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Cattrall

@cattrall.itch.io
28 followers 27 following 125 posts

EM @ Twitch. Godot game dev & toolmaker

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Cattrall @cattrall.itch.io · 01/06/2026
AI generated about 90%. The rest was tweaking and positioning. Some objects it really struggled with such as the power mac and the lamp is just wrong. Pretty cool though. I added a new mode to mogen studio to go from image to scene rather than just prompt to scene. should be in the next version.
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Cattrall @cattrall.itch.io · 01/06/2026
An example scene made using MoGen Studio cattrall.itch.io/mogen-studio #gamedev #godot #indiedev #b3d
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Cattrall @cattrall.itch.io · 01/06/2026
thanks! Here is another example
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Cattrall @cattrall.itch.io · 10/02/2026
Spare a thought for this #godot dev working on Starvector. He is down on his luck and living out of his car but continues to work on the game. Here is the Patreon - you know what to do: www.patreon.com/cw/Starvector #gamedev #indiedev #godotengine
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Cattrall @cattrall.itch.io · 17/10/2025
in short, I'm remaking this tool in godot. So far I have a webview, placeholder form and am recording in-app using a gdextension (c++). I will put the whole thing up on github when it's further along.
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Cattrall @cattrall.itch.io · 17/10/2025
Like it or not, AI generated 3D game assets are edging closer to usable. Took a look at meshy 6 with a concept by Gemini. Poly counts are now down to "game ready" though the topology and... "aesthetic" is still rough. Prepare yourself for yet more steam releases with added slop #gamedev #indiedev
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Cattrall @cattrall.itch.io · 07/10/2025
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Cattrall @cattrall.itch.io · 07/10/2025
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Cattrall @cattrall.itch.io · 04/10/2025
I just downloaded a legal torrent in #godot. #godotengine
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Cattrall @cattrall.itch.io · 03/09/2025
Gedis got accepted and is now live on the godot asset store godotengine.org/asset-librar... #godot #godotengine
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Cattrall @cattrall.itch.io · 31/08/2025
Something "key" and of "value" is coming to the "store" #godot #godotengine #gamedev #indiedev
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Cattrall @cattrall.itch.io · 27/08/2025
(1/2) Hot take: It's been 12 months since LLMs actually got more intelligent. We've only seen speed and application diversity increase since. We put the sum of all human knowledge into a super computer and it gave us this:
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Cattrall @cattrall.itch.io · 25/01/2025
I tried and failed to make a decent wake shader so bunch of ripples it is #godot #godotengine
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Cattrall @cattrall.itch.io · 03/01/2025
Godot DTL (Dungeon Template Library) - Procedural Dungeon Generation plugin github.com/krazyjakee/D... #godot #godotengine
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