Chillfox Games @chillfox-games.bsky.social · 15/07/2026LUX ANIMA IS OUT NOW! #indiegames #gamedev #solodev 1165
Chillfox Games @chillfox-games.bsky.social · 05/06/2026Added game difficulty selection to my incremental game. It is quite rare to see this in incrementals but I want both people who want to relax and looking for a bit depth to enjoy Lux Anima. Maybe other indie games could do this too! chillfoxgames.itch.io/lux-anima 000
Chillfox Games @chillfox-games.bsky.social · 22/05/2026Let me know your thoughts if you play it ! 011
Chillfox Games @chillfox-games.bsky.social · 21/05/2026My crazy fast twin-stick shooter game just got indexed on itch io. If you are a fan of high speed action and randomly blowing up stuff , give it a try: chillfoxgames.itch.io/overkill-squad @itchio #indiegame #twinstickshooter #pixelart #freedemochillfoxgames.itch.ioOverkill Squad by ChillfoxGamesthe Ultimate Bullet Mayhem 151
Chillfox Games @chillfox-games.bsky.social · 07/05/2026My game's code versus a bowl of spaghetti. I can't tell which is which anymore and everytime I look at my game I feel hungry. 😀 #gamedev #indiedev #indiegames 073
Chillfox Games @chillfox-games.bsky.social · 03/05/2026A small example of how much lighting and color can change the overall feel of a game. Since releasing the Lux Anima demo, I’ve been gathering feedback and continuously iterating on the game, and the changes go far beyond visuals. Thanks for all the support so far! #gamedev #indiegame 0104
Chillfox Games @chillfox-games.bsky.social · 02/05/2026Lux Anima demo has been updated! It now feels clearer, more responsive, and smoother overall. Your support really means a lot, please wishlist it on Steam! store.steampowered.com/app/4443160/... #indiegame #gamedev 0104
Chillfox Games @chillfox-games.bsky.social · 01/05/2026Just released my first major update for Lux Anima. You can play it here : chillfoxgames.itch.io/lux-anima @itch.io @indiegamejoe.bsky.social #indiegames #indiedev #gamedev #pixelart #pcgame 0142
Chillfox Games @chillfox-games.bsky.social · 28/04/2026New profile photo! This is me as the Pajama Spirit from my game Lux Anima. He’s always in his pajamas, always a bit sleepy… which is basically me while coding. Yep, I definitely based him on myself 🙌 000
Chillfox Games @chillfox-games.bsky.social · 27/04/2026I KNOW i can't be the only one like this #gamedev 141
Chillfox Games @chillfox-games.bsky.social · 25/04/2026I’ve never thought of her as a bully, but when you say it, it makes sense :D 000
Chillfox Games @chillfox-games.bsky.social · 25/04/2026I really enjoyed designing this cutie as an enemy. Her bomb is my favorite part, it gives her a lot of character.. You can try the demo and wishlist Lux Anima on Steam! #gamedev #indiegame #screenshotsaturdayyoutube.comDon’t trust appearances, this cuteness might be your end #indiegameYouTube video by Chillfox 164
Chillfox Games @chillfox-games.bsky.social · 23/04/2026As you upgrade the Spirit Dog, I designed it to grow stronger and eventually unlock lightning damage that hits multiple enemies at once. You can try the Lux Anima demo on Steam and itchio, wishlists are always appreciated! #gamedev #indiegameyoutube.comYour loyal companion that will protect your flowers no matter what #indiegameYouTube video by ChillfoxGames 061
Chillfox Games @chillfox-games.bsky.social · 23/04/2026Your beautiful flowers both defend the core and attack incoming enemies. One of the deadliest is the Fire Lily, it fires deadly projectiles at incoming enemies. You can play the Lux Anima demo on Steam and itchio. Don’t forget to wishlist! #indiegame #gamedevyoutube.comA game where flowers are your defense #indiegameYouTube video by ChillfoxGames 032
Chillfox Games @chillfox-games.bsky.social · 21/04/2026Lux Anima is a minimalistic incremental game with tower defense mechanics, focused on a calm and relaxing atmosphere. If you like the idea of wisps, you’ll like the other companions too. Try the demo on Steam! #cozygaming #towerdefense #indiegame #casualgaming #idlegame #pcgamingyoutube.comYour companions that never stop attacking #pcgamingYouTube video by ChillfoxGames 042
Chillfox Games @chillfox-games.bsky.social · 20/04/2026In Lux Anima, every choice has a cost, and sometimes survival means sacrifice. To explore the other flowers and the world of Lux Anima, play the demo on Steam and itchio! Don’t forget to wishlist. #incrementalgame #indiegame #cozygaming #towerdefense #devlog #freetoplay #steamgame #itchioyoutube.comIn this game, your flowers are your main defense #gamingYouTube video by ChillfoxGames 041
Chillfox Games @chillfox-games.bsky.social · 17/04/2026In many incremental games, skill trees tend to grow into one large system over time. They offer depth, but can also become overwhelming and harder to navigate. I tried a different approach in Lux Anima, what do you think? #gaming #indiegame #gamedev #devlog #cozygames #steamgame #itchioyoutube.comAbout skill trees in games #incrementalgameYouTube video by ChillfoxGames 061
