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nathaniel hanulak

@computerdwarf.bsky.social
383 followers 86 following 94 posts

french game designer. -> computerdwarf.itch.io

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nathaniel hanulak @computerdwarf.bsky.social · 18h
added caves generation, made a new sprite for the player. gonna work more on the cave because I want more sprite and vegetation in the caves. #gamedev #indiegame #screenshotsaturday #procgen
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nathaniel hanulak @computerdwarf.bsky.social · 02/10/2026
remade the tree sprite and added variety to it and same for the grass sprite. you can also zoom in now. #gamedev #indiegame #screenshotsaturday #procgen
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nathaniel hanulak @computerdwarf.bsky.social · 01/10/2026
you can now walk around and turn into a boat and traverse the sea. and it rains now also #gamedev #indiegame #screenshotsaturday #procgen
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nathaniel hanulak @computerdwarf.bsky.social · 30/09/2026
more work on the overworld thing from last night. added some town and castle with path to them. I still have no idea of what I wanna do with this but I'm gonna keep adding thing and we will see. #gamedev #indiegame #screenshotsaturday #procgen
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nathaniel hanulak @computerdwarf.bsky.social · 30/09/2026
this is how I spend my night. some kind of overworld gen thing. idk for what but I really enjoy making this algorithmic nature. maybe someone will walk over those lands one day #gamedev #indiegame #screenshotsaturday #procgen
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nathaniel hanulak @computerdwarf.bsky.social · 28/09/2026
Last weekend I made a small medieval city builder in ascii. Collect tax, pay for the upkeep of your castle and don't raise the taxes too much. I still want to add things to it; idk when it will be available or not. #ascii #gamedev #indiegame #screenshotsaturday #procgen
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nathaniel hanulak @computerdwarf.bsky.social · 24/09/2026
added a simple travel system for the game also there are road events now. I'm going slowly for this but I really enjoy working on this and making the simple UI and things. #gamedev #gamemaker #indiegame
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nathaniel hanulak @computerdwarf.bsky.social · 21/09/2026
trying to make some kind of mix between Oregon Trail and Keep Driving. Using a small part of Europe to test feature in before adding more #gamedev #gamemaker #indiegame
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nathaniel hanulak @computerdwarf.bsky.social · 13/09/2026
a sneak peak at the text-based game i'm working on. nothing special but just wanted to archive it here. #gamedev #indiegame #screenshotsaturday #interactivefiction
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nathaniel hanulak @computerdwarf.bsky.social · 05/09/2026
added the fov for the guards and things to steal to get points between levels and of course if you go into the fov of the guard well you lose.. #gamedev #indiegame #screenshotsaturday
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nathaniel hanulak @computerdwarf.bsky.social · 05/09/2026
stealth but the noise the floor make is randomize. I call this a floorlike. #gamedev #indiegame #puzzlegame #gamedesign
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nathaniel hanulak @computerdwarf.bsky.social · 03/09/2026
doing some puzzling today as a side thing from the roguelike. #gamedev #indiegame #puzzlegame #gamedesign
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nathaniel hanulak @computerdwarf.bsky.social · 31/08/2026
added basic combat, simple enemies behavior and item spawn + inventory and equipment tab. soon I will add proper stats for weapon and armor. #ascii #roguelike #gamedev #indiegame #procgen #roguelikedev
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nathaniel hanulak @computerdwarf.bsky.social · 29/08/2026
added fov and movement. it's really nice just exploring the cavern and finding parts of an old dungeon. #ascii #roguelike #gamedev #indiegame #screenshotsaturday #procgen #roguelikedev
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nathaniel hanulak @computerdwarf.bsky.social · 28/08/2026
some ruined dungeons lost in some caverns somewhere #roguelikedev #indiegame #gamedev #ascii #procgen
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nathaniel hanulak @computerdwarf.bsky.social · 27/08/2026
trying to create a ruined dungeon + cavern by mixing BSP and cellular automata. changed the color palette for the ruined dungeon. it's starting to look kinda nice. I really like where i'm going with this so far. #ascii #roguelike #gamedev #indiegame #screenshotsaturday #procgen
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nathaniel hanulak @computerdwarf.bsky.social · 27/08/2026
currently making some kind of cave crawling roguelike. working on the cave gen and the color. #ascii #roguelike #gamedev #indiegame #procgen
