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Clementchine

@clemidev.itch.io
1.7K followers 1.3K following 560 posts

Gamedev, trans, fps lover. Only love human made things.

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Clementchine @clemidev.itch.io · 26/09/2026
Au cas où, pour ceux que ça intéresse
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Clementchine @clemidev.itch.io · 01/08/2026
But also, o wanted to say GDevelop, a very good game engine with a solid visual scripting and .... Oh no, AI everywhere
GDevelop home page with mention of AIA prompt input to create game with AI gen, on the GDEVELOP homepage
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Clementchine @clemidev.itch.io · 01/08/2026
I was searching for java/typescript engine, and i found that phaser.io is now full of AI shit ? Like fully commited to "create your game with one sentence ?" 🚮
Screenshots of phaser.io home page. "Describe it, play it" title. A lot of ai keyword is under the title.
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Clementchine @clemidev.itch.io · 09/07/2026
@artefr.bsky.social Peut etre que je me trompe, mais dans votre video youtu.be/6pnmEQ79YpM, j'ai la certitude que la "carte" utilisé en début de vidéo est généré par IA GEN, pourquoi ? Y avait pas moyen de trouver autre chose pour illustrer un jeu comme Ocarina of Times ?
une image d'un genre de labyrinthe utilisé pour la video "De Ravel a Satie: Les references cachés de la musique d'Ocarina of Time" publié sur la chaine Youtube "Courts Toujours"un "chateau" present sur l'image précédente.un "lac" avec des elements étrange, comme une ile relié par un fil qui se termine dans l'eau, element zoomé de l'image utilisé dans le documentaire
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Clementchine @clemidev.itch.io · 13/05/2026
Little up, remember that if you love narrative game, fake os, minigame and file explorer, MyDear.exe might be for you ! Play the demo, leave a review, add it to your wishlist and share it to your friend to make this cat happy (it's Noumea) #godot #gamedev
a beautiful cat on a bed
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Clementchine @clemidev.itch.io · 29/04/2026
If you don't know about it, Spelkollektivet is a game dev community based in Sweden, and the PERFECT place to work on excellent conditions, which I discovered last year, and where I spent the equivalent of 9 months over the course of a year and a half. It's THAT good !
drone view of the spelkollektivet main building
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Clementchine @clemidev.itch.io · 16/03/2026
Congrats on the release ! There is a little typo on the website. And maybe you can add mentions of supported OS?
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Clementchine @clemidev.itch.io · 02/03/2026
Voleuse et Happy Endings de Lucie Bryon, parmis mes bd préferé de tout les temps
Deux filles assises côté a coteUne personne avec un tablier et une plante verte en bas de l'image, une personne avec un chat dans la partie haute. Il y a un scooter et des plantes vertes a côté d'iels
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Clementchine @clemidev.itch.io · 28/02/2026
I feel so proud. Currently working on a little prototype that bring me a lot of joy. It's a mix of Habbo Hotel and On Together.I'm moving slowly but surely, while having lot of crazy idea for it. Make games, folks. It's one of the best thing in the world ❤️ #gamedev #godot
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Clementchine @clemidev.itch.io · 12/02/2026
Seeing this kind of comment on a very old Pomodoro Timer I made with some friend 4 years ago really made my day. I was so scared that I lost my project, but it was on an old external disk ! so fun to see code that I write so long ago ! it was Godot 3.3 ! #godotengine #gamedev
comment space of my Pomodoro Chill Timer itch.io page
a comment of user Mei, 2 years ago : "I love this tool, the calming music, it's ease of use, thank you for making such a masterpiece

edit: a year later and i still can't find anything quite like it, it has the right amount of calm with little distractions"

A comment of Mei, 4 days ago :" i know it's been two years but is there any chance you can make it so you can pause the timer? i feel like that would make this worlds better. again, i still love it and it has gotten me through a lot of projects, academic and otherwise. thanks so much again for creating such a wonderful thing. "

