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Rian Hunter

@cejetvole.bsky.social
153 followers 127 following 131 posts

Software/Electrical Engineer. Super MIDI Pak Discord: discord.gg/uPypZqB4EA

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Rian Hunter @cejetvole.bsky.social · 30/09/2026
It's hard to say without a schematic, so the meta-recommendation is to get grasp of the relevant schematic details and then the issue should be more obvious. Scoping the seemingly broken signals can help a lot too if you have a scope. The HDMI failed on my PS3 and replacing the HDMI IC fixed it!
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Rian Hunter @cejetvole.bsky.social · 30/09/2026
I would guess bad IC. If possible trace from what chip the RGB signals original. Same for composite signals. If they come from different signal paths that strongly suggests the RGB chip is bad.
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Rian Hunter @cejetvole.bsky.social · 21/07/2026
Yes they are.
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Rian Hunter @cejetvole.bsky.social · 09/07/2026
Nice fast website
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Rian Hunter @cejetvole.bsky.social · 07/07/2026
I would post about it myself but as far as I can tell, everyone I know on discord seems to fully buy into all the nitro extras. Seems like a "it takes two to tango" type of situation.
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undisbeliever @undisbeliever.bsky.social · 28/06/2026
I've published a new version of my homebrew SNES audio driver. The samples tab has been completely redesigned. It can automatically tune newly created samples and allows the user to drag & drop an external file into the samples list. github.com/undisbelieve... #snesdev #spc700
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Rian Hunter @cejetvole.bsky.social · 16/06/2026
Looks like my desk 🙏
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Rian Hunter @cejetvole.bsky.social · 16/06/2026
We will be selling more copies of Super MIDI Pak on Friday 2026-06-19 15:00:00 UTC. Ships immediately. www.supermidipak.com
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Rian Hunter @cejetvole.bsky.social · 16/06/2026
Ikari and Near are both giants whose work made Super MIDI Pak possible. They are in the credits for that reason.
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Rian Hunter @cejetvole.bsky.social · 15/06/2026
An interactive spirograph generator I made in 2009 that I still enjoy playing with thelig.ht/spiro.html
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Rian Hunter @cejetvole.bsky.social · 06/06/2026
Do you know about @f4mi.bsky.social ? She also lives in Italy. You should collab!
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Rian Hunter @cejetvole.bsky.social · 22/05/2026
I wrote about how generative AI programming would result in the "Photoshopization" of software engineering. To the extent that it enables more people to operate as a new class of engineer, it's a good thing. To the extent that it consumes all software engineering roles, it's a serious harm.
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Rian Hunter @cejetvole.bsky.social · 20/05/2026
Yes
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Rian Hunter @cejetvole.bsky.social · 18/05/2026
Cool video, congrats on the move!
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Rian Hunter @cejetvole.bsky.social · 10/05/2026
That's beautiful
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Rian Hunter @cejetvole.bsky.social · 05/05/2026
Sounds like Perfect Rainbow! www.youtube.com/watch?v=WmYy...
youtube.com
Cornelius / Perfect Rainbow / Music Video
YouTube video by walkaboutonthegrass
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Rian Hunter @cejetvole.bsky.social · 02/05/2026
At this point I'm convinced the term "Homelab" itself was conceived as guerrilla marketing to get people into buying extra mid-tier computing hardware.
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Goodnews @goodnews.computer · 21/04/2026
The Gundam "war is bad" meme. There is a Neo Geo+ in place of the Gundam and it is shooting "modern slavery in saudia arabia" over the head of someone saying "wow!! neo geo is back!!"
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Oskar⚡オスカー🔜Tokyo Game Show @okiokipanic.bsky.social · 20/04/2026
先週東京インディーズで『Super MIDI Pak Collab』とスーパーファミコンのドット絵の作り方と実装やオプティマイズについてプレゼンテーションを行いました! プレゼンを公開したので、どうぞよろしくお願いいたします I talked Super MIDI Pak Collab and making pixel art graphics work on the SNES at Tokyo Indies last week! If you missed it, here are the slides (日本語)! docs.google.com/presentation...