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nathaniel hanulak @computerdwarf.bsky.social · 08/08/2026
added doors, you can move the grid around when zoomed in and I polished the room and corridor tool. I did play some session with it already and It has been really nice. #ttrpg #od&d #dnd
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nathaniel hanulak @computerdwarf.bsky.social · 05/08/2026
I wanted to record some of my #od&d solo play in a simple way since a only do dungeon crawling for the most part. So tonight I made this really simple tool that will help make the recording session a bit more visual. #ttrpg
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nathaniel hanulak @computerdwarf.bsky.social · 30/07/2026
prototyping some kind of naval skirmish game. made a really simple grid with some procgen for the island. don't know if I gonna do something bigger with this but wanna share this somewhere so here it is. #gamedev #gamedesign
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nathaniel hanulak @computerdwarf.bsky.social · 29/07/2026
was looking at the Alien Adventure Game Rulebook and was looking at how they made the Star Map and wanted to make my own small sector map inspired by it. Here it is ! You can use it as like you like. #rpg #ttrpg
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nathaniel hanulak @computerdwarf.bsky.social · 27/06/2026
Unknown Dungeon n°1 #Dnd #DungeonsandDragons #Maps #Dungeons #osr
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nathaniel hanulak @computerdwarf.bsky.social · 17/06/2026
I have started to make some solo procedures for All Flesh Must Be Eaten, because I want to try and do some solo play with it. Here is the first draft of a random table. #gamedev #ttrpg #gamedesign
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nathaniel hanulak @computerdwarf.bsky.social · 10/12/2025
ok so i'm trying to make the HUD look nice and I think i'm getting somewhere now. Maybe it's time to make the inventory system and adding object to the world #ascii #roguelike #gamedev #indiegame #screenshotsaturday #procgen
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nathaniel hanulak @computerdwarf.bsky.social · 02/12/2025
did some more work on the roguelike game im making. did some tweaking on the procgen for the levels, added vegetation and basic monsters #ascii #roguelike #gamedev #indiegame #screenshotsaturday #procgen
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nathaniel hanulak @computerdwarf.bsky.social · 26/11/2025
good soup.
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nathaniel hanulak @computerdwarf.bsky.social · 22/11/2025
today i started working on some kind of dungeon crawling stuff, well just some basic procgen and fov stuff. #ascii #roguelike #gamedev #indiegame #screenshotsaturday #procgen
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nathaniel hanulak @computerdwarf.bsky.social · 18/10/2025
its starting to look like something nice #gamedev #indiegame #screenshotsaturday
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nathaniel hanulak @computerdwarf.bsky.social · 16/10/2025
Mom : I wanna play Animal Well Me : yeah sure we have that at home Mom : Huh?! Animal Well at Home : #gamedev #indiegame #screenshotsaturday
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nathaniel hanulak @computerdwarf.bsky.social · 13/10/2025
some kind of mock-up/concept art for a game inspired by Another World i'm trying to make #gamedev #indiegame #screenshotsaturday
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nathaniel hanulak @computerdwarf.bsky.social · 09/10/2025
i went from LÖVE2D to Game Maker (because why not) and started making this little block pushing puzzle game. #gamedev #screenshotsaturday
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nathaniel hanulak @computerdwarf.bsky.social · 05/10/2025
really enjoyed making this so here is another video of me playing it before I release it this month or something #gamedev #screenshotsaturday
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nathaniel hanulak @computerdwarf.bsky.social · 30/09/2025
After making some small prototypes to see what game I wanna make next, I started working on a Broughlike kind of game where you play a wizard and only move based on random choices you have each turn with limited mana and I really like this, I even started making sprites for it! #gamedev #roguelike
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nathaniel hanulak @computerdwarf.bsky.social · 31/01/2025
ok now the fun part.. looks kinda busy tbh #gamedev #godot
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nathaniel hanulak @computerdwarf.bsky.social · 21/11/2024
some screenshots of a doom map i never finished #leveldesign #doommapping #gzdoom
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nathaniel hanulak @computerdwarf.bsky.social · 16/11/2024
80% of levels im making end up in this weird state between wip and finished, I kinda find this.. peaceful..
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