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Excavate Card Bot

@cards.excavate.top
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Made by @santi.codes Posts a random card every hour :)

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Excavate Card Bot @cards.excavate.top · 7m
Monarchic Perfection
Monarchic Perfection

Continuous Trap

Once per Chain, if your opponent Special Summons a monster(s), and you control a Tribute Summoned monster (except during the Damage Step): You can banish 1 "Monarch" Spell/Trap from your GY, then activate 1 of these effects (but you can only use each effect of "Monarchic Perfection" once per turn);
● Destroy 1 monster on the field.
● Destroy up to 2 Spells/Traps on the field.
● Discard 1 random card from your opponent's hand.
● Destroy 1 face-down card on the field.
● Place 1 card from the field on top of the Deck.
● Banish 1 card on the field.
000
Excavate Card Bot @cards.excavate.top · 1h
Three Thousand Needles
Three Thousand Needles

EARTH / Beast / Effect • Level 8 • ATK: 3000 / DEF: 1800

At the end of the Damage Step, if this Defense Position card was attacked by a monster whose ATK is lower than this card's DEF: Destroy the attacking monster.
170
Excavate Card Bot @cards.excavate.top · 2h
Jewels of the Valiant
Jewels of the Valiant

Continuous Spell

If exactly 1 monster is banished from your Graveyard (and no other cards are banished at the same time), except during the Damage Step: You can send, from your Deck to the Graveyard, 1 monster that has a different Attribute from that banished monster. You can only use the effect of "Jewels of the Valiant" once per turn.
000
Excavate Card Bot @cards.excavate.top · 3h
Yaranzo
Yaranzo

DARK / Zombie / Normal • Level 4 • ATK: 1300 / DEF: 1500

A treasure box containing a monster that attacks any unwary bandit.
050
Excavate Card Bot @cards.excavate.top · 4h
Metalfoes Counter
Metalfoes Counter

Normal Trap

If a card(s) you control is destroyed by battle or card effect: Special Summon 1 "Metalfoes" monster from your Deck. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 face-up "Metalfoes" Pendulum Monster from your Extra Deck to your hand.
020
Excavate Card Bot @cards.excavate.top · 5h
Bottom Dweller
Bottom Dweller

WATER / Fish / Normal • Level 5 • ATK: 1650 / DEF: 1700

This is one sea creature whose wrath is something monsters fear to face.
073
Excavate Card Bot @cards.excavate.top · 6h
Ursarctic Polar Star
Ursarctic Polar Star

WATER / Machine / Synchro / Effect • Level 1 • ATK: 700 / DEF: 2000

Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 1 to the GY (1 Tuner and 1 non-Tuner). You can Tribute 1 Level 8 "Ursarctic" monster from your hand or field and this card; Special Summon 1 Level 7 "Ursarctic" Synchro Monster from your Extra Deck, ignoring its Summoning conditions, and if you do, it gains this effect.
● Your opponent cannot activate the effects of monsters with a Level, that were Special Summoned from the Extra Deck.
064
Excavate Card Bot @cards.excavate.top · 7h
The Phantom Knights of Lost Vambrace
The Phantom Knights of Lost Vambrace

Normal Trap

Target 1 face-up monster on the field; if that target is still face-up on the field, "The Phantom Knights" monsters you control cannot be destroyed by battle, also that target loses 600 ATK, also its Level becomes 2. These effects last until the end of this turn. Then, Special Summon this card in Defense Position as a Normal Monster (Warrior/DARK/Level 2/ATK 600/DEF 0). (This card is NOT treated as a Trap.)
070
Excavate Card Bot @cards.excavate.top · 8h
Warrior Elimination
Warrior Elimination

Normal Spell

Destroy all Warrior monsters on the field.
061
Excavate Card Bot @cards.excavate.top · 9h
Time Engine
Time Engine

