John - Cloverboy☘️🐞 @cloverboygames.com · 22/03/2026The cheese is structural. Can't travel without it. #gamedev #indiegame #unrealengine #UE5 1236
John - Cloverboy☘️🐞 @cloverboygames.com · 15/03/2026How about a Tetris style cart inventory? #gamedev #indiegame #unrealengine #UE5 0114
John - Cloverboy☘️🐞 @cloverboygames.com · 19/02/2026WIPs of some of the villages and castle vistas! #gamedev #indiegame #unrealengine #UE5 1133
John - Cloverboy☘️🐞 @cloverboygames.com · 12/02/2026First pass of the landscape material is complete. It need more work, but for now it's back to landscape scultpting!! #gamedev #indiegame #unrealengine #UE5 0195
John - Cloverboy☘️🐞 @cloverboygames.com · 11/02/2026Landscape painting in Unreal Engine 5. This plus some good folk music = best late nights ever. #gamedev #indiegame #unrealengine #UE5 1295
John - Cloverboy☘️🐞 @cloverboygames.com · 11/02/2026Starting off this landscape with just 4 biomes (out of 8). Needs more work, but I'm liking this as a starting point!!~ #gamedev #indiegame #unrealengine #UE5 0114
John - Cloverboy☘️🐞 @cloverboygames.com · 10/02/2026Landscape painting my beloved. I love when Unreal Engine's technical systems are finally ready for art!!! #gamedev #indiegame #unrealengine #UE5 0135
John - Cloverboy☘️🐞 @cloverboygames.com · 22/01/2026Some tree chopping action, why not? #gamedev #indiegame #unrealengine #UE5 1133
John - Cloverboy☘️🐞 @cloverboygames.com · 29/12/2025Anyone else love level planning in MS Paint? Now lets see what it'll look like in Unreal next! #gamedev #indiegame #unrealengine #UE5 0173
John - Cloverboy☘️🐞 @cloverboygames.com · 20/12/2025WIP of the level blockout. This part of game development is one of my favourites! #gamedev #indiegame #unrealengine #UE5 093
John - Cloverboy☘️🐞 @cloverboygames.com · 23/10/2025Needs some visual improvement but it's enough to prototype some gameplay. TETRIS INVENTORY. #gamedev #indiegame #unrealengine #UE5 0103
John - Cloverboy☘️🐞 @cloverboygames.com · 19/10/2025Top 10 feelings in gamedev: organised node graphs. #gamedev #indiegame #unrealengine #UE5 0155
John - Cloverboy☘️🐞 @cloverboygames.com · 15/10/2025Congrats @tianipixel.bsky.social for an amazing demo at sxsw sydney!! Wishlist the game or else! store.steampowered.com/app/2872300/... 2789
John - Cloverboy☘️🐞 @cloverboygames.com · 13/10/2025Who's ready to smelt some alloys?? #gamedev #indiegame #unrealengine #UE5 092
John - Cloverboy☘️🐞 @cloverboygames.com · 11/10/2025Programmer art is never pretty, but when the tech works, its so darn beautiful. #gamedev #indiegame #unrealengine #UE5 0123
John - Cloverboy☘️🐞 @cloverboygames.com · 02/06/2025Guys, Steven doesn't seem too happy. I think cart physics has become more difficult than he thought. #gamedev #indiegame #unrealengine #UE5 #pridemonth 1223
John - Cloverboy☘️🐞 @cloverboygames.com · 12/03/2025THE RUBBLE WORKFLOW IS GROWING!! #gamedev #indiegame #unrealengine #UE5 1146
John - Cloverboy☘️🐞 @cloverboygames.com · 10/03/2025Not too bad honestly, especially for a first attempt. What do you think can be improved? #gamedev #indiegame #unrealengine #UE5 1144
John - Cloverboy☘️🐞 @cloverboygames.com · 08/03/2025How do you guys handle "rubble" 3d assets? Do you use scatter algorithms? Or simulations? #gamedev #indiegame #unrealengine #UE5 2145
John - Cloverboy☘️🐞 @cloverboygames.com · 21/02/2025Brick by brick, the low poly graybox is underway! I'm finding this step really helpful in solving the design problems that a blockout wouldn't have highlighted. #gamedev #indiegame #unrealengine #UE5 0263
John - Cloverboy☘️🐞 @cloverboygames.com · 15/02/2025Whitebox is done! Time for modelling and dressing! #gamedev #indiegame #unrealengine #UE5 0343
John - Cloverboy☘️🐞 @cloverboygames.com · 13/02/2025Number 1 most annoying thing in Unreal. Scaling multiple objects together. How is this still not a thing? #gamedev #indiegame #unrealengine #UE5 1215
John - Cloverboy☘️🐞 @cloverboygames.com · 08/02/2025Quick fly-through of the level blockout. Any final tips? I think it feels good. #gamedev #indiegame #unrealengine #UE5 1274
John - Cloverboy☘️🐞 @cloverboygames.com · 06/02/2025This is prototype B for the spiral tower. This time the camera follows the player. This has to be my least favourite solution, it's very disorienting and doesn't achieve any of my design goals. Gonna try out some of your ideas next! #gamedev #indiegame #unrealengine #UE5 2203
John - Cloverboy☘️🐞 @cloverboygames.com · 05/02/2025This is prototype A for the spiral staircase. A tight, locked view with a "hole punch" view. I don't really like it, any ideas for a different approach? #gamedev #indiegame #unrealengine #UE5 6205
John - Cloverboy☘️🐞 @cloverboygames.com · 31/01/2025Prototype ladders? Check. Prototype doors? Check. I think next I need to model the Spiral Tower combat arena, gonna be a fun challenge! #gamedev #indiegame #unrealengine #UE5 0115
