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Ciro Continisio

@ciro.continis.io
1.4K followers 806 following 1.6K posts

Game designer/coder, lecturer at times, full-time meme. In the past: coherence, Unity (on Gigaya, Open Projects, Unity Playground). Also been making games (UFHO2, Slybots: Frantic Zone) and Unity tools. He/him/lui/'iss 🇮🇹

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Ciro Continisio @ciro.continis.io · 14/09/2026
I went to see Nu Genea in Napoli. The concert was a lot of fun. Since I know they tour around Europe, I'd really recommend going if they're playing close by!
A picture of a concert at night in a semi circular, greek style arena. On stage, a big bright circle is behind the performers with the words "People of the Moon". The arena is full of people.
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Ciro Continisio @ciro.continis.io · 10/09/2026
Kirby was in the Truman show all this time??
A frame taken from the trailer for the latest Kirby game. There is a cracked hole in what seems to be the sky, but in reality is a thick wall giving into another world.
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Ciro Continisio @ciro.continis.io · 24/08/2026
The best thing is: at the same time they claim Codecks has no integration but then they specifically reference my Scene Notes. But conveniently gloss over the Codecks version, instead pointing to the offline one to highlight that "Asset Store scene notes" only "stores comments inside the Editor" 😤
A white text on black background image that says:
"How is Scene pinning different from Asset Store scene notes?"
"Many scene-note tools store comments only inside the editor."
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Ciro Continisio @ciro.continis.io · 16/08/2026
Making a tool for the Asset Store be like
An image of the MacOS app switcher overlay. In it, several icons can be seen: Rider, Fork (highlighted), and 5 icons for the Unity Editor. Of these, four of them look the same, as a square with rounded corners; while the 3rd one is shaped like an hexagon.
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Ciro Continisio @ciro.continis.io · 05/08/2026
... perché? Perché sono dei maledetti perdenti che non sanno praticamente mai quello che stanno facendo
Uno screenshot del giornale online Il Post, con un articolo che dice: 
"La posizione del governo
italiano su Ceuta e sulla
Spagnaè cambiata in
fretta
In pochi giorni ha criticato le politiche migratorie del governo di Pedro Sánchez, poi gli ha espresso solidarietà: perché?"
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Ciro Continisio @ciro.continis.io · 26/07/2026
Woke up to this very disheartening review on my tool. As far as I can tell, this user never reached out to mention what issues they might have been having 😐
A text review for the Unity tool BlackBox, with 1 star. The text says: 
"Paid updates, i cant wait for the new "version 3"
It was broken in version 1, was waiting for it to become more stable with updates, I'm not going to pay extra to version 2.”
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Ciro Continisio @ciro.continis.io · 12/07/2026
Quite happy with the reception for BlackBox 2 so far. It's currently sitting at position 21 in the Utilities category when ordered by Popularity (out of 3800 assets!). So not too bad. (and I just noticed, it's #7 when ordered by Relevance – how did that even work??)
A shot of the Unity Asset Store, with the tools BlackBox 2, Advanced Culling System 2 and vFavorites 2 visualised. They're all at 50% discount.
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Ciro Continisio @ciro.continis.io · 06/07/2026
Such a lovely game. I've been listening to the soundtrack obsessively for 6 years (it's fantastic), but for some arcane reason I convinced myself that the game was not for me. Today I repaired that, and I have to say, it's an absolutely delightful experience. Try Wilmot's Warehouse if you can!
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Ciro Continisio @ciro.continis.io · 29/06/2026
Does this classify as a samorost? cc @amanita-design.net
A picture of a trunk, off of which several other plants are growing, including cactus, flowers, succulents, etc. The trunk is in the middle of a beach bar in Ostuni Marina.A picture of a trunk, off of which several other plants are growing, including cactus, flowers, succulents, etc. The trunk is in the middle of a beach bar in Ostuni Marina.
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Ciro Continisio @ciro.continis.io · 29/06/2026
Sleep well, sweet prince 🪦
A picture of a green Apecar in a pretty bad state, parked next to another car in Ostuni. Rust and paint coming off, wheel guard broken and falling apart. The thing is kept in place using a plank under the back wheels, to avoid it from sliding down.
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Ciro Continisio @ciro.continis.io · 19/06/2026
I spotted this in the docs, must be really infuriating for a user to read 🤣 Feels like they're trolling!
An info box from the Verse documentation, stating: "Unreleased Feature. first has not yet been released. The following documents planned functionality that is not currently available."
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Ciro Continisio @ciro.continis.io · 18/06/2026
Not something I thought I'd ever read in my lifetime, but here we go I guess. Donald Trump really can achieve anything. /irony
An article from the newspaper Il Post, talking about the latest agreement between Iran and the US. The line "the United States lost the war" is highlighted.
