Celestia @celestiaproject.bsky.social · 05/10/2026On the 4th of October, 1957, Sputnik 1 became the first artificial satellite to orbit the Earth, marking the beginning of a new era for humanity. You can watch Sputnik 1 orbit the Earth in Celestia with this add-on: celestia.mobi/resources/it... 160
Celestia @celestiaproject.bsky.social · 15/09/2026We have deprecated the Win32 frontend of Celestia in favour of focusing on our Qt 6 frontend, as we don't see the point in maintaining this ancient, Windows-only frontend anymore. From now on, builds of 1.7.0 for Windows will only include the EXE for the Qt frontend. 030
Celestia @celestiaproject.bsky.social · 15/09/2026Here's a small cluster filled with young, hot stars in front of a much larger cluster of cool stars. 010
Celestia @celestiaproject.bsky.social · 01/09/2026New profile banner to celebrate the succesful launch of #NASARoman! 040
Celestia @celestiaproject.bsky.social · 28/08/2026Celestia mobile 26.8.1 for Apple devices has been released. This update lowers visibility of PSF stars in daytime atmospheres, adds ISO 8601 option for date and time display, rearranges some settings, changes default atmosphere render settings, and includes content updates. GitHub release page 031
Celestia @celestiaproject.bsky.social · 28/08/2026Celestia mobile 26.8.1 for Android devices has been released. This update lowers visibility of PSF stars in daytime atmospheres, adds ISO 8601 option for date and time display, rearranges some settings, changes default atmosphere render settings, and includes content updates. GitHub release page 010
Celestia @celestiaproject.bsky.social · 23/08/2026A sunrise on Earth, simulated in Celestia. The addition of separate Rayleigh and Mie scale heights has vastly improved Celestia's atmospheric scatterer. #space #planetarium #opensource #simulator #OpenGL #computergraphics #rendering #CelestiaProject 052
Celestia @celestiaproject.bsky.social · 18/08/2026Speaking of the wordmark, the very old logo shown when starting up Celestia has been replaced with the new wordmark. 060
Celestia @celestiaproject.bsky.social · 18/08/2026It's been more than 20 years since Celestia's iconic splash screen was created. Celestia has come a long way since then. Time for a refresh! @askaniy.bsky.social made the skeuomorphic version of the Celestia wordmark seen on the new splash screen, paying homage to the old splash. 082
Celestia @celestiaproject.bsky.social · 11/08/2026Celestia mobile 26.8.0 for Apple devices has been released. This update makes atmosphere rendering take eclipse and ring shadows into account, adds more eclipse viewing options, includes content updates, and introduces a new version numbering system. GitHub release page 1184
Celestia @celestiaproject.bsky.social · 11/08/2026Celestia mobile 26.8.0 for Android devices has been released. This update makes atmosphere rendering take eclipse and ring shadows into account, adds more eclipse viewing options, includes content updates, and introduces a new version numbering system. GitHub release page 010
Celestia @celestiaproject.bsky.social · 09/08/2026(🧵4/4) Eclipse shadows also affect atmospheres, here is a modified Earth with a taller atmosphere and rings. Here, you can see an eclipse in the northern hemisphere darkening the atmosphere and affecting the scattering, and rings creating grooves just as they did with Saturn. 050
Celestia @celestiaproject.bsky.social · 09/08/2026(🧵3/4) An awesome side effect of this change is that the shadows directly affect the atmosphere rendering, just look at how Saturn's ring shadows block the sunlight and appear to create grooves of varying sizes in its atmosphere: 150
Celestia @celestiaproject.bsky.social · 09/08/2026(🧵1/4) Celestia has never taken ring and eclipse shadows into account when rendering atmospheres, meaning that the atmosphere did not darken, and this became a much more apparent issue with the new atmosphere renderer. In the latest build however, this is no longer the case. 2134
Celestia @celestiaproject.bsky.social · 03/08/2026Celestia mobile 1.9.22 for Apple devices has been released. This update adds improved atmosphere rendering, settings for mesh self-shadowing resolution and HDR tonemapping, includes content updates, and adds support for more actions in Shortcuts. GitHub release page 050