John - Cloverboy☘️🐞 @cloverboygames.com · 29/01/2025The layout feels pretty good, I think this'll be enough for a vertical slice. Next is a playable whitebox #gamedev #indiegame #unrealengine #UE5 0387
John - Cloverboy☘️🐞 @cloverboygames.com · 27/01/2025Finally! The combat flow is feeling smooth and robust! Took me a whole week of work, so glad to finally move on. So, more art next? Maybe a whole environment?! #gamedev #indiegame #unrealengine #UE5 3438
John - Cloverboy☘️🐞 @cloverboygames.com · 20/01/2025Enemies now have a root motion boost to help close the gap. Exaggerated example: #gamedev #indiegame #unrealengine #UE5 0284
John - Cloverboy☘️🐞 @cloverboygames.com · 19/01/2025Got the camera lock-on working, some VFX and SFX as well. Collision is now a sweep. What next? Grapple system? #gamedev #indiegame #unrealengine #UE5 0316
John - Cloverboy☘️🐞 @cloverboygames.com · 15/01/2025UNHINGED graphs are my favourite in Unreal, I literally cannot go to sleep until I get it out of my mind palace >> #gamedev #indiegame #unrealengine #UE5 2203
John - Cloverboy☘️🐞 @cloverboygames.com · 11/01/2025Bouts with the AI! I think next is some VFX work.. #gamedev #indiegame #unrealengine #UE5 0152
John - Cloverboy☘️🐞 @cloverboygames.com · 10/01/2025Oh damn the AI's got hands! I gotta admit, coding the AI behaviour tree has been incredibly fun! #gamedev #indiegame #unrealengine #UE5 0173
John - Cloverboy☘️🐞 @cloverboygames.com · 08/01/2025Why is it so fun getting chased by AI? Maybe its the knife? 😊 #gamedev #indiegame #unrealengine #UE5 1163
John - Cloverboy☘️🐞 @cloverboygames.com · 03/01/2025Took quite some thought but finally, a clean and stable charged ability system! Animations are just prototype. #gamedev #indiegame #unrealengine #UE5 0274
John - Cloverboy☘️🐞 @cloverboygames.com · 02/01/2025Do you ever just? If it's sacrilegious then why does it work? #gamedev #indiegame #unrealengine #UE5 7263
John - Cloverboy☘️🐞 @cloverboygames.com · 01/01/2025The new animation set. How do we feel about it? #gamedev #indiegame #unrealengine #UE5 3174
John - Cloverboy☘️🐞 @cloverboygames.com · 31/12/2024The feeling of distraught that comes after importing your animations... and they suck. Sigh, time to rethink them. #gamedev #indiegame #unrealengine #UE5 3182
John - Cloverboy☘️🐞 @cloverboygames.com · 21/12/2024And there we have it, V1 of the Deflect/Parry system! Pretty happy with it! #gamedev #unrealengine #indiegame #ue5 3367
John - Cloverboy☘️🐞 @cloverboygames.com · 21/12/2024I love prototyping logic graphs. Time to dive into the blueprints and C++ for this gameplay system! #gamedev #unrealengine #indiegame #ue5 0214
John - Cloverboy☘️🐞 @cloverboygames.com · 18/12/2024Animation 4/6 for the scimitar #gamedev #unrealengine #indiegame #ue5 2243
John - Cloverboy☘️🐞 @cloverboygames.com · 17/12/2024Attack 3/6! Going through at a pace of one animation a day #gamedev #unrealengine #indiegame #ue5 1224
John - Cloverboy☘️🐞 @cloverboygames.com · 16/12/2024Here's the second scimitar attack. Does anyone know a good fix for wobbliness in the spine? My control rig might need some adjustment. #gamedev #unrealengine #indiegame #ue5 0132
John - Cloverboy☘️🐞 @cloverboygames.com · 15/12/2024I've gotten started on animations for the scimitar. Not sure if I want my animations to be snappier or more realistic. This feels like a good middle ground, right? #gamedev #unrealengine #indiegame #ue5 1316
John - Cloverboy☘️🐞 @cloverboygames.com · 08/12/2024I've been stuck in a limbo trying to write my game design document. I've been through so many ideas and iterations and feeling lost all over again. Is this a fear of failure? How do I know which ideas are worth pursuing? I'd love to hear your thoughts #gamedev 7213
John - Cloverboy☘️🐞 @cloverboygames.com · 04/12/2024Coyote Time! Even though the player has fallen off the edge, they are still allowed to jump for a short duration to improve controller responsiveness and game feel. #gamedev #unrealengine #indiegame #gamefeel 1162
John - Cloverboy☘️🐞 @cloverboygames.com · 04/12/2024One of my favourite things to do when working on game systems is to visualise player timings with a stopwatch. #gamedev #unrealengine #indiegame 1143
Reposted by John - Cloverboy☘️🐞John - Cloverboy☘️🐞 @cloverboygames.com · 04/12/2024In Kirby they use a "fuzzy landing" by forcing a land even if you input jump while in the air. It makes controls feel more responsive. Lots of interesting QOL and accessibility tid bits in this article! www.nintendo.com/en-gb/News/2... #gamedev #unrealengine #indiegamenintendo.comAsk the Developer Vol. 4, Kirby and the Forgotten LandLearn all about Kirby and the Forgotten Land from the game's developers! 061
John - Cloverboy☘️🐞 @cloverboygames.com · 02/12/2024It'll be hard to say without controlling yourself, but I need some help! Option 1 for input buffering a jump while in the air. It waits until you land, and then immediately jumps. #gamedev #unrealengine #indiegame 4173