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CG BOSS Games

@cgboss.bsky.social
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Game Dev on Nights. Story World Builder of Imagination. BossKey Unlock ➡️ cg-boss.com

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CG BOSS Games @cgboss.bsky.social · 30/09/2026
Capcom Open Conference RE:2026 returns with deep dives into RE ENGINE, game development, and hands-on learning, with sessions expected on YouTube.
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CAPCOM RE:2026 Open conference RE Engine Prgamata and Resident Evil 7
Capcom Open Conference RE:2026 returns with deep dives into RE ENGINE, game development, and hands-on learning, with sessions expected on YouTube.
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CG BOSS Games @cgboss.bsky.social · 29/09/2026
Astra been making the rounds showing game dev but does it play fun? #gamedev #ai. Probably not read more >
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Can AI Make Games w Astra Chat GPT – Killing Game Devs
Been seeing a lot of videos promoting Chat GPT Astra making One Shot games. like it or not the technology is here to stay and be part of the developmental process? I found this video by Lost Relic Games trying to Answer that question. And I am left that Game Devs not really Cooked Yet. Here are my thoughts after watching the video and trying out some of these AI games.
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CG BOSS Games @cgboss.bsky.social · 25/09/2026
Lollipop Chainsaw 2, developed by JP UNIVERSE and led by Hajime Tabata, aims to revive the original's irreverent humor while utilizing Unreal Engine for enhanced visuals and gameplay. Returning writer Masahiro Yuki seeks to capture the original's essence.
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Lollipop Chainsaw 2 – TGS 2026
Lollipop Chainsaw 2, developed by JP UNIVERSE and led by Hajime Tabata, aims to revive the original's irreverent humor while utilizing Unreal Engine for enhanced visuals and gameplay. Returning writer Masahiro Yuki seeks to capture the original's essence. The sequel highlights protagonist Juliet’s evolution and aims for a universally appealing aesthetic to attract new fans.
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CG BOSS Games @cgboss.bsky.social · 23/09/2026
CD Projekt Red says the Witcher 4 engine switch wasn't about Cyberpunk 2077. I'm not so sure — and I think REDengine could've been optimised further. A look at the CDPR/Unreal decision, with Kingdom Come Deliverance 2 as the counterexample.
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CD Projekt Red Abandons in house RED Engine for Unreal Witcher 4
CD Projekt Red says the Witcher 4 engine switch wasn't about Cyberpunk 2077. I'm not so sure — and I think REDengine could've been optimised further. A look at the CDPR/Unreal decision.
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CG BOSS Games @cgboss.bsky.social · 16/09/2026
Xbox Tokyo Game Show 2026 Looking forward to this will update the blog as it happens. Asha Shama is in Tokyo met with Kojima and I hope some other announcement other than on xbox will be made on OD and and Physint at the show. Hope Xbox can get more devs from japan and asia onto Xbox platform in…
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Xbox Tokyo Game Show 2026
Looking forward to this will update the blog as it happens. Asha Shama is in Tokyo met with Kojima and I hope some other announcement other than on xbox will be made on OD and and Physint at the show. Hope Xbox can get more devs from japan and asia onto Xbox platform in the future with this. Watch Livestream on XBOX EN Watch on Youtube Xbox Japan Link: p.s something retro Xbox 360 era TGS mascot
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CG BOSS Games @cgboss.bsky.social · 16/09/2026
Worlds in Progress. Some thoughts of what CG BOSS is creating. Game Dev Experiments.
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Project B.A.R., P.T., Sunflower, and C — My Game Development Experiments
Dev Log Series of Projects
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CG BOSS Games @cgboss.bsky.social · 15/09/2026
Kojima’s Physint Jumps Ship to Xbox — What Sony’s Silent Exit Really Signals Bottom line My take is Death Stranding 1&2 didn’t really hit the marks for SONY. And also a retreat from PC and Single player games is causing SONY to reevaluate PlayStation portfolio. Kojima is also AAA prestige gaming…
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Kojima’s Physint Jumps Ship to Xbox — What Sony’s Silent Exit Really Signals
Bottom line My take is Death Stranding 1&2 didn’t really hit the marks for SONY. And also a retreat from PC and Single player games is causing SONY to reevaluate PlayStation portfolio. Kojima is also AAA prestige gaming in 2026 which means high budget like Movie Director James Cameron which is a gamble but can brings some prestige to the platform. I think this is a clear win for Xbox as Asha Sharma reshapes the platform's strategy. Xbox has an opportunity to relaunch and gain ground in japan and gaming pc and console.
