Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 11/10/2026Maybe securing neighbourhood support networks for basic needs will prove more realistic for a financial crisis situation, but still, isn't there a finance equivalent of non-profit, worked-owned law firms? 000 0
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 11/10/2026Can we collectively short sell stock from the hyperscalers / slop companies when the bubble bursts and do a reverse GameStop thing to them? #chaoticfinance 100 1
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 10/10/2026@mntmn I am so looking forward to switching to Godot for fulltime game development. Great to see it working with the reform next. 000 0
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 02/10/2026my arts faculty old friend sent today a painting of an orc and I couldn't resist to go back into the times where I'd spend the days painting fantasy. I wish I painted more. Going around #krita on the tablet laptop is messy, but I think it can get quite good […] [Original post on mastodon.social] 020 2
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 01/10/2026RE: universeodon.com/@digyoursoul/11736… that's an amazing project and heretic coffee is a great name. Support!!!universeodon.com 000 0
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 29/09/2026Feed the Forest is slowly coming to an end. Many things to rework, many things to polish in these last days. We made a post for the release date announcement, which is set for 2nd of November! indoor-sunglasses.com/blog/2026-09-… […] [Original post on mastodon.social] 022 2
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 29/09/2026Top #linux moment of the year was helping a physicist friend working for Microsoft to install Linux on her personal laptop. Weeks afterwards she told me she was settled and Linux was working great for her 000 0
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 29/09/2026So happy to have been lucky enough to be able to do my gamedev / freelance work as well entirely within Linux. It totally started as just wanting to try to find an alternative to an ecosystem that felt miserable, and now it feels like building tools outside The Empire, along with The People […]mastodon.socialOriginal post on mastodon.social 110 1
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 29/09/2026More than a year without touching Windows in my daily computering! Last summer I initiated the strange transition out of windows with a dual boot setup, where little by little I started bringing my digital workshop over to Debian Linux. Today, all my machines have Debian installed, and only the […]mastodon.socialOriginal post on mastodon.social 100 1
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 24/08/2026@alxd thanks! hopefully youll see manny more! 000 0
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 23/08/2026Done with small details of scene of awning #treehouse #solarpunk #fantasy Added small details like the tiny electric vehicle, and a community dinner happening in the distance, where a tiny concert is also going on. Even though its fantasy, its very much […] [Original post on mastodon.social] 163 6
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 23/08/2026Almost there, coloring advances in the summer outdoors awning / shade structures attached to trees - sketches #treehouse #solarpunk #fantasy Inks are actually quite nice, the entire canopy of the oak was a bliss to make. I of course went to clean the brush […] [Original post on mastodon.social] 022 2
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 23/08/2026More recent advances in the summer outdoors awning / shade structures attached to trees - sketches #treehouse #solarpunk #fantasy Watercolors are as punishing as always. Inks?? Damn they are difficult, once they touch the paper, there is no going back, and […] [Original post on mastodon.social] 010 1
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 23/08/2026Recent advances in the summer outdoors awning / shade structures attached to trees - sketches #treehouse #solarpunk #fantasy #mastoart #sketch #sketchbook #drawing 150 5
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 22/08/2026Summer outdoors awning / shade structures attached to trees - sketches I am making a drawing for some kind people that offered my parents to stay over at their house in front of where I am spending some weeks with partner's family in insanely hot french […] [Original post on mastodon.social] 040 4
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 20/08/2026entering the game is like forest explosion 🎆 🎆 🎆 #Ftf #game #videogames #gamedev #forest 081 8
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 20/08/2026going back to work on Feed the Forest and this time around I have been making funghi inspired models 🍄 #3d #blender #Ftf #game #videogames #gamedev 0104 10
Reposted by Andrés Cabreroalxd of the Story Seed Library @alxd.writing.exchange.ap.brid.gy · 11/08/2026An open question to the #art community of Mastodon: If I was to organize a big #solarpunk #illustration #contest focused more on #wordbuilding than art mastery, which organizations should I reach out to for legitimacy and reach? Assume that prizes / funding could be organized externally / we […]writing.exchangeOriginal post on writing.exchange 234 4
