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CommanderBob

@cmdrbob.bsky.social
114 followers 422 following 239 posts

18+ Account He/Him - Mid-30's Engineer by trade, I dabble in 3D modelling, anime, and VRChat.

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CommanderBob @cmdrbob.bsky.social · 06/10/2026
Progress. And by progress I mean I quietly finished it last week. Naturally, everything is separately toggle-able because I love unity animator tedium. And as crammed with audiolink as could be. Surprisingly light on the polycount and I think I can even say I'm happy with it. Good job, me.
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CommanderBob @cmdrbob.bsky.social · 18/09/2026
Some WIP pictures of an outfit a friend has graciously allowed me to make for them. Coming to a storefront near you? Maybe. If Jinxxy ever gives me access to my account again.
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CommanderBob @cmdrbob.bsky.social · 09/09/2026
Spent a day putting together some basic sleepwear. Partially Star Trek inspired pajamas, and they do look a bit comfy. Short shorts, though? I'm still not sure.
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CommanderBob @cmdrbob.bsky.social · 07/09/2026
Slapped together some basic dancing ribbons for a friend this week. It's always so much more satisfying to work on something someone will actually use. Until you get to working in Unity anyways.
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CommanderBob @cmdrbob.bsky.social · 23/08/2026
At the bathhouse. #Boncera
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CommanderBob @cmdrbob.bsky.social · 22/08/2026
So, it turns out producing prodigious amounts of self-indulgent porn does not cure romantic loneliness. Going to have to give this one a solid think. Maybe make something I can actually show too.
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CommanderBob @cmdrbob.bsky.social · 15/08/2026
Lips are actually not too bad, it's trying to rig up a okay-looking blink that will get you. Still, I'd call that Good Enough! Yes, you still can't actually see anything because his fur is too dark. No, I'm not changing it!
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CommanderBob @cmdrbob.bsky.social · 15/08/2026
Between a friend sending me the Juno.T's furality stream set and catching Hecka's amazing set last night so much good music to jam to lately.
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CommanderBob @cmdrbob.bsky.social · 11/08/2026
Right. It's time for the Boy to get a proper face rig. Nobody panic! I've done this once before. Is it also time to acknowledge that his fur is just way too dark to capture properly in any lighting? Never! Who knew lips had so many bones.
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CommanderBob @cmdrbob.bsky.social · 09/08/2026
Various faces. Thinking of ways to make the face more emotive. #Boncera
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CommanderBob @cmdrbob.bsky.social · 05/08/2026
Yes! You're doing it! Amazing work! Huge brain!
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CommanderBob @cmdrbob.bsky.social · 30/07/2026
I love modding games. The first question I'll usually ask when I'm enjoying a game is "Are there mods for this?", and then, naturally, "Are there erotic mods for this?" I realized recently that I now have the limited power to make my own modded content. Can you guess the game? #Boncera
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CommanderBob @cmdrbob.bsky.social · 15/07/2026
Some kind of uniform. Good Enough for now. Maybe I'll come back and add Too Many little pouches later. #Boncera
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CommanderBob @cmdrbob.bsky.social · 11/07/2026
Oh my god I've had Cycles set to GPU Compute, but it's actually still been using the CPU the whole time because the thingy was set to None! Renders are like three times faster now I'm an absolute maroon! Remember to check your Cycles settings in the Preferences menu out there.
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CommanderBob @cmdrbob.bsky.social · 04/07/2026
Fiddling with rain and lighting. I'm surprised at how well the system deals with generating 100k particles.
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CommanderBob @cmdrbob.bsky.social · 21/06/2026
So enamoured was I, actually, that I decided to spend a day trying to recreate it myself. I ended up getting a little lazy with the scene, but I'm surprisingly happy with how close it came out. Can't come close to the original, of course, but I'm still proud of it. #Boncera
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CommanderBob @cmdrbob.bsky.social · 20/06/2026
I don't think I ever properly presented this excellent commission I got from the magnificent @molniya.bsky.social . So happy with how it turned out! They were wonderful to work with and the result is amazing. Go give them money! #Boncera
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CommanderBob @cmdrbob.bsky.social · 18/06/2026
This week, fixed a mouth and started a top. The mouth took an embarrassingly long time and I think it still needs more definition, but it's closer. I've always wanted to try a tied top, though as always I worry about my tendency to overindulge in immodesty. Or conserve cloth.
