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ClemOya

@clemoya.bsky.social
90 followers 104 following 989 posts

Joueur ayant commencé avec la Nintendo 64 dans les années 2000, je suis un amoureux de la plupart des grandes licences de Nintendo ainsi que de Sonic, Final Fantasy VII et Metal Gear.

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ClemOya @clemoya.bsky.social · 5h
Day 1 : friendship Day 2 : weapons I haven't drawn for a while and I think it's showing. But anyway, here are what I did for the first two days of the #Linktober :
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響女 @kumaeneco.bsky.social · 14h
#linktober 2. Weapons
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fews 🌸 || CF23 prep + vgen waitlist! @chiwamii.bsky.social · 9h
#linktober day 2 - weapons i am a big sucker for bows 🏹
link with snowquill outfit set, pulling an arrow on the great eagle bow. his expression looks focused while his face is flushed from the cold as bits of snow can be seen falling.
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Evil Tanooki (Commissions Closed: 10/10 Slots) @tano0ki.bsky.social · 10h
Metal Sonic? Fake Peppino? Fake Crash? move tf over, Yarnsy's here #bubsy #blender3d
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Hyrule Interviews @hyruleinterviews.bsky.social · 9h
Linktober #2: Weapons Aonuma on weapon durability as a repeating cycle of play, 2017. Source: Den-fami Nico Game Magazine #Zelda #BreathoftheWildQuote #AonumaQuote news.denfaminicogamer.jp/english/1706...
PEOPLE:
- Eiji Aonuma, age 54. Breath of the Wild Producer.

QUOTE: 
Aonuma: [Breath of the Wild’s item durability system] is a cycle that allows the player to keep playing in such a big world without getting bored. The reason for the repetition of the “taking weapons from the enemy and the weapons gets demolished” is to use it for the cycle.

Also, the player has the goal of fighting off the enemies on the plain, instead of just avoiding them.
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Alpha Pictoris @alphapictoris.bsky.social · 11h
🤴 DKC King K Rool • 3D files ➡️ Download 3D print model: cults3d.com/:2003666 💡 Designed by @alphapictoris.bsky.social @cults3d.bsky.social #3DPrinting #3DPrinter #Printable #STLfile #donkeykong #kingkrool #nintendo
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Nintendo France [Twitter/X Mirror] @nintendofrance-bot.bsky.social · 14h
Kaepora Gaebora, hibou bavard qui possède d'immenses connaissances, guide Link sur la voie à suivre.
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mihama @mihama66.bsky.social · 02/10/2026
Day2 Undead #linktober #linktober2026
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響女 @kumaeneco.bsky.social · 01/10/2026
#linktober 1.Love
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Soso Dedeck @soso-dedeck.bsky.social · 01/10/2026
" Let's spend time as friends, not as princesses " Linktober day one : Love / Friendship #linktober #link10ber #zelda #TwilightPrincess #Midna
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alzandah Nintendo Switch 2 Edition @alzandah.bsky.social · 01/10/2026
Spooky season, who wants to carry me out of the club like this?
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Hyrule Interviews @hyruleinterviews.bsky.social · 01/10/2026
Linktober #1: Love Yokota on being a Zelda fan, 2011. Source: Iwata Asks #Zelda, #Linktober #OcarinaofTimeQuote #YokotaQuote, #KondoQuote, #IwataQuote iwataasks.nintendo.com/interviews/3...
PEOPLE:
- Mahito Yokota, age 37. Composer for Twilight Princess, Ocarina of Time 3D, and Skyward Sword.
- Koji Kondo, age 49. Original Zelda composer, composer of numerous Zelda titles.
- Satoru Iwata, age 51. President of Nintendo.

QUOTE: 
Iwata: Compared to Kondo-san, you may not have worked on development of The Legend of Zelda that long, but you've been playing it forever, right?

Yokota: You can say that again! Talking about it could take forever! [laughs] I love The Legend of Zelda: Ocarina of Time beyond all reason!

