Chih-Hao Lin @chih-hao.bsky.social · 16/07/2026Please check out our new research and cool relighting demos! Great work led by @yirueiliu.bsky.social 🎉 000
Reposted by Chih-Hao LinInternational Conference on 3D Vision @3dvconf.bsky.social · 03/12/2025We’re excited to recognize and thank our amazing #3DV2026 sponsors! Your support makes research, collaboration, and innovation possible. 💡✨ Want to join this group of partners? Learn how you can support 3DV here: 3dvconf.github.io/2026/partner... 052
Chih-Hao Lin @chih-hao.bsky.social · 22/10/2025We’re presenting WeatherWeaver at #ICCV2025, Poster Session 3 (Oct 22, Wed, 10:45–12:45)! Come visit #337 and see how we make it snow in Hawaii 🏝️❄️⛄ 000
Reposted by Chih-Hao LinInternational Conference on 3D Vision @3dvconf.bsky.social · 31/07/2025Finally, meet your #3DV2026 Publicity Chairs! 📢 @hanwenjiang1 @yanxg.bsky.social @chih-hao.bsky.social @csprofkgd.bsky.social We’ll keep the 3DV conversation alive: posting updates, refreshing the website, and listening to your feedback. Got questions or ideas? Tag @3dvconf.bsky.social anytime! 152
Reposted by Chih-Hao LinInternational Conference on 3D Vision @3dvconf.bsky.social · 24/07/2025Introducing your #3DV2026 📝Publication Chairs &🔍Research Interaction Chairs! 📝Publication Chairs ensure accepted papers are properly published in the conference proceedings 🔍Research Interaction Chairs encourage engagement by spotlighting exceptional research in 3D vision 161
Reposted by Chih-Hao LinInternational Conference on 3D Vision @3dvconf.bsky.social · 01/07/2025Understanding and reconstructing the 3D world are at the heart of computer vision and graphics. At #CVPR2025, we’ve seen many exciting works in 3D vision. If you're pushing the boundaries, please consider submitting your work to #3DV2026 in Vancouver! (Deadline: Aug. 18, 2025) 1177
Chih-Hao Lin @chih-hao.bsky.social · 10/06/2025This project was part of my internship at Meta, and it was a great collaboration with Jia-Bin, Zhengqin, Zhao, Christian, Tuotuo, Michael, Johannes, Shenlong, and Changil 🙌 000
Chih-Hao Lin @chih-hao.bsky.social · 10/06/2025📍 Meet us at #CVPR2025 🗓️ June 13 (Fri.), 10:30–12:30 🪧 Come by our poster session to chat about IRIS and any research ideas Looking forward to reconnecting — and meeting new friends — in Nashville! 🎸✨ 100
Chih-Hao Lin @chih-hao.bsky.social · 10/06/2025Please check out our paper, code, and more demo videos! 🌐 Project page: irisldr.github.io 💻 GitHub: github.com/facebookrese... 📝 Paper: arxiv.org/abs/2401.12977 100
Chih-Hao Lin @chih-hao.bsky.social · 10/06/2025Excited to share our work at #CVPR2025! 👁️IRIS estimates accurate surface material, spatially-varying HDR lighting, and camera response function given a set of LDR images! It enables realistic, view-consistent, and controllable relighting and object insertion. (links in 🧵) 110
Reposted by Chih-Hao LinAnand Bhattad @anandbhattad.bsky.social · 02/06/2025I’m thrilled to share that I will be joining Johns Hopkins University’s Department of Computer Science (@jhucompsci.bsky.social, @hopkinsdsai.bsky.social) as an Assistant Professor this fall. 182
Reposted by Chih-Hao LinInternational Conference on 3D Vision @3dvconf.bsky.social · 29/05/2025📢 3DV 2026 – Call for Papers is Out! 📝 Paper Deadline: Aug 18 🎥 Supplementary: Aug 21 🔗 3dvconf.github.io/2026/call-fo... 📅 Conference Date: Mar 20–23, 2026 🌆 Location: Vancouver 🇨🇦 🚀 Showcase your latest research to the world! #3DV2026 #CallForPapers #Vancouver #Canada 094
Reposted by Chih-Hao LinJonathan Lorraine @jonlorraine.bsky.social · 09/05/2025🔊 New NVIDIA paper: Audio-SDS 🔊 We repurpose Score Distillation Sampling (SDS) for audio, turning any pretrained audio diffusion model into a tool for diverse tasks, including source separation, impact synthesis & more. 🎧 Demos, audio examples, paper: research.nvidia.com/labs/toronto... 🧵below 161
Chih-Hao Lin @chih-hao.bsky.social · 02/05/2025This work is a great collaboration at NVIDIAAI by Chih-Hao Lin, Zian Wang, Ruofan Liang, Yuxuan Zhang, Sanja Fidler, Shenlong Wang, Zan Gojcic 🌐Please check out our project page: research.nvidia.com/labs/toronto...research.nvidia.comWeatherWeaverControllable Weather Simulation and Removal with Video Diffusion Models 010
Chih-Hao Lin @chih-hao.bsky.social · 02/05/2025The weather removal model successfully removes both transient (e.g., rain, snowflake) and persistent effects (e.g., puddle, snow cover), and can even restore sunny-day lighting from rainy/snowy videos. 110
Chih-Hao Lin @chih-hao.bsky.social · 02/05/2025WeatherWeaver combines two video diffusion models. The weather synthesis model generates realistic, temporally consistent weather, adapting shading naturally while preserving the original scene structure. 110