an answer at this comment, by Clemidev : "Oh wow, you know what ? I will do it ! i’ll keep you updated ! If you have any other idea, post it here !"
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Clementchine @clemidev.itch.io · 14/01/2026
i never give feedback on the UI, where can I give some ? I tested the RC1, and I'm not sure that the fact that the color accent modulates the color of nodes when a new scene is created is done on purpose.
interface with list of node when creating a new scene in godot engineinterface with list of node when creating a new scene in godot engine
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Clementchine @clemidev.itch.io · 13/01/2026
si tu parlais des voix pendant le gameplay, nacon a posté ca sous la video (je comprend pas du tout pourquoi ca a été fait a la base par contre )
commentaire de nacon sous le trailer de Styx : Blades of Greed disant "le voiceover a été ajouté en post prod. Styx ne parle pas autant dans le jeu"
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Clementchine @clemidev.itch.io · 28/12/2025
I have the incredible luck of working with @fallingleavesfr.bsky.social on their current project, CursorQuest. They're doing full devlog of the multiple aspect of creating and managing an indie studio and developing a first game. Go follow them ! A demo will come soon (early 2026) with a steam page.
a fake computer screen, with a file explorer window, a text window, and two image window, one with the drawing of a woman and the one with a postman
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Clementchine @clemidev.itch.io · 28/12/2025
Hey everyone ! I'm Clementine, french trans gamedev, working on too much sideproject I love stupidly fast FPS, strategy games, terry pratchett's and LGBTQ+ romance's book and women I love to share human made art, gamedev things and sometime bits of my work
a women with glasses, with a trans flag scarfa picture of titanfall 2, a kneeled mecha is beyound a human with a pilot suitthe lesbian flag and trans flag together
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Clementchine @clemidev.itch.io · 29/11/2025
Et puis si on pouviat refaire les yeux de Bonnemine histoire qu'elle arrete de sonder l'ame des visiteurs, ce serait cool
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Clementchine @clemidev.itch.io · 14/11/2025
Wrong build to download at the end of the blog article !
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Clementchine @clemidev.itch.io · 29/10/2025
Concept of zones is done ! each zone have a lot of object to destroy. i put a progress bar to track the progress of the player. And thank to that, i can also know when i can launch dialogue, who'll happen at certain step of the progress. #godotengine #gamedev
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Clementchine @clemidev.itch.io · 29/10/2025
Finally, a simple dialogue manager ! big thanks to this tutorial : www.youtube.com/watch?v=1DRy... #godotengine
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Clementchine @clemidev.itch.io · 29/10/2025
here what i've done for now (credits to @kenney.nl for Tiny Town asset pack and itch.io/profile/eris... for the character)
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Clementchine @clemidev.itch.io · 04/08/2025
If, like me, you just love the triangle dude "dance" animation, you have to thank @pinkponeyrosor.bsky.social for his amazing work as artist
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Clementchine @clemidev.itch.io · 31/07/2025
First day of jamming with four other people, and I'm in charge of programming! Our idea is a kind of musical tower defense game, where we have to program the loop for each of our instruments to create an ambiance that will distract all the enemies before they reach us! #godot #gamedev #GMTKJam
bouncy circle with line inside, with circle going from one side to another
same motion, but simpler
triangle coming from left to right, while bouncing
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Clementchine @clemidev.itch.io · 02/06/2025
A lot of assets are randomly selected from Matt's assets. They can also be added outside the app.
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Clementchine @clemidev.itch.io · 02/06/2025
For the intro to @spelkollektivet.com's weekly SGDC conference, I proposed to make a program that would take over the software used before, made by @stuffedwomb.at . And here's the result! Big thanks to matt (mattdomain.carrd.co) for the art and Max from @naraven.bsky.social for the sound ! #godot
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Clementchine @clemidev.itch.io · 11/04/2025
first #screenshotsaturday (yeah, i post gif almost everyday, but i love new #) Today, update on fight, with a ninja dash, shoot assist (inspired by towerfall), shotgun who reload before shooting (so you know they'll shoot) and windows shake ! #godot #gamedev
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Clementchine @clemidev.itch.io · 10/04/2025
Since CursorQuest takes place in a fake old computer, I had to make an old-fashioned boot screen. The text is in French, sorry english folks just know that there are the ingredients and the recipe to make a tarte tatin! (what if i make a tuto for the bootscreen ? Let me know !) #godot #gamedev
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Clementchine @clemidev.itch.io · 02/04/2025
Finally, the interface / fight loop is back, smoother than ever ! Small animation and effect bug, but this week of work on the interface is going nice ! #godot #gamedev
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Clementchine @clemidev.itch.io · 31/03/2025
Trans folks, QRP with a pic of yourself that you love. Finally, a photo that I love. Taken by @spelkollektivet.com's photographe, where i am the happiest person ever.
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Clementchine @clemidev.itch.io · 31/03/2025
Working on a clean computer interface, with draggable window, interaction with picture and text, etc... We're making good progress! #godot #gamedev
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Clementchine @clemidev.itch.io · 31/03/2025
Hello, i'm Clementine ! I'm a Trans game developper from France, currently working on my first game, CursorQuest. I love doing prototype and tools just for fun. That it. Fuck TERF, read Terry Pratchett, play Titanfall 2, and ... that's all. #TransDayofVisibility