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CG BOSS Games @cgboss.bsky.social · 15/09/2026
StarCraft is back — as an open-world shooter, not RTS. Revealed at BlizzCon 2026, targeting 2030. Bold reinvention or betrayal of the legacy? 👀 #StarCraft #BlizzCon2026 #GamingNews
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StarCraft Dominion Returns: A New Era Awaits from Blizzcon 2026
My Take The Game Trailers has me pumped as an old Blizzard Fant but Drops in 2030. StarCraft is back in the spotlight, and honestly, it's got me buzzing right along with everyone else. Years of speculations and rumors of Nexon Developing a starcraft game, are finally answered and revealed. The following post was transcribed by AI Summary The Trailer and Its Impact People have been comparing this trailer to the iconic StarCraft II reveal, and it took me right back. As I put it: "I actually grew up with StarCraft, played the first two.
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CG BOSS Games @cgboss.bsky.social · 09/09/2026
Riot: 2XKO "wasn't a mistake," just a tough sell in a saturated attention market. Should a game launch feel like a product... or a cultural event? 🎮 #riotgames #2xko #fightinggames
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2XKO Wasn’t a Mistake — Just a Tough Sell
Riot says 2XKO "wasn't a mistake" — just a hard sell in a saturated attention market. As an indie dev, it makes me wonder: should launches feel like a technical product... or a cultural event? 🎮
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CG BOSS Games @cgboss.bsky.social · 09/09/2026
Modo EOL but you can still download and get a license. There is also some conversation on open sourcing it but don’t hold out for it. #animation
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Modo End of Life and Conversations around Opensource
Modo EOL but you can still download and get a license. There is also some conversation on open sourcing it but don’t hold out for it.
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CG BOSS Games @cgboss.bsky.social · 08/09/2026
Art alone isn't enough — you need to tell a story. Environment, props, placement — these are what make concept art feel like a living world. One-shot AI can't do that. Humans can. 🎨#art #conceptart #games #youtube
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Storytelling in Concept Art – Tim The Art Nest Online Course and Case Study
Art alone isn't enough — you need to tell a story. Environment, props, placement — these are what make concept art feel like a living world. One-shot AI can't do that. Humans can. 🎨
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CG BOSS Games @cgboss.bsky.social · 08/09/2026
Eat 3d Tutorials on Youtube Cryengine Zbrush UDK. Check out down DVD memory lane
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Eat 3d Tutorials on Youtube Cryengine Zbrush UDK
Old Tutorials from Eat3d are being uploaded to Youtube although it's dated, it still provides foundations to these programs and making 3d Art. Back in the day they were like Gnomon DVDs covering art topics for Game and Animation production. I do feel some of the topics discussed can be relevant like the design process and workflows. Just need to swap out modbox or UDK with newer toosl. I would not follow these exactly but it does give a good overview on the older versions of the tools. Youtube Eat3D Free…
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CG BOSS Games @cgboss.bsky.social · 28/08/2026
The recent Netflix preview of #GTAVI has sparked significant Hype. While character models look promising, the gameplay feels mid evolution of GTA V, raising concerns about unrealistic expectations. Let me know what you thought of the trailer.
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GTA Netflix Showcase & GTA VI Cyberleek down
The recent Netflix preview of GTA VI has sparked significant hype, overshadowing a cyberleak that seems to carry little weight online. While character models look promising, the gameplay feels akin to an evolution of GTA V, raising concerns about unrealistic expectations. The extended showcase highlights Rockstar's unique marketing strategy amidst growing online noise.
