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carsick_pig

@carsickpig.games
742 followers 716 following 547 posts

Web dev working on my first game in Godot carsickpig.games peoplemaking.games/@carsick_pig He/him letterboxd.com/carsick_pig

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carsick_pig @carsickpig.games · 07/10/2026
Oh my god
Screenshot of jamesomalley.co.uk's profile. He links to his podcast yimbypod.comSubstack page for YIMBY Pod - formerly The Abundance Agenda. The logo is AI slop
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carsick_pig @carsickpig.games · 22/09/2026
If the Sonic movie flopped Sega was going to use him for a high school bio dissection
Hedgehog flat on its back with its limbs taped down to get an X-ray
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carsick_pig @carsickpig.games · 10/09/2026
Ah thank you, this was really helpful
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carsick_pig @carsickpig.games · 08/09/2026
Oh yeah, this was a new one for me lol
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carsick_pig @carsickpig.games · 20/08/2026
We had to say goodbye to Kirby on Monday. He was goofy, and intense, and a total sweetheart. Rest in peace, we miss you so much.
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carsick_pig @carsickpig.games · 05/08/2026
Kirby has been having trouble the past few weeks, and is showing a lot of signs of dementia. Still my baby ♥️
A Boston terrier Jack Russell mix looking back at the camera with his ears blown back by the windThe same dog, much grayer, running towards the camera in a backyard with a big smile on his face
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carsick_pig @carsickpig.games · 25/07/2026
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carsick_pig @carsickpig.games · 24/07/2026
I'm clearly not getting something with multiplayer for #godot. The host is using a flashlight, which is synced via a float for the brightness through a MultiplayerSynchronizer. The problem is that when it's used, the peer's screen lights up briefly on the host side before the synchronizer kicks in.
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carsick_pig @carsickpig.games · 18/07/2026
Tom Wilkinson holding a bag of a dozen baguettes in Michael Clayton (2007)
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carsick_pig @carsickpig.games · 03/07/2026
k
Terminal showing command 'git checkout -b feat/multiplayer' being run
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carsick_pig @carsickpig.games · 28/06/2026
Learning that the script that keeps enemies glued to the floor with global_position.y = 0.0 works well in my test room but maybe not in other circumstances
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carsick_pig @carsickpig.games · 25/06/2026
😀👍
Muted words list containing many variations on "air conditioning"
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carsick_pig @carsickpig.games · 25/06/2026
Obligatory green alien
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carsick_pig @carsickpig.games · 25/06/2026
They fucked up giving me access to the audio spectrum analyzer #godot #indiedev
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carsick_pig @carsickpig.games · 20/06/2026
I have a feeling it's not this way.
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carsick_pig @carsickpig.games · 19/06/2026
Sean Clements voice "Would it surprise you to learn I was once considered quite beautiful?"
A robot with an ultrawide CRT for a head. Its face is two eyes and large lips on the screen.
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carsick_pig @carsickpig.games · 17/06/2026
GenAI actually makes sense for Fortnite because it doesn't exist without other companies' intellectual property. Developers have the hamburgers.
After several days of training about customer service at McDonald's, a young Soviet teenager asked the McDonald's trainer a very serious question: "Why do we have to be so nice to the customers? After all, WE have the hamburgers, and they don't!"
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carsick_pig @carsickpig.games · 15/06/2026
Had to unwrap the UVs 🤡
A robot with a wide CRT for a head and its eyes and mouth even in a row
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carsick_pig @carsickpig.games · 15/06/2026
Really not sure what I'm doing wrong here with this shader code. I'm trying to sample from different textures (temporarily commented out here in favor of flat colors) based on the UV x position, but the different areas are getting calculated vertically instead of horizontally.
Godot shader code showing comparisons between UV x coordinates based on the distance from the edge. The colors on the mesh are arranged vertically instead of horizontally.
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carsick_pig @carsickpig.games · 10/06/2026
You fucked up a perfectly good computer is what you did. Look at it. It's got bones. #blender
Blender 3D model of a robot with an ultra widescreen CRT monitor for a head. It's T-posing and instead of legs it has a large spherical tire.
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carsick_pig @carsickpig.games · 06/06/2026
Getting more comfortable with Aseprite
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carsick_pig @carsickpig.games · 06/06/2026
Post draft:
The Rizzler has passed away. To honor his memory, his Grey's Anatomy spec script, "Till the End of the Day", will be performed live at the August Wilson Theatre and simulcast nationwide at select AMC Theatres locations this Sunday at 7pm EDT. The cast includes Danai Gurira (Black Panther, The Walking Dead), Chris Sullivan (This Is Us), and Big Justice.
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carsick_pig @carsickpig.games · 06/06/2026
Banh mi were under $2 in Hanoi so I filled my quota for the next decade
Cross section of a banh mi after a couple of bites
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carsick_pig @carsickpig.games · 01/06/2026
This little bird flew into a window and was flapping for a little bit, then just laying on her side. I was sure she was a goner but I went outside to check on her and she stood up and then flapped over to the garden hose. Hung out there for a while, then flew away after about an hour.
A small poof ball of a bird with dusty yellow-green feathers standing next to an exterior brick wall. Probably some kind of warblerThe same small bird perched on a garden hose
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carsick_pig @carsickpig.games · 01/06/2026
This is definitely good enough for now, but I'll likely add a toggle so that instead of having x number of multimeshinstances per mesh per instance, it can just calculate the transforms and feed it into x number of global multimeshinstances per mesh #godot