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CommanderBob @cmdrbob.bsky.social · 08/06/2026
Going to spend the day trying to remember what Normal is again. I still didn't take a lot of pictures this year, but I've been so exceptionally fortunate to have made friends that did. Absolutely exhausted. What a mess. Love it. Until next year, Furality.
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CommanderBob @cmdrbob.bsky.social · 06/06/2026
Ough. My back, my feet, my ailing GPU. These club sets are amazing though, and only half way done. I'm not gonna make it.
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CommanderBob @cmdrbob.bsky.social · 05/06/2026
Waited as long a I could but this is as close as I could get to the Club opening. I've come to greatly enjoy the inevitable glut of technical failures. Anyways, if you missed the opening act too, don't worry! They'll be replaying it one more time with MeowMix's set today at 3pm ET. See you there!
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CommanderBob @cmdrbob.bsky.social · 04/06/2026
I've never been much for taking pictures of myself, but recently I found that I wished I'd had taken more of my past adventures. These are the only two pictures of me to make it out of Furality last year. This year I'll do better! And hopefully look better!
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CommanderBob @cmdrbob.bsky.social · 28/05/2026
The Furality badge is out and I think I've got something close to a design nailed down. Still plenty of time to overthink it though!
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CommanderBob @cmdrbob.bsky.social · 27/05/2026
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CommanderBob @cmdrbob.bsky.social · 15/04/2026
Avatar creator updates model for face tracking. (Very excellent and cool!) All the bones have been secretly rotated by just a little bit, destroying all assets based on previous armature. (Slightly less excellent.) At least the fix is straightforward. I'll be updating all my assets with a fix soon!
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CommanderBob @cmdrbob.bsky.social · 04/04/2026
After going back and forth with physbone settings for at least a week I think they're finally at a place I can call Close Enough. All that's left is testing visemes and I'll call it ready for distribution. (And going through Jinxxy's ridiculous ID verification even though I'm already selling thre-
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CommanderBob @cmdrbob.bsky.social · 03/04/2026
Latest project presents an opportunity to take a second look at the face I've been wearing for the past 2 odd years and test out some small changes. I think I finally figured it out. The eyes were too close together this whole time, weren't they. And the mouth was too big too, wasn't it!
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CommanderBob @cmdrbob.bsky.social · 29/03/2026
Between a death in the family and financial worries, progress on anything creative has been a little slow lately. I have a few ideas, but I've been worried lately that my designs are too rooted in realism when letting things be a little fantastical might be both more fun and easier to make.
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CommanderBob @cmdrbob.bsky.social · 15/03/2026
Aaaand done. Featuring Too Many Toggles, audiolink, and my first time doing a hue slider. It just needs a little more testing and polish and I can release it on to the world.
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CommanderBob @cmdrbob.bsky.social · 12/03/2026
I figured out what I was missing. Cone! And maybe a license plate too!
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CommanderBob @cmdrbob.bsky.social · 28/02/2026
Giving up on this little stranded in space project for now. But I might come back to finish this neat little spaceship some day at least. It's important to show the things you don't finish too. Especially since I haven't shown much else!
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CommanderBob @cmdrbob.bsky.social · 11/02/2026
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CommanderBob @cmdrbob.bsky.social · 11/02/2026
So stressed about recent Tax revelations that I didn't sleep and threw out my back. Nice nice nice nice nice nice. Send painkillers.
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CommanderBob @cmdrbob.bsky.social · 09/02/2026
Little update on the things I've been working on. Making armor sucks actually so I got distracted and made a weird bird mask thing instead. A little mix inspired by the Pathologic aesthetic and some kind of raven. Disjointed rambling about how armor works soon.