picture of a girl with glasses. she smilescreenshot of a game with cursor
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Clementchine @clemidev.itch.io · 26/03/2025
Continuation of the exploration - combat flow, when you try to access a crypt folder (red), you have to succeed in a combat in order to enter it. And that's now done. Next step: make the fights more interesting ! #godot #gamedev
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Clementchine @clemidev.itch.io · 24/03/2025
In Cursor Quest, you are an old person who try to recover photo of loved ones, but some folder are encrypted .. This week, i work on the file manager / computer navigation, here what the result for today ! #godot #gamedev
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Clementchine @clemidev.itch.io · 11/03/2025
Boing, boing, are those arrows made of rubber? I'm improving the behavior of the arrows a bit. I'd like the player to have a limited amount of ammunition, and if she misses, she'll have to go and get it back, possibly at the risk of losing a few life points! #godot #gamedev
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Clementchine @clemidev.itch.io · 11/03/2025
After two gamejams, back to my cursor game! I'm now going to work on it with my friends from @fallingleavesfr.bsky.social , who will help me structure my little prototype and turn it into a real game! I can't wait to show you more! #godot #gamedev
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Clementchine @clemidev.itch.io · 07/03/2025
Hey, welcome to the shop ! #7drl #godot #gamedev
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Clementchine @clemidev.itch.io · 05/03/2025
making progress on non gameplay / ui stuff, and can't stop myself to do silly things in the load screen .. #godot #gamedev #7drl
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Clementchine @clemidev.itch.io · 03/03/2025
Working on the ball modifier again, here now the "Right angle Modifier" ! #godot #gamedev
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Clementchine @clemidev.itch.io · 03/03/2025
To beat the most devious enemies, you'll need a ball that's right on target... Or not Character controller by @celthim.bsky.social #godot #roguelikejam
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Clementchine @clemidev.itch.io · 28/02/2025
And with that, a CRT shader to try and reproduce the old computer experience (yeah, i know, the smoke on the submachine is bugged, i'm working on it) A lot of code cleaning to be kind to my futur me, et voila ! #godot #gamedev
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Clementchine @clemidev.itch.io · 28/02/2025
And what's about ... a thompson finger gun ? With his bullet magazine showing how much bullet left ? No problem ! Still using only cursor pack from @kenney.bsky.social. #godot #gamedev
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Clementchine @clemidev.itch.io · 28/02/2025
What happen if you take a hand cursor and ... pull his finger VERY HARD ? The answer is a Shotgun Finger ! And if you had another hand, you can reload ! Thanks @monetai.bsky.social again for juice advices <3 #godot #gamedev
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Clementchine @clemidev.itch.io · 26/02/2025
Still playing with this cursor thing (go give tons of cash to the incredible @kenney.bsky.social ), and i added shadows (thanks gf) and a MACHINE GUN *mimic guns irl like a child* #godot #gamedev
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Clementchine @clemidev.itch.io · 25/02/2025
Playing with #Godot and Cursor pack of @kenney.bsky.social. Having fun !
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Clementchine @clemidev.itch.io · 20/02/2025
Vrai que j'ai rien dit ici, mais je participe a la @enlivegamejam.bsky.social avec pleins de gens talentueux (vous avez vu certaines des magnifiques animation de @andryrajanamavo.bsky.social ). Je voudrais aussi montrer les magnifiques dessin de Sofia, voici son linktree : linktr.ee/Sofiajart
Une petite mandragore enervé et une calmeUn petit serpent feuille calme et un maladeUn petit golem malade et un normalun decors sous forme de croquis avec un vieux train abandonné et des rails dans une foret
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Clementchine @clemidev.itch.io · 17/02/2025
First time I've tried a new haircut, posed with my little Blahaj Lorgnette, proud and ready to eat the year 2025.
myself, a blahaj plushies on a couch
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Clementchine @clemidev.itch.io · 14/01/2025
Forget to post that, i tried to do a cool character controller, and a good feel of the first test. I try to work on the "unstable plane (third test), but my need to proto all my ideas is too strong ;_;
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Clementchine @clemidev.itch.io · 05/01/2025
Do you recognize this ? Do you want a playable video game version of this ? ( Ok, just wait, i am cooking 👀)
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Clementchine @clemidev.itch.io · 31/12/2024
Update on the "end of the year narrative little project". Trying to write dialogue ( in french, sorry other, but if you can't read them, trust me, there are hilarious). Learning more 3d stuff, fighting myself to do something else than coding is hard, but rewarding ! #godot #gamedev
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Clementchine @clemidev.itch.io · 30/12/2024
Merci beaucoup, ca a completement rajeunis l'interface de Godot, je vois mon logiciel préféré sous un nouveau jour
Godot interface with the Comic Mono font
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Clementchine @clemidev.itch.io · 27/12/2024
Working on a narrative game with gf to chillout until 2025 (yeah, the "working on another game while not working on another game, sorry not sorry). Inspired by oddly-shaped-pixels.itch.io/signal (free and cool game)
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Clementchine @clemidev.itch.io · 09/12/2024
Hey! Thanks, what a wonderful idea! We are working on Latte Club. A game in which you play Crocky aka Leather Head, former boss of a gang who tries to find a new balance in his life by becoming a barista. They soon need to get back to a violent life by fighting in illegal pits to save their café
two crocodiles, one smiling in a waiter's outfit, the other with a scar and a gangster look
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