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Kyle Strong

@chucklingchest.bsky.social
55 followers 42 following 77 posts

Avid gamer. Veteran GM. Novice game designer.

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Kyle Strong @chucklingchest.bsky.social · 05/10/2026
Fair. Those games certainly are intentionally crunchy. And yeah, you can depict cinematic action scenes much faster with something like PbtA or FATE.
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Kyle Strong @chucklingchest.bsky.social · 05/10/2026
Compared to OSR? Yeah. For a game focused on tactics and cinematic action? Not at all.
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Kyle Strong @chucklingchest.bsky.social · 03/10/2026
Check this one out, guys! The Knight has strong theming and creative new features, without being too complex. Jacons is a diligent designer who REALLY iterated on this class.
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Kyle Strong @chucklingchest.bsky.social · 03/10/2026
Not fully sure I understand you. But I can say that Draw Steel's Test systems falls into an awkward middle ground for me. It lacks the simplicity and malleability of D&D Ability/Skill checks, but it also lacks the weight and specificity of Blades in the Dark action rolls.
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Kyle Strong @chucklingchest.bsky.social · 29/09/2026
The appeal of being a Dom (in the sexual sense) is exactly the same appeal as using someone else's game/SRD/whatever. Just writing under a game license is literally, "I'm going to manipulate your body (of work) with my own special rules and extra toys to tease out a more satisfying experience."
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Kyle Strong @chucklingchest.bsky.social · 28/09/2026
I keep hitting them, obviously. Only 2/3rds of the way there!
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Kyle Strong @chucklingchest.bsky.social · 25/09/2026
D&D if it was designed now, instead of in the 70s. No lineage/baggage here; built from the ground up. The designers also made a clean break between "heroes saving the world" and "freebooters dying in dungeons" by making two separate games. No Survival elements in Draw Steel.
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Kyle Strong @chucklingchest.bsky.social · 21/09/2026
7 heroes + Round 1 = 8 Malice 7 heroes + Round 2 = 9 Malice
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Kyle Strong @chucklingchest.bsky.social · 20/09/2026
I'm not totally satisfied by the minion rules. They're a step down from the Flee Mortals! version. A squad of 4 is prohibited from attacking the same target together, and they do more damage vs more targets anyway. So "squads" are actually encouraged to split up, making tracking and multikills weird
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Kyle Strong @chucklingchest.bsky.social · 12/09/2026
Here's a preview- the Flaying Fiend by @miko-doodles.bsky.social . If you play a huntsman and choose the hellish Blood Warrior subclass, then you may just end up transforming into something like this!
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Kyle Strong @chucklingchest.bsky.social · 12/09/2026
I really had no idea just how much art direction I'd be doing when I crowdfunded my #DrawSteel class. But backers doubled my funding goal, and now I feel like 1/3rd of the writing I've done isn't rules, but art commissions! Totally new experience, and a privilege to see my ideas illustrated.
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Kyle Strong @chucklingchest.bsky.social · 11/09/2026
The consequence of having a novelist as the design director. IMO the purpose of the game was to build mechanics from the ground up to finally deliver the experience people THINK they'll get from D&D. In this, it succeeds. I just don't know why they made it look dull/bland. Look at Flee, Mortals!
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Kyle Strong @chucklingchest.bsky.social · 11/09/2026
The Burning Wheel and Fiasco have been languishing on my to-play list for years.
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Kyle Strong @chucklingchest.bsky.social · 11/09/2026
Players can and did ruin campaigns simply by choosing options presented to them, deliberately or ignorantly. But you don't even need PCs to make that game a disaster. Just look at the full-page monster statblocks that merely reference the myriad feats and spells, which you're expected to memorize?!
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Kyle Strong @chucklingchest.bsky.social · 09/09/2026
Complication- Web-Weaving Wives 💀
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Kyle Strong @chucklingchest.bsky.social · 06/09/2026
I'm in a Draw Steel playtesting campaign which includes The Collective, a class of multiple facets in one mind. Depending on subclass, you could be host to spirits of the past, leader of a hive-mind, telepathing with yourself from other timelines, etc.