I have, of course, played all the Zelda games since the first one, and played them all the way through, but Ocarina of Time was an eye-opening experience to how great video game music can be. I played song after song on the piano.
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mihama @mihama66.bsky.social · 01/10/2026
Day1 Depths #linktober #linktober2026
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KutaKoru @kutakoru.bsky.social · 01/10/2026
LOVE/FRIENDSHIP Zelda & Link (Skyward Sword) #linktober #thelegendofzelda
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Alpha Pictoris @alphapictoris.bsky.social · 01/10/2026
Mario Maker 3D for Bendy Buddies #nintendo #mario #mariobros #videogame #3dart #3dprint
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Linktober @linktober.bsky.social · 15/08/2026
They're here! Linktober 2026 is a special one as we celebrate 10 full years of creating Zelda art. You voted for many of these prompts as your favorites. See the 'Quest Manifesto' on our site for more info on Quest. Please share these everywhere. #linktober #zelda #legendofzelda #ゼルダの伝説 #loz
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Hyrule Interviews @hyruleinterviews.bsky.social · 30/09/2026
Eno & Miyamoto on holding the jump button longer for more distance, 1996. Source: Shmuplations #SuperMarioBrosQuote #EnoQuote, #MiyamotoQuote shmuplations.com/miyamotoxeno/
PEOPLE:
- Kenji Eno, age 26. Musician and game designer.
- Shigeru Miyamoto, age 43. Creator of Zelda, Mario, & more.

QUOTE: 
Eno: With Mario's jump, if you hold the A button down past a certain duration, it feels like you get a slight extra bit of distance at the very end, almost like a special bonus. It feels as if a separate jumping equation kicks in and pushes Mario horizontally.

Miyamoto: We don't actually do that. What happens is that the moment you release the button, we increase the gravity slightly. Because of that, the trajectory feels different depending on whether you hold the A button to the very end or let go halfway through.
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黒とへちま @kurohetima.bsky.social · 30/09/2026
命の色
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Metroidhunter @metroidhunter.bsky.social · 30/09/2026
punks
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Stealth40k @stealth40k.bsky.social · 30/09/2026
The Legend of Zelda: Ocarina of Time Hyrule Castle Town gameplay!
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えぴなる/epi @runapiero.bsky.social · 30/09/2026
🦍&🐊
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Lida💦 | Ko-Fi comms open 📌 @lidatan04.bsky.social · 30/09/2026
Late post, inspired from title screen in part 3 #clerith
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Nintendo France [Twitter/X Mirror] @nintendofrance-bot.bsky.social · 30/09/2026
Une mise à jour gratuite de #StarFox est maintenant disponible, avec au programmes 3 nouvelles missions pour le mode combat et de nouvelles fonctionnalités ! 👇 ntdo.com/60117peCD
nintendo.com
Une mise à jour gratuite de Star Fox a fait son arrivée !
Trois nouvelles missions pour le mode combat, et plus encore !
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alzandah Nintendo Switch 2 Edition @alzandah.bsky.social · 30/09/2026
My Metroid animation that could’ve just been a gif.
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チーズカレー饅頭 @manju-nza.bsky.social · 30/09/2026
ムジュラリメイク確定するまでは64衣装を擦ります😭
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Linkorange @linkoran.ge · 29/09/2026
【 Le SECRET du trailer de OOT Swtich 2 dont PERSONNE ne parle 】 Si vous avez vu le trailer, vous avez peut-être entendu, allez, 3-4 musiques différentes ? En réalité, il y en a 10. Et rien que dans cet extrait, vous pouvez en entendre 7. Explication dans le tweet d'après ⤵️
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Sun🍉 @suneia.bsky.social · 28/09/2026
duende melodía
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mihama @mihama66.bsky.social · 29/09/2026
この背中の剣を出し入れする手が難しすぎる
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ヤマリ @yamari6363s.bsky.social · 23/09/2026
秋だね〜🍁🍂
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Stealth40k @stealth40k.bsky.social · 29/09/2026
The Legend of Zelda: Ocarina of Time Zora’s Domain gameplay!
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Alpha Pictoris @alphapictoris.bsky.social · 29/09/2026
King K.Rool for BendyBuddies #nintendo #donkeykong #kingkrool #3dprint #ssbu #smashbros
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Nintendo France [Twitter/X Mirror] @nintendofrance-bot.bsky.social · 29/09/2026
Impa, nourrice de la princesse Zelda, fait partie du clan sheikah qui a jadis juré de servir la famille royale dans l'ombre.
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さとるる @satoruru.bsky.social · 08/09/2026
ガノンドロフ様、信じられない作画コストしてんね 刺繍やばいよ 細かい金属も、やばいよ
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さとるる @satoruru.bsky.social · 09/09/2026
時オカトライフォース組描きました😎 ゼルダカードコレクションめっちゃかわいい 毎日楽しみ
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め₺ᘗ⃒ @myh312.bsky.social · 10/09/2026
もうかわいい
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小炮 @tsunamio3.bsky.social · 16/09/2026
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小炮 @tsunamio3.bsky.social · 21/09/2026
p1模仿了罗小黑系列的娃娃画的 👍👍👍👍
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ピジンコ @pjpj55.bsky.social · 21/09/2026
リメイクの作画コストに苦しんでる…けど美しい……………
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きりたんぽ @kiritampononnon.bsky.social · 28/09/2026
link/天使の梯子
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な @nanananana0706.bsky.social · 29/09/2026
🏹
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Hyrule Interviews @hyruleinterviews.bsky.social · 29/09/2026
Kondo on where he usually begins soundtracks, and his first piece for Mario, 1991. Source: Shmuplations #SuperMarioBrosQuote #KondoQuote shmuplations.com/supermariowo...
PEOPLE:
- Koji Kondo, age 29. Composer for Super Mario Bros. and The Legend of Zelda.

