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Todor / CGDive

@cgdive.bsky.social
243 followers 41 following 20 posts

#b3d #unrealengine #ue5 #rigging #animation Making tuts at CGDive www.youtube.com/@CGDive

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Todor / CGDive @cgdive.bsky.social · 09/07/2026
Got it, thanks! :)
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Todor / CGDive @cgdive.bsky.social · 08/07/2026
I guess you could flip the names and then manually mirror the bones with ctrl+M? Just trying to understand how it's intended to be used. As a user, I was expecting that it would automatically flip the names on the other side or something like that.
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Todor / CGDive @cgdive.bsky.social · 08/07/2026
Thanks! But that doesn't address Flip Names? Or does it?
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Todor / CGDive @cgdive.bsky.social · 07/07/2026
@drsybren.bsky.social ? :)
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Todor / CGDive @cgdive.bsky.social · 07/07/2026
Did anyone test the new Duplicate and Rename in Blender 5.2? I can't make "Flip Names" work in a meaningful way. What is this meant to do? I mean, it flips left/right suffixes but never in a way that is useful in my tests. #b3d #rigging
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BlenderNation @blendernation.com · 07/07/2026
Blender 5.2 LTS: Physics Just Got Insane! www.blendernation.com/2026/07/07/bl… #blender #blender3d #b3d
Blender 5.2 LTS: Physics Just Got Insane!
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Todor / CGDive @cgdive.bsky.social · 03/09/2025
Hi, I still use Rigify and Auto-Rig Pro and whatever is useful at the time :) But yes, I've been focusing more on manual rigging tools and techniques. I think you reach the limit of automatic rigs sooner or later so manual rigging is super important even if you use auto rigs as a base.
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Todor / CGDive @cgdive.bsky.social · 30/06/2025
Hey, this is a major mistake in the videos. Sorry about that. Set the modifiers as in this image. Vertex Group only on the first one, second one has Multi Modifier on instead! I'll have to make a correction for that vid...
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A$AP BERG @asapbergg.bsky.social · 03/06/2025
Bone deformations test with wrinkle maps
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Carlos Barreto @carlosedubarreto.bsky.social · 09/04/2025
Scone + HYFYDY Drunk Skely #simulation #biomechanics
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Todor / CGDive @cgdive.bsky.social · 01/04/2025
For Blender 4.0 ~ 4.3 there is another version: gitlab.com/x190/mixamo_... For Blender 3.6 and earlier use the original Adobe version: www.adobe.com/products/sub...
gitlab.com
Blender-group / mixamo_blender4 · GitLab
GitLab.com
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Todor / CGDive @cgdive.bsky.social · 01/04/2025
The Mixamo addon for Blender 4.4 now has a new repository. The addon still mostly worked but applying animations was broken because of the new Slotted Actions in 4.4. Thanks ⁨TinkerBoi for the fix! So for Blender 4.4 use this: github.com/BlenderBoi/m...
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Todor / CGDive @cgdive.bsky.social · 29/03/2025
I did an overview of the new Rigging and Animation features in Blender 4.4. 📺 youtube.com/watch?v=mv2_... #b3d #rigging #rigip
youtube.com
Blender 4.4: NEW Rigging and Animation Features
YouTube video by CGDive (Blender Rigging Tuts)
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Duncan Rudd @duncanrudd.bsky.social · 17/03/2025
@drsybren.bsky.social Blender 4.4 slotted actions working like a charm! Body armature and geo nodes driven face rig sharing the same action 😀 #b3d #blender #geometryNodes
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Todor / CGDive @cgdive.bsky.social · 21/03/2025
Thanks so much for the kind words :)
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Todor / CGDive @cgdive.bsky.social · 21/03/2025
And a YT link for less compression: www.youtube.com/watch?v=9VzT...
youtube.com
RAGE against the T-Pose! [Blender Short / Teaser]
YouTube video by CGDive (Blender Rigging Tuts)
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Todor / CGDive @cgdive.bsky.social · 21/03/2025
"RAGE against the T-Pose!" I spent a bit too long working on this teaser for my course on Manual Rigging - to be released on YouTube in the coming days. It was fun. Hope you like it. #b3d More info about the course: cgdive.com/blender-rigg...
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Todor / CGDive @cgdive.bsky.social · 23/12/2024
Transparent bones with proper see-through selection is in the works. Nice! #b3d #rigging projects.blender.org/blender/blen...
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Todor / CGDive @cgdive.bsky.social · 29/11/2024
What if the original point was an ad hominem? Whataboutism can them be used to keep the convo to the their ad hominem and not allow me ad hominem them back 😁
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Todor / CGDive @cgdive.bsky.social · 23/11/2024
You should be :)
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Aender Lara @aenderlara.bsky.social · 23/11/2024
Still freaking proud of this arm rig #blender3D #b3d
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dr. Sybren @drsybren.bsky.social · 19/11/2024
Today's Animation & Rigging module meeting notes: devtalk.blender.org/t/2024-11-19... #b3d #animation #rigging #development #meeting
devtalk.blender.org
2024-11-19 Animation & Rigging module meeting
The meeting will be on 2024-11-19T11:00:00Z (UTC). It is open for everybody interested to join the video call (link below). People present are referred to by first name for brevity. Others are referr...
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Todor / CGDive @cgdive.bsky.social · 20/11/2024
📺Making Videos - Record: ~1h - Rough Edit: ~1h - "90% Edit": ~4h - Polish: A QUINTILLION YEARS
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Todor / CGDive @cgdive.bsky.social · 29/10/2024
"fake FK pole" >>> oh, that's clever! That would be a simple and effective solution. Maybe not perfect but I think pole snapping is difficult/impossible to make 100% perfect anyway.
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Todor / CGDive @cgdive.bsky.social · 28/10/2024
Oh SNAP! 😅 I managed to write a IK-FK snapping script. Rudimentary Python skills + ChatGPT = Power. #b3d #rigging
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Todor / CGDive @cgdive.bsky.social · 26/10/2024
#b3d 🦶rig
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