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CG BOSS Games @cgboss.bsky.social · 25/08/2026
Bro Just made His own halo and looks good in Unity - Project Orion #halo #gamedev #indiegame
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Bro Just made His own halo – Project Orion
Project Orion Halo Fan Game
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CG BOSS Games @cgboss.bsky.social · 18/08/2026
Revisit to Everhaven, #ProjectDragon a #CozyGame Dragon Game. Wish this game could be released I like the RPG and Minecraft vibes. #gaming #cancelledgames
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A Heartfelt Look at Project Dragon – Everhaven’s Cozy Concept Art
Cancelled Cozy Dragon Game by Airborne Studio and Phoenix Labs
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CG BOSS Games @cgboss.bsky.social · 18/08/2026
Wreckreation 2 – Burnout 2 New Developments in the Gaming Landscape: Burnout Developers Release Sequel to Wreckreation The team behind the beloved Burnout series is making a comeback with their latest project, a sequel to Wreckreation, developed by When Tides Turn. The existence of a sequel…
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Wreckreation 2 – Burnout 2
New Developments in the Gaming Landscape: Burnout Developers Release Sequel to Wreckreation The team behind the beloved Burnout series is making a comeback with their latest project, a sequel to Wreckreation, developed by When Tides Turn. The existence of a sequel presents the developers with a renewed opportunity to refine and expand upon the Burnout legacy. This upcoming title is built using Unreal Engine 5, a state-of-the-art game engine that promises significant advancements in graphics and performance. Additionally, the game utilizes Criterion's RenderWare technology, previously employed in the creation of Burnout Paradise, ensuring a familiar yet innovative experience for players.
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CG BOSS Games @cgboss.bsky.social · 14/08/2026
Mudbox will be taken offline. Autodesk will stop selling new licenses. Here is some alterantives to the Oscar Winning VFX software used on LOTR and King Kong
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Mudbox is dead What are the Alternatives?
Mudbox will be taken offline. Autodesk will stop selling new licenses. Here is some alterantives to the Oscar Winning VFX software used on LOTR and King Kong
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CG BOSS Games @cgboss.bsky.social · 13/08/2026
Kit Bash's New Acquisitions: Buys Artstation and Sketchfab, A Step Forward for 3D Art? #gaming #gamedevelopment
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Kit Bash’s New Acquisitions: A Step Forward for 3D Art
Exploring the impact of Kit Bash's latest acquisitions on the 3D art community. Hello there!Today, we dive into the exciting developments in the 3D art world, particularly the recent acquisitions made by Kit Bash 3D. The news from CG Boss highlights how Kit Bash has brought ArtStation and Sketchfab under its umbrella, and what this means for creators. A New Era for ArtStation and Sketchfab With Kit Bash acquiring ArtStation and Sketchfab, there’s a sense of optimism about revitalizing these platforms. CG Boss believes that the previous ownership under Epic Games had led to stagnation.
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CG BOSS Games @cgboss.bsky.social · 07/08/2026
WebDev tries Zig makes a cozy pirate sim game. @chapliboy using a custom engine built with Zig. He prefers this approach over Unity, citing benefits like tailored tools, total control over systems, and the enjoyment of coding. #gamedev #indiegames
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Web Dev used Zig to Make Pirate Puzzle Game
The devlog discusses a game developed by @chapliboy using a custom engine built with Zig. He prefers this approach over Unity, citing benefits like tailored tools, total control over systems, and the enjoyment of coding. The game is a cozy puzzle strategy with unique mechanics, focusing on personalized development experiences.
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CG BOSS Games @cgboss.bsky.social · 07/08/2026
Solar Storm creator discusses why us Odin for game development on his project Solar Storm. Nice programming language with simple frameworks. #gamedev #gaming
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Solar Storm why Use Odin to make games
A nice Dev Log by Solar Storm creator Jakub Tomsu. It goes over the language and project for his game. Odin is one of the new C / C++ like languages without the baggage and looks simple enough to use with game libraries to write games. Something I am looking at after finishing up my unreal projects. Slides Odin Language Shipping vs Learning What is Odin Language Link Jaku Youtube: Reddit:
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CG BOSS Games @cgboss.bsky.social · 02/08/2026
Box3D has been released as an open-source 3D physics engine, built by Erin Catto as a direct, production-proven extension of the reliable Box2D architecture. It offers a familiar C17 API and core architecture for developers, facilitating a smooth transition to 3D.