Speaking at Tokyo IndiesTokyo Indies signSuper MIDI Pak Collab presentation at Tokyo IndiesCRT displaying Super MIDI Pak Collab album on Super Famicom
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Sasori @sas0ri.bsky.social · 16/04/2026
@okiokipanic.bsky.social Thanks for the detailed talk about this project it was so cool to see on a working Super Famicom! @tokyoindies.com
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Tanjou | 誕生 @tanjou.bsky.social · 15/04/2026
Another fabulous month of incredible work at @tokyoindies.com! The theme today was retro and it was possibly the most packed I've ever seen! @okiokipanic.bsky.social @cejetvole.bsky.social @hawkun.bsky.social @vivtako.com @owljey.bsky.social and more incredible developers showed their work! 🫶
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Tokyo Indies 次回10月21日 @tokyoindies.com · 05/04/2026
レトロ特集のライナップが決定しました! - Dimension Pizza @owljey.bsky.social - UNDER WAY / Teiz・nasu._.V - Bad Pixels @hawkun.bsky.social - ※This Game Is Not real. @vivtako.com - Super MIDI Pak Collab @okiokipanic.bsky.social @cejetvole.bsky.social
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Rian Hunter @cejetvole.bsky.social · 10/03/2026
wla-dx can also assemble spc700. I use it and never have needed anything from it that it didn't already have.
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Rian Hunter @cejetvole.bsky.social · 09/03/2026
Had a question but looking at the other replies I have a much better gist of what you're doing. Seems like a good amount of custom SNES code, at least enough to position sprites and scroll backgrounds. Very cool nonetheless. Would be neat as a romhack template for existing GBC games too.
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Rian Hunter @cejetvole.bsky.social · 08/03/2026
Playing a Super Nintendo with a Trumpet. He's does it well www.youtube.com/watch?v=7IV_...
youtube.com
Playing a Super Nintendo with a trumpet
YouTube video by Nova Squad
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Reposted by Rian Hunter
APE-AHAB @ape-ahab.com · 01/03/2026
I agree
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Rian Hunter @cejetvole.bsky.social · 27/02/2026
Weird I thought we were on the 8th branch NES, SNES, N64, Gamecube, Wii, Wii U, Switch, Switch 2?
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Rian Hunter @cejetvole.bsky.social · 26/02/2026
I often hear "constraints are good for creativity" In my experience that's totally wrong. Constraints are super fun for which to engineer solutions but in terms of actually creating the thing you want to create, it's an irrelevant time sink and it actually limits ideas.
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Rian Hunter @cejetvole.bsky.social · 07/02/2026
Choosing a discrete model that preserves state space properties of your continuous system results in an accurate simulation over drastically more time steps, even at low order. I've always wondered about how to analyze these discrete model choices. Neat www.youtube.com/watch?v=nCg3...
youtube.com
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Rian Hunter @cejetvole.bsky.social · 01/02/2026
Video for reference www.youtube.com/watch?v=LW1U...
youtube.com
Nintendo Wii - Satoru Iwata speaks in London - Part 2
YouTube video by HYPE.se
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Rian Hunter @cejetvole.bsky.social · 01/02/2026
A 19 year old comment on a video of Iwata presenting the Wii for the first time in London. It gives me hope that lateral thinking can succeed in a world of people like this.
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Rian Hunter @cejetvole.bsky.social · 01/02/2026
Excellent video biography of Gunpei Yokoi www.youtube.com/watch?v=uLzn...
youtube.com
Gunpei Yokoi's Life Story: The Man Who Made Nintendo
YouTube video by DidYouKnowGaming
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Rian Hunter @cejetvole.bsky.social · 31/01/2026
私のフォロワーの中に、日本在住でスーパーファミコンの作曲家へのビデオインタビュー制作に協力してくださる方はいらっしゃいますか?もしこの企画にご興味があれば、より多くの方に知っていただくためにリツイートをお願いします。
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Rian Hunter @cejetvole.bsky.social · 31/01/2026
Is anyone who follows me living in Japan and willing to collaborate on producing video interviews of SNES composers? Please retweet for more exposure if this is something you'd like to see.