QUOTE: 
Kondo: I first wait for the game concept and image to be decided on, and for some actual in-game screenshots to be finished. I then start thinking about the music based on that. Normally, I try to write the main theme of the game first. 

With Super Mario Bros., though, I had a really hard time finding that theme, and the first thing I finished was actually the water level theme. I felt a waltz would be the right sound for an underwater level. That idea came to me in a flash of inspiration, but that’s an exception for me.
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Indra | Comms open in VGen! @imindra.bsky.social · 28/09/2026
Happy birthday, you! 😚🎂🎉 #illustration
An illustration of Cloud Strife, Leon S. Kennedy, and her Sky CotL OC. Cloud is crouching while shouldering his buster sword, her Sky CotL OC is standing with a hand resting on his hip and the other making a peace sign, and Leon is standing there with back towards the camera and looking over the shoulder. The background has a yellow shape element to make the character stand out more.
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Animation Obsessive @ani-obsessive.bsky.social · 26/09/2026
Character designs by Steve Purcell for The Curse of Monkey Island (canceled), dir. David Carson, Lucasfilm
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徳浦 @tokuura-taki.bsky.social · 27/09/2026
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ふらわー @teakindaisuki.bsky.social · 30/10/2024
探り合いリンゼル
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ふらわー @teakindaisuki.bsky.social · 22/11/2024
操り人形
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Line @linesonwhite.bsky.social · 28/09/2026
Something deep inside me told me I should draw Donkey Kong today.
A four panel comic titled "Hours, Bananas, Doors."
Donkey Kong awakens staring at himself in a mirror, then stares down at his hand as he notices a strange watch on his wrist.
Staring at his wrist, the watch turns out to be one of the numbered bracelets from 9 Hours, 9 Persons, 9 Doors from the Zero Escape series. It's Junpei's bracelet. For some reason.
Peach then asks a confused Donkey Kong, "Donkey Kong? Have you ever heard of the Parallel Banana Theory?"
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Metroidhunter @metroidhunter.bsky.social · 28/09/2026
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Treeink @treeink.bsky.social · 27/09/2026
Link vs Ganondorf
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Hyrule Interviews @hyruleinterviews.bsky.social · 27/09/2026
Kondo on the type of game he prefers creating music for, 2014. Source: Gamespot #Zelda #TheLegendofZeldaSeriesQuote #KondoQuote www.gamespot.com/articles/cre...
PEOPLE:
- Koji Kondo, age 53. Composer for The Legend of Zelda, A Link to the Past, Ocarina of Time, & more..

QUOTE: 
Q: Is there any particular type of game you prefer creating music for?

Kondo: Maybe for The Legend of Zelda. Because of the variety of the worlds and the landscapes that you encounter within the game, it allows me to imagine musical types that I’ve never heard before. I get to work with a lot of different genres to meet the variety of the worlds and landscapes I’m seeing within the game. So I really enjoy working on that franchise a lot.
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