Chunck Trafagander @chunck.bsky.social · 23/11/2025Just discovered you through this, love your style and looking forward to Bufo's development / the 3D remakes of your previous titles! 100
Chunck Trafagander @chunck.bsky.social · 13/10/2025I really gotta learn Ucupaint, it's always looking more and more powerful. Gonna grab that early access when I get a minute 🔥 110
Chunck Trafagander @chunck.bsky.social · 17/07/2025About to be my next obsession, thank you very much! 110
Chunck Trafagander @chunck.bsky.social · 03/05/2025We all do it, you wouldn't be the first! 😂 Good luck! 010
Chunck Trafagander @chunck.bsky.social · 03/05/2025Remember your training and go that pace. Way too easy to get excited and try to pass everyone, just to burn out and have them all pass you again. 😂 110
Chunck Trafagander @chunck.bsky.social · 03/04/2025Been playing around with #InstaMAT again lately. Taking a break from making trash piles to then pixelate said trash piles. Between the ability to dynamically bake down rigibody simulations and create custom image processing via Atom Graphs, I think I'm in love. 081
Chunck Trafagander @chunck.bsky.social · 31/03/2025Just released a new material breakdown using #InstaMAT, you can check out the YouTube video here on the Artstation post! www.artstation.com/artwork/mA1JVEartstation.comLumpy Moss, Chunck TrafaganderInstaMAT exploration over the course of an evening, wanted to share the result and how it was built! --- You can grab the material on my Gumroad: https://get-learnt.gumroad.com/l/lumpy-moss 061
Chunck Trafagander @chunck.bsky.social · 04/02/2025You have changed the trajectory of my life with this. :o 110
Chunck Trafagander @chunck.bsky.social · 29/12/2024Totally makes sense! Is your game jam public? Would love to check it out! 110
Chunck Trafagander @chunck.bsky.social · 17/11/2024Had "Node Guy" in my bio with a bunch of Substance Designer related posts, a recruiter kept reaching out about Node.js jobs before I finally had to break the news that I did not know the first thing about Node.js... 🙄 000
Chunck Trafagander @chunck.bsky.social · 15/11/2024Respectfully, yuck, in the best way possible haha. 040
Chunck Trafagander @chunck.bsky.social · 14/11/2024Oh no, that's how I've been saying it this whole time 😅 010
Chunck Trafagander @chunck.bsky.social · 12/11/2024Well, these were supposed to be GIFs but I guess Bsky doesn't support that yet. :/ 010
Chunck Trafagander @chunck.bsky.social · 12/11/2024The Plant Nodes work across all input texture channels, and integrate seamlessly with each other. Your graphs have never been quicker to make or looked as clean. 020
Chunck Trafagander @chunck.bsky.social · 12/11/2024Finally, Plant Press let's us assemble all of our cutouts onto one atlas, easily. Simply plug in up to 4 different cards per node and let Plant Press take care of compositing your maps for you! It even handles bark textures and makes them seamless for you, no manual work required. 130
Chunck Trafagander @chunck.bsky.social · 12/11/2024Plant Splint helps straighten out any curved or bent foliage cutouts. It can be challenging to map bent cutouts onto 3D models, so Plant Splint aims to make straightening them fit seamlessly into the atlas creation process before you even get to 3D! 100
Chunck Trafagander @chunck.bsky.social · 12/11/2024Plant Propagate let's you input an existing atlas and outputs an individual cutout with all of the corresponding texture channels. There's even pixel padding for instances where all you need is a single cutout! 100
Chunck Trafagander @chunck.bsky.social · 12/11/2024🌿Hey Foliage Artists, I've launched 2 more #substancedesigner nodes, streamlining the atlas creation process. More plants, less spaghetti. 🍝 See the Gumroad and YouTube pages, as well as the thread for more details! Gumroad: get-learnt.gumroad.com/l/plant_node... YouTube: youtu.be/AoY9gBSOqGU?... 2141
Chunck Trafagander @chunck.bsky.social · 10/11/2024Ya it's realtime! No Cycles involved, it's crazy 😁 100
Chunck Trafagander @chunck.bsky.social · 22/10/2024A girl can dream, haha. 💀 I had a Sketchfab store but ended up never migrating it. Guess this solidified my desire to stay away. 010
Chunck Trafagander @chunck.bsky.social · 12/09/2024Another #constellation skybox doodle using my #b3d addon I'm working on. Gonna try and start posting more here. ✨ 030
Chunck Trafagander @chunck.bsky.social · 31/05/2024Working on a cool little tool that lets you make Nebula like this in #b3d. Screenshot was taken off the viewport in real-time. ✨ 141
Chunck Trafagander @chunck.bsky.social · 29/04/2024My latest tutorial covering some really neat features of #InstaMAT. It has a great 3D to 2D workflow where we create real rock meshes and simulate them to create our material, all without leaving the application. Should totes check it out. 👀 youtu.be/d1v7UnX4ou4?...youtu.beRock Pile | InstaMAT Material TutorialLet's look at creating a rock pile material by blending 2D and 3D workflow techniques using InstaMAT. In this video, we'll look at creating a rock generating... 010
Chunck Trafagander @chunck.bsky.social · 10/02/2024🚨 And we're live! Everything you need to know about making your first material in #InstaMAT. 🧱 I tried to make it shorter, but they just added SO much stuff into it. I had to show you everything. youtu.be/CYwNY6x7H_Myoutu.be🧱 InstaMAT | Your First Material With FREE SoftwareWant to create amazing textures and materials but don't know where to start? Join me in a complete walk-through of our first material together in this amazin... 010