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 30/07/2026RE: ec.social-network.europa.eu/@HennaV… Spending billions in american chips is not sovereignty, much like spending billions on american weapons is not sovereignty. These deals strengthen our dependency, and very much waste money in a bubble that concentrates […]mastodon.socialOriginal post on mastodon.social 000 0
Reposted by Andrés Cabreroalxd of the Story Seed Library @alxd.writing.exchange.ap.brid.gy · 13/07/2026The results of this year's #solar #art Collab are here, imagining Disaster Preparedness, Response and Relief! storyseedlibrary.org/tags/2026-coll… catalogs 10 hand-picked works - and you can see all of them at […] [Original post on writing.exchange] 075 7
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 07/07/2026RE: mastodon.art/@NiwlCraft/11687843269… The further we go into casino AI nightmare, the more the only viable investment is the military industrial complex: it demands infinite energy, its great deals for all centralized powers, and to the decay of our collective imagination, they […]mastodon.socialOriginal post on mastodon.social 000 0
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 05/07/2026RE: mastodon.ar.al/@aral/11686654754712… Its so genocidal for an imperial project to claim right of existence, to do so while genociding the local population, and to do it in the name of saving its own imperial subjects from genocide *Use genocide to counter genocide claims against […]mastodon.socialOriginal post on mastodon.social 000 0
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 01/07/2026Also finally compiled the process videos of the key art from the different working computers into a single file! I love to be able to do all of this with Krita I had extra enjoyment being able to render in the office workstation while being at home and […] [Original post on mastodon.social] 021 2
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 01/07/2026The Key Art is ready! It was very fun to go through the process, even though going back into painting brain mode was a bit hard. And we are finally having conversations about new names for the game! among many there was mycora, mycelian, and mycelion. Mycora […] [Original post on mastodon.social] 030 3
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 25/06/2026After some hours of work, the first cleanup and linework is there! #gamedev #game #videogames #krita #plants 041 4
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 25/06/2026Rough version with alien silhouettes in color differentiating scales and composition. For the main character, the nicest gliding object seemed like the one with the cleanest shape. #gamedev #game #videogames #krita #plants 130 3
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 25/06/2026Started this week to work on a Key art piece for the game (finally we are considering titles again, and the latest favourite is *Mycolia*). It's got adventurous main character, alien looking life forms, and gigantic mushroom caves. Still plenty of things […] [Original post on mastodon.social] 130 3
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 15/06/2026RE: mastodon.art/@NiwlCraft/11675240785… "Entertainment" has increasingly carried a negative undertone. Perhaps the more clear distraction and engagement became the core of a huge extraction machine, the more far away from art it felt. That machine that literally plays with the […]mastodon.socialOriginal post on mastodon.social 000 0
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 28/05/2026"Privat" I generally hate the signs and walls closing unused nature areas saying *private property* because of how ridiculous the claim feels, but sometimes the absurdity becomes somehow artistic. This gate will soon be eaten by the growing leaves, and no […] [Original post on mastodon.social] 013 3
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 27/05/2026Black poplar being dramatic among birch trees #nature #trees #forest 024 4
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 21/04/2026@runevision Hey Rune, nice to find you here, amazing work, greetings from Denmark! (In my case, its a Spaniard in Denmark) 000 0
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 07/04/2026Coming back to the main gameplay concept for the game, which we are soon sending funding applications for, polishing things here and there to make things look nice, even though I have all sorts of uncomfy questions + 2D indecissions. A lot of this concept […] [Original post on mastodon.social] 063 6
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 16/03/2026Tasks of today are bringing in a bunch of gameplay assets into Unity to "complete" a first world concept, even if style and process will definitely change over time Character for the moment stays a colorful set of blobs Now onto tile-based gameplay plants 030 3
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 16/03/2026Coming to terms with 2D tools in Unity for main next prototype, which we will divide into a gameplay and visual prototype. For the visual, I will be sharing more in detail what is happening, approach and limitations, but for the moment, I'll just begin by […] [Original post on mastodon.social] 193 9