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CommanderBob @cmdrbob.bsky.social · 19/01/2026
What? Oh, right. So with some atmospheric lighting the first phase of my project is done. For the next phase I must finally try my hand at some proper armor. My work always goes terribly slowly when I can't conceptualize what I want properly, and armor is something that requires a lot of thought.
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CommanderBob @cmdrbob.bsky.social · 13/01/2026
More progress shots. Spent a day making various stone textures and the marble turned out pretty nice, actually. Behold my jars! One day I'll find a good procedural brick texture that doesn't look awful when applied to anything other than the surface it was created on.
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CommanderBob @cmdrbob.bsky.social · 11/01/2026
Stone jar. Stone jar cow woman. Stone jar cow woman with clothes. Stone fountain. Finally working on something I've had the idea for for a while and it's neat to see it come together in steps.
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CommanderBob @cmdrbob.bsky.social · 08/01/2026
Experimenting with using cloth physics to make a better base for wrinkled clothing. Anything to avoid learning how to sculpt, but the results aren't terrible. At the very least it's a good way to learn what the clothing folds might look like.
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CommanderBob @cmdrbob.bsky.social · 31/12/2025
I didn't think much of this year, but it turns out I made a lot of garbage. What a year. I learned how to render and started shifting focus away from making assets in general, though I think I'd like to get back to it soon.
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CommanderBob @cmdrbob.bsky.social · 29/12/2025
Now that I've figured out (watched a youtube tutorial on) good settings for it, every render must include overly dense atmospheric fog with god rays. It's mandatory. I really need to make a better set of armor soon too. One no longer restrained by polycount. #Boncera
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CommanderBob @cmdrbob.bsky.social · 22/12/2025
Spent too much time still puzzling over snout-afflicted kissing alternatives and so far I've only come up with... two. Still, I wanted to do something with the idea. So without much ado, my first proposal: the Shared Breath. Reptile models by @/vulgarvictor583.bsky.social
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CommanderBob @cmdrbob.bsky.social · 16/12/2025
More nose touching stuff. Playing with a new way to render fog and silhouettes. Turns out the secret to silhouettes is painting everything black. Go figure.
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CommanderBob @cmdrbob.bsky.social · 14/12/2025
A couple extra angles before I delete the scene for something new. I'm actually quite pleased with how some of these turned out. #Boncera
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CommanderBob @cmdrbob.bsky.social · 13/12/2025
No really, it's a whole tree. And there's the moon!
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CommanderBob @cmdrbob.bsky.social · 13/12/2025
Wait. Hold on, I can see it. Re-pose everything. Add moon and stars. Obscure with fog. More fog. A hill. Cover it all with grass. Now blur all that with depth of field. A whole tree! Just show the edge. Fix the legs and tail off camera. No one will ever know. The perfect shot. #Boncera
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CommanderBob @cmdrbob.bsky.social · 10/12/2025
There's an interesting mechanical problem behind be-snouted humanoids kissing. And there's a lot of solutions proposed, both silly and effective. But what if such a snout afflicted society simply chose to skip kissing entirely? What other act might replace kissing as a form of intimate expession?
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CommanderBob @cmdrbob.bsky.social · 03/12/2025
Little WIP. Now that winter is here, I wanted to finally make an outfit fit for the pool/beachside. People don't want to recognize this, but the loincloth is actually one of the best looking and most sensual pieces of clothing ever devised and every character should have one.
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CommanderBob @cmdrbob.bsky.social · 01/12/2025
Practising some poses. #Boncera
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CommanderBob @cmdrbob.bsky.social · 30/11/2025
Fiddling with adding a shoulder twist bone to my render armature and results are... mixed. A marginal improvement at best. It might also be time to consider finally adding polys to the render mesh and separating the render and avatar meshes for good.
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CommanderBob @cmdrbob.bsky.social · 13/11/2025
Not much motivation for creativity lately, but I have been taking a little time to quietly chip away at the dark magic that is normal mapping and the multires modifier. As far as I can tell, the difference is almost unnoticable to the casual observer, but it does look nice otherwise.
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