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ColonelPanic

@colonelpanic00.bsky.social
29 followers 34 following 53 posts

Made games here and there. Retro computing and old interface enthusiast. colpanic.itch.io

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ColonelPanic @colonelpanic00.bsky.social · 01/10/2026
I'd like to find a way to get the source out there without just dumping a ton of Nintendo assets on Github. I'll figure something out
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ColonelPanic @colonelpanic00.bsky.social · 30/09/2026
In honor of @mrdo.pro 's Mareepathon I give you... also Mareep. colpanic.itch.io/mareep-farm
colpanic.itch.io
Mareep Farm by ColPanic
Play in your browser
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ColonelPanic @colonelpanic00.bsky.social · 11/09/2026
Glad to see you try it out! Thanks! Also, is that ZSNES snow? Lol
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ColonelPanic @colonelpanic00.bsky.social · 10/09/2026
FIREWALL — a Yoshi's Cookie-style puzzler where you clear viruses off a network. New homebrew for the Super Nintendo. Originally a high school Unity project. colpanic.itch.io/firewall-snes #SNES #homebrew #gamedev #retrogaming #SNESdev
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ColonelPanic @colonelpanic00.bsky.social · 23/08/2026
Hey! I noticed we're doing similar work, just a generation apart. I'm working on getting GBA games running at more of a SNES level. Not sure if it interests you, but it might be cool to talk shop.
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ColonelPanic @colonelpanic00.bsky.social · 30/07/2026
Workin' on stuff #Mario #romhack
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ColonelPanic @colonelpanic00.bsky.social · 30/07/2026
Rhyming "jam" with "pokeman" was lyrical genius and I don't want to hear otherwise.
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ColonelPanic @colonelpanic00.bsky.social · 24/07/2026
Stay tuned! There's a good reason
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ColonelPanic @colonelpanic00.bsky.social · 15/07/2026
@strongbadnofoolin.bsky.social Figured you might get a kick out of this
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ColonelPanic @colonelpanic00.bsky.social · 15/07/2026
If you missed it, I also did Videlectrix classics Population: Tire (great fun on mobile/tablet!) and RhinoFeeder (it's alright!) colpanic.itch.io/population-t... colpanic.itch.io/rhinofeeder
colpanic.itch.io
Population: Tire by ColPanic
Play in your browser
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ColonelPanic @colonelpanic00.bsky.social · 15/07/2026
I was feeling flashy, so I did another #Godot port of a Flash classic - Stinkoman 20X6. colpanic.itch.io/stinkoman-20X6 Reimplemented the first two stages as a little microdemo, but plenty of potential for more!
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ColonelPanic @colonelpanic00.bsky.social · 16/06/2026
The best time to start drawing a lifelong map of an imaginary world was yesterday. The second best time to start drawing a lifelong map of an imaginary world is today.
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ColonelPanic @colonelpanic00.bsky.social · 12/06/2026
Created a randomizer for Super Mario All-Stars + SMW that shuffles levels from all 5 games into the world map for SMB3. colpanic.itch.io/super-mario-... Coins, lives, score etc persist between games, making it feel like one complete experience. #ROMHack #Retrogaming #SNES #Mario #SuperMarioWorld
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ColonelPanic @colonelpanic00.bsky.social · 28/05/2026
wait til they discover root beer
elim garak drinks root beer
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ColonelPanic @colonelpanic00.bsky.social · 27/05/2026
Made another push on this Blasterball 2 reimplementation to get it closer to the original - title screen, bonus stages, saving progress and more: colpanic.itch.io/blasterball-... Still needs bosses and an art pass but I'm getting really close now. #IndieDev #GameDev
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ColonelPanic @colonelpanic00.bsky.social · 23/05/2026
My recommendation is to avoid anything with a Mali GPU, mediatek or dimensity or whatever chipsets. You will pull your hair out fighting how bad those gpu drivers are on linux. Mobile gpus are in a sorry state, for real
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ColonelPanic @colonelpanic00.bsky.social · 22/05/2026
Intel or ARM? I tried out installing a Debian variant on some mediatek cheapo chromebook and had a hell of an adventure
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ColonelPanic @colonelpanic00.bsky.social · 22/05/2026
itch.io/jam/make-lit... This year's theme was "fun fact" so I decided to go Windows 3.1 edutainment on em
itch.io
Make Literally Anything Jam '26
A game jam from 2026-05-15 to 2026-05-23 hosted by holly heckma. the second ever heckmaybe jam! click here to see last year's jam! work in a new medium! go back to an old one! work for a few minutes! ...