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Ciro Continisio @ciro.continis.io · 08/06/2026
I mean it's small and blurry, but it's there 🤣
A zoom in detail of an image of the map of Copenhagen, depicting a specific corner of Christianshavn
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Ciro Continisio @ciro.continis.io · 03/06/2026
For the curious, these are the icons I made, only with a couple of tweaks from the design team. Icon design is not my main craft so I'm quite proud how they turned out. (the TutorialPage icon has a grey background to make it work better due to a UI issue)
Light theme icons for the Tutorial Framework package: WelcomeWindow, TutorialStyles, TutorialSettings, TutorialPage, TutorialContainer, Tutorial, and MaskingPreset.
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Ciro Continisio @ciro.continis.io · 03/06/2026
You're right, I skipped a bit through the video so I missed that... !!! I checked some frames, and googled the inside handle of the Multipla... so it is an actual one! I'm pretty sure you can drive it in the game then.
A frame from the CLUTCH trailer video, showing the inside of a big car with purple lighting. Overlayed on top of it, the shot of the inner handle of a Fiat Multipla, with a red arrow pointing to the original handle in the car.
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Ciro Continisio @ciro.continis.io · 03/06/2026
You can see the car and the logo here
A front side view of the car Fiat Multipla, in grey colour, parked in an alleyway.Backside shot for Fiat Multipla in grey colour, parked in a street.
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Ciro Continisio @ciro.continis.io · 03/06/2026
I'm very puzzled by this trailer for the game CLUTCH. Every now and then it keeps flashing the logo for the Fiat Multipla?? It's especially puzzling because the Multipla is considered one of the unsexiest cars ever made. The trailer: youtu.be/n_GEq0L-krs?...
The logo of the Fiat Multipla in a screen capture of the CLUTCH trailer.
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Ciro Continisio @ciro.continis.io · 31/05/2026
I need obliged to mention though that in Scene Notes you can visualise the note's title in the scene, and customise the colours for the text and the background to really make them stand out! (here pictured very subtle, I screenshotted the store page) Just in case you didn't know!
A 3D scene depicting a countryside road, with a wooden cart and a bluish 3D capsule. Overlaid, a bunch of icons for notes/annotations, each one with a white text beneath the carries the title of the annotation.
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Ciro Continisio @ciro.continis.io · 29/04/2026
A screenshot of a calendar that shows the day May 20th, and has an event on it that says "Phonopolis launch"
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Ciro Continisio @ciro.continis.io · 25/04/2026
I can't believe it: translation on Twitter, apparently powered by Grok (see icon). In translating from Czech to Italian, Grok... localises the flag emoji?! So much for it being an artificial "intelligence" 🤦🏻‍♂️
Social media post interface showing a repost by Michal Berlinger of a post from Amanita Design (Phonopolis). The UI is in Italian with a “Mostra traduzione” option visible. The post title begins with a Czech flag icon and the word “PREMIÉRA | Constructing Phonopolis.”Same social media post interface, but translation details are expanded. It shows “Lingua originale: ceco” and “Mostra originale.” The post title is translated into Italian, starting with an Italian flag icon and “PREMIÉRA | Costruire Phonopolis.”
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Ciro Continisio @ciro.continis.io · 21/04/2026
Nintendo just announced the Splaoon Raiders release date with a new trailer, and... it reminded me of Gigaya 🥲
A shot of Splatoon Raiders new trailerA shot from the trailer for Gigaya, Unity's cancelled demo from 2022
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Ciro Continisio @ciro.continis.io · 21/04/2026
A week ago I made a game with a friend during @nordicgamejam.bsky.social where you solve problems of various nature
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Ciro Continisio @ciro.continis.io · 21/04/2026
As I'm using Unity more and more on a daily basis, I am discovering improvements on features I haven't used in a few years. Today's finding: Presets can have excluded properties, so they can focus on 3-4 properties you really want to set, ensuring others are not overwritten in subsequent reimports 👍🏻
A screenshot of the Preset Manager in Unity. The UI shows a Preset configured for the TextureImporter, set to filter only for files in Assets/Modules/**.A screenshot of a TextureImporter preset. Many properties are disabled, shown with a red line on the left and the field being grayed out.
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Ciro Continisio @ciro.continis.io · 15/04/2026
Hahahahaha is this guy for real
A screenshot from the Italian newspaper "Il Post", showing American vice-president JD Vance. The title and subtitle read:
"JD Vance says the Pope must be careful when discussing theology
The US vice president, a Catholic, has joined the controversy between Donald Trump and Leo XIV over the war in the Middle East."
