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coherence

@coherence.io
321 followers 1.1K following 32 posts

Ex DICE, Crytek, Blizzard, Playdead, Unity, Supercell [...] gamedevs building a new way of making multiplayer games. Fast, flexible and scalable. Netcode for #unity3d. A distributed team with an office in Malmö, Sweden. Try it out! coherence.io

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coherence @coherence.io · 17/07/2026
Heave Ho 2 is out now, and we built the online multiplayer! @lecartelstudio.bsky.social is an incredible team and we're so proud to have been part of this. Big thanks to @devolverdigital.com for getting us involved! We'll have a behind the scenes look at how we did it on our site very soon!
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coherence @coherence.io · 09/07/2026
You can now follow coherence through an RSS feed! Don't wait. Do it now! 🧨
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coherence @coherence.io · 11/05/2026
2 Players controlling the same character at the same time, online? What was @cablenest.bsky.social thinking when they came up with Tentacle Tango? They must be crazy 🙃 Learn how they did it in 2 weeks, using coherence. coherence.io/blog/develop...
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coherence @coherence.io · 03/03/2026
Big news! We built the online multiplayer for Heave Ho 2, including Nintendo Switch 2. This was super fun to work on, and we'll share more soon! 🏆 Congrats to lecartelstudio.bsky.social and @devolverdigital.com 🍰
lecartelstudio.bsky.social
Le Cartel Studio - HEAVE HO 2 ☀️ (@lecartelstudio.bsky.social)
Indie games studio published by @DevolverDigital HEAVE HO 2 COMING THIS SUMMER ☀️ Heave Ho / Mother Russia Bleeds
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coherence @coherence.io · 02/03/2026
If you missed the big 2.0 release, good news: you can catch up with coherence 2.1! We've added Nintendo Switch 2 support, Unity 6.3 toolbar integration and more. (Even we kept forgetting to bake, so the toolbar thing feels great, check it out!) coherence.io/blog/news/co...
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coherence @coherence.io · 30/05/2025
coherence 1.7 is out! Introducing advanced simulator authority features (like restricting entity creation, client connection validation, secure payloads, ...), support for Linux ARM64 replication server, and more. coherence.io/blog/news/co...
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coherence @coherence.io · 19/04/2025
Congratulations to @poncle.games for their BAFTA win on Vampire Survivors! 🏆 We're so proud to be building the online co-op version of this masterpiece of gameplay chaos. Get the full story: coherence.io/blog/tradecr...
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coherence @coherence.io · 06/03/2025
Hey, come join us TODAY 9am PT / 5pm CET while we chat with Unity. Dino will share his insights and experiences running indie studios and take audience questions!
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coherence @coherence.io · 05/02/2025
coherence 1.4 has shipped! We've added some great new features, keep improving Unity 6 LTS support, and made big performance improvements based on production testing with some seriously demanding games! Check it out --> coherence.io/blog/news/re...
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Henrique Olifiers @olifiers.bsky.social · 24/01/2025
We are going to scare you a bit. Sorry for any lasting trauma. store.steampowered.com/app/3467390/...
store.steampowered.com
DON'T GET GOT on Steam
Get the key. Get up to 8 of your friends in trouble. Get out. DON’T GET GOT.
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coherence @coherence.io · 13/12/2024
coherence is now a Unity Verified Solution available in the Asset Store. Seamless integration with the editor is key to making coherence such a productive tool for multiplayer games. This stamp of approval highlights our commitment to technical excellence and great UX. coherence.io/blog/news/co...
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coherence @coherence.io · 29/11/2024
We just posted a video on our introductory sample project: First Steps. In it, @cirocontns.bsky.social will take you on a ride through our most foundational concepts, and get you all set up to work on your very own multiplayer game! 🎮⎯⚡️⎯🎮 www.youtube.com/watch?v=oA4v... #multiplayer #unity3d
youtube.com
First Steps Project | Sample Overview
YouTube video by coherence
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Ciro Continisio @ciro.continis.io · 27/11/2024
Ridiculous. This is the first networking sample project I made while working at @coherence.bsky.social, and it took me almost two years to make a video about it (!)