Celestia @celestiaproject.bsky.social · 03/08/2026Celestia mobile 1.9.22 for Android devices has been released. This update adds improved atmosphere rendering, settings for mesh self-shadowing resolution and HDR tonemapping, and includes content updates. GitHub release page 010
Celestia @celestiaproject.bsky.social · 01/08/2026Celestia now uses the TASS 1.7 theory to simulate the orbits of the Saturnian satellites. This model provides increased accuracy many thousands of years into the past and future. #space #astronomy #OpenGL #opensource #simulator #planetarium #CelestiaProject 191
Celestia @celestiaproject.bsky.social · 01/08/202644 Nysa in Celestia, now including its moon and an accurate 3D model showing the asteroid's unusual shape. #space #astronomy #OpenGL #opensource #simulator #planetarium #CelestiaProject 040
Celestia @celestiaproject.bsky.social · 28/07/2026At the highest settings, this Dell laptop (i5-1335U) runs Celestia with the new atmosphere renderer at 45-60 FPS, and lowering the settings increases performance with a minimal loss in quality. #space #computergraphics #rendering #OpenGL #opensource #simulator #planetarium #CelestiaProject 170
Celestia @celestiaproject.bsky.social · 28/07/2026WIP new atmosphere parameters for Triton and Pluto. Very tenuous atmospheres, you might not even see them on your screen, so I've included a screenshot with an increased exposure as well. #space #computergraphics #rendering #OpenGL #opensource #simulator #planetarium #CelestiaProject 060
Celestia @celestiaproject.bsky.social · 22/07/2026Wrap lighting can be used to fix an error with cloud rendering around the terminator of an object. Here is what that looks like with Titan, and a real photo of Titan for comparison. #space #computergraphics #rendering #OpenGL #opensource #simulator #planetarium #CelestiaProject 051
Celestia @celestiaproject.bsky.social · 21/07/2026Side-by-side comparison of a sunset on Earth, left is using the latest master build, right is using the HDR build. #space #computergraphics #rendering #OpenGL #opensource #simulator #planetarium #CelestiaProject 1112
Celestia @celestiaproject.bsky.social · 19/07/2026Sunset on Earth with the improved atmosphere rendering, parameters, and HDR tone mapping. #space #computergraphics #rendering #OpenGL #opensource #simulator #planetarium #CelestiaProject 072
Celestia @celestiaproject.bsky.social · 19/07/2026Improvements have been implemented. In the third image, Titan's atmosphere has a much softer edge, this is achieved by simply lowering the AtmosphereExtinctionThreshold in the source code. #space #simulator #computergraphics #rendering #OpenGL #opensource #CelestiaProject 092
Celestia @celestiaproject.bsky.social · 18/07/2026By using the Chapman function, scattering can be made more realistic, especially for tall atmospheres. Here's what that looks like with Titan. Not final, subject to change. #space #simulator #computergraphics #rendering #OpenGL #opensource #CelestiaProject 0113
Celestia @celestiaproject.bsky.social · 15/07/2026Here's dusk on Earth (left) and Mars (right) using the new atmosphere definitions. #space #simulator #computergraphics #rendering #OpenGL #opensource #CelestiaProject 082
Celestia @celestiaproject.bsky.social · 15/07/2026Earth's atmosphere has been overhauled using data from various studies, and true colour images as a reference. The same has also been done for Venus, Mars, Titan and Pluto. #space #simulator #computergraphics #rendering #OpenGL #opensource #CelestiaProject 1162
Celestia @celestiaproject.bsky.social · 09/07/2026New Steam store page and library assets using the new branding! 070
Celestia @celestiaproject.bsky.social · 24/06/2026Now that sRGB rendering has been added, we can revert the Earth's atmosphere parameters back to the ones used before 1.7.0, making it more accurate to true colour photos of Earth. Views from the surface also look better. #space #computergraphics #rendering #OpenGL #opensource #CelestiaProject 0131