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carsick_pig @carsickpig.games · 01/06/2026
I made a custom class that takes a simple collision shape for the geometry and then cribs the logic behind the Multimesh Populate button from the editor.
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carsick_pig @carsickpig.games · 30/05/2026
Having fun with geometry nodes
A pile of rocks created from a bunch of rocks with random scale and rotation placed along an cone geometry instanceThe merged rock pile with an ungodly amount of intersecting vertices
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carsick_pig @carsickpig.games · 28/05/2026
Quick Blender building variation looks better than pink debug cubes
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carsick_pig @carsickpig.games · 25/05/2026
He'll twist himself into a corkscrew to pick up a treat that fell out of his mouth instead of just standing up
A white and dark brown Boston Terrier and Jack Russell mix sits with his body contorted. He stares happily at the camera
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carsick_pig @carsickpig.games · 23/05/2026
Floor grid is coming along, unavailable spaces are getting blocked out correctly now. Next is actually placing assets instead of debug cubes. #screenshotsaturday #godot
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carsick_pig @carsickpig.games · 06/05/2026
I need to get better about practicing rubber duck debugging because microblogging should not be the way
The same cave system debug view, with shorter tunnels that go directly to the chamber
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carsick_pig @carsickpig.games · 06/05/2026
I'm taking away AStar3D's car keys... #godot
A debug view of a cave with multiple floors and tunnels going to a separate chamber. The tunnels go in the complete opposite direction of the chamber before taking a sharp turn back towards it.
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carsick_pig @carsickpig.games · 01/05/2026
This basically worked like I hoped and it's a massive improvement. Still plenty of cleanup to do.
The same video game debug view of a tunnel from the quoted post, except the twists and turns are smooth and don't have totally broken geometry.
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carsick_pig @carsickpig.games · 29/04/2026
Title card for cartoon "2 Stupid Dogs"
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carsick_pig @carsickpig.games · 29/04/2026
Current blocker is handling corners in tunnels. I haven't been able to figure out a way to keep the mesh from twisting in a way that makes the tunnel innavigable. Possible solution would be to add points by making and sampling a new curve using the sharp corner as a control. #godot
An external view of a video game tunnel with vertices and lines displaying the collision mesh. The vertices twist at the corner, closing off any passage.
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carsick_pig @carsickpig.games · 17/04/2026
We hebben een serieus probleem
A debug view showing tunnels with really messed up vertices at each curve
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carsick_pig @carsickpig.games · 13/04/2026
Rewatched First Reformed last night
Ernst Toller (Ethan Hawke) sits in a diner booth next to fictional industrialist Ed Balq. Toller says "I mean, what God wants is for--" Balq cuts him off and says "Oh, you know the mind of God?"
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carsick_pig @carsickpig.games · 09/04/2026
Okay nevermind, making a long-winded post was what I needed. Solution ended up being transform -> looking_at -> rotate right locally by 90 degrees
Same layout of floors connected by tunnels in a 3D space, but with the tunnels oriented correctly.
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carsick_pig @carsickpig.games · 09/04/2026
Been banging my head against the wall on a #godot question for too long. I prototyped a tunnel system with CSG and I'm now moving to a series of tube meshes that I'll have to stitch together. I can get them rotated correctly for straightaways, but any that have verticality are rotated incorrectly.
Black boxes representing floors in a 3D space, with tunnels connecting them. There's a white curve that is the CSG polygon, red spheres at each vector, and a series of disconnected tubes that will be used for the final mesh and collision.
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carsick_pig @carsickpig.games · 05/04/2026
Trump is death process
The aliens from Arrival
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carsick_pig @carsickpig.games · 29/03/2026
Going "Beaker-mode"
A Boston terrier/Jack Russell mix sitting upright. His chin is up and his neck and head look like they're the same width
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carsick_pig @carsickpig.games · 28/03/2026
lol
A screenshot of speedrun.com showing my time of 34 seconds in second place behind a run of 23 seconds
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carsick_pig @carsickpig.games · 26/03/2026
Funi Raccoon Game - Berhman Spreedway 00:34.42. Not a good time, just happy to complete it.
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carsick_pig @carsickpig.games · 23/03/2026
Decided that tunnels shouldn't go from floor to floor but should go to side chambers that are off-map instead. Used AStar for pathfinding and then messed with the cost values with rng, pretty happy with the results
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carsick_pig @carsickpig.games · 05/03/2026
Doing the my9games.com thing, no particular order
Super Mario Galaxy 2, Fez, Tunic, Super Mario 64, Okami, Wind Waker, Star Fox 64, Pokemon Silver, Dark Souls
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carsick_pig @carsickpig.games · 28/02/2026
Getting some issues with floor/ceiling positioning that I need to work out, but they're generating and I was able to get collision working
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carsick_pig @carsickpig.games · 23/02/2026
The face of someone planning on shitting on the floor today
A close up of a senior Boston terrier/Jack Russell mix giving a plaintive look up at the camera
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carsick_pig @carsickpig.games · 22/02/2026
Tuning my tunnels
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carsick_pig @carsickpig.games · 18/02/2026
Proof of concept coming along
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carsick_pig @carsickpig.games · 17/02/2026
They're beating my ass in the AABBs
Debug logs with position and size vector data, followed by "intersection encloses hole:". Only one out of five is true
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