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Kyle Strong @chucklingchest.bsky.social · 01/09/2026
Echo's monster bands have great combos, and really take advantage of Draw Steel stuff like triggered actions and forced movement. Plus, more Timescape/Sci-fi stuff is exactly what we need!
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Kyle Strong @chucklingchest.bsky.social · 01/09/2026
Just swap the name to Feats
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Kyle Strong @chucklingchest.bsky.social · 23/08/2026
There's a MASSIVE homebrew conversion of Monster Hunter to D&D, which is so sad because the system struggles badly with Solo encounters. Draw Steel is better suited not only because of that, but because it has Abilities which can better reflect how the monsters AND special weapons work.
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Kyle Strong @chucklingchest.bsky.social · 23/08/2026
Yeah, I saw that thumbnail and immediately knew this guy has never even HEARD of games like Dungeon Crawl Classics.
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Kyle Strong @chucklingchest.bsky.social · 23/08/2026
There's never a bad time for more Monster Hunter.
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Kyle Strong @chucklingchest.bsky.social · 23/08/2026
D&D, huh? Bust out the Moldvay and see what they think of that!
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Kyle Strong @chucklingchest.bsky.social · 18/08/2026
They aren't fucking around when they say Cinematic Fantasy!
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Kyle Strong @chucklingchest.bsky.social · 18/08/2026
Good lord, I can't imagine choosing to play D&D 3rd Edition. IMO everybody should try a funnel adventure in Dungeon Crawl Classics. Edge of the Empire is the game I never got around to playing...
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Kyle Strong @chucklingchest.bsky.social · 07/08/2026
Well I just made Lead Elixirs, Bone Marrow Ash, Beast Blood Pellets, and Shaman Bone Blades as #DrawSteel consumables. Maybe Trick Weapons are next! All going into the booklet with my Huntsman class. Here's a preview of the treasure inspired by beast blood pellets...
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Kyle Strong @chucklingchest.bsky.social · 04/08/2026
I playtested this and had a blast. Raised a 6-high rock pillar and leapt off it for a bigger body-slam! Jonas is a #DrawSteel master, and their previous subclass (College of Infinite Reflections) serves as the high standard.
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Kyle Strong @chucklingchest.bsky.social · 04/08/2026
Through GMing style and house rules, all things are possible. But... not necessarily advisable. I'd tell people to play another game instead of hacking 5e all the time, mostly because they probably weren't familiar with other games. But if you're playing #DrawSteel, you probably have good reasons.
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Reposted by Kyle Strong
Echo !! @echomyecho.bsky.social · 01/08/2026
the Bravo is one of most , if not THE most , mechanically unique 3rd party classes in Draw Steel . it is tightly balanced , REALLY cool to watch (and to play !) , and all around an incredible piece of design . back it !!!
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Kyle Strong @chucklingchest.bsky.social · 31/07/2026
Now I have reading material just in time for my vacation! 😆
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Kyle Strong @chucklingchest.bsky.social · 31/07/2026
Hell yeah. I've been looking forward to this! Just in time for the end of my first campaign. Congrats to Wordsmith Ritehunter on completing this huge project!
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Kyle Strong @chucklingchest.bsky.social · 28/07/2026
Not the type of exposure you're looking for? 😂
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Kyle Strong @chucklingchest.bsky.social · 21/07/2026
Peer pressure can be a great thing. So many others churning out great #DrawSteel content that it makes me want to pick up the pace!
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Kyle Strong @chucklingchest.bsky.social · 11/07/2026
Getting back into the weeds of Huntsman design. First draft of the Savage Wyrmwight is done (Dragon Acolyte's monstrous form). Reworked most features of the Mind Killer subclass, formerly known as Planes Walker. Laid out goals for the Huntsman's Arsenal, which should be over 20 treasures!
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Reposted by Kyle Strong
Zetesofos @zetesofos.bsky.social · 06/07/2026
We've sold 100 copies of the Magewright for Draw Steel! Thank you so much for your support! I'll be publishing an errata based on feedback, as well as a survey for anyone interested in Codex Implementation: www.patreon.com/TheMeddlingR...
patreon.com
The Magewright | The Meddling Radenwight
The Magewright is a heroic class for the Draw Steel RPG from MCDM. It is a gadgeteering artificer and magical inventor that creates strange
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Kyle Strong @chucklingchest.bsky.social · 24/06/2026
Oh. Yeah, the number is gone now. They needed $6,900.