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ColonelPanic @colonelpanic00.bsky.social · 22/05/2026
Finished my game jam game! Come and learn the planets in glorious full motion video and CD quality sound! colpanic.itch.io/planetus-pla... Made for Holly Heckma's "make literally anything jam" (link to follow, check out all the submissions!) #IndieDev #GameDev #GameJam #Godot
colpanic.itch.io
Planetus - Planetary Encyclopedia by ColPanic
A CD-ROM guide to our solar system
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ColonelPanic @colonelpanic00.bsky.social · 19/05/2026
It figures that I'd get the impulse to build a new project in the middle of a gamejam and have no choice but to build it. Anyone remember this particular breakout or Arkanoid clone? It used to come preinstalled on certain OEM desktop computers I think. colpanic.itch.io/blasterball-... #GameDev
colpanic.itch.io
Blasterball 2 Reimplementation Demo by ColPanic
Play in your browser
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ColonelPanic @colonelpanic00.bsky.social · 15/05/2026
Making an intensely lame fake edutainment experience for the talented Holly Heckma's "Make Literally Anything" jam itch.io/jam/make-lit... #IndieDev #GameDev
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ColonelPanic @colonelpanic00.bsky.social · 27/03/2026
Very cool! I heard about another one recently for exiting to the map like when you press Start + Select, but for unbeaten levels. Wonder if these were for debug or failsafe purposes and got left in and forgotten.
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ColonelPanic @colonelpanic00.bsky.social · 24/03/2026
Also if you didn't see, I did Population: Tire yesterday. Even works on mobile! colpanic.itch.io/population-t...
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ColonelPanic @colonelpanic00.bsky.social · 24/03/2026
It's Strong Bad's RhinoFeeder! For some reason. colpanic.itch.io/rhinofeeder Another Flash conversion to Godot of the great(?) game by Videlectrix. #GameDev #IndieDev #GameRelease
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ColonelPanic @colonelpanic00.bsky.social · 24/03/2026
Decided to spend the day converting the Flash game classic Population: Tire from Videlectrix (Homestar Runner) to Godot! Works on mobile now too. colpanic.itch.io/population-t... This was a lot of fun to make! I think I'll do more Flash conversions. #GameDev #IndieDev #GameRelease #FlashGames
colpanic.itch.io
Population: Tire by ColPanic
Play in your browser
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ColonelPanic @colonelpanic00.bsky.social · 15/03/2026
All the warring factions and arcane disagreements between the fast food recreation groups as to whose Arch Deluxe replicator code is the most accurate to the original recipe.
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ColonelPanic @colonelpanic00.bsky.social · 03/02/2026
@cybershell.bsky.social Bought this t-shirt shockingly recently at a Microsoft store in NYC. Wonder if they found new old stock somewhere, or something like that
Halo 2 launch day t-shirt
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ColonelPanic @colonelpanic00.bsky.social · 26/01/2026
As an Interface Weirdo I always gotta give it to Bryce3D for chunky, inscrutable interfaces.
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ColonelPanic @colonelpanic00.bsky.social · 25/01/2026
I finished compiling my #Godot tech demos into one complete project and uploaded it to my itch - introducing 7 Days of Godot! Watch a lapsed Unity dev come to grips with a new editor daily. Each day is a tech demo microproject. colpanic.itch.io/7-days-of-go... #GameDev #IndieDev #GameRelease
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ColonelPanic @colonelpanic00.bsky.social · 17/01/2026
Today's #Godot practice is very silly. Trying different methods of destruction physics in a Mario-like 2D platformer - rigidbody debris or Worms-style circular cutouts. 2006 Newgrounds is gonna love it. #IndieDev #Gamedev
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ColonelPanic @colonelpanic00.bsky.social · 16/01/2026
I tried a few #Godot Terrain generator plugins but nothing quite hits the iterative joy of Bryce. I wonder how hard it would be to just grab a bunch of existing noise and texture functions and glue them together in a "procedural, textured terrain in 5 minutes" plugin. Fun to roll a ball in though!
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ColonelPanic @colonelpanic00.bsky.social · 14/01/2026
Learning that #Godot has built in noise textures, noise generators, sky environment generation etc. has me pumped up to mess with some weird Bryce3D-esque environment generation in real time. I hope I'm allowed to rip the textures from Bryce and reuse them... #IndieDev #GameDev
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ColonelPanic @colonelpanic00.bsky.social · 13/01/2026
This is really cool, even if it might not be exactly the same thing. I'm imagining all the nasty stuff I could do with an object thats its own fully transparent window...