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Ciro Continisio @ciro.continis.io · 01/04/2026
12 years ago today, I launched my first indie game: UFHO2. www.youtube.com/watch?v=YwLM...
A hand holding a green DVD of the game UFHO2 – Limited Edition.
On the right of the DVD, a tiny logo of the studio Tiny Colossus.
In the background, blurred, a yellow tshirt on a bedside table.
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Ciro Continisio @ciro.continis.io · 18/03/2026
The @AssetStore is doing a bundle sale, and both my bundles are 50% off as part of it. - All Editor Tools: bit.ly/editorassets... - Essential Bundle: bit.ly/essentials_as #unity3d #gamedev #tools
A graphic with a purple background displaying a stylized countertop, with folders, windows, a flag, and Unity gizmos as items on it. Two balloons say AssetStore and Bundles Collection. A black silhouette of a hand is reaching out to one of the gizmos.
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Ciro Continisio @ciro.continis.io · 09/03/2026
I am also finding out about some shockingly good demo scenes. Like, there's one with spherical gravity and the little one just walks over the sphere, no problem, then transitions to a moving cube, no problem, all of it with the camera avoiding occlusion. Good job, Greg 👏🏻
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Ciro Continisio @ciro.continis.io · 09/03/2026
I just found out that the little character in the Cinemachine demos is called Cameron. ... Cameron. Hehe 😏
A little 3D humanoid figure in red overalls, with a camera objective instead of a head. On top of the head, behind the camera lens, is a big gear.
The character is proudly standing against a checkered floor in shades of gray.
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Ciro Continisio @ciro.continis.io · 27/02/2026
I can't believe I lived long enough to see this happen
A banner with a warning sign, and the text The Built-in Render Pipeline is deprecated for Unity Editor versions 6000.5 and newer.
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Ciro Continisio @ciro.continis.io · 26/02/2026
Starting from SubAssets Toolbox 1.1.0, you can ask the tool to patch existing reference to new sub-assets. This really closes the loop in terms of UX, and avoids tedious and error-prone reference-fixing work for you.
Screenshot of a Unity modal titled “Patch references” with the Unity icon at the top. The dialog explains that when creating or removing sub-assets, references can become Missing, and asks whether to patch all references to the newly created sub-assets, warning about possible data loss. Three buttons are shown: “Patch References” (blue primary button), “Don’t Patch,” and “Cancel Moving Assets.” Below, a caption reads: “Patch references — Normally when creating/removing sub-assets, references to it become Missing. Not with SubAssets Toolbox!”
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Ciro Continisio @ciro.continis.io · 26/02/2026
I just published version 1.1.0 of my tool SubAssets Toolbox for #unity3d. This version brings a new feature that really closes the circle when it comes to working with sub-assets! Let me explain 🧵
Banner for “SubAssets Toolbox” with the title in bold black text and a red cube icon. Below, a dark Unity interface shows a Prefab with several sub-assets as icons: a ScriptableObject (cube with braces), Animation Clip (green triangle), VFX Graph Asset (blue and yellow flame), and a Material (blue sphere).
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Ciro Continisio @ciro.continis.io · 18/02/2026
Made a tiny free Unity utility to have a button on the main toolbar that allows to enter Play Mode with Fast Enter Play Mode options enabled. You can still enter PM with full domain reload by just pressing good ol' Play button. This allows to choose the behaviour every time at the click of a button.
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Ciro Continisio @ciro.continis.io · 11/02/2026
Nice! I've been following the game for a loooong time! It's nice to see how it's evolved, and to know who's behind it! ✨
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Ciro Continisio @ciro.continis.io · 03/01/2026
Just a few days to go, if you're interested! assetstore.unity.com/publishers/8... #unity3d #gamedev
Black promotional graphic for Unity tools. Large white text reads “Productivity for the whole team.” On the sides are small preview images of Unity scenes and the Unity editor, labeled “Toon Shader,” “Blackbox,” and “All Tools Bundle.” Bottom text says: “New year sale is ongoing, so some of my assets are 50% off (including the All Tools bundle).”
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Ciro Continisio @ciro.continis.io · 29/12/2025
Extremely good and fun present I got from my brother and sister ❤️
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Ciro Continisio @ciro.continis.io · 18/12/2025
Quite enjoying Metroid Prime 4. The gameplay is... ok. The flow, the power-ups, the riddles, the fights – it feels like I've already seen it a few times 😐 But the top-notch presentation makes up for it. Absolute fantastic set design, music, particles, all in all atmosphere.
Samus from Metroid Prime 4, standing in a sci-fi mechanical save station. A faint yellow glow rises from the station.Samus from Metroid Prime 4, using her scan visor while standing behind a control console. The visor projects a visible purple glow.Miles (?) from Metroid Prime 4, laying on the ground with his eyes closed, shocked.Samus from Metroid Prime 4, riding her motorcycle. The vehicle has a glowing purple core.