Normal Trap

(This card is always treated as a "Metalmorph" card.)
If a monster(s) you control is destroyed by battle or an opponent's card effect: Target 1 of those monsters; Special Summon it, then if you Special Summoned a Level 5 or higher Machine monster by this effect and have a "Metalmorph" Trap on your field or GY, except this card on the field, you can apply this effect.
● Destroy as many monsters your opponent controls as possible, then you can inflict damage to your opponent, equal to that Special Summoned monster's original ATK.
061
Excavate Card Bot @cards.excavate.top · 10h
Vampire Baby
Vampire Baby

DARK / Zombie / Effect • Level 3 • ATK: 700 / DEF: 1000

At the end of the Battle Phase, if this card destroyed a monster by battle and sent it to the GY this turn: You can Special Summon that monster to your field.
22110
Excavate Card Bot @cards.excavate.top · 11h
Junk Giant
Junk Giant

EARTH / Machine / Effect • Level 6 • ATK: 2000 / DEF: 2400

If your opponent controls a Level 5 or higher monster, you can Special Summon this card (from your hand). A Synchro Summon using this card as a Material cannot be negated. If a player Synchro Summons using this card as a Material, the other player cannot activate cards or effects when that monster is Synchro Summoned.
0100
Excavate Card Bot @cards.excavate.top · 12h
Noble Knight Gawayn
Noble Knight Gawayn

LIGHT / Warrior / Effect • Level 4 • ATK: 1900 / DEF: 500

If you control a LIGHT Normal Monster, you can Special Summon this card (from your hand) in Defense Position.
050
Excavate Card Bot @cards.excavate.top · 13h
Raptor's Gust
Raptor's Gust

Counter Trap

When a Spell/Trap Card is activated while you control a "Raidraptor" card: Negate the activation, and if you do, destroy that card.
020
Excavate Card Bot @cards.excavate.top · 14h
Voltic Bicorn
Voltic Bicorn

LIGHT / Beast / Synchro / Effect • Level 7 • ATK: 2500 / DEF: 2000

1 Beast-Type Tuner + 1 or more non-Tuner monsters
If this card is destroyed by your opponent's card (either by battle or by card effect), both players send the top 7 cards of their Deck to the Graveyard.
082
Excavate Card Bot @cards.excavate.top · 15h
Anti-Spell
Anti-Spell

Counter Trap

Remove 2 Spell Counters on your side of the field to negate the activation of a Spell Card and destroy it.
000
Excavate Card Bot @cards.excavate.top · 16h
Orcustrated Attack
Orcustrated Attack

Normal Trap

When a monster declares an attack: Tribute 1 "Orcust" or "World Legacy" monster, then target 1 monster your opponent controls; banish it.
031
Excavate Card Bot @cards.excavate.top · 17h
Senri Eye
Senri Eye

Continuous Spell

Once per turn, during each of your Standby Phases, you can pay 100 Life Points to look at 1 card on the top of your opponent's Deck and return it to its original position. Your opponent cannot look at the card.
020
Excavate Card Bot @cards.excavate.top · 18h
Morgana the Witch of Eyes
Morgana the Witch of Eyes

DARK / Spellcaster / Effect • Level 4 • ATK: 1500 / DEF: 2100

(This card is always treated as a "Morganite" card.)
When an opponent's monster declares an attack: You can banish 1 "Morganite" Spell from your GY; negate that attack. You can only use each of the following effects of "Morgana the Witch of Eyes" once per turn. If this card is Normal or Special Summoned: You can add 1 "Morganite" Spell from your Deck to your hand. If you have 3 or more "Morganite" Spells with different names in your GY and/or banishment: You can change the ATK of all face-up monsters your opponent controls to 0.
1153
Excavate Card Bot @cards.excavate.top · 19h
Fire King Sky Burn
Fire King Sky Burn

Quick-Play Spell

Target an equal number of "Fire King" monsters you control and cards your opponent controls; destroy them. If a "Fire King" card(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use 1 "Fire King Sky Burn" effect per turn, and only once that turn.
032
Excavate Card Bot @cards.excavate.top · 20h
Reverse Jar
Reverse Jar