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Kyle Strong @chucklingchest.bsky.social · 23/06/2026
I upped my pledge too. And we hit the last stretch goal!
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Kyle Strong @chucklingchest.bsky.social · 16/06/2026
I didn't even make it to the second book.
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Kyle Strong @chucklingchest.bsky.social · 16/06/2026
As a big Monster Hunter fan... Yes, dinosaurs please. Don't the orcs already ride a tyrannosaur? Even if you don't want dinos wandering all around your fantasy world, the sci-fi elements built in to Draw Steel open avenues like time travel, or even genetic engineering.
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Kyle Strong @chucklingchest.bsky.social · 15/06/2026
Reminds me of Barbenheimer
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Kyle Strong @chucklingchest.bsky.social · 09/06/2026
Feels like I haven't posted in a while. Most of my free time has been going into running a playtest campaign for Huntsman, among other 3rd party classes. And admittedly, Path of Exile 2 😅 No big updates, just lots of things stewing. Both for Huntsman and future projects.
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Reposted by Kyle Strong
Dima Serbin @dimajeydar.bsky.social · 09/06/2026
A new place to buy your #ttrpg goodies opened earlier today - @rpg-trader.bsky.social Seems like a nice place! You can find all my current (and probably future) #DrawSteel creations there rpg-trader.com/creator/396/...
rpg-trader.com
Dima Serbin on RPG Trader
Hi, I'm Dima! I make 3rd-party creations for Draw Steel RPG.
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Kyle Strong @chucklingchest.bsky.social · 16/05/2026
Brewing it old-school during work. Dragon Acolyte ideation for the Huntsman.
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Kyle Strong @chucklingchest.bsky.social · 06/05/2026
Raise your banners. Ready your lances. Take your stance. Today, we fight for glory!
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Kyle Strong @chucklingchest.bsky.social · 06/05/2026
24 hours left! Crazy to see my goal nearly doubled. Thanks so much to everyone supporting me. We'll make the #DrawSteel Huntsman truly awesome, and the first of many projects for #ChucklingChestGames. www.backerkit.com/c/projects/c...
backerkit.com
The Huntsman - A Class of Monstrous Experts for Draw Steel
Wield weapons, wit, and supernatural powers as a monster hunter struggling with their own monstrous nature. Inspired by Bloodborne, The Witcher, Devil May Cry, Castlevania, etc.
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Kyle Strong @chucklingchest.bsky.social · 05/05/2026
static.klipy.com
Spongebob Taking Notes
ALT: Spongebob Taking Notes
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Kyle Strong @chucklingchest.bsky.social · 05/05/2026
I was in a playtest alongside a Fate hero recently! Fittingly they used Prometheus (Hades 2) as their token 😆. Mechanically it seemed REALLY cool.
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Kyle Strong @chucklingchest.bsky.social · 28/04/2026
Tamwin's Gunslinger blows away every other firearms-based class/system I've seen in TTRPGs. Playing with a shotgun in each hand, managing both Nerve and Bullets was super fun, and convinced me that two-resource classes can totally work in #DrawSteel
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Kyle Strong @chucklingchest.bsky.social · 27/04/2026
Movie you've watched more than six times with a GIF- Hard Mode: No Star Wars/Trek, LotR, or Marvel
media.tenor.com
a woman is sitting in front of a microphone in a courtroom with her hands outstretched .
ALT: a woman is sitting in front of a microphone in a courtroom with her hands outstretched .
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Kyle Strong @chucklingchest.bsky.social · 25/04/2026
It's so awesome how #DrawSteel and the community fostered by @mattcolville.bsky.social is encouraging oodles of creatives to share/publish their stuff for the first time. Including me! I assume you're talking about your "Convergent" monsters?
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Kyle Strong @chucklingchest.bsky.social · 23/04/2026
HELL yeah. I've been looking forward to this!
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