Celestia @celestiaproject.bsky.social · 20/06/2026Made a new Twitter account. Really don't like this handle.. 130
Celestia @celestiaproject.bsky.social · 20/06/2026Celestia mobile 1.9.18 for Apple devices has been released. This update fully releases the new PSF star renderer, which can be enabled by going to Settings > Renderer > Star Style! Download from GitHub 051
Celestia @celestiaproject.bsky.social · 20/06/2026Celestia mobile 1.9.18 for Android devices has been released. This update fully releases the new PSF star renderer, which can be enabled by going to Settings > Renderer > Star Style! Download from GitHub 063
Celestia @celestiaproject.bsky.social · 12/06/2026This habitable planet at the edge of the universe is an old favourite of mine 010
Celestia @celestiaproject.bsky.social · 10/06/2026Experimenting with ring rendering. Simple specular reflection, and backlighting when viewed from an angle where the parent star shines through. Here's a demonstration with Saturn. #space #computergraphics #rendering #OpenGL #opensource #simulator #planetarium #CelestiaProject 0225
Celestia @celestiaproject.bsky.social · 07/06/2026Realistic limb darkening is the next improvement to be added. Previously, limb darkening was done by drawing a sprite in front of the star which created a central glow effect, that worked but was far from being visually accurate. #space #computergraphics #rendering #OpenGL #opensource #simulator 0123
Celestia @celestiaproject.bsky.social · 03/06/2026Would be great to watch it in person, but at least I can watch the live stream and simulate it! 010
Celestia @celestiaproject.bsky.social · 03/06/2026Here's what this looks like with the new star renderer! Exposure of the stars is wrong but that's just to show off. #space #computergraphics #rendering #OpenGL #opensource #simulator 051
Celestia @celestiaproject.bsky.social · 03/06/2026Before (fuzzy points mode) and after (point spread function). Screenshots by @askaniy.bsky.social! #space #computergraphics #rendering #OpenGL #opensource #simulator 091
Celestia @celestiaproject.bsky.social · 02/06/2026We're testing out an implementation of Eric Bruneton's precomputed atmospheric scattering model in Celestia. Pros: more realistic than our in-house model first released with 1.5.0 in 2008. Cons: heavy, Earth's atmosphere parameters alone are 17 MB. #OpenGL #opensource #rendering #computergraphics 1111
Celestia @celestiaproject.bsky.social · 01/06/2026A new PSF-based star renderer is in the works. #space #computergraphics #rendering #OpenGL #opensource #simulator #Celestia 082
Celestia @celestiaproject.bsky.social · 01/06/2026Twitter has restricted the account for a reason that I can't find out and now I can't tweet anything. Amazing! 020
Celestia @celestiaproject.bsky.social · 30/05/2026Celestia mobile 1.9.17 for Apple devices has been released. This update rolls out experimental and optional sRGB rendering, a huge step towards realistic visuals in Celestia. It can be enabled by going to Settings > Renderer > Advanced, then restarting the app. Download from GitHub 050
Celestia @celestiaproject.bsky.social · 30/05/2026Celestia mobile 1.9.17 for Android devices has been released. This update rolls out experimental and optional sRGB rendering, a huge step towards realistic visuals in Celestia. It can be enabled by going to Settings > Renderer > Advanced, then restarting the app. Download from GitHub 060
Celestia @celestiaproject.bsky.social · 22/04/2026With Celestia mobile 1.9.14, you can now tap on the start and end dates of a spacecraft in the info menu to travel to that point in time. This makes it easier to follow the progress of historic missions, as you no longer need to manually set the time. 132
Celestia @celestiaproject.bsky.social · 11/03/2026Celestia has reached 1 million unique installs on Google Play! 063
Celestia @celestiaproject.bsky.social · 27/02/202625 years, a quarter of a century. That is how long it has been since @claurel.bsky.social released Celestia on the 26th of February, 2001. Since then, we sure have come a very long way. Happy 25th Anniversary everyone! We hope the next quarter century is just as eventful for Celestia. 0279