EARTH / Rock / Flip / Effect • Level 3 • ATK: 800 / DEF: 900

FLIP: Change as many other monsters on the field as possible to face-down Defense Position, then, return as many face-up Spells/Traps as possible from the field to the hand, then, each player can Set Spells/Traps from their hand, up to the number returned to their own hand by this effect. You can only use this effect of "Reverse Jar" once per turn.
0133
Excavate Card Bot @cards.excavate.top · 21h
Graceful Charity
Graceful Charity

Normal Spell

Draw 3 cards, then discard 2 cards.
2297
Excavate Card Bot @cards.excavate.top · 22h
Continuous Destruction Punch
Continuous Destruction Punch

Continuous Spell

If the DEF of the attacked Defense Position monster on your side of the field is higher than the ATK of the attacking monster on your opponent's side of the field, destroy the attacking monster. Damage calculation is applied normally.
071
Excavate Card Bot @cards.excavate.top · 23h
Fateful Hour
Fateful Hour

Normal Trap

Target 1 monster that cannot be Normal Summoned/Set in either GY; Special Summon it.
062
Excavate Card Bot @cards.excavate.top · 29/09/2026
Yaguramaru the Armor Ninja
Yaguramaru the Armor Ninja

DARK / Machine / Fusion / Effect • Level 5 • ATK: 2000 / DEF: 2000

2 "Ninja" monsters with different Types
Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards. If this card is Special Summoned or flipped face-up: You can banish 1 other "Ninja" or "Ninjitsu Art" card from your hand, GY, or face-up field, then target 1 card on the field; banish it. You can only use this effect of "Yaguramaru the Armor Ninja" once per turn.
030
Excavate Card Bot @cards.excavate.top · 29/09/2026
Cú Chulainn the Awakened
Cú Chulainn the Awakened

LIGHT / Warrior / Ritual / Effect • Level 4 • ATK: 500 / DEF: 1000

This card can only be Ritual Summoned with the Ritual Spell Card, "Emblem of the Awakening". Once per turn, you can remove from play 1 Normal Monster from your Graveyard. This card gains ATK equal to that Normal Monster's ATK, until the Standby Phase of your next turn.
082
Excavate Card Bot @cards.excavate.top · 29/09/2026
Derk, Longing for the Blue Skies
Derk, Longing for the Blue Skies

DARK / Reptile / Effect • Level 10 • ATK: 3000 / DEF: 2700

If a monster(s) is Special Summoned from the Deck or Extra Deck by your opponent's activated monster effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. When a monster effect is activated that includes an effect that Special Summons a monster(s) (Quick Effect): You can banish 1 card from your hand or field; negate that effect, and if you do, destroy that monster. During the End Phase, if this card is currently banished, and was banished this turn: You can return 1 of your other banished monsters to the GY. You can only use each effect of "Derk, Longing for the Blue Skies" once per turn.
1121
Excavate Card Bot @cards.excavate.top · 29/09/2026
Dinowrestler Terra Parkourio
Dinowrestler Terra Parkourio

EARTH / Dinosaur / Link / Effect • Link 2 • ATK: 1000

2 "Dinowrestler" monsters
If you activate "World Dino Wrestling": You can target 1 "Dinowrestler" monster in your GY; add it to your hand. If this card is sent to the GY as Link Material: You can target 1 "Dinowrestler" monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except "Dinowrestler" monsters. You can only use each effect of "Dinowrestler Terra Parkourio" once per turn.
042
Excavate Card Bot @cards.excavate.top · 29/09/2026
Heraldic Beast Aberconway
Heraldic Beast Aberconway

WIND / Dragon / Effect • Level 4 • ATK: 1800 / DEF: 900

If this card is in your GY: You can banish 1 other "Heraldic Beast Aberconway" from your GY, then target 1 "Heraldic Beast" monster in your GY; add that target to your hand. You can only use this effect of "Heraldic Beast Aberconway" once per turn.
060
Excavate Card Bot @cards.excavate.top · 29/09/2026
Detonating Kuriboh
Detonating Kuriboh