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Tadej Gregorcic @tadej.bsky.social · 15/11/2024
I'm making a starter pack for game developers connected to the amazing community around Malmö, Southern Sweden and Game Habitat DevHub. It's still early so please comment if you'd like to be added. go.bsky.app/V44KH8b
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Tadej Gregorcic @tadej.bsky.social · 25/09/2023
Excited to share our load balancing demo publicly. It shows a large world simulation distributed between several servers, with seamless handover as the deer transition from one server to another. www.youtube.com/watch?v=FG2u... coherence.io for more info about our network engine.
youtube.com
Load Balancing of Servers for big game worlds | coherence
Splitting the logic of a big game world into multiple servers can be a big headache when making an online game. In this video we show how the coherence multi...
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Ciro Continisio @ciro.continis.io · 30/09/2024
Network topologies are hard. Which one to use, and why? Many default to server-authoritative, but it's not always the best choice. So I made a video on the paradigm we have at @coherence.bsky.social, which I believe is one of the most flexible and scalable out there! (link below) #gamedev #unity3d
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coherence @coherence.io · 04/06/2024
Our very own Mathias Johansson goes through with retrofitting multiplayer to a fully launched game — and gives you tips! Using coherence, of course. go.coherence.io/bloghellfront #multiplayer #gamedev #hellfront
go.coherence.io
Retrofitting Multiplayer - HELLFRONT: HONEYMOON | coherence Blog
Can adding multiplayer to a single-player game be easier than you think?
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coherence @coherence.io · 17/05/2024
We just released coherence 1.2! Find out what's new, in our latest blog post coherence.io/blog/news/co... #unity #multiplayer #gamedev
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coherence @coherence.io · 12/04/2024
What do @ReadyPlayerMe #multiplayer and Unity have in common? Let us show you 👉 coherence.io/blog/tech/ne...
coherence.io
Networking Avatars By Using Ready Player Me | coherence Blog
You ask a simple question in our Community forum. We do a full exploration and create a tutorial video.
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coherence @coherence.io · 15/03/2024
Happy Friday 🥳 Are you also attending GDC? It's a great chance to connect and discuss Unity #multiplayer #development with coherence. Don't hesitate to reach out for a friendly chat.
coherence.io
Meet coherence at GDC 2024 | coherence Blog
See you in San Francisco!
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coherence @coherence.io · 19/02/2024
We just posted a new video on how to 'run a server' in coherence. It's just the tip of the iceberg (you still need to make your game), but it should show you how we strive to prioritize workflow.
youtu.be
coherence Multiplayer for Unity | Simulator basics
This video covers the basic of Simulators, which is a "server" in coherence. You will find out how to build one, and how to create logic and code that run on...
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coherence @coherence.io · 15/02/2024
"coherence is technically complicated. And yet, it is paradoxically simple to use. Tech that has taken the better part of five years to think about, build, design, and test by a collection of very smart people. " Read Senta's full blog post: coherence.io/blog/tradecr...
coherence.io
Multiplayer Unlocked, Sanity Saved | coherence Blog
Two former Triple-A Development Directors briefly discuss life before and after coherence.
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coherence @coherence.io · 07/12/2023
coherence 1.1 is out now! Some highlights: • Support for nested prefabs and hierarchies. • Overall improved stability Check out our Release Notes for much more yummy goodness docs.coherence.io/overview/rel... #multiplayer #sdk #gamedev
docs.coherence.io
Release Notes
Read about new features, important changes and fixes for version 1.0
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coherence @coherence.io · 27/11/2023
Authority is a central concept in networking, let's dig into that: youtu.be/Ql2w10nJl80 #multiplayer
youtu.be
Understanding Authority, Commands and Authority Transfer | coherence
Authority is a central concept in networking, and in coherence even more. We have an incredibly flexible authority model, and in this video we take a look at...
