celyk @celykdev.bsky.social · 08/02/2026Btw I did last year. Just waiting for review github.com/godotengine/... 020
celyk @celykdev.bsky.social · 26/05/2025Ok the compression hurts me. I'll see if I can fix it later, but I might end up making a youtube video instead 010
celyk @celykdev.bsky.social · 26/05/2025Utilizing the new gyroscope support in Xogot to create a parallax illusion! #realtimevfx #Xogot #Godot #opticalillusion 150
celyk @celykdev.bsky.social · 21/05/2025Or... why not a pencil tool for sketching level ideas directly onto your game? 010
celyk @celykdev.bsky.social · 21/05/2025Still buffing out the kinks of the UI tech. TBH I just wanted to see if it was possible. It opens up a lot a lot of potential. I'm thinking I could use it to build a visual node system. 130
celyk @celykdev.bsky.social · 21/05/2025Having so much fun hacking with #Xogot ! There’s tons of potential for art creation workflows that incorporate the Apple Pencil. Today I managed to embed UI nodes inside the 2D viewport! #Godot #iPad 2174
celyk @celykdev.bsky.social · 17/05/2025Still thinking about how some touch events are discontinuous on iOS. The part that bothers me is that developers seem to be completely oblivious to it. Can I blame them? There's no warning about it in Apple's documentation. 010
celyk @celykdev.bsky.social · 17/12/2024Hello Triangle in CompositorEffects! Ive been working hard to bring the Hello World of graphics to Godot, depth testing and all. The code is well commented so it should be a useful example for others. This is where rendering engines begin! #godot #graphicsprogramming github.com/celyk/godot-... 091
celyk @celykdev.bsky.social · 14/12/2024I updated my quick sky shader and now I'm here to spread the word. It can turn any image into a complete skybox, because real skyboxes are for suckers. Get it on godotshaders for free!! 💙 godotshaders.com/shader/quick... #Godot 1448