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ColonelPanic @colonelpanic00.bsky.social · 13/01/2026
#Godot practice again - I have the beginnings of a windowing system. Windows are draggable, resizable and completely local. Next up - a compositor to handle window focus, alt+tab behavior, etc. I wonder if this all already exists as some plugin somewhere. #GameDev #IndieDev
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ColonelPanic @colonelpanic00.bsky.social · 09/01/2026
More #Godot practice, teaching myself Godot's UI and canvas. This is very silly. #GameDev #IndieDev
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ColonelPanic @colonelpanic00.bsky.social · 05/01/2026
I finished up a small browser-playable slice of an old puzzle game I made a long time ago. It's based on the rules to classic puzzle game Yoshi's Cookie. Give it a try, it's free! colpanic.itch.io/firewall bsky.app/profile/colo... #IndieDev #IndieGame #GameDev #GameRelease #Unity #MadeWithUnity
colpanic.itch.io
Firewall - A Puzzle Game by ColPanic
Play in your browser
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ColonelPanic @colonelpanic00.bsky.social · 04/01/2026
Finally getting around to teaching myself #Godot with a stone cold classic of tutorial games. #IndieDev #GameDev
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ColonelPanic @colonelpanic00.bsky.social · 04/01/2026
I love this style. Makes me think of GBA type stuff, Harvest Moon FOMT or Zelda Minish Cap. Maybe little interactables like stones to pick up? With dirt spots they leave behind?
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ColonelPanic @colonelpanic00.bsky.social · 03/01/2026
Dug up a puzzle game project called Firewall I built in Unity quite a long time ago. I really ought to fix this up and put it on my itch.io, it's totally playable. #IndieGame #IndieDev #GameDev #Unity #Madewithunity
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ColonelPanic @colonelpanic00.bsky.social · 02/01/2026
#retro #retrocgi #3d #art
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ColonelPanic @colonelpanic00.bsky.social · 01/01/2026
Here's the forum post where I explored the possibility, and the Macintosh Garden page where I posted the patched version. macintoshgarden.org/forum/plants... macintoshgarden.org/games/plants... If you were curious, I couldn't find any other PopCap games with a similar accidental PPC build sadly.
macintoshgarden.org
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ColonelPanic @colonelpanic00.bsky.social · 01/01/2026
A couple months ago I found out that Plants vs Zombies had an accidental PowerPC Mac port in one release - but with a huge timing bug. I really wanted to play it on my iBook G4 so I ended up patching the bug myself. #Retrocomputing #Romhack
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ColonelPanic @colonelpanic00.bsky.social · 31/12/2025
Oh, agreed! The whole game is very much a somber experience. The music is a little wistful. The levels themselves tend to have darker, more muted palettes than the bright colors of DKC1. Even the jungle levels, bombastic and bright in 1, are foreboding and antagonistic - like this is not YOUR jungle
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ColonelPanic @colonelpanic00.bsky.social · 31/12/2025
Great ending to a great game
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ColonelPanic @colonelpanic00.bsky.social · 31/12/2025
Absolutely, plus, since it's designed for modern rendering, there was a lot of "Wait, stop, don't make it look THAT good". It's amusing when making something look "bad" is as difficult as trying to make it look good.
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ColonelPanic @colonelpanic00.bsky.social · 31/12/2025
Plus, that old phone had some killer gaming on it. Wonder if this build of Tetris is the same as the one on the clickwheel iPods? #retro #retrogames #retrogaming #dumbphone #interfacefriction
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ColonelPanic @colonelpanic00.bsky.social · 31/12/2025
Found an old cell phone in a drawer - still held a charge! Shot some sick VGA mallcore pics with it yesterday. Something about the fluorescence, fuzzy resolution and my shaky photography skills makes it a bit headache-inducing tho. #retro #liminal #liminalspaces #liminalplaces #interfacefriction
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ColonelPanic @colonelpanic00.bsky.social · 31/12/2025
All the options and graphics and sound changes makes me think of something like Sonic 3 Complete. Excellent company for sure
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ColonelPanic @colonelpanic00.bsky.social · 31/12/2025
I miss Fat Pikachu so much, we've lost so much...
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ColonelPanic @colonelpanic00.bsky.social · 31/12/2025
Here's when I spent a few hours learning Blender to try and recreate the Bryce look, but in five minutes managed to make the Bryce equivalent, and it was so much better it hurt. It was a bit demoralizing honestly! I'll try again someday. #3D #Blender #b3d #retro #LowPoly
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