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Charles Gershom

@charlesgershom.com
23 followers 47 following 19 posts

Artist, Maker, Game Developer Making : turisstation.io in #godotengine realityboffins.com & rarebitstudios.com

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Charles Gershom @charlesgershom.com · 30/09/2025
Made this little tool for some workshops. Supports Make ode Arcade. Cleaned it up a bit, #Unlicense on github if you want a laugh at some rough code and self host. Bilingual If you're from Cymru ❤️❤️ pixel.realityboffins.com #pixelart #gamedev #madeinwales #cymru #lofigames
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Charles Gershom @charlesgershom.com · 07/09/2025
Very satisfying to dust off the neglected Lofi camera project. Some repairs are successful and one is getting a brain transplant to a new MCU. #maker #arduino #picpico #pixelcamera
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Charles Gershom @charlesgershom.com · 29/01/2025
It's been a while... Just a little test to dust off the cobwebs. Very satisfying. #astrophotography #messier #clearskies
Photograph of M42Photograph of M45
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Charles Gershom @charlesgershom.com · 10/01/2025
The awkward moment when you fundamentally change your game camera after more than 2 years of intense rule following. Nearly time for an updated screen shot and trailer! Its been a hell of a journey on the move from unity! #turisstation #godotengine #gamedev
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Charles Gershom @charlesgershom.com · 30/12/2024
I just love downsampled colours to 24bit. Banding all day long please. Gives me those 90s vibes I used to love as a teenager. #godotengine #gamedev #turisstation
Close up screen shot of a glowing sign showing the banding from downsampling colour data
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Charles Gershom @charlesgershom.com · 19/12/2024
The wizards put up a spirited argument for the overpriced avocado. The last of its kind and the only one to be pulled from the cosmic flow. #turisstation #indiedev #gamedev #godotengine
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Charles Gershom @charlesgershom.com · 18/12/2024
Hugo Brandy is not sure about this holotype. That's too much tache for a helmet. #turisstation #indiegame #gamedev #godotengine
A fancy synthetic being gives Hugo Brandy a good stare aboard the transit Mona Lisa transport system.
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Charles Gershom @charlesgershom.com · 03/12/2024
Working on a racing game, using splines with an interpretation of flowfields for general navigation and track data to drive the ai car rigs. Can't decide if I've made an over complicated mess, or super cool efficient code. Either way it looks pretty. 💥💥🤯 #gamedev #indiedev #impostersyndrome
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