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 03/03/2026Please do try the prototype, and if you do, feedback is greatly appreciated. This time around I am first writing the entire thing not to rely on my future self keep writing updates to the initial thread. Hopefully that will make things easier. <3 (14/14) #game #gamedev #videogames #plants 061 6
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 03/03/2026Something derived from that same texture atlas optimization process is a shader I made along with Edd in Amplify shader to randomize the texture displayed by ground tiles, from a tiny 4-cell atlas, based on a noise texture (13/?) #game #gamedev #videogames #shader 172 7
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 03/03/2026Finally, an easy and well researched bottleneck which I always recommended to students, but I hadn't personally suffered from, texture atlases! Out of the process of making vegetation assets, sending them to Unity, making materials for each asset texture […] [Original post on mastodon.social] 151 5
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 03/03/2026I do think that this sort of tool might end up being the most useful directly in the engine, but creating the base in blender definitely helps me understand what am I needing, and what sort of control would I be interested in. This is by no means done, nor even properly tested, but I will […]mastodon.socialOriginal post on mastodon.social 151 5
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 03/03/2026Even though I made most assets in Krita, Blender was still a worthy laboratory to test things out, and I began the setup for a tile-tool, that would spawn instances of simple textures around the tile space, based on proximity with a controller (to create […] [Original post on mastodon.social] 100 1
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 03/03/2026And here the implemented unity version using the tail animator, nicely following the mouse cursor of the player (9/?) #game #gamedev #videogames #plants 171 7
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 03/03/2026Here the godot version (again, playable in the browser here: melting-voices.itch.io/fascinated-c…), mastodon doesn't allow me to pack the videos together (8/?) #game #gamedev #videogames #plants 191 9
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 03/03/2026This worked nicely with wiggle bones, and translated quite well into Godot's Springbones, and in Unity to Fimpossible creations TailAnimator component (configurable joints should also be able to give you this effect, or script) If you want to play around […] [Original post on mastodon.social] 162 6
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 03/03/2026Once that was done, textured painted it with Ucupaint, and made an armature with the idea of having it follow the head position (head propagates to the rest of the bones, therefore head bone is the main bone, and all other bone chains are directed outwards […] [Original post on mastodon.social] 141 4
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 03/03/2026The forest God™ was an awful piece to make quickly, but turned out kinda great. I was sore about doing assets in 2D, so having the chance of producing a main 3D asset was relieving. The model was a simple subdivided / mirrored cube, which meant I had very […] [Original post on mastodon.social] 141 4
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 03/03/2026Even though the process was a lot tougher than with Feed the Forest, I will salvage some positive things from this week's prototype: (4/?) #game #gamedev #videogames #plants 160 6
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 03/03/2026Everything for this game needed to be simpler, because the system was going to be a lot more complicated than with our previous attempt. I am not particularly happy with how things look, but soon after we began I realized that making varied plant modules that […] [Original post on mastodon.social] 141 4
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 03/03/2026indoorsunglasses.itch.io/seedcraft This prototype is called **Seedcraft**, it can be played on the browser, and lets you plant seeds, and design seeds based on plant behaviours. It was done as part of the One Game a Month #55 Jam. (2/?) #game #gamedev #videogames #plantsindoorsunglasses.itch.ioProject Seedcraft by Indoor SunglassesTiny sandbox with modular plants 151 5
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 03/03/2026(Even though I am by no means done with the posting about the previous project, might this be the beginning of the exercise to get also that one done:) Hi everyone, I'm coming to share Another Jam project), this time entirely focusing on plant growth as a […] [Original post on mastodon.social] 100 1
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 27/01/2026We joined the Alchemy jam 7 (itch.io/jam/alchemy-jam-7) with the idea of testing many of the questions needed for Seeds (working title of the game we will be developing during the year) but at the smallest scale. Check the other games people made […] [Original post on mastodon.social] 010 1
Andrés Cabrero @chaosresearchparty.mastodon.social.ap.brid.gy · 27/01/2026Me and my game cooperative fellow devs decided to join a jam in order to test our collaboration abilities before jumping on our bigger project! You can try it here: indoorsunglasses.itch.io/the-snail-… (It plays in the browser) It was […] [Original post on mastodon.social] 133 3