Chih-Hao Lin @chih-hao.bsky.social · 02/05/2025By combining and adjusting multiple weather effects, WeatherWeaver can simulate complex weather transitions, e.g. on 🌧️ rainy and ☃️ snowy days — without costly real-world acquisitions. 110
Chih-Hao Lin @chih-hao.bsky.social · 02/05/2025WeatherWeaver enables precise control of the weather effects by changing the intensity of the corresponding effects. 🌤️➡️🌥️ 110
Chih-Hao Lin @chih-hao.bsky.social · 02/05/2025We train a video diffusion model to edit weather effects with precise control, using a novel data strategy combining synthetic videos, generative image editing, and auto-labeled real-world videos. 120
Chih-Hao Lin @chih-hao.bsky.social · 02/05/2025Realistic, controllable weather simulation opens new possibilities in 🚗 autonomous driving simulation and 🎬 filmmaking. Physics-based simulation requires accurate geometry and doesn’t scale to in-the-wild videos, while existing video editing often lacks realism and control. 120
Chih-Hao Lin @chih-hao.bsky.social · 02/05/2025What if you could control the weather in any video — just like applying a filter? Meet WeatherWeaver, a video model for controllable synthesis and removal of diverse weather effects — such as 🌧️ rain, ☃️ snow, 🌁 fog, and ☁️ clouds — for any input video. 131
Reposted by Chih-Hao LinAnand Bhattad @anandbhattad.bsky.social · 29/03/2025[1/10] Is scene understanding solved? Models today can label pixels and detect objects with high accuracy. But does that mean they truly understand scenes? Super excited to share our new paper and a new task in computer vision: Visual Jenga! 📄 arxiv.org/abs/2503.21770 🔗 visualjenga.github.io 75914
Chih-Hao Lin @chih-hao.bsky.social · 22/03/2025Check out our cool demos. The code is also open-source! Project website: haoyuhsu.github.io/autovfx-webs... Code (GitHub): github.com/haoyuhsu/aut... Paper: arxiv.org/abs/2411.02394 000
Chih-Hao Lin @chih-hao.bsky.social · 22/03/2025🎬Imagine creating professional visual effects (VFX) with just words! We are excited to introduce AutoVFX, a framework that creates realistic video effects from natural language instructions! This is a cool project led by Hao-Yu, and we will present it at #3DV 2025! 110
Reposted by Chih-Hao LinAnand Bhattad @anandbhattad.bsky.social · 16/03/2025Can we create realistic renderings of urban scenes from a single video while enabling controllable editing: relighting, object compositing, and nighttime simulation? Check out our #3DV2025 UrbanIR paper, led by @chih-hao.bsky.social that does exactly this. 🔗: urbaninverserendering.github.io 021
Reposted by Chih-Hao LinJia-Bin Huang @jbhuang0604.bsky.social · 15/03/2025Check out UrbanIR - Inverse rendering of unbounded scenes from a single video! It’s a super cool project led by the amazing Chih-Hao! @chih-hao.bsky.social is a rising star in 3DV! Follow him! Learn more here👇 0102
Chih-Hao Lin @chih-hao.bsky.social · 15/03/2025🙏 Huge thanks to our amazing collaborators from UIUC & UMD: Bohan, Yi-Ting, Kuan-Sheng, David, Jia-Bin (@jbhuang0604.bsky.social) , Anand (@anandbhattad.bsky.social) , and Shenlong. This work wouldn't be possible without you all. 020
Chih-Hao Lin @chih-hao.bsky.social · 15/03/2025📢 Meet us at 3DV 2025 in Singapore! We’re excited to present UrbanIR at 3DV 2025 @3dvconf.bsky.social , come chat with us to discuss future directions! 130
Chih-Hao Lin @chih-hao.bsky.social · 15/03/2025Check out our interactive demos, and the code is open-source! Project website: urbaninverserendering.github.io Code (GitHub): github.com/chih-hao-lin... Paper: arxiv.org/abs/2306.09349 120
Chih-Hao Lin @chih-hao.bsky.social · 15/03/2025UrbanIR precisely controls the lighting, simulating different times of day without time-consuming tripod captures. 120
Chih-Hao Lin @chih-hao.bsky.social · 15/03/2025With estimated scene properties, UrbanIR integrates a physically-based shading model into neural field, rendering realistic videos from novel viewpoints and lighting conditions. 120
Chih-Hao Lin @chih-hao.bsky.social · 15/03/2025🔍 How does it work? UrbanIR reconstructs scene properties—geometry, albedo, and shading—through inverse rendering. Since this is a highly ill-posed problem, we leverage 2D priors to guide the optimization. 120
Chih-Hao Lin @chih-hao.bsky.social · 15/03/2025✨What if we could transform a daytime driving video into a realistic nighttime scene—without ever stepping outside again? We introduce UrbanIR, a neural rendering framework for 💡relighting, 🌃nighttime simulation, and 🚘 object insertion—all from a single video of urban scenes! 130
Reposted by Chih-Hao LinJia-Bin Huang @jbhuang0604.bsky.social · 10/01/2025How do we go beyond colors and recover the intrinsic scene properties? 🤔 👁️ IRIS: Inverse Rendering of Indoor Scenes IRIS estimates accurate material, lighting, and camera response functions given a set of LDR images, enabling photorealistic and view-consistent relighting and object insertion. 1337