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Box3d a new physics engine from Box2d creator
Box 3d by Eric Catto of Valve open sourced and looks good. Brings cross platform comparability to physics.
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CG BOSS Games @cgboss.bsky.social · 31/07/2026
A bit early Halloween but here #Ghosts are abound at SG with 7th Month and #KojimaProductions might have experence some of this in his studio #OD
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Hauntings at Kojima Productions and Shrine Visits to ward of Noises
Hideo Kojima humorously attempts to scan a ghost for his game, resulting in reported hauntings at his studio. Despite uncertainty about the scanners' capabilities to detect supernatural entities, Kojima revealed an effort to ward off spirits at a shrine. He aims to be the first game director to feature a ghost in his project.
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CG BOSS Games @cgboss.bsky.social · 28/07/2026
Carbon engine Framework used EVE Online and EVE Frontier open sourced it’s good to see the tech but not that usable for making a game as it’s in parts.
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Carbon Engine Framework EVe online and EVE Frontier open sourced
saw this post on Gaming on Linux about the Carbon engine go open sourced on GitHub, used in their games EVE Online and EVE frontier. Fenris Creations (Formerly known as CCP Games) made the announcement a while back, my guess this is something to do with the Google team up for AI and then going independent again. it’s good for open source but the engine like Dagor is in Parts and probably not worth looking at it now until they release the template or how to use it, this would probably interest game engines developers but not general developers wanting to make games, as there is no editor.
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CG BOSS Games @cgboss.bsky.social · 21/07/2026
Houdini just turned 30 — and Houdini 22 dropped with native Gaussian Splats, tighter #UnrealEngine integration, and a UI that doesn't punish beginners. Been circling this tool for years as a Blender guy. This release might be the nudge #Houdini #GameDev #IndieDev #ProceduralArt
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Houdini 22 Has Landed — And Its New Game Dev Features Have Me Looking at Linux Again
Sidefx celebrates 30 years of Houdini with the 22 Release tools updates for VFX and Game Devs
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CG BOSS Games @cgboss.bsky.social · 16/07/2026
Throwback: A 1989 Batman fan game created in #UnrealEngine #UE5 was taken down, disappointing many fans. Despite its removal, the project showcased nostalgic graphics and classic gameplay, reflecting the community's enduring passion for the #Batman franchise. Read More>>
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Tim Burton Batman Fan Creation
A 1989 Batman fan game created in Unreal Engine 5 was taken down, disappointing many fans. Despite its removal, the project showcased nostalgic graphics and classic gameplay, reflecting the community's enduring passion for the Batman franchise.
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CG BOSS Games @cgboss.bsky.social · 13/07/2026
Robert Bowling new Game Studio pushing back against live service games aims for new approach to #gamedev and studio #games
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Robert Bowling new Game Studio pushing back against live service
Robert Bowling in a LinkedIn Post announced his new game studio //18.bravo. The former Creative Strategist for Games like Call of Duty and Midnight Society (Dead Drop, Now defunct) has announced a new studio. A rethink on how games are made and monetized. He is definitely not trying to chase the live service trends. One of the interesting things is that the studio, if you ever shut down, open sources, assets and code, except for some of the third party or license music to the community.  “Videogames are over-commercialised. As an industry, we’ve neglected our players and abused our staff to focus on ever increasing profits projections,” he says.
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CG BOSS Games @cgboss.bsky.social · 08/07/2026
Meccha Chameleon shows a simple game of Hide and Seek can make a viral hit to 10 Million #gamedev #indiegame
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Meccha Chameleon 10 million
Friend slop is in this trend of playing with friends and doing hilarious things. The game was made by two developers in two months and became a hit. It’s similar to lethal company where you play with friends and find hilarious moments. These get clipped onto YouTube and TikTok creating viral marketing loops for the game. Which gets more groups of players into it. YouTuber Play I do think that the game has virality already built in and not much marketing was needed since many big Streamers play it.
