cassowary @cassowary.me · 12/04/2026interesting possibilities... #indiedev #gamedev #indiegamedev 0124
cassowary @cassowary.me · 01/03/2026After much bug-fixing and making tiny imperceptible adjustments (in the end, I actually ended up coming up with my own dithering algorithm), I created a really nice-looking version of my avatar using only colors from the palette of Small Ponds! #indiedev #gamedev #indiegamedev 062
cassowary @cassowary.me · 28/02/2026Working on some type of color dithering algorithm. I converted my avatar to the 16-color palette used in Small Ponds. I think it still needs some work, but it's getting there. I think this might be a cool effect to use in a game. #indiedev #gamedev #indiegamedev 062
cassowary @cassowary.me · 11/12/2025Today, I created sound effects for various actions in the game. The waveforms are generated by the game, rather than playing audio files, giving them some authentic crunchiness. #indiedev #gamedev #indiegamedev 0163
cassowary @cassowary.me · 10/12/2025I created an interesting menu system. It finds any map files in the map directory and reads their titles to create the level select menu. Then, you can select a map to load. It might make it easier in the future if people want to have custom levels, for example. #indiedev #gamedev #indiegamedev 0102
cassowary @cassowary.me · 08/12/2025Hello! There has been a... significant amount of work done on the game since I last posted. #gamedev #indiedev #indiegamedev 2203
cassowary @cassowary.me · 19/11/2025The electrical engineers in the audience may be pleased to note that we can now build any type of circuit we want. #gamedev #indiedev #indiegamedev 0124
cassowary @cassowary.me · 15/11/2025I created circuit blocks with logic gates #indiedev #gamedev #indiegamedev 082
cassowary @cassowary.me · 13/11/2025We can now open a door with a key! #gamedev #indiedev #indiegamedev 0104
cassowary @cassowary.me · 10/11/2025The physics engine has really become quite robust. I'm so proud. #gamedev #indiedev #indiegamedev 0135
cassowary @cassowary.me · 28/09/2025Pretty happy with how the "stand on top of things and move with them" code worked out here, usually this kind of thing is my nemesis... Perhaps my skills have improved. #indiedev #gamedev #indiegamedev 0193
cassowary @cassowary.me · 27/09/2025Wow! The entities can now collide with each other, which means we can finally actually have interesting behaviors! (Note: None of the behaviors are actually interesting yet.) #indiedev #gamedev #indiegamedev 0185
cassowary @cassowary.me · 25/09/2025Well, things are certainly becoming interesting around here. #gamedev #indiedev #indiegamedev 0144
cassowary @cassowary.me · 09/07/2025Putting together little puzzle rooms for the third "dungeon" area. I don't think I've ever heard of an RPG whose mechanics work like this, possibly because it's a stupid idea, but hey, maybe it's actually a cool idea, you never know. #rpgmaker #gamedev #indiedev 0152
cassowary @cassowary.me · 10/03/2025Don't miss out on the hottest tourist information! #rpgmaker #indiedev #gamedev 192
cassowary @cassowary.me · 06/03/2025Dungeon layout design is coming along! #rpgmaker #gamedev #indiedev 1144
cassowary @cassowary.me · 22/11/2024Glow-up for some of the earliest sprites I drew for this game. I think after two years of practice I'm finally learning how to draw people... #rpgmaker #gamedev #pixelart 070