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Ciro Continisio @ciro.continis.io · 12/12/2025
I am enjoying Metroid Prime 4 so far, great game in all aspects. But I have to say, I'm not a super fan of the idea that a console game asks the player what mode they want to play in, first thing. Both modes sound like a compromise, and it feels like I'm missing out on something whatever I choose.
Metroid Prime 4 screen, with a dialog window asking whether the game should run in Quality or Performance mode. The text reads "GRAPHICS MODE" as title. Below: "Select the preferred graphics mode to use. The system will apply your preferences if supported by your display." then "4K Resolution | 60 FPS Speed".
Two buttons are present: QUALITY and PERFORMANCE. Quality is highlighted.
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Ciro Continisio @ciro.continis.io · 17/11/2025
Afammokk!! 🤣 This game keeps on giving. The Knockout Tour mode especially makes for very heated endings!!
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Ciro Continisio @ciro.continis.io · 14/11/2025
Mario Kart World had no right to be this fun! Honestly it's been a surprise. I thought I was tired of the Mario Kart series after 8, but World is great. Power-ups make it unpredictable, but the driving is really technical and expressive. There's a lot of tricks to perform, and to win you have to!
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Ciro Continisio @ciro.continis.io · 13/11/2025
I mean come on Rosalina doing the "cool guys don't look at explosions" trope?! 😔
Rosalina from the Mario Galaxy movie looking slyly sideways, as an explosion happens besides her. She doesn't flinch.
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Ciro Continisio @ciro.continis.io · 13/11/2025
Shouldn't have clicked on the new Mario movie trailer. It ruined my morning. I really hope Nintendo stops with the whole "let's make tons of movies by just giving the IP to third-party" power dream.
Bowser from the Mario Galaxy movie displaying a painted artwork where he appears as a muscular hot dude, with Princess Peach adoring him by his side.
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Ciro Continisio @ciro.continis.io · 05/11/2025
One of my assets got nominated for Best Development Tool for Unity Awards... what?! If you fancy you can vote for it here: awards.unity.com/vote/section/2 Though to be honest, the competition is so fierce I'm not sure it has any chance 🤣
A screenshot of the video announcing Unity Awards 2025 nominees. On the left a big title says Best Development Tool, and on the right smaller text SubAsset Toolbox and Photon Quantum Deterministic Game Engine.
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Ciro Continisio @ciro.continis.io · 29/10/2025
* horn blaring loudly *
A screenshot of Donkey Kong Bananza, with the character falling through an enormous pipe with arms spread out.
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Ciro Continisio @ciro.continis.io · 28/10/2025
🤔
A screenshot of Donkey Kong Bananza, with Donkey Kong, in the corner, falling down with open arms towards an island engulfed in clouds.A screenshot of Zelda Tears of the Kingdom, with Link, in the corner, falling down with open arms towards an island engulfed in clouds.
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Ciro Continisio @ciro.continis.io · 22/10/2025
Finally got myself a Switch 2!! It arrived yesterday.
The red inside of a cardboard shipping box, depicting Super Mario, with the next My Nintendo and the Mario hat. Inside the box lies a crumpled piece of thick paper.
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Ciro Continisio @ciro.continis.io · 12/10/2025
Prompt Engineers be like
A meme based on the Matrix. In the picture, protagonist Neo is sitting on a reclining chair. The text at the bottom says "I KNOW CHATGPT".
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Ciro Continisio @ciro.continis.io · 05/10/2025
The UIs of two features that – in my opinion – actively contribute to ruin the platform they're designed for. (see Alt text for English explanation if needed)
The "Skip ahead" button on YouTube, appearing at the beginning of a video.The interface on Steam to determine how low the price of a game has been in the last 30 days.
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Ciro Continisio @ciro.continis.io · 05/10/2025
@codecks.bsky.social last week I went to a talk by Richard Lemarchand here in CPH, with a focus on scheduling the production of a game realistically. Among other things he's shown this chart from the book in pic 2. It made me think of her new Vision Board functionality!
Richard Lemarchand giving a presentation in a dark room. On the screen, a huge chart from the development of Ratchet and Clank for PS4 showing the game flow. In the top left corner the author: Brian Allgeier, Directing Video Games.Richard Lemarchand giving a presentation in a dark room. On the screen, the cover of a book by Brian Allgeier, Directing Video Games.
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Ciro Continisio @ciro.continis.io · 02/10/2025
You wear multiple hats in Unity? Try Hats!
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Ciro Continisio @ciro.continis.io · 02/10/2025
SuperScenes enables scene components!
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