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CG BOSS Games @cgboss.bsky.social · 05/07/2026
Claude Fable is coming back so more AI Game Slop incoming
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Claude Fable AI promised to make games – Reality isn’t there yet
UPDATE: Claude Fable is coming back soon. but it was written when Fable 5 access was cut off. Saw two videos today about some YouTuber trying to make Minecraft and Other games in AI using the latest Claude Fable. (not the game) Well, the long shot of it is that with the latest model fable was able to generate Minecraft now it did manage to generate some simple blocky game for the fortnight demo and the GTA demo, but it all falls flat. Now the thumbnail was click baity and there was all kinds of…
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CG BOSS Games @cgboss.bsky.social · 04/07/2026
Nanbu Works Land of Seidr #gamedev #indiegame Came across this post from threads and Instagram. A game developer from japan Nanbu, who draws and makes games as a hobby. Really talented. His current game in development is Land of Seidr a fire emblem or tactics other like game
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Nanbu Works Land of Seidr
Came across this post from threads and Instagram. A game developer from japan Nanbu, who draws and makes games as a hobby. Really talented. His current game in development is Land of Seidr a fire emblem or tactics other like game. Land of Seidr A weighty tactical RPG that follows the fate of the dying kingdom of Greusdal and the Horn people who live there, told through the eyes of their chieftain, Freyja. In its combat system, ordinary attacks can damage every parameter — so even the mightiest unit grows weaker with each battle.
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CG BOSS Games @cgboss.bsky.social · 29/06/2026
Massive 101 is now FREE for non-commercial use. Unlimited agents. No capability restrictions. No scene complexity limits. The only catch? Watermarked renders and Arnold/Velocity only. For crowd sim at this level, that's a steal 👇
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MASSIVE 101 now FREE
Massive 101 is now FREE for non-commercial use. Unlimited agents. No capability restrictions. No scene complexity limits. The only catch? Watermarked renders and Arnold/Velocity only. For crowd sim at this level, that's a steal 👇
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CG BOSS Games @cgboss.bsky.social · 07/06/2026
Bungie spent $3.6B of Sony's money, laid off hundreds, cancelled Destiny 3, and is now betting everything on Marathon — a game whose Steam peak has been beaten by a fan petition. This is what the end of a live-service era looks like. 🧵 #gaming
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The End of the Bungie Era: No Destiny 3, More Layoffs, and an Uncertain FutureDestiny 3 no more and end of Bungie era
After 12 years and billions of dollars, Destiny is ending and Bungie may not survive what comes next.
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CG BOSS Games @cgboss.bsky.social · 03/06/2026
Veteran game developer John Carmack cautions aspiring game entrepreneurs about the immense challenges of starting a game company, but he has a blueprint to start one in 2026. #gamedev
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Starting a Game Studio in 2026 John Carmack’s Blueprint
Veteran game developer John Carmack cautions aspiring game entrepreneurs about the immense challenges of starting a game company, but he has a blueprint to start one in 2026. #gamedev
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CG BOSS Games @cgboss.bsky.social · 24/05/2026
AI is just a tool it cannot make hit driven games based on data history and an LLM that is something only humans can do #GTAVI #gta #taketwo
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Take-Two CEO: AI Can’t Create Hit Games Like GTA VI
AI is just a tool it cannot make hit driven games based on data history and an LLM that is something only humans can do #GTAVI #gta #taketwo
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CG BOSS Games @cgboss.bsky.social · 18/05/2026
Gaming blogs are dead. Newsletters aren’t. YouTube for discovery → Newsletter for depth → Steam/Itch for the sell. That’s the 2026 funnel. The show runner era is here.
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Gaming Newsletters Are the New Blog
Gaming has moved on from blogs. Newsletters and YouTube are the platforms now — and here's how I'm thinking about the funnel for 2026.
