Rian Hunter @cejetvole.bsky.social · 30/09/2026It's hard to say without a schematic, so the meta-recommendation is to get grasp of the relevant schematic details and then the issue should be more obvious. Scoping the seemingly broken signals can help a lot too if you have a scope. The HDMI failed on my PS3 and replacing the HDMI IC fixed it! 011
Rian Hunter @cejetvole.bsky.social · 30/09/2026I would guess bad IC. If possible trace from what chip the RGB signals original. Same for composite signals. If they come from different signal paths that strongly suggests the RGB chip is bad. 110
Rian Hunter @cejetvole.bsky.social · 07/07/2026I would post about it myself but as far as I can tell, everyone I know on discord seems to fully buy into all the nitro extras. Seems like a "it takes two to tango" type of situation. 010
Reposted by Rian Hunterundisbeliever @undisbeliever.bsky.social · 28/06/2026I've published a new version of my homebrew SNES audio driver. The samples tab has been completely redesigned. It can automatically tune newly created samples and allows the user to drag & drop an external file into the samples list. github.com/undisbelieve... #snesdev #spc700 2167
Rian Hunter @cejetvole.bsky.social · 16/06/2026We will be selling more copies of Super MIDI Pak on Friday 2026-06-19 15:00:00 UTC. Ships immediately. www.supermidipak.com 1159
Rian Hunter @cejetvole.bsky.social · 16/06/2026Ikari and Near are both giants whose work made Super MIDI Pak possible. They are in the credits for that reason. 040
Rian Hunter @cejetvole.bsky.social · 15/06/2026An interactive spirograph generator I made in 2009 that I still enjoy playing with thelig.ht/spiro.html 021
Rian Hunter @cejetvole.bsky.social · 06/06/2026Do you know about @f4mi.bsky.social ? She also lives in Italy. You should collab! 010
Rian Hunter @cejetvole.bsky.social · 22/05/2026I wrote about how generative AI programming would result in the "Photoshopization" of software engineering. To the extent that it enables more people to operate as a new class of engineer, it's a good thing. To the extent that it consumes all software engineering roles, it's a serious harm. 020
Rian Hunter @cejetvole.bsky.social · 05/05/2026Sounds like Perfect Rainbow! www.youtube.com/watch?v=WmYy...youtube.comCornelius / Perfect Rainbow / Music VideoYouTube video by walkaboutonthegrass 110
Rian Hunter @cejetvole.bsky.social · 02/05/2026At this point I'm convinced the term "Homelab" itself was conceived as guerrilla marketing to get people into buying extra mid-tier computing hardware. 040
Reposted by Rian HunterOskar⚡オスカー🔜Tokyo Game Show @okiokipanic.bsky.social · 20/04/2026先週東京インディーズで『Super MIDI Pak Collab』とスーパーファミコンのドット絵の作り方と実装やオプティマイズについてプレゼンテーションを行いました! プレゼンを公開したので、どうぞよろしくお願いいたします I talked Super MIDI Pak Collab and making pixel art graphics work on the SNES at Tokyo Indies last week! If you missed it, here are the slides (日本語)! docs.google.com/presentation... 2247
Reposted by Rian HunterSasori @sas0ri.bsky.social · 16/04/2026@okiokipanic.bsky.social Thanks for the detailed talk about this project it was so cool to see on a working Super Famicom! @tokyoindies.com 252
Reposted by Rian HunterTanjou | 誕生 @tanjou.bsky.social · 15/04/2026Another fabulous month of incredible work at @tokyoindies.com! The theme today was retro and it was possibly the most packed I've ever seen! @okiokipanic.bsky.social @cejetvole.bsky.social @hawkun.bsky.social @vivtako.com @owljey.bsky.social and more incredible developers showed their work! 🫶 075
Reposted by Rian HunterTokyo Indies 次回10月21日 @tokyoindies.com · 05/04/2026レトロ特集のライナップが決定しました! - Dimension Pizza @owljey.bsky.social - UNDER WAY / Teiz・nasu._.V - Bad Pixels @hawkun.bsky.social - ※This Game Is Not real. @vivtako.com - Super MIDI Pak Collab @okiokipanic.bsky.social @cejetvole.bsky.social 04810
Rian Hunter @cejetvole.bsky.social · 10/03/2026wla-dx can also assemble spc700. I use it and never have needed anything from it that it didn't already have. 020
Rian Hunter @cejetvole.bsky.social · 09/03/2026Had a question but looking at the other replies I have a much better gist of what you're doing. Seems like a good amount of custom SNES code, at least enough to position sprites and scroll backgrounds. Very cool nonetheless. Would be neat as a romhack template for existing GBC games too. 200
Rian Hunter @cejetvole.bsky.social · 08/03/2026Playing a Super Nintendo with a Trumpet. He's does it well www.youtube.com/watch?v=7IV_...youtube.comPlaying a Super Nintendo with a trumpetYouTube video by Nova Squad 020
Rian Hunter @cejetvole.bsky.social · 27/02/2026Weird I thought we were on the 8th branch NES, SNES, N64, Gamecube, Wii, Wii U, Switch, Switch 2? 100
Rian Hunter @cejetvole.bsky.social · 26/02/2026I often hear "constraints are good for creativity" In my experience that's totally wrong. Constraints are super fun for which to engineer solutions but in terms of actually creating the thing you want to create, it's an irrelevant time sink and it actually limits ideas. 010
