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Carlcadium

@carlcadium.bsky.social
502 followers 238 following 65 posts

Hi! I'm Carlcadium, a developer from Sweden, and I make games mainly using Unreal Engine and Blender. Wishlist Liquid Lungs: store.steampowered.com/app/3561930/… Youtube: www.youtube.com/@Carlcadium

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Carlcadium @carlcadium.bsky.social · 03/10/2026
If Vampire Survivors had a World Cup, I think it would look something like this ⚽ Been making GIGASTRIKER on the side while working on Liquid Lungs. Free demo on Steam if you fancy a go. You can wishlist it too! store.steampowered.com/app/5030130/... #ScreenshotSaturday #Godot
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Carlcadium @carlcadium.bsky.social · 22/08/2026
I've been taking a break from Unreal to play with godot for a while. It's good to be back. #ScreenshotSaturday #IndieDev #GameDev #UE5 #indiegames #godot
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Carlcadium @carlcadium.bsky.social · 15/08/2026
I’ve been considering different vs-themes for some time, and the recent world cup was probably what inspired me to go this route.
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Carlcadium @carlcadium.bsky.social · 15/08/2026
I made a survivors-like football themed game. A side project that got out of hand… Just threw up a steam page: store.steampowered.com/app/5030130/GIGASTRIKER #ScreenshotSaturday #godot #gamedev #indiedev #football
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Carlcadium @carlcadium.bsky.social · 16/05/2026
New main menu for Liquid Lungs, my FPS inspired by Mirror's Edge and Max Payne. What's a main menu from any game that actually stuck with you? Wishlist on Steam: store.steampowered.com/app/3561930/... #ScreenshotSaturday #gamedev #indiedev #UE5 #FPS
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Carlcadium @carlcadium.bsky.social · 10/01/2026
Missed Mirror's Edge and Titanfall, so I decided to build this. 🏃💨 Testing the new parkour moves in a proper colorful level. The flow is finally starting to click. Might need to decrease the weapon scale in ADS though... what do you think? #screenshotsaturday #gamedev #indiedev #titanfall
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Carlcadium @carlcadium.bsky.social · 13/12/2025
Dialing in the color palette for the interior zones of my Mirror’s Edge-inspired FPS. 🏃‍♂️💨 #gamedev #indiedev #UE5 #UnrealEngine #FPS #leveldesign #parkour #screenshotsaturday
First-person view of a pristine white corridor with glossy tiled floors. Bright red industrial pipes run along the right wall, contrasting with the sterile environmenA large interior room with white walls. Teal pipes and a teal metal staircase contrast with bright orange tarps covering large crates. The player is holding a pistol.
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Carlcadium @carlcadium.bsky.social · 16/11/2025
It's a single-player FPS
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Carlcadium @carlcadium.bsky.social · 15/11/2025
Some short footage from the updated design in my Mirror’s Edge inspired parkour game. Will post something longer soon! #ScreenshotSaturday #IndieDev #GameDev #UE5 #ParkourGame #FPS #indiegames
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Carlcadium @carlcadium.bsky.social · 10/11/2025
Thank you!
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Carlcadium @carlcadium.bsky.social · 08/11/2025
I know that feeling well, thanks for wishlisting it.
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Carlcadium @carlcadium.bsky.social · 08/11/2025
Adding some more color to my Mirror’s Edge inspired FPS #ScreenshotSaturday #IndieDev #GameDev #UE5 #ParkourGame #FPSGame
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Carlcadium @carlcadium.bsky.social · 31/05/2025
When your debug level starts to look better than your actual levels.. #screenshotsaturday #unrealengine #indiedev #indiegames #gamedev
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Carlcadium @carlcadium.bsky.social · 10/05/2025
Just posted a new #devlog for my Mirror’s Edge inspired FPS. Took a bit longer than planned, but I’m happy with how it turned out. Wishlist: store.steampowered.com/app/3561930/... #indiedev #gamedev #screenshotsaturday #unrealengine #wishlist
youtube.com
This FPS Finally Nails Parkour and Gunplay
YouTube video by Carlcadium
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Carlcadium @carlcadium.bsky.social · 29/03/2025
A chill parkour segment from my solo-developed, Mirror's Edge-inspired #FPS game. As always, curious to hear your thoughts! It’s up on Steam if you’d like to wishlist: store.steampowered.com/app/3561930/... #screenshotsaturday #UnrealEngine #indiedev #indiegames #gamedev #blender
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Carlcadium @carlcadium.bsky.social · 22/03/2025
Working on the Main Menu for Liquid Lungs, my Mirror's Edge-inspired Parkour #FPS! The options menu is still minimal, but improvements are underway. Let me know your thoughts! Wishlist: store.steampowered.com/app/3561930/... #indiedev #gamedev #screenshotsaturday #unrealengine #wishlist
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Carlcadium @carlcadium.bsky.social · 11/03/2025
Thank you!
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Carlcadium @carlcadium.bsky.social · 09/03/2025
Thanks! Yup, definitely is.
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Carlcadium @carlcadium.bsky.social · 09/03/2025
Thank you!
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Carlcadium @carlcadium.bsky.social · 08/03/2025
I'll keep that in mind when it's demo time :)
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Carlcadium @carlcadium.bsky.social · 08/03/2025
Thanks! Glad you like it! About a year, but I was playing around with a few other FPS concepts before that
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Carlcadium @carlcadium.bsky.social · 08/03/2025
Thanks!
