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cole

@cole-238.bsky.social
83 followers 243 following 196 posts

Halo, Linkin Park, Bionicles, Kingdom Hearts, Skyrim… I’m forever stuck in the past, aren’t I

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cole @cole-238.bsky.social · 04/09/2026
Also super important to know whether Remote Play counts as Cloud Gaming. Right now you access both through the same play.Xbox.com portal, so I could definitely see them just…not caring, and limiting both.
play.xbox.com
Play  XBOX
Welcome to Play XBOX!
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cole @cole-238.bsky.social · 09/07/2026
Small teams creating small and interesting games deserve to survive, even if the corpos above them decide they aren’t needed.
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cole @cole-238.bsky.social · 09/07/2026
Yeah gotta be honest, I’m so happy to see that the studios Xbox DID decide were “unnecessary to the portfolio” were sold off, and not shut down. It’s what should have happened to Tango.
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cole @cole-238.bsky.social · 09/07/2026
As much as I ABHORR seeing layoffs, the unfortunate reality is some of these staff shouldn’t have been hired in the first place. Nothing against their talent or skills or anything like that, it’s just entirely because the studios should not have ever ballooned to that size to begin with
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cole @cole-238.bsky.social · 09/07/2026
Oh that Rayquaza one is bad news for my wallet
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cole @cole-238.bsky.social · 09/07/2026
Did the main story mission cancel out the unfinished Hunt, and you just had to start over? Or did you mean that the missions outright blocked you from progressing the other, AND the main mission was blocked off?
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cole @cole-238.bsky.social · 18/03/2026
Yeah it was wild to me to see so much praise for this coming from the guys that dog on UE5 games for all “looking the same”. And yet somehow this was fantastic, and was great for artistic intent.
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cole @cole-238.bsky.social · 30/07/2025
It ain’t much, but man I really love Destiny 2’s cosmetics. Excited to go back to Destiny 1 since 2 will be in shambles for who knows how long.
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cole @cole-238.bsky.social · 11/07/2025
(Except I do know how Insomniac/Obsidian do it 😅 they focus on smaller, more refined, more iterative single player/co-op games without ever dramatically overhauling anything in a single step, while still making meaningful and noticeable improvements over the same amount of time)
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cole @cole-238.bsky.social · 11/07/2025
But devs taking too much on (I.e. TES5, FO4, FO76 assist, ESO assist, engine updates, Starfield) is a whole other story. Just makes me all the more baffled/appreciative/confused/impressed with Insomniac’s or Obsidian’s release cadence. No idea how they manage it
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cole @cole-238.bsky.social · 11/07/2025
But even as a self proclaimed Bethesda defender (they weren’t sitting on their thumbs between FO4 and SF, they had a TON going on) it’s just such a bummer that TES fans were waiting 14 years between Skyrim and TES4R, let alone TES6 being who knows how many years away.
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cole @cole-238.bsky.social · 11/07/2025
Multiplayer games lasting 5 years is fine imo, especially because most of them used to be every year/every other year things and so many complained about it not being different enough. Add in the money sink of MTX, and I’m fine those lasting a while
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cole @cole-238.bsky.social · 11/07/2025
Eh, barely. And even then….barely over 5 is still too long. Smaller, more refined, more iterative games should come back. Particularly for single-player experiences.
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cole @cole-238.bsky.social · 11/07/2025
100%. If it means Infinite getting some more meaningful updates and more time in the oven to really refine UE5 Halo’s feel, I’m absolutely okay with it. I’m worried UE5 Halo MP will be a major Do Or Die moment, so if they can refine it as much as possible with feedback from a campaign…100% do it.
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cole @cole-238.bsky.social · 11/07/2025
100% agree. I miss the days of “yeah we spent some more time improving what we already had, here’s a new gameplay feature and the continuation of the story”. No need to completely rebuild models or completely upgrade toolsets or anything every single game.
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cole @cole-238.bsky.social · 11/07/2025
Bah, totally unnecessary tbh. Could have? Sure. Should have? Absolutely not, I’d rather have iterative games come out faster than life changing games every 10 years. I’m tired of sequels taking 5+ years to make.
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cole @cole-238.bsky.social · 28/06/2025
Either force the player to put away the rifle AND take it back out, or have the game remember what weapon the player autostashed and automatically withdraw it again upon dismount. But requiring the “simulation engagement” sometimes and not others is just so frustrating to experience
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cole @cole-238.bsky.social · 28/06/2025
“Grab my rifle after he autostashes it” is honestly such a great example of the kind of inconsistency that can kill a gameplay session tbh. Bad mood + bad move = bad combat encounter = done for the night in some cases. Silly that it would be autostash but not auto retrieve.
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cole @cole-238.bsky.social · 26/06/2025
Very very nice
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cole @cole-238.bsky.social · 26/06/2025
Oooo this looks good. Is this like a MkVb/ODST/Grenadier bash? It looks really slick
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cole @cole-238.bsky.social · 24/06/2025
God Halo 5 cutscenes look so good
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Reposted by cole
Lauren Kayes @midheavens.bsky.social · 22/06/2024
It’s so cool that cities are like “pweeease only turn your AC on if you’re actively dying and don’t go below 79 🥺🤘🏻💗” while the AI nobody asked for is slurping up the power grid to make 1 image of a girl with 5 tits
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cole @cole-238.bsky.social · 16/06/2025
But honestly…ALL of the playlists would benefit from something like this. Playlists can be Team Size Selector, and the checkboxes within each playlist can be Game Mode Selector. It would help declutter the UI and improve wait times SO much.
