Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 10/10/2026jupiter's boring i'm leaving #gamedev #indiedev #screenshotsaturday #NovaSquadron 813242
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 03/10/2026Rather than trying to fight a Certain Other Game head-on (go play it! it's awesome!) I'm focusing on the things that make #NovaSquadron different. Like a grumpy foxboy who's 6'1"/185cm with the ears. And he'd REALLY like you to include the ears. #gamedev #indiedev #screenshotsaturday 12810
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 26/09/2026The fade to black after the cutscene at the start of each #NovaSquadron mission is kind of a buzzkill. So I'm getting rid of it.* #gamedev #indiedev #screenshotsaturday *(heavily WIP and the Editor gave me frame stutters at the worst possible times) 2248
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 19/09/2026More #NovaSquadron cutscene work, now with some help from Geoff (???) #gamedev #indiedev #screenshotsaturday 13311
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 12/09/2026I'm finally replacing the crappy placeholder cutscene system I rushed in for #NovaSquadron 0.1.0 5 years ago. I take my job very seriously. #gamedev #indiedev #screenshotsaturday 1215
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 07/09/2026Cross-posting a trend from over on the Other Website: my software and my art! #gamedev #indiedev #pixelartㅤㅤ 1215
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 05/09/2026Introducing Meline, another of your wingmen in #NovaSquadron! She's from the free city of Olympus Mons and obsessed with its fashion culture, so do NOT get her talking about clothes or she'll never stop. Or do. I mean, there's dialogue options for a reason. #gamedev #indiedev #screenshotsaturday 2247
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 29/08/2026Portraits in #NovaSquadron 's briefings, debriefings and dessert chats are now animated! (ssshhh don't look at Storm Chaser overlapping the UI, nothing to see here) #gamedev #indiedev #screenshotsaturday 1217
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 22/08/2026Another one crossed off the bucket list: I wrote a pixel art animation system from scratch and now Storm Chaser can do this! ... #NovaSquadron is still a game where you fly a plane and shoot lasers on Jupiter I swear #gamedev #indiedev #screenshotsaturday 2228
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 18/08/2026my favourite part of the last #NovaSquadron Screenshot Saturday was this surprisingly clean jump down the mag-railway to get from one furball to another #gamedev #indiedev 2258
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 16/08/2026You might be wondering why it's taking us so long to put 0.5.0 together... Well, I scaled the patch preview text down to 25% size, and I STILL had to cut a bunch out to fit it all on one screen. #NovaSquadron receives its biggest update EVER this December! #gamedev #indiedev 3246
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 15/08/2026The army-wide score bar in #NovaSquadron 's Dogfight/Naval Battle that fills itself up even if the player doesn't do anything? Gone. Introducing my Evil Plans: the Air Superiority bar. Which lets me turn missions into the biggest, dumbest furballs ever. #gamedev #indiedev #screenshotsaturday 35017
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 08/08/2026Laying the groundwork for my Evil Plans with some minor #NovaSquadron changes: - each plane's score is now tracked separately (you'll still get paid for all of them!) - infrastructure is now highlighted as targets - mission completion progress bar?! #gamedev #indiedev #screenshotsaturday 13110
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 01/08/2026Someone told me games need "unique selling points" or something, so screw it Fighter jet game where you send your squadron and supporting officers ice cream #gamedev #indiedev #screenshotsaturday #NovaSquadron 33512
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 18/07/2026just more UI work, nothing to see here, you definitely cannot flirt with your AWACS #gamedev #indiedev #screenshotsaturday #NovaSquadron 2468
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 11/07/2026Aaaaand back to #NovaSquadron UI. The main menu goes shwoop woop now. #gamedev #indiedev #screenshotsaturday 2275
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 04/07/2026I needed a break from UI stuff, so I let my hair down and, uh, completely remade #NovaSquadron 's missile VFX. The usual ~1 minute video wouldn't do this insanity justice, so here's 3 minutes of the INDF and CLE absolutely wrecking each other's navies. #gamedev #indiedev #screenshotsaturday 48617