DARK / Fiend / Effect • Level 1 • ATK: 300 / DEF: 200

If a "Kuriboh" Monster Card is on the field: You can Special Summon this card from your hand. When your opponent activates a monster effect on the field (Quick Effect): You can equip this card you control to that opponent's monster as an Equip Spell with the following effect.
● The equipped monster's effects are negated.
You can only use each effect of "Detonating Kuriboh" once per turn.
0256
Excavate Card Bot @cards.excavate.top · 29/09/2026
Fire King Avatar Yaksha
Fire King Avatar Yaksha

FIRE / Beast-Warrior / Effect • Level 4 • ATK: 1800 / DEF: 200

If a face-up "Fire King" monster(s) you control is destroyed by card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed and sent to the GY: You can destroy 1 card in your hand or field. You can only use this effect of "Fire King Avatar Yaksha" once per turn.
090
Excavate Card Bot @cards.excavate.top · 29/09/2026
Energy Drain
Energy Drain

Normal Trap

Target 1 face-up monster you control; it gains 200 ATK/DEF for each card your opponent currently has in their hand, until the end of this turn.
081
Excavate Card Bot @cards.excavate.top · 29/09/2026
Gishki Vision
Gishki Vision

WATER / Sea Serpent / Effect • Level 2 • ATK: 700 / DEF: 500

If you Ritual Summon exactly 1 WATER Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. You can discard this card; add 1 "Gishki" Ritual Monster from your Deck to your hand.
041
Excavate Card Bot @cards.excavate.top · 29/09/2026
Battlewasp - Dart the Hunter
Battlewasp - Dart the Hunter

WIND / Insect / Effect • Level 1 • ATK: 100 / DEF: 100

When your "Battlewasp" monster destroys a monster by battle that is owned by your opponent: You can discard this card; inflict damage to your opponent equal to that destroyed monster's original ATK. You can target 1 other Insect monster you control; it is treated as a Tuner this turn, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Insect monsters. You can only use each effect of "Battlewasp - Dart the Hunter" once per turn.
095
Excavate Card Bot @cards.excavate.top · 29/09/2026
Dimension Slice
Dimension Slice

Normal Trap

When a monster(s) is Special Summoned to your side of the field (except during the Damage Step): Target 1 face-up monster your opponent controls; banish that target. If the Summon is an Xyz Summon, you can activate this card the turn it was Set.
010
Excavate Card Bot @cards.excavate.top · 29/09/2026
Puralis, the Purple Pyrotile
Puralis, the Purple Pyrotile

FIRE / Reptile / Synchro / Tuner • Level 2 • ATK: 800 / DEF: 1400

1 Tuner + 1 non-Tuner monster
When this card is sent from the field to the Graveyard: All monsters your opponent currently controls lose 500 ATK.
1306
Excavate Card Bot @cards.excavate.top · 29/09/2026
White Knight Lord
White Knight Lord

LIGHT / Warrior / Effect • Level 7 • ATK: 2000 / DEF: 2000

You can banish 3 monsters from your GY; Special Summon this card from your hand, then you can apply 1 of these effects.
● Special Summon 1 "White Knight" or "White Night" monster from your hand or Deck.
● Add 1 "White Veil" from your Deck to your hand.
You can only use this effect of "White Knight Lord" once per turn. When an attack is declared involving this card and an opponent's monster: Change that opponent's monster's ATK to 0. If this card in its owner's possession is destroyed by an opponent's card: Inflict 1000 damage to your opponent.
0112
Excavate Card Bot @cards.excavate.top · 29/09/2026
Burning Draw
Burning Draw