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cole @cole-238.bsky.social · 16/06/2025
Firefight would benefit from the same. Pool all the variants together. Heroic can be a chance, but keep Legendary its own thing (similar to how Halo 5 Firefight handles difficulty). Keep BftA its own thing (since its story related), and Classic its own thing (duh)
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cole @cole-238.bsky.social · 16/06/2025
Quick Play would go from 17 checkboxes (which is already a massive cut from the 47 possible modes, the other 30 just…completely gone) down to 8, while still allowing all of the REALLY cool modes that’ve been made over the years to be available. Add back those 30 missing modes, without the clutter.
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cole @cole-238.bsky.social · 16/06/2025
Rather than each mode get its own checkbox within the 4v4 Quick Play playlist, having each checkbox be a “genre” of game mode would let people still control what *type* of modes they want, but keep players more tightly grouped like in MCC.
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cole @cole-238.bsky.social · 16/06/2025
Really feeling the pain of low player counts in matchmaking for Halo Infinite, especially considering it’s a weekend. It would be a massive boon to the community to have modes pooled together in each playlist. Have each checkbox select a pool of modes, similar to MCC’s Match Composer, EG below
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cole @cole-238.bsky.social · 14/06/2025
I just wish we had TRUE H3 Recon. The Reach Recon is juuuust different enough. (I potentially like it more…but still would be good to see both. Same for CQB tbh - it’s almost perfect but just needs a wee bit more “bulge” in the forehead, it just slopes back a lil too much compared to H3’s)
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cole @cole-238.bsky.social · 14/06/2025
Yeah I’ve always felt CE has the best vibes, 2 has the best story, and 3 is the most fun. Completely different reasons for each being “better” than the other, so depending on what you look for one might be your favorite, but there’s very little room for an “objective best”
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cole @cole-238.bsky.social · 13/06/2025
Kinda thinking it might be time to settle down and just play selfish Halo. No more trying to win - it’s already predecided at this point. Just try and die as few times as possible.
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cole @cole-238.bsky.social · 13/06/2025
Okay something’s gotta change lol what even are these matchups in @halo.gg the SBMM is so broken
4/5 PVP matches today were a loss6/8 PVP matches were a loss yesterday why do I even bother
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cole @cole-238.bsky.social · 12/06/2025
Forgot how much I absolutely hate SBMM. 6-7 matches straight and they’ve all been a loss because they’ve all had an insane stack of players. Top of the board every time, it just doesn’t want me to win tonight I get.
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cole @cole-238.bsky.social · 10/06/2025
Metal Gear Rising in Halo Infinite? I think yes. I know the black/grey is technically more accurate, but the blue in Risk Explorer really captures the energy (literally and figuratively) Raiden has.
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cole @cole-238.bsky.social · 03/06/2025
I feel the exact same way. There’s a few quirks in execution of the procedural stuff, sure. But 99% of the stuff that overlaps with a TES game is just SO GOOD. I’m absolutely stoked for 6.
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cole @cole-238.bsky.social · 24/05/2025
It’s like that “Matthew MERCER” meme shouting about how he’s just kinda everywhere Except instead of voice acting cool characters, it’s making society worse in every possible way
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cole @cole-238.bsky.social · 23/05/2025
It’ll be really interesting to see how the devs support it. Early access meant that Act 1 is super polished, Act 2 somewhat polished, and Act 3 is pretty rough. But if Baldur’s Gate 3 can turn things around after being in the same exact situation… Maybe they can too?
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cole @cole-238.bsky.social · 23/05/2025
I’m thinking MCC shadowdropped during the showcase, and Starfield later this year alongside the DLC.
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cole @cole-238.bsky.social · 22/05/2025
This sounds SO cool. Super excited to get on and try it out.
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cole @cole-238.bsky.social · 06/05/2025
FINALLY. WOOOOO
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cole @cole-238.bsky.social · 04/05/2025
The Knights of the Nine quest in #OblivionRemastered might be one of my favorite TES quests so far
Clad in his silver and red Armor of the Crusader, Pelinal Whitestrake uses his shield to block the attacks of the golden being known as Umaril the Unfeathered
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cole @cole-238.bsky.social · 02/05/2025
And it doesn’t even support it WELL because black levels are almost as bad as Starfield lol
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cole @cole-238.bsky.social · 30/04/2025
Wait TMNTxHades is a match made in heaven omg
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cole @cole-238.bsky.social · 29/04/2025
This kinda feels like GTA VI is considering a late September release then lol
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cole @cole-238.bsky.social · 20/04/2025
Wait I just realized I got slapped by one of the enemies twice (same guy - I remember cause they were Hero rank), and then proceeded to go deathless 3 hills straight. Wild.
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cole @cole-238.bsky.social · 20/04/2025
I’m not usually one to hype myself up over KDA but man 3 hills back to back to back while playing like this felt gooooodd
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cole @cole-238.bsky.social · 20/04/2025
Locus, Glitch, Blackbird, and Void too. Call it Marathon Infinite at this point #marathon #haloinfinite
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cole @cole-238.bsky.social · 19/04/2025
Jerome is a second. No real reason, just something really draws me to him
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cole @cole-238.bsky.social · 19/04/2025
Fred, easy answer. I love a guy that’s just an all around easy going dude, all around great soldier, but is humble enough to know to step back.
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cole @cole-238.bsky.social · 18/04/2025
I love him #marathon #haloinfinite
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cole @cole-238.bsky.social · 15/04/2025
I just wish it wasn't so brown 😩
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