Rian Hunter @cejetvole.bsky.social · 07/02/2026Choosing a discrete model that preserves state space properties of your continuous system results in an accurate simulation over drastically more time steps, even at low order. I've always wondered about how to analyze these discrete model choices. Neat www.youtube.com/watch?v=nCg3...youtube.com 000
Rian Hunter @cejetvole.bsky.social · 01/02/2026Video for reference www.youtube.com/watch?v=LW1U...youtube.comNintendo Wii - Satoru Iwata speaks in London - Part 2YouTube video by HYPE.se 010
Rian Hunter @cejetvole.bsky.social · 01/02/2026A 19 year old comment on a video of Iwata presenting the Wii for the first time in London. It gives me hope that lateral thinking can succeed in a world of people like this. 110
Rian Hunter @cejetvole.bsky.social · 01/02/2026Excellent video biography of Gunpei Yokoi www.youtube.com/watch?v=uLzn...youtube.comGunpei Yokoi's Life Story: The Man Who Made NintendoYouTube video by DidYouKnowGaming 000
Rian Hunter @cejetvole.bsky.social · 31/01/2026私のフォロワーの中に、日本在住でスーパーファミコンの作曲家へのビデオインタビュー制作に協力してくださる方はいらっしゃいますか?もしこの企画にご興味があれば、より多くの方に知っていただくためにリツイートをお願いします。 022
Rian Hunter @cejetvole.bsky.social · 31/01/2026Is anyone who follows me living in Japan and willing to collaborate on producing video interviews of SNES composers? Please retweet for more exposure if this is something you'd like to see. 020
Rian Hunter @cejetvole.bsky.social · 30/01/2026The more I've thought about your response, I think there is an even larger point to be made here about adult work as an extension of childhood play. Really though "adult work" is not a static thing but something that continues to evolve as we age. Seems like that has been a trend of humanity. 110
Rian Hunter @cejetvole.bsky.social · 30/01/2026To make the point clearer and maybe something with which you can empathize, programming and building stuff feels more like how playing games used to feel when I was a kid than playing games now does. 110
Rian Hunter @cejetvole.bsky.social · 30/01/2026I want to identify this distinction and how the shift of the games industry from making games as toys for children to games as adult leisure has made modern video games absurd and horrific without this context and in comparison to how it was in the 80s and 90s. 120
Rian Hunter @cejetvole.bsky.social · 30/01/2026It's not an attack on adult gamers per se. I have many thoughts here but to keep it brief, adults generally do not play. At least what you call playing with your friends is essentially different from what kids do when they play. Play is the occupation of children, it's how they learn about the world 110
Rian Hunter @cejetvole.bsky.social · 30/01/2026Video games are essentially toys and toys are essentially for kids. Making video games for kids is easier than making them for adults but only because making toys for adults is absurd. Adults want to be productive with their time, like work, exercise, or rest. Not play with toys. 100
Rian Hunter @cejetvole.bsky.social · 28/01/2026Official interview between Iwata and some of original Game & Watch developers. Neat iwataasks.nintendo.com/interviews/c...iwataasks.nintendo.comIwata Asks - Game & Watch - Page 1Read the in-depth interview conducted by former Nintendo Global President Satoru Iwata. 010
Rian Hunter @cejetvole.bsky.social · 07/01/2026Miyamoto led the production of so many games in the 90s that had such powerful emotional appeal. Was it meaningful on its own or was it just a way to maximize shareholder value? 131
Rian Hunter @cejetvole.bsky.social · 06/01/2026I'm not a huge fan of the Follin brothers but you can tell listening to this track that they were trying to do something timeless and eternal with this track. This is why they are among the greatest of all time. 000
Rian Hunter @cejetvole.bsky.social · 16/12/2025It's funny you posted this because I actually looked it up last week. 010
Rian Hunter @cejetvole.bsky.social · 14/12/2025I'm actually planning on developing a little control device for the home very similar to how ratgdo does it. So it has inspired me haha 010
Rian Hunter @cejetvole.bsky.social · 14/12/2025I also have it. It fills such a small need but it does it so well that I love it. 100
Rian Hunter @cejetvole.bsky.social · 13/12/2025I think about my first all the time. I had it for a long while but eventually donated it to someone who needed a computer. I regret it every day. 110
Rian Hunter @cejetvole.bsky.social · 11/11/2025As a DSP engineer it bugs me that upsampling images using a better approximation of the ideal LPF (rectangle in frequency domain) looks worse compared to a simple nearest neighbor (sinc in frequency domain). I guess human vision doesn't favor blurriness. 130
Rian Hunter @cejetvole.bsky.social · 10/11/2025All of the C successors aside from Rust amount to nothing more than sugar to me. The persistent online fanfare and proselytization is puzzling. There are so many more interesting things to learn out there than some random person's idea of a nicer syntax for C. 020