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Rian Hunter @cejetvole.bsky.social · 30/01/2026
The more I've thought about your response, I think there is an even larger point to be made here about adult work as an extension of childhood play. Really though "adult work" is not a static thing but something that continues to evolve as we age. Seems like that has been a trend of humanity.
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Rian Hunter @cejetvole.bsky.social · 30/01/2026
To make the point clearer and maybe something with which you can empathize, programming and building stuff feels more like how playing games used to feel when I was a kid than playing games now does.
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Rian Hunter @cejetvole.bsky.social · 30/01/2026
I want to identify this distinction and how the shift of the games industry from making games as toys for children to games as adult leisure has made modern video games absurd and horrific without this context and in comparison to how it was in the 80s and 90s.
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Rian Hunter @cejetvole.bsky.social · 30/01/2026
It's not an attack on adult gamers per se. I have many thoughts here but to keep it brief, adults generally do not play. At least what you call playing with your friends is essentially different from what kids do when they play. Play is the occupation of children, it's how they learn about the world
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Rian Hunter @cejetvole.bsky.social · 30/01/2026
Video games are essentially toys and toys are essentially for kids. Making video games for kids is easier than making them for adults but only because making toys for adults is absurd. Adults want to be productive with their time, like work, exercise, or rest. Not play with toys.
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Rian Hunter @cejetvole.bsky.social · 29/01/2026
What happened to them?
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Rian Hunter @cejetvole.bsky.social · 28/01/2026
Official interview between Iwata and some of original Game & Watch developers. Neat iwataasks.nintendo.com/interviews/c...
iwataasks.nintendo.com
Iwata Asks - Game & Watch - Page 1
Read the in-depth interview conducted by former Nintendo Global President Satoru Iwata.
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Rian Hunter @cejetvole.bsky.social · 07/01/2026
Miyamoto led the production of so many games in the 90s that had such powerful emotional appeal. Was it meaningful on its own or was it just a way to maximize shareholder value?
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Rian Hunter @cejetvole.bsky.social · 06/01/2026
I'm not a huge fan of the Follin brothers but you can tell listening to this track that they were trying to do something timeless and eternal with this track. This is why they are among the greatest of all time.
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Rian Hunter @cejetvole.bsky.social · 05/01/2026
4-bit programming is a good time‼️
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Rian Hunter @cejetvole.bsky.social · 16/12/2025
It's funny you posted this because I actually looked it up last week.
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Rian Hunter @cejetvole.bsky.social · 14/12/2025
I'm actually planning on developing a little control device for the home very similar to how ratgdo does it. So it has inspired me haha
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Rian Hunter @cejetvole.bsky.social · 14/12/2025
I also have it. It fills such a small need but it does it so well that I love it.
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Rian Hunter @cejetvole.bsky.social · 13/12/2025
I think about my first all the time. I had it for a long while but eventually donated it to someone who needed a computer. I regret it every day.
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Rian Hunter @cejetvole.bsky.social · 11/11/2025
As a DSP engineer it bugs me that upsampling images using a better approximation of the ideal LPF (rectangle in frequency domain) looks worse compared to a simple nearest neighbor (sinc in frequency domain). I guess human vision doesn't favor blurriness.
Pixel art of Terra from FF
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Rian Hunter @cejetvole.bsky.social · 10/11/2025
All of the C successors aside from Rust amount to nothing more than sugar to me. The persistent online fanfare and proselytization is puzzling. There are so many more interesting things to learn out there than some random person's idea of a nicer syntax for C.
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