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 27/06/2026Okay, #NovaSquadron narrative tooling overhaul done. @crowwmonarch.bsky.social has vastly more power now, which I'm sure she will do nothing silly with at all. I'm taking a break from UI work for a sec, so expect some weird new VFX next weekend! #gamedev #indiedev #screenshotsaturday 1203
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 20/06/2026I'm still working on the #NovaSquadron narrative tooling overhaul, but that's not all I'm cooking. For your listening pleasure: the WIP new background music for Dogfight missions! For your viewing pleasure: me making extremely bad evasive decisions! #gamedev #indiedev #screenshotsaturday 411123
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 13/06/2026@crowwmonarch.bsky.social asked for a tiny extra feature in #NovaSquadron 's narrative system, so, naturally, I am 70 files into refactoring the entire system, and have to scratch-build a new UI because Unity doesn't support the new format. Looks nice though! #gamedev #indiedev #screenshotsaturday 2213
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 07/06/2026Storm Chaser's brief appearance on the victory screen seems to be doing numbers, so maybe it's time to bring back her ear wiggling #gamedev #indiedev #indiegame 0205
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 06/06/2026Introducing #NovaSquadron 's new victory screen, where you can see: - how you did in the mission - where all your Credits came from - how confused you made AWACS Storm Chaser today #gamedev #indiedev #screenshotsaturday 13710
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 02/06/2026if anyone ever tells you I know what I'm doing, don't believe them, they're clearly lying 0183
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 01/06/2026Happy Pride Month! Most of #NovaSquadron 's roster is already openly gay/bi/ace/lesbian, but we do have something for you: The Valkyrie strike fighter has come out as gay. ...We have a team of mechanics working round the clock to try and figure out what that actually means. #gamedev #indiedev 23010
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 23/05/2026No, this isn't a late April Fools' joke, we're actually adding "the ground" to #NovaSquadron! Introducing the secret fifth region, the Crystal Highlands, where freezing temperatures condense rare minerals in the clouds into huge pillars. #gamedev #indiedev #screenshotsaturday 15516
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 16/05/2026So the CLE has nailed a bunch of gaudy yellow SAM facilities to the Pillars, and I've told them to shoot at anything that moves. I forgot to tell them to stop. #gamedev #indiedev #screenshotsaturday #NovaSquadron 2249
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 10/05/2026Okay, but...what do we actually need a writer and an artist for? A lot. 0.5.0 fully restructures the roguelite part of NS with regions, an upgrade overhaul, less filler between boss fights, more meaningful choices, oh, and a whole-ass visual novel between missions. 5/7 151
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 09/05/2026This week is the sixth anniversary of #NovaSquadron starting development (never say something will take "maybe a year"!), and it's crazy to look back and see how much the game's visuals have improved over the years. I will not be stopping. #gamedev #indiedev #screenshotsaturday 26816
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 03/05/2026Glamour shots! #gamedev #indiedev #gameart 0369
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 02/05/2026The prototype Pillars seemed to work, so I've started experimentally texturing them. Yes, environment texturing. In #NovaSquadron. I've never done this before in my life... ...but what if I did #gamedev #indiedev #screenshotsaturday 45113
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 25/04/2026Welcome to (the early prototype sketch of) the Pillars of Origin, a region named after, well, the gigantic pillars everywhere. These were the first colonies floated into Jupiter's atmosphere back in the 22nd century, and they're still used today! #gamedev #indiedev #screenshotsaturday 36115
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 25/04/2026It helped raise charity funds for the Panavia Tornado Preservation Group! sonicaim.uk/product/crash/ 010
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 22/04/2026The trailer for @yoyoyollie.bsky.social's DELIVERY MUST COMPLETE is finally out, and it came with an official release of Jose Pavli's fantastic main theme. So, naturally, I had to do something with it. Presenting DLMC's main leitmotif, butchered in the style of NS's menu music. #gamemusic #vgm 1179
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 18/04/2026Alright, back to our scheduled tour of #NovaSquadron 's Jupiter! Welcome to the Regio Obscurus, an area around the north pole permanently shrouded in a blue aurora. It'd be beautiful if only it didn't mess with your plane's sensors. #gamedev #indiedev #screenshotsaturday 33512