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CG BOSS Games @cgboss.bsky.social · 16/05/2026
Youtuber Jarkin has a vidDoc looking at what Concord could have been with the incredible art of Derek Jones, who provided initial bluesky art concepts #conceptart #gamedev #concord
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What Concord could have been
Youtuber Jarkin has a vidDoc looking at what Concord could have been with the incredible art of Derek Jones, who provided initial bluesky art concepts #concord #conceptart
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CG BOSS Games @cgboss.bsky.social · 13/05/2026
Resident Evil 9 Concept Art Reveals About Capcom’s Game Dev Pipeline answer it’s not flashy but it gets the job done video link ➡️ in post📝 #gamedevelopment #conceptart
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Resident Evil 9 Concept Art Reveals About Capcom’s Game Dev Pipeline
Trent breakdowns the concept art pipeline of resident evil at Capcom and it’s very different from western studios, guess it gets the job done #gamedev #conceptart
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CG BOSS Games @cgboss.bsky.social · 10/05/2026
Star Fox Remake: A New Era in Gaming CG BOSS Reacts to the new Starfox Nintendo Direct
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Star Fox Remake: A New Era in Gaming
CG BOSS Reacts to the new Starfox Nintendo Direct
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CG BOSS Games @cgboss.bsky.social · 06/05/2026
Matt Mullenweg's interview on the Kleiner Perkins Podcast highlights his 20-year journey with #WordPress, offering valuable insights for creators, especially in game development.
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Lessons from Matt Mullenweg for Long-Term Creators
Matt Mullenweg's interview on the Kleiner Perkins Podcast highlights his 20-year journey with WordPress, offering valuable insights for creators, especially in game development. He stresses longevity over speed, measures output over input, finds purpose in struggles, and advocates for sustainable habits. Embracing challenges and community feedback is crucial for lasting success.
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CG BOSS Games @cgboss.bsky.social · 02/05/2026
Bobby Chiu discusses how recent Marvel layoffs, though challenging, present opportunities for creatives to shift from work-for-hire to owning their intellectual property and launching sustainable franchises. #marvel #chiuonthis #artist #creatives
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Bobby Chiu on Marvel Layoffs: Is This an Opportunity for Artists?
Bobby Chiu discusses how recent Marvel layoffs, though challenging, present opportunities for creatives to shift from work-for-hire to owning their intellectual property and launching sustainable franchises.
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CG BOSS Games @cgboss.bsky.social · 25/04/2026
#Gargoyles a mature 90s TV animated show has been kept alive thanks to creator making a wiki and fan engagement #animation #disney
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Gargoyles Reboot thanks to creator kept it alive
#Gargoyles a mature 90s TV animated show has been kept alive thanks to creator making a wiki and fan engagement #animation #disney
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CG BOSS Games @cgboss.bsky.social · 25/04/2026
Pragmata makes me feel like a space dad. Sounds ridiculous—but some players are saying the same thing. Not that games make you want kids, But they can simulate the feeling of being responsible for someone. That’s where it gets interesting. #capcom #gamedesign #pragmata #Gaming #SpaceDad
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Pragmata makes me feel like a space dad
Some thing unintentional happened players started having feelings to start a family. Now in theory it should not be the case with games. Online posts started to appear like this. Some players are joking that the game is making them feel like they want to start a family. That sounds ridiculous on the surface. Games aren’t supposed to do that.
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CG BOSS Games @cgboss.bsky.social · 16/04/2026
Matt Rhodes is creating a new project titled "Dead Gods," inspired by biblical stories, focusing on the Antediluvian period before Noah's flood. The main character, the Shipwright, embarks on his quest to build a significant ship during the antideluvian world.
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Matt Rhodes dead Gods trailer
Matt Rhodes is creating a new project titled "Dead Gods," inspired by biblical stories, focusing on the Antediluvian period before Noah's flood. The main character, the Shipwright, embarks on his quest to build a significant ship. Rhodes's previous work, "Tellurion," serves as a foundation for this new venture.
