Reposted by clay loamAura/Moom @moomanibe.bsky.social · 26/09/2026thinking about this again today, and not even in the context of procgen. The thing about systems design is that it's so easy to get excited about making little sandboxes for yourself that you forget the player needs insight into it, lest it simply appear the same as complete randomness. 8577126
clay loam @clayloam.bsky.social · 24/09/2026The biggest wtf moment coming from 2d is realizing the creature needs not only its own direction to decide which way to flip the sprite, but also the angle the camera is pointing!!! Otherwise it’ll be looking the wrong way when you stop facing north 050
clay loam @clayloam.bsky.social · 24/09/2026A few people have told me this!! I didn’t even realize they actually look like claws or something in the sprite.. 010
Reposted by clay loamclay loam @clayloam.bsky.social · 22/09/2026Redraw of all 20 familiars .io’s 33414
clay loam @clayloam.bsky.social · 24/09/2026yay :D i hope I can make another fun game for you to enjoy soon!! 010
clay loam @clayloam.bsky.social · 23/09/2026Got about a quarter of the way(?) through this game in just a couple hours!! It seems like it’s going to be exactly the type of short, lovely party-based rpg that I often yearn for… 040
Reposted by clay loamAsh 🦴🦇 🌒 @ashrowan.design · 22/09/2026whoa, here she comes, watch out, boy—she’ll chew you up! #art #metroid 1256
clay loam @clayloam.bsky.social · 08/09/2026Ohh congrats on finishing ur script!! I will look forward to this..! 010
clay loam @clayloam.bsky.social · 03/09/2026It’s a really solid tutorial, really good at introducing concepts in a natural way, and has you build projects from scratch and write all the code yourself instead of editing prebuilt templates. I like it a lot 070
clay loam @clayloam.bsky.social · 03/09/2026Me update: my wife, my brother and I are 4 hours into Clear Code’s godot tutorial. we’re basically treating it like a fake college class and doing a bit of it twice a week. I’m really excited about it!!! Being able to use an actual game engine seems like it should be really nice.. 2140
clay loam @clayloam.bsky.social · 17/08/2026I’m curious why the array would need to be holey actually? Do you need only a subset of the 512 possible combinations just cuz some are too rare to worry about? 110
clay loam @clayloam.bsky.social · 17/08/2026Either way the substance of what you’re actually doing, the hand-picking of the Unicode symbols to fit the subgrids and representing those as 9-bit numbers, is really cool and the effect looks really good!! 120
clay loam @clayloam.bsky.social · 17/08/2026that said I've seen a gameboy emulator in JS that preferred using a massive switch statement for opcodes instead of mapping, and said it was actually better for performance that way. so I can't say if this is necessarily better, you'd have to test it out, if it matters 120
clay loam @clayloam.bsky.social · 17/08/2026holey array is reasonable here, but you also definitely can use binary values as object keys! or you can construct a Map object. like this: 110
clay loam @clayloam.bsky.social · 15/08/2026It’s really the only one that actually integrated Disney into their own final fantasy + original kh characters world in a fun way. I wish the other ones did that. And the emotional notes are probably the most tight and coherent. I’m just very compelled by Roxas and his friends lol 010
clay loam @clayloam.bsky.social · 15/08/2026When kingdom hearts misses it’s really funny and when it hits it’s really good. It sucks it’s the perfect series 100
clay loam @clayloam.bsky.social · 13/08/2026hi, I was scrolling through this post to see if anyone said undertale and what they might say about it! undertale is one of my all time faves, but this reading makes complete sense to me (yeah why were they all trying to kill me???) and I can see how it would ruin the game!! thank u for the thoughts 120
Reposted by clay loamKae Kolormore @kaekolormore.bsky.social · 30/07/2026hollow knight and silksong doodles 2577159
Reposted by clay loamDarya Noghani (Small Saga now on the Switch!) @sketchylogic.bsky.social · 04/08/2026Trying a new marketing strategy. 9255121
clay loam @clayloam.bsky.social · 04/08/2026YES I will finally be able to play it easily!!! I will buy it day one!!! 010
Reposted by clay loamnoé @celechii.itch.io · 29/07/2026inspired by lily i finally wrote my first blog post only 7 months into the year! i've got a whole bunch of these little gamedev brainworm things i'd like to write about, and giving myself an hour time limit to write the first draft was so nice knivesforcats.online/correlated-r...knivesforcats.onlineCorrelated RNGGames that rely heavily on procedural generation often want their random number generators to be deterministic so that if given one single seed, each of your... 54212
clay loam @clayloam.bsky.social · 29/07/2026Gonna have to remember this for later, thanks for the tip:) 110
Reposted by clay loamMax @hyynma.bsky.social · 28/07/2026It's really funny watching my GF drawin characters while I'm out here spending all my art power on bricks and shit. I have just fuckin ALWAYS loved drawing textures. 2450482
Reposted by clay loamSalman Shurie (recovering HP mode 😵💫) @salmanshh.bsky.social · 29/07/2026did a talk on HIDDEN MECHANICS that I categorised years ago on ways to use them. Its such an interesting game design topic. #gamedev 0326
clay loam @clayloam.bsky.social · 24/07/2026oc drawing challenge.... which one is carrying the battle, which one is smoking weed and which one is beatboxing 000
clay loam @clayloam.bsky.social · 24/07/2026or maybe I go more mother 3 style??? that might be it 030
clay loam @clayloam.bsky.social · 24/07/2026maybe i gotta enter the 3d world and not show everything at once. probably should remember what persona's doing, that's probably closer to what I want 140
clay loam @clayloam.bsky.social · 24/07/2026just have one witch/familiar pair out at once? maybe.... it would solve problems. is it weird if they're not all out working together tho? maybe it's fine 110
clay loam @clayloam.bsky.social · 24/07/2026like I could lay it out like this but I worry I'll be fighting the deltarune allegations lol...... 230
clay loam @clayloam.bsky.social · 24/07/2026I haven't really found tactics games I enjoy yet so I don't really want to make one myself. Moving ppl around in a space in a battle is completely unappealing to me, idk why. I enoyed it in Infinite Wealth for some reason but no others. So I don't think I want that 130
clay loam @clayloam.bsky.social · 24/07/2026like I want 1) a party of at least three friends and 2) a monster catcher where each party member has a familiar. but I don't want a game where you are managing 6 guys. that's so much decisions 230
clay loam @clayloam.bsky.social · 24/07/2026this is so many guys on one screen.. I do not like how much information this will be.. and I even want to put one more partnership in there.. this is so messed up 290
Reposted by clay loamSaKo @sako.works · 24/07/2026if you're interested in making pico-8 carts but don't have any programming experience or if for any other reason it seems intimidating, this is a really good introduction 06827
clay loam @clayloam.bsky.social · 24/07/2026Extremely compelling review, I may have to check this out..! 010
clay loam @clayloam.bsky.social · 24/07/2026there’s some thoughtful commentary on familiars in this!!! yay^_^ 071
clay loam @clayloam.bsky.social · 24/07/2026thank you so much for talking about my game!!! I’m happy that the plush type stuck with you enough that you used it as an example years later! I’m gonna check out your games:) 120
clay loam @clayloam.bsky.social · 15/07/2026trying to do an artfight thread but my gifs are not uploading correctly!!! 020