Chillfox Games @chillfox-games.bsky.social · 17/04/2026Do you like playing games that require strategy, or ones you can just go with the flow? In Lux Anima, both playstyles are supported. You can plan everything, or keep it simple and relax. Don’t forget to wishlist Lux Anima on Steam! #indiegame #gaming #freetoplay #cozygame #steam #towerdefenseyoutube.comChoose Your Side: Strategy or Flow? #gamingYouTube video by ChillfoxGames 001
Chillfox Games @chillfox-games.bsky.social · 16/04/2026I’ve always loved listening to lo-fi and Japanese music, and making it as well. Both the game design and the soundtrack of Lux Anima are heavily influenced by that passion. If you like the vibe, don’t forget to wishlist it on Steam! #indiegame #gamedev #cozygaming #music #pcgamingyoutube.comA game inspired by lo-fi and Japanese music #indiegameYouTube video by ChillfoxGames 011
Chillfox Games @chillfox-games.bsky.social · 16/04/2026This game starts slow and calm. As you trust the progression, the system begins to take over. In Lux Anima, the player role evolves, from active control to higher-level decisions through automation. Try the Lux Anima demo on Steam and itchio! #indiegames #gaming #towerdefense #idlegame #cozygameyoutube.comLess control, more trust in the process #gamingYouTube video by ChillfoxGames 061
Chillfox Games @chillfox-games.bsky.social · 15/04/2026One of the spirit types in my game is the Bomb Spirit. Her cuteness is inspired by a real person, but in the game, she’s still someone you’ll have to defeat. The Lux Anima demo is on Steam & itchio, let me know what you think! #indiegame #gamedev #cozygames #incrementalgames 085
Chillfox Games @chillfox-games.bsky.social · 15/04/2026Good game design isn’t always about showing more and making every player decision strategic. In Lux Anima, attacks are automatic, and there’s no clear indicator for when they trigger. It’s about flow, not micromanagement. #indiegame #cozygames #incrementalgame #towerdefense #freetoplay #gamedevyoutube.comNot everything needs your control. Learn to go with the flow. #gamingYouTube video by ChillfoxGames 063
Chillfox Games @chillfox-games.bsky.social · 14/04/2026One of the main inspirations behind this game is simply water. Its calmness, clarity, and sense of purity make it my favorite element. Even if it’s not blue, I think black completes the feeling of night perfectly🌚 #gamedev #indiegame #lofimusic #minimalistart #cozygames youtube.com/shorts/5caLP...youtube.comA game set on water, built to slow you down. #indiegameYouTube video by ChillfoxGames 0103
Chillfox Games @chillfox-games.bsky.social · 14/04/2026I think it’s still too early to say in my case, I don’t have enough data to make a proper comparison yet 🫠 On YouTube, vertical videos seem to get slightly more reach than my horizontal ones. So they might be performing a bit better in terms of views, but I’m not sure about the CTR yet. 000
Chillfox Games @chillfox-games.bsky.social · 14/04/2026What do you think about these kinds of vertical videos for promoting a game? Any ideas on how to make them better in general? youtube.com/shorts/9i9nV... #gamedev #gamepromotion #marketing #indiegameyoutube.comNot just a dog, the guardian of the flowers.YouTube video by ChillfoxGames 153
Chillfox Games @chillfox-games.bsky.social · 13/04/2026Just published the Overkill Squad demo on @itch.io! Fast-paced twin-stick shooter with chaotic combat, heavy weapons, and overpowered builds. Play it here: chillfoxgames.itch.io/overkill-squad #indiegame #freedemo #roguelite 071
Chillfox Games @chillfox-games.bsky.social · 13/04/2026Every failure is a chance to grow. No penalties, no pressure. Just a calm experience, with deep upgrades and varied power-ups. Try the Lux Anima demo on Steam or itch, would like to hear your thoughts! #indiegame #gamedev #incrementalgame #gaming #cozygaming #cozygames #towerdefense #lofimusic 083
Chillfox Games @chillfox-games.bsky.social · 12/04/2026Why do people believe 2D art is easier than 3D modeling? With modeling there are assets to use and modify, and tools for modeling are very strong and capable. On the other hand, 2D is all about abstraction and art. #pcgame #gamedev #gaming #pc #games #steam #indiegames #indiegame #indiedev #pixelart 0104
Chillfox Games @chillfox-games.bsky.social · 12/04/2026Don’t let this cute guy fool you! He may look harmless… but he will crush your flowers without a second thought. Play Lux Anima’s demo on Steam and itchio, and discover all the other spirits! #gaming #indiegames #incrementalgame #towerdefense #cozygames #steam #itchio #freetoplay #gamedev 064
