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Codeman

@codemandevs.bsky.social
265 followers 517 following 243 posts

He/Him | Game Developer

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Codeman @codemandevs.bsky.social · 28/09/2025
I started my new project this week. It felt great to reuse all of the components I made in Sword Princess for this new project. In just a few hours I have a new character, with animations (some new/some old) and a bunch of other stuff like hp and stamina. #screenshotSaturday #indieGameDev
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Codeman @codemandevs.bsky.social · 20/09/2025
Love that new project smell. #indiegamedev #screenshotsaturday
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Codeman @codemandevs.bsky.social · 10/08/2025
Fog wall, now its a real Soulslike. This was much more fun than working on the enemy ai. #screenshotsaturday #indiegamedev
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Codeman @codemandevs.bsky.social · 03/08/2025
I finally got my combat system all worked out for my game. Animations are janky(see the snapping), but that is what I like to call a "future me problem"™️ But AI is in a working and mostly complete state, I'm excited to move on to some other things now. #screenshotsaturday #indiegamedev
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Codeman @codemandevs.bsky.social · 20/07/2025
Little bit of collision issues, but my bad guys can attack! Whoo! #indiegamedev
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Codeman @codemandevs.bsky.social · 15/07/2025
Feels so good being back to working on my enemy AI, I miss everything breaking at the slightest code change. #indiegamedev
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Codeman @codemandevs.bsky.social · 26/04/2025
Okay, had a few bugs, but no worries. A simple pursue script to move toward the player when an enemy sees you shouldn't be any problem! Yay Navmesh! #indiedev #gamedev #screenshotsaturday
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Codeman @codemandevs.bsky.social · 26/04/2025
Spawning enemies works. I checked. Despawning enemies does NOT work. I checked. #indiegamedev
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Codeman @codemandevs.bsky.social · 25/04/2025
Remember, you don't need AAA money to make a game like the oblivion remaster. If I can do it, anyone can! #indiedev
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Codeman @codemandevs.bsky.social · 12/04/2025
It took me almost twice the time I had set aside, but I finally got a working character model into the game! Yuna is animating so good. Her hair clips, which I'll fix later with physics. And her weapon is for some reason absolutely titanic in size, but eh, details. #indiedev #screenshotsaturday
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Codeman @codemandevs.bsky.social · 26/03/2025
I took my Excel TODO list and turned into Milestone goals in Codecks. Not sure if this is really the proper way use Milestones but whatev. #indiegamedev
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Codeman @codemandevs.bsky.social · 23/03/2025
Okay, version 3.0 something like that of Yuna. Model is all done, next step is learning how to rig. #screenshotsaturday #blender #indiegamedev
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Codeman @codemandevs.bsky.social · 17/03/2025
Omg I streamed blender today and the spirit of an actual artist took over body. How am I suppose to make the rest of the character look this good!!! #indiedev #blender
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Codeman @codemandevs.bsky.social · 23/02/2025
I took a break from blender these last couple weeks to write a tool that randomizes walls for me so I can quickly build up the town in the editor. Still kinda messy, but its a nice start. #indiedev #screenshotSaturday
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Codeman @codemandevs.bsky.social · 08/02/2025
I have model progress for #ScreenshotSaturday! My model isn't broken! Just need to redo rigging now. Huge shoutout to @vhlotsgame.bsky.social, @pyonpoly.bsky.social for their advice and support last week. Massive thank you @hubcorrupt.bsky.social for looking chatting and giving a bunch of tips!
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Codeman @codemandevs.bsky.social · 02/02/2025
So this week is a somber #ScreenshotSaturday for me. I spent January working on a new character model for Yuna. This week I moved her over to Unity, and her mesh just broke. The gems on her crown are crooked, her eyes are in her head. And her cloths clip bad. 😔💔
Yuna looking great in BlenderYuna looking like a demon with no eyes in UnityYunas outfit clipping
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Codeman @codemandevs.bsky.social · 25/01/2025
So I've been working on Yuna's new look, and I wanted to show some before and after images of her new hair! #screenshotsaturday #Indiedev old one has the white background and new has the grey.
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Codeman @codemandevs.bsky.social · 23/01/2025
The back of Yuna's new shirt is sexy as hell, but between her hair and jacket, no one will ever know. #indiedev
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Codeman @codemandevs.bsky.social · 11/01/2025
For once I'm early to #ScreenshotSaturday. Game is starting to feel pretty good but I wanted to go back and clean some things up, starting with a new model for Yuna, which should take me a few weeks. I've been working on her new hair and new boots (weird place to start I know) #indiedev
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Codeman @codemandevs.bsky.social · 15/12/2024
Its totally still #ScreenshotSaturday on the west coast...right? Anyways, my enemies give chase now, Yay! Movement is still floaty but that's for a later pass. #indiedev
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Codeman @codemandevs.bsky.social · 11/12/2024
I'm so good at making games. #indiegamedev
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Codeman @codemandevs.bsky.social · 16/11/2024
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Codeman @codemandevs.bsky.social · 15/11/2024
OMG! I have an actual bad guy in my game! Look at him, sittin' there. No code to tell him what to do. Just waitin'. Very mindful, very demure. #indiegamedev
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Codeman @codemandevs.bsky.social · 10/11/2024
I know I'm late for #ScreenshotSaturday. But After I got this 'working' I passed out last night. So here it is today! I got an attack combo system working. The animation rubber bands because of a Root Motion issue, but I'll "fix that later" tm. #Indiegamedev #soulslike #metroidvania
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Codeman @codemandevs.bsky.social · 08/11/2024
Me Trying to do art. #indiegamedev #blender
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Codeman @codemandevs.bsky.social · 04/11/2024
I'm a couple days late for screenshot Saturday. But I've been working on a targeting system and wanted to show it off! #indiedev
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Codeman @codemandevs.bsky.social · 19/10/2024
I made this today for #ScreenshotSaturday
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Codeman @codemandevs.bsky.social · 19/10/2024
Is #ScreenshotSaturday a thing over here?!
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