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Carlcadium @carlcadium.bsky.social · 08/03/2025
Thank you!
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Carlcadium @carlcadium.bsky.social · 08/03/2025
Thank you! Yeah, the FPS arms and body are completely separate meshes to preserve the classic FPS feel while still looking cool during parkour.
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Carlcadium @carlcadium.bsky.social · 08/03/2025
Hi all! I’ve been solo-developing Liquid Lungs, a parkour #FPS inspired by Mirror's Edge and Titanfall, and it finally has a Steam page! 🎉 Wishlist to help support the game! store.steampowered.com/app/3561930/... #indiedev #indiegames #gamedev #screenshotsaturday #unrealengine #wishlist
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Carlcadium @carlcadium.bsky.social · 01/03/2025
That sounds very reasonable. Might separate it in to 3 different range categories
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Carlcadium @carlcadium.bsky.social · 01/03/2025
I see your point. But the game is pretty fast paced (not really shown in this video) so the player won't always have time to aim down sight. But on the other hand it's pretty cool to get rid of more HUD
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Carlcadium @carlcadium.bsky.social · 01/03/2025
Updated the shooting mechanics and gun model for my parkour FPS since the last devlog. Now considering different crosshairs for different weapons, good idea or unnecessary? #screenshotsaturday #UnrealEngine #indiedev #indiegames #gamedev #blender #fps
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Carlcadium @carlcadium.bsky.social · 27/02/2025
Prova nu.
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Carlcadium @carlcadium.bsky.social · 26/02/2025
Hej! Det finns en privat chat i bluesky.
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Carlcadium @carlcadium.bsky.social · 26/02/2025
🔥
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Carlcadium @carlcadium.bsky.social · 26/02/2025
Thanks! Yeah it still needs some tweaks here and there. Not going for full realism though.
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Carlcadium @carlcadium.bsky.social · 26/02/2025
Appreciate it!
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Carlcadium @carlcadium.bsky.social · 26/02/2025
Thank you!
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Carlcadium @carlcadium.bsky.social · 22/02/2025
Updated weapons and level design for my parkour FPS game. What do you think? #screenshotsaturday #UnrealEngine #indiedev #indiegames #gamedev #blender
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Carlcadium @carlcadium.bsky.social · 21/02/2025
Motion matching for the legs, yes.
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Carlcadium @carlcadium.bsky.social · 15/02/2025
Thank you!
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Carlcadium @carlcadium.bsky.social · 15/02/2025
Added an ability to dodge enemy bullets which also triggers slowmotion to my parkour FPS game. #screenshotsaturday #UnrealEngine #indiedev #indiegames #gamedev #blender #solodev
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Carlcadium @carlcadium.bsky.social · 25/01/2025
Playing around with a new level theme for my FPS game. #screenshotsaturday #UnrealEngine #indiedev #indiegames #gamedev #blender #synthwave #vaporwave #leveldesign
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Carlcadium @carlcadium.bsky.social · 11/01/2025
I plan to handle the slow-mo later as I develop more of the game. So maybe not exactly that, but different difficulties could definitely have some effect on it.
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Carlcadium @carlcadium.bsky.social · 11/01/2025
Some action with the new shotgun in a greybox level from my parkour FPS game. #screenshotsaturday #UnrealEngine #indiedev #indiegames #gamedev #blender
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Carlcadium @carlcadium.bsky.social · 04/01/2025
Thank you, appreciate it!
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Carlcadium @carlcadium.bsky.social · 04/01/2025
New sporty retro-futuristic shotgun for my parkour FPS game. Made with #Blender and #SubstancePainter. #screenshotsaturday #UnrealEngine #ue5 #indiedev #indiegames #gamedev #3dart
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Carlcadium @carlcadium.bsky.social · 28/12/2024
After about a year of learning #Blender and #SubstancePainter, I’m happy with the progress so far. But there’s still plenty to improve! This model is part of my #UnrealEngine FPS game. Going for a retro sci-fi vibe. #ScreenshotSaturday #IndieDev #IndieGames
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Carlcadium @carlcadium.bsky.social · 21/12/2024
Just released a new #devlog for my parkour FPS game. Check out the latest updates and progress. #ScreenshotSaturday #UnrealEngine #IndieDev #IndieGames #GameDev #Blender
youtube.com
I Remade My Game From Scratch
YouTube video by Carlcadium
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Carlcadium @carlcadium.bsky.social · 14/12/2024
Haha not my intention, but I've heard this mentioned before. I'll count it as a happy accident :)
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Carlcadium @carlcadium.bsky.social · 14/12/2024
Not a bad idea!
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Carlcadium @carlcadium.bsky.social · 14/12/2024
My games main character chilling on a rooftop. Could this be a cool main menu? #screenshotsaturday #UnrealEngine #indiedev #indiegames #gamedev #blender
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Carlcadium @carlcadium.bsky.social · 07/12/2024
Turning in place animation for my true first-person shooter are shaping up nicely. #screenshotsaturday #UnrealEngine #indiedev #indiegames #gamedev #blender
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Carlcadium @carlcadium.bsky.social · 01/12/2024
Thanks!
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