Cheaple Cheapling @cheaplemapper.bsky.social · 30/04/2026Also i sound a bit retarded here, generative ai is shit and the people that use(d) it, the other ai like npc ai or similar to that is chill 000
Cheaple Cheapling @cheaplemapper.bsky.social · 30/04/2026I love that game, too bad i am too retarded to process what is happening in the game 000
Cheaple Cheapling @cheaplemapper.bsky.social · 30/04/2026Great news people, despite the fact i use Hammer almost every day for years, i just learned how to port custom models to Source Engine games I am extremely happy with the results, though the hitbox is "ASS!" -AVGN 010
Cheaple Cheapling @cheaplemapper.bsky.social · 30/04/2026I am back with more greasy three chin posts 000
Cheaple Cheapling @cheaplemapper.bsky.social · 08/02/2026I fucking hate modding i will fucking quit this shit i swear to everything alive and dead in this galaxy oh my fucking god 000
Cheaple Cheapling @cheaplemapper.bsky.social · 28/01/2026Screenshots look promising, might try it 010
Cheaple Cheapling @cheaplemapper.bsky.social · 28/01/2026I usually do not say this in public but fucking delete this shit 000
Cheaple Cheapling @cheaplemapper.bsky.social · 28/01/2026Sorry for my long ass inactivity, i was real busy on my fresh new Half-Life: 2 project. "Project: Garage". I'd like to receive suggestions on what should i add, and what should i do. (Shit nophono cares about i agree) #hammer #hl2 #modding #snca #sourceengine #source 011
Cheaple Cheapling @cheaplemapper.bsky.social · 28/01/2026I personally prefer GldSource over them all, but i still use Source Engine. 000
Cheaple Cheapling @cheaplemapper.bsky.social · 09/11/2025It kind of pains me to see beginners making walls with a single texture, please use nodraws first, using nodraws create simple map layout and then texture the walls, add props, lighting, and other, BUT NOT TEXTURING FROM THE BEGINNING, thank you. 000
Cheaple Cheapling @cheaplemapper.bsky.social · 09/11/2025I wish there was a shirt with OBSOLETE icon on it. 000
Cheaple Cheapling @cheaplemapper.bsky.social · 09/11/2025I assume you are playing on Glubtastic, but tell me, WHAT and WHY. 000
Cheaple Cheapling @cheaplemapper.bsky.social · 09/11/2025Personal questions to those who are interested in my map, should i "add" a new SI to my map? I mean not add, rather replace, and replace witch with, as community likes to call it, "Claws", cut SI from the game. #l4d2 000
Cheaple Cheapling @cheaplemapper.bsky.social · 09/11/2025Someone asked me why i wouldn't just use AI voice for my map, left me kind of mad i gotta be honest, I am not looking forward to shit on environment, it would be EXTREMELY hypocritical of me if i used AI bullshit for my map, I have always despised people who used AI voice or AI in general. 110
Cheaple Cheapling @cheaplemapper.bsky.social · 08/11/2025"That is the scariest fucking thing i've ever seen in my entire life." 000
Cheaple Cheapling @cheaplemapper.bsky.social · 07/11/2025My favorite feature about it, is that it had function where you can view light inside the editor without compiling, and ragdoll physics inside the editor too. 010
Cheaple Cheapling @cheaplemapper.bsky.social · 07/11/2025I ALWAYS recommend first making the empty blank map using nodraws, and then adding textures with props, and then after that optimising it, adding cubemaps, and other BS like that, anyways, lookin' forward to see more. 010
Cheaple Cheapling @cheaplemapper.bsky.social · 07/11/2025Hammer++ is absolutely WAY better than original Hammer Editor, it probably saved countless mapper's lives, anyway, good lookin' map. 110
Cheaple Cheapling @cheaplemapper.bsky.social · 07/11/2025Good evening, i have started actively working on a custom L4D2 campaign, i really need people who can VA as main L4D2 survivors, Nick, Ellis, Coach and finally Rochelle (Doesn't need to be perfect). If you wanna participate add me and we'll talk, thank you for reading this BS. #l4d2 031