Coffee Power Up! @coffeepowerupgames.itch.io · 17hBtw, I stole this image just like AI companies steal copyrighted materials for training! 😜 #fckAI #DeathToAI 032
Coffee Power Up! @coffeepowerupgames.itch.io · 16/09/2026Waaah, the old sprite! Kinda looks derpy! XD 110
Coffee Power Up! @coffeepowerupgames.itch.io · 16/09/2026Loooong time no post here... So working on a little, simple runner game with @roxy.bsky.to! #Godot #IndieDev #IndieGame 0164
Coffee Power Up! @coffeepowerupgames.itch.io · 07/09/2026Stole this just like AI steals people's art, job, copyrighted materials without permission. Plagiarism engine is evil. And (Gen)AI users get NS. Natural Stupidity. #FckAI #NoToAI 0112
Coffee Power Up! @coffeepowerupgames.itch.io · 22/08/2026What was this latest #Bleach episode! Oh... wow... I'm speechless! 030
Coffee Power Up! @coffeepowerupgames.itch.io · 17/08/2026Tomorrow you wake up in the body of the last video game character you played as. How awesome/screwed are you? (oh... well...) 020
Coffee Power Up! @coffeepowerupgames.itch.io · 17/08/2026Sometimes you have motivation, sometimes there is someone who wants attention... Like I have a choice... #gamedev #indiedev #godot 0155
Coffee Power Up! @coffeepowerupgames.itch.io · 11/08/2026The new #Quake expansion's level design deserves to be studied. Absolute masterpiece! 030
Coffee Power Up! @coffeepowerupgames.itch.io · 10/08/2026#pixelart practice. I need to get better with trees. Decent try I guess. Improvement. 070
Coffee Power Up! @coffeepowerupgames.itch.io · 06/08/2026Working on something in #Godot!!! #Gamedev #Indiedev 0193
Coffee Power Up! @coffeepowerupgames.itch.io · 22/07/2026I know that feeling... I have so many things being unfinished... Just some to show them here as my wall of shame. Aaaaand many more. 010
Coffee Power Up! @coffeepowerupgames.itch.io · 04/07/2026YTBlock does a good job in web browser. Works in Brave. 100
Coffee Power Up! @coffeepowerupgames.itch.io · 17/06/2026Your last saved image is your current state: 040
Coffee Power Up! @coffeepowerupgames.itch.io · 13/06/2026Capple and @cappleroxy.newgrounds.com Finally, the animation is working! #SM64CoopDX #SM64 #SM64PC 0195
Coffee Power Up! @coffeepowerupgames.itch.io · 13/06/2026Lots of raging and sweat and Alt+F4s later... And I don’t regret a SECOND of it! #Ultrakill Now... back to SM64... 030
Coffee Power Up! @coffeepowerupgames.itch.io · 11/06/2026Experimenting with hooks gone wrong (?)... #SM64 #SM64CoopDX 151
Coffee Power Up! @coffeepowerupgames.itch.io · 06/06/2026#SM64CoopDX Made a portal so... that's where you start! Has cat ears because why not?! 074
Coffee Power Up! @coffeepowerupgames.itch.io · 05/06/2026Progress, progress... still, very improvised. No real planning... 😅 I'll need to add interactions, goals and I'll definitely make it more casual, beginner friendly. Some jumps are hard and punishing if you miss them. #SM64CoopDX #SM64 Thanks for the feedback @cappleroxy.newgrounds.com! 071
Coffee Power Up! @coffeepowerupgames.itch.io · 26/05/2026Day #1: ah, this PC port is cool. Day #2: let's see how to mod. Day #3: OK, I bet making a level is tough and suffering. Day whatever... oh... making small progress. Custom map, custom replacement enemy models Capple character design by: @cappleroxy.newgrounds.com #SM64CoopDX #N64 #SM64 #modding 3249
Coffee Power Up! @coffeepowerupgames.itch.io · 23/05/2026Messing with #SM64 CoopDX Custom character (WIP) and Level (WIP) Character design by: @cappleroxy.newgrounds.com 2175
Coffee Power Up! @coffeepowerupgames.itch.io · 12/05/2026So after just "let's figure out how hard it is to make an SM64 Coop level", it turned into a "damn, this is fun messing around with it". The character design is @cappleroxy.newgrounds.com's creation, the model and level is mine. #N64 #SM64 #SM64CoopDX 194
Coffee Power Up! @coffeepowerupgames.itch.io · 11/05/2026This is starting to look more like #Zelda than #N64 #SM64 #SuperMario64 Soon, I'll return to my GBC project too. I just realized how much I love messing with 3D. And SM64 is FUN. 193
Coffee Power Up! @coffeepowerupgames.itch.io · 10/05/2026@cappleroxy.newgrounds.com #N64 #SuperMario64 #SM64CoopEX 1195
Coffee Power Up! @coffeepowerupgames.itch.io · 10/05/2026Little side project. @cappleroxy.newgrounds.com's character in #SuperMario64 Coop DX! #N64 #Mario64 040
Coffee Power Up! @coffeepowerupgames.itch.io · 26/04/2026Trying out things with Inventory... Maybe I'll settle with this one. I don't wanna over complicate it. I think it'll just show what you have, no interaction with it. Not sure about how to handle journal and notes yet. #GBStudio #Demake 060
Coffee Power Up! @coffeepowerupgames.itch.io · 13/04/2026Added new collision tiles to my #GBStudio project that are used for... everything but collisions. Now I can easily paint where the dynamic light around the player shouldn't change tile attributes and will keep the same palette... so same lighting. 150
Coffee Power Up! @coffeepowerupgames.itch.io · 06/04/2026Awesomesauce! Big changes. better performance, some new tricks that allows me to use just 2 palettes for the lighting instead of 3. That gives me some freedom! #GBStudio #Gameboy 050
Coffee Power Up! @coffeepowerupgames.itch.io · 05/04/2026SPEEEEEEEED. Lantern on, framerate is still decent. Looks OK (palettes will be changes, it's necessary, it looks... off...) Oh, well. #Amnesia #GBStudio @frictionalgames.bsky.social 091
Coffee Power Up! @coffeepowerupgames.itch.io · 01/04/2026Much nicer code and works well. Easy to change the radius, follows the player... and because of the full updates on movement, it still causes massive stuttering but it's an easy fix. I think I prefer this over drawing black tiles. #GBStudio #GameBoy #GBDK 053
Coffee Power Up! @coffeepowerupgames.itch.io · 28/03/2026A bit stuttery, unfinished, unpolished, doesn't follow the player but works... kinda... also uses way too many palettes so... that's not a good thing. Some extra work on it soon... #GBStudio #gameboy #gameboydev #GameBoyColor #Indiedev 0136