Chillfox Games @chillfox-games.bsky.social · 11/04/2026How to keep a game peaceful when every action has its own sound? In Lux Anima, monsters spawn every sec. You defeat them, flowers bloom, seeds drop.. they all make sounds. Yet, game never loses its relaxing feel. If you want to give it a try, the demo is available on Steam! #indiegames #devlog 032
Chillfox Games @chillfox-games.bsky.social · 10/04/2026I wanted to create a game that feels calm instead of stressful. In this game, you grow flowers, fight spirits, and try to keep everything alive while slowly building your strength. #towerdefense #cozygames #incrementalgame #gamedev #indiegame www.youtube.com/shorts/gD2xh...youtube.comI Tried to Make the Most Relaxing Game PossibleYouTube video by ChillfoxGames 082
Chillfox Games @chillfox-games.bsky.social · 09/04/2026Little spirit : A playful little spirit pretending to be a train. With the right unlocks an enemy can become a reward in Lux Anima. #indiegame #gamedev #pixelart #cozygames #towerdefense 082
Chillfox Games @chillfox-games.bsky.social · 08/04/2026I wanted my game Lux Anima's atmosphere to be cozy and non-violent so first enemy I added is called pajama spirit. #indiegame #gamedev #incrementalgame #gaming #cozygaming #cozygames #towerdefense #lofimusic #idlegame 083
Chillfox Games @chillfox-games.bsky.social · 07/04/2026These flowers are your only defense against spirits. Would you play this? #indiegame #gamedev #incrementalgame #gaming #cozygaming #cozygames #towerdefense #lofimusic #idlegame 093
Chillfox Games @chillfox-games.bsky.social · 06/04/2026Just look at the difference between the prototype and the end product. Hard work really pays of! #pcgame #gamedev #gaming #pc #games #steam #indiegames #indiegame #indiedev 084
Chillfox Games @chillfox-games.bsky.social · 04/04/2026After getting indexed just yesterday, Lux Anima is in new&popular section in itch io in just 1 day!! #pcgame #gamedev #gaming #pc #games #steam #indiegames #indiegame #indiedev #itchio @itchio 084
Chillfox Games @chillfox-games.bsky.social · 04/04/2026This is a good point. I have taken a note of this and will try to come up with something. 000
Chillfox Games @chillfox-games.bsky.social · 04/04/2026Hmm I don't know how to improve that. I really don't want to implement a hard tutorial which I am not a big fan. 000
Chillfox Games @chillfox-games.bsky.social · 04/04/2026This has been very useful for me. Thank you for taking your time to help. It is always very refreshing to see what you build from someone else's eyes. 110
Chillfox Games @chillfox-games.bsky.social · 04/04/2026One question if I may ask, did you notice the tutorial tips below after you fail a level or should I make it more highlighted for more people to notice? 100
Chillfox Games @chillfox-games.bsky.social · 04/04/2026Your energy always run out. The purpose is to survive untill you fill your lantern if you can do that you pass to the next prestige(difficulty). You unlock more powers/rewards by doing so. 000
Chillfox Games @chillfox-games.bsky.social · 04/04/2026Thanks for trying out. Everytime you fail you see tips on the bottom of the page written in pinkish/purple explaining all the stuff you said. I though that would be enough but would you prefer a tutorial? Flowers produce essence that fills your lantern. 100
Chillfox Games @chillfox-games.bsky.social · 04/04/2026@itchio finally indexed the demo for Lux Anima. You can play it in your browser without downloading. Try it out if you haven't yet! chillfoxgames.itch.io/lux-anima #pcgame #gamedev #gaming #pc #games #steam #indiegames #indiegame #indiedev #itchiochillfoxgames.itch.ioLux Anima by ChillfoxGamesPlay in your browser 194
Chillfox Games @chillfox-games.bsky.social · 03/04/2026Day 8: This little screen is for purchasing items. I am working on a system that will read catalogs for certain item types and display it in the shop with infos like price, amount owned, description. #pcgame #gamedev #gaming #pc #games #steam #indiegames #indiegame #indiedev 085
Chillfox Games @chillfox-games.bsky.social · 03/04/2026There is no fork only spoon. Wait was it there is no spoon? Well somethings missing for sure. 010
Chillfox Games @chillfox-games.bsky.social · 03/04/2026Well just remember the people's reaction to Hollow Knight at reddit, they thought genre was oversaturated and it would flow. Lol! 000
Chillfox Games @chillfox-games.bsky.social · 02/04/2026Anyone else feels like this? #pcgame #gamedev #gaming #pc #games #steam #indiegames #indiegame #indiedev 4145
Chillfox Games @chillfox-games.bsky.social · 01/04/2026Managers in this case would still create scrambled dependencies. Don't get me wrong I am not against singletons or SoL's. It is just that for this case dependency injections using strapper classes gave me more control. I plan to split it into different assemblies which would lower my compile times. 010