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coherence @coherence.io · 14/11/2023
Hey everyone. We'll be at @unity3d.bsky.social Unite this week. If you want to chat #multiplayer, give us a shout. coherence.io/discord
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coherence @coherence.io · 03/11/2023
We just launched the Spotlight Program, a partnership with #indiedevs, hobbyists and small game studios who are making stand-out #multiplayer games. Free consulting with our #gamedev experts, exposure for your game. Applications close on November 30th. coherence.io/blog/news/sp...
coherence.io
Get Your Game in the Spotlight! | coherence Blog
Apply, get noticed, and get help from pro game devs!
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coherence @coherence.io · 03/11/2023
When making a #multiplayer game, this question usually comes up pretty quickly: “How much will it cost to keep it running?” Luckily, coherence has options to make it completely free to use: Client-hosting. coherence.io/blog/tech/ru... #gamedev #clienthosting
coherence.io
Running a Game for Free, Without Servers | coherence Blog
Cloud engineers don't want you to know about this one trick.
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coherence @coherence.io · 25/10/2023
Game Changers 2024: innovative startups, revolutionizing the gaming experience. We are honored to be one of the 25 winners! Congrats to all for your efforts, and a big thanks to lightspeedvp and GamesBeat for the recognition! lsvp.com/lightspeed-g... #innovation #multiplayer #gamedev
lsvp.com
Meet the 2024 Game Changers - Lightspeed Venture Partners
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coherence @coherence.io · 19/10/2023
#Multiplayer development doesn't need to be complicated. youtube.com/shorts/YNwKL... #indiedev #gamedev
youtube.com
Behind the scenes with the coherence Founders - Short 1 #gamedev #multiplayer
It was hard for us, but now it's easy for you.
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coherence @coherence.io · 18/10/2023
Want to level up your multiplayer development? Have a look at our new Beginner's Guide to Networking Games. It covers Inputs, Updates, Authority, Error Correction, and Latency! go.coherence.io/3tskvN9 #gamedev #indiedev #multiplayer
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coherence @coherence.io · 26/09/2023
Enjoying #Reykjavik this week? You don't want to miss tomorrow's fireside chat with Christopher Sundberg and Dino Patti at DICE Europe. #multiplayer #gamedev
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coherence @coherence.io · 25/09/2023
Server load balancing, big game worlds, flexible authority, deer and a cute fox; surely something in that list calls to you.. go.coherence.io/biggameworld #whatsavoronoi
go.coherence.io
Load Balancing of Servers for big game worlds | coherence
Splitting the logic of a big game world into multiple servers can be a big headache when making an online game. In this video we show how the coherence multi...
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coherence @coherence.io · 21/09/2023
We'll be at DICE Europe in #Reykjavik next week! Join captivating fireside chats, including our CEO, Dino Patti, and find out how easy #multiplayer can be. You'll find the full schedule here: diceeurope.org/dice_schedul...
DICE Europe in Reykjavik
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coherence @coherence.io · 18/09/2023
Did we miss anything? 😅 • twitter.com/coherenceio • facebook.com/coherence.io • instagram.com/coherence_io/ • linkedin.com/company/coherence-io • t2.social/coherenceio • mastodon.gamedev.place/@coherenceio • coherence.io/discord • community.coherence.io/ #social #communications
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coherence @coherence.io · 18/09/2023
As if there weren't already enough reasons to read Edge Magazine. Issue #389 has a two-page article about coherence & our founder Dino in it!
EDGE Magazine
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coherence @coherence.io · 18/09/2023
We can't wait to play this! Gardens who recently raised $31.3 million are using coherence for their upcoming game. In their words, it's an "Online PvPvE Fantasy Action-Adventure Sandbox RPG." venturebeat.com/games/cohere... #gamedev #multiplayer #gamedevelopment #videogames #indiedev
venturebeat.com
Coherence provides multiplayer services to game startup Gardens
Coherence announced that its first named collaborator for its multiplayer network engine is Gardens, a game studio that recently raised $31.3 million.
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