpg #gamedesign 0101
nathaniel hanulak @computerdwarf.bsky.social · 10/12/2025ok so i'm trying to make the HUD look nice and I think i'm getting somewhere now. Maybe it's time to make the inventory system and adding object to the world #ascii #roguelike #gamedev #indiegame #screenshotsaturday #procgen 0135
nathaniel hanulak @computerdwarf.bsky.social · 02/12/2025did some more work on the roguelike game im making. did some tweaking on the procgen for the levels, added vegetation and basic monsters #ascii #roguelike #gamedev #indiegame #screenshotsaturday #procgen 0186
nathaniel hanulak @computerdwarf.bsky.social · 22/11/2025today i started working on some kind of dungeon crawling stuff, well just some basic procgen and fov stuff. #ascii #roguelike #gamedev #indiegame #screenshotsaturday #procgen 0135
nathaniel hanulak @computerdwarf.bsky.social · 18/10/2025its starting to look like something nice #gamedev #indiegame #screenshotsaturday 0185
nathaniel hanulak @computerdwarf.bsky.social · 16/10/2025Mom : I wanna play Animal Well Me : yeah sure we have that at home Mom : Huh?! Animal Well at Home : #gamedev #indiegame #screenshotsaturday 0204
nathaniel hanulak @computerdwarf.bsky.social · 13/10/2025some kind of mock-up/concept art for a game inspired by Another World i'm trying to make #gamedev #indiegame #screenshotsaturday 1184
nathaniel hanulak @computerdwarf.bsky.social · 09/10/2025i went from LÖVE2D to Game Maker (because why not) and started making this little block pushing puzzle game. #gamedev #screenshotsaturday 081
nathaniel hanulak @computerdwarf.bsky.social · 05/10/2025really enjoyed making this so here is another video of me playing it before I release it this month or something #gamedev #screenshotsaturday 0101
nathaniel hanulak @computerdwarf.bsky.social · 30/09/2025After making some small prototypes to see what game I wanna make next, I started working on a Broughlike kind of game where you play a wizard and only move based on random choices you have each turn with limited mana and I really like this, I even started making sprites for it! #gamedev #roguelike 0143
nathaniel hanulak @computerdwarf.bsky.social · 31/01/2025ok now the fun part.. looks kinda busy tbh #gamedev #godot 2261
nathaniel hanulak @computerdwarf.bsky.social · 21/11/2024some screenshots of a doom map i never finished #leveldesign #doommapping #gzdoom 051
nathaniel hanulak @computerdwarf.bsky.social · 16/11/202480% of levels im making end up in this weird state between wip and finished, I kinda find this.. peaceful.. 030