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 12/04/2026Okay, I did the video game trend. Ask me anything. I'd say about 11 of these games have had a direct influence on Nova Squadron, so these are the culprits behind my incomprehensible game dev decisions. 1180
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 11/04/2026Wait for it, wait for it... Behold, the moons of Jupiter, coming soon to #NovaSquadron. #gamedev #indiedev #screenshotsaturday 45913
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 10/04/2026And finally, Callisto. The one the CLE's headquarters are in. The entire Jovian front in Nova Squadron is just to try and set up a forward base remotely near it, because there sure ain't any way to land on the moon itself when it's covered in so many turrets. #gamedev #indiedev 0144
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 09/04/2026Onward and outward to the third closest Galilean moon, Ganymede! This is Jupiter's largest moon by far, and it's where Callisto Lunar Enterprise made their trillions in the late 2100's. Most of its population lives in (and expands) the subterranean honeycomb of ore mines. #gamedev #indiedev 0114
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 08/04/2026Moon 2: Electric Boogaloo - now for Europa, the second closest Galilean moon. At the time Nova Squadron takes place, there's a demilitarised zone around the Lunar Ocean Research Station...who have just (April 2283) found alien life 100 miles beneath the ice. #gamedev #indiedev 1238
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 07/04/2026So I know I just said I was going to show off the next region this Saturday, but I got caught up in the Artemis II mission hype, downloaded Material Maker, and now I'm procedurally texturing one Galilean moon a day instead. Here's Io, the closest to Jupiter. #gamedev #indiedev 0214
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 04/04/2026Another quick update on #NovaSquadron 's clouds: They look like this now. It's all finally coming together. #gamedev #indiedev #screenshotsaturday 55614
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 04/04/2026I've always looked at art trades and thought "damn, those are cool, artists rock". I'm not really an artist, but I have had a lot of practice at one thing: character portraits for NS. Happy birthday to the lead dev of Aggressors: FAC, my close friend/rival/comrade, @sanikkat.bsky.social! 1165
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 01/04/2026After a lot of consideration from the team, we've decided that #NovaSquadron is going to pivot away from being a roguelite, and instead have an action-packed, bespoke campaign. We're very excited to reveal the mission lineup for Part 1 of the campaign! #gamedev #indiedev 3269
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 31/03/2026Happy Trans Day of Visibility! It's...not been an easy year, for a lot of trans and enby folks out there. But it's also worth looking ahead to the future, to change, to making the world a better place, little by little. We can do this. 26319
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 28/03/2026Quick update on #NovaSquadron 's cloud rendering: ...sometimes things have to look worse before they start looking better. "Make a plane game set on Jupiter", I told myself 5 years ago. "You won't have to worry about terrain then!" "It'll be so easyyy!" #gamedev #indiedev #screenshotsaturday 56820
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 21/03/2026I've been hard at work on #NovaSquadron 's clouds again! Fortunately, dual-filtered volumetric froxel-based Henyey-Greenstein phased fBM cloud rendering is as simple as it sounds, and totally doesn't do anything weird if you mess up slightly. #gamedev #indiedev #screenshotsaturday 2286
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 14/03/2026The next #NovaSquadron tour stop was meant to be the Regio Obscurus, but it's on the other side of the planet...so I'm borrowing the Grand Viaduct's mag-railways to get there faster. Ground-attack planes weren't meant to go this fast. Not even red ones. #gamedev #indiedev #screenshotsaturday 1336
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 11/03/2026The clouds were getting on my nerves, so I trapped them in an alternate dimension. Graphics programming can be weird sometimes. #gamedev #indiedev 2293
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 07/03/2026Welcome to the Scarlet Fields, a corner of #NovaSquadron 's Jupiter with such a high density of rare resources, it actually tints the clouds red. Very ominous and angry. Totally not making me hungry or anything. #gamedev #indiedev #screenshotsaturday 23510