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CG BOSS Games @cgboss.bsky.social · 16/04/2026
Now #Vray Community for Blender is Free ideal for solo independant creators and curios #CG Artists wanting to learn a new renderer for free. Some Limitations in Rendering size and a 90 day License. #cgboss #3dartist #3d
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Vray for blender Cominity edition FREE
Now #Vray Community for Blender is Free ideal for solo independant creators and curios #CG Artists wanting to learn a new renderer for free. Some Limitations in Rendering size and a 90 day License. #cgboss #3dartist #3d
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CG BOSS Games @cgboss.bsky.social · 13/04/2026
Naughty Dog's decision to cancel "The Last of Us" multiplayer may reflect a positive shift, considering the current live service challenges and gamer fatigue. Meanwhile, expat Vinit, inspired by Japanese game development, aims to blend Eastern and Western creative styles in future projects.
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Last of us Online Director Expat interview ex-Naughty Dog to Japan
Naughty Dog's decision to cancel "The Last of Us" multiplayer may reflect a positive shift, considering the current live service challenges and gamer fatigue. Meanwhile, expat Vinit, inspired by Japanese game development, aims to blend Eastern and Western creative styles in future projects.
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CG BOSS Games @cgboss.bsky.social · 03/04/2026
Kitbash 3d and Greyscale Gorilla Combine
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Kitbash 3d and Greyscale Gorilla Combine
Kitbash 3d and Greyscale Gorilla marketplace combine continuing 3d asset libraries under a single roof.
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CG BOSS Games @cgboss.bsky.social · 28/03/2026
AnimeCanvas, a collaborative effort by A1 Pictures, CloverWorks, and Sony, is an innovative suite of tools designed to streamline 2D anime production, addressing industry's specific challenges while enhancing user experience for traditional animators. #anime
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AnimeCanvas: A New Era for 2D Animation from A-1 Pictures, CloverWorks, and Sony
AnimeCanvas, a collaborative effort by A1 Pictures, CloverWorks, and Sony, is an innovative suite of tools designed to streamline 2D anime production, addressing industry's specific challenges while enhancing user experience for traditional animators. #anime
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CG BOSS Games @cgboss.bsky.social · 27/03/2026
Sea of Remnants, a visually striking pirate-themed Gacha game, combines traditional and contemporary art styles Takayuki Takeya (Kamen Rider) and Ryu Oyama (Godzilla), these 2 japanes artist are sculptors! Alongside Ashley Wood
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Gacha Sea of Remnant make a game not anime style
🌊🏴‍☠️ Dive into the world of *Sea of Remnants*! This visually stunning pirate-themed Gacha game melds the artistry of Takayuki Takeya (Kamen Rider) and Ryu Oyama (Godzilla) with Ashley Wood, redefining visuals in gaming. 🌟 Not your typical anime style! 🎮 #gamedev #jokerstudio #gaming
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Reposted by CG BOSS Games
Game Developer @gamedeveloper.bsky.social · 25/03/2026
Sony shutters internal studio Dark Outlaw Games
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Sony shutters internal studio Dark Outlaw Games
The PlayStation studio was established by Call of Duty veteran Jason Blundell in 2024.
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CG BOSS Games @cgboss.bsky.social · 23/03/2026
Ubisoft recently updated their Anvil Engine with a tech update showcase of Micropolygin rendering. The Anvil Engine used for the assasin creed games. #gamedev
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Anvil Engine Ubisoft Updates with Micro polygon rendering
Ubisoft recently updated their Anvil Engine with a tech update showcase of Micropolygin rendering. The Anvil Engine used for the assasin creed games. #gamedev
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CG BOSS Games @cgboss.bsky.social · 21/03/2026
Looks like in May Gang of Dragon by Nagoshi Studio will cease to exist unless new funding will come in. Hope the game finds a new home. #gamedev #gaming
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Gang of Dragon! to disappear if Nagoshi Studio cannot find new funding
Looks like in May Gang of Dragon by Nagoshi Studio will cease to exist unless new funding will come in. Hope the game finds a new home. #gamedev #gaming
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