Normal Spell

(This card is always treated as a "Salamangreat" card.)
If your opponent controls more cards than you do: Target 1 Link Monster your opponent controls; draw cards equal to its Link Rating. You can only activate 1 "Burning Draw" per turn. You cannot Normal or Special Summon monsters the turn you activate this card, except FIRE monsters.
061
Excavate Card Bot @cards.excavate.top · 28/09/2026
Toy Knight
Toy Knight

EARTH / Machine / Effect • Level 4 • ATK: 200 / DEF: 1200

Cannot be Special Summoned from the Deck. If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can Special Summon 1 "Toy Knight" from your hand.
0182
Excavate Card Bot @cards.excavate.top · 28/09/2026
Water of Life
Water of Life

Normal Spell

If you control no monsters: Target 1 monster in your GY; Special Summon that target in Attack Position, also, for the rest of this turn after this card resolves, you cannot activate monster effects, except the effects of that Special Summoned monster on the field. You can only activate 1 "Water of Life" per turn.
190
Excavate Card Bot @cards.excavate.top · 28/09/2026
Magical Musket - Crooked Crown
Magical Musket - Crooked Crown

Continuous Trap

You can only control 1 "Magical Musket - Crooked Crown". During the Main Phase: You can Special Summon 1 "Magical Musket" monster from your hand, and if you do, if your opponent's Main Monster Zone in that monster's current column is unused, that zone cannot be used until the end of this turn (even if this card leaves the field). You can only use this effect of "Magical Musket - Crooked Crown" once per turn.
083
Excavate Card Bot @cards.excavate.top · 28/09/2026
Lightpulsar Dragon
Lightpulsar Dragon

LIGHT / Dragon / Effect • Level 6 • ATK: 2500 / DEF: 1500

You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. You can Special Summon this card (from your GY) by sending 1 LIGHT and 1 DARK monster from your hand to the GY. When this card is sent from the field to the GY: You can target 1 Level 5 or higher DARK Dragon monster in your GY; Special Summon that target.
0156
Excavate Card Bot @cards.excavate.top · 28/09/2026
Larvas
Larvas

EARTH / Beast / Normal • Level 3 • ATK: 800 / DEF: 1000

A fast-moving, bird-like creature that strangles opposing monsters with its long, thin arms.
1121
Excavate Card Bot @cards.excavate.top · 28/09/2026
W Nebula Meteorite
W Nebula Meteorite

Normal Trap

Change all face-down monsters on the field to face-up Defense Position. During the End Phase this turn, change all face-up LIGHT Reptile-Type monsters you control to face-down Defense Position, then draw 1 card for each. After that, you can Special Summon 1 Level 7 or higher LIGHT Reptile-Type monster from your Deck.
170
Excavate Card Bot @cards.excavate.top · 28/09/2026
D - Formation
D - Formation

Continuous Spell

Each time a face-up "Destiny HERO" monster(s) you control is destroyed, place 1 D Counter on this card for each of those monsters. When you Normal or Special Summon a monster during your Main Phase: You can send this card with 2 or more D Counters to the Graveyard; add up to 2 cards from your Deck and/or Graveyard to your hand, with the same name as that monster.
030
Excavate Card Bot @cards.excavate.top · 28/09/2026
Super Anti-Kaiju War Machine Mecha-Dogoran
Super Anti-Kaiju War Machine Mecha-Dogoran

LIGHT / Machine / Effect • Level 8 • ATK: -1 / DEF: 2000

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while your opponent controls a "Kaiju" monster. You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; equip 1 "Kaiju" monster from your hand or Graveyard to this card. This card gains ATK equal to the combined original ATK of the "Kaiju" monsters equipped to it by this effect.
0152
Excavate Card Bot @cards.excavate.top · 28/09/2026
Live☆Twin Ki-sikil Frost
Live☆Twin Ki-sikil Frost

LIGHT / Aqua / Effect • Level 2 • ATK: 500 / DEF: 0

If you control a "Lil-la" monster, you can Special Summon this card (from your hand). You can only Special Summon "Live☆Twin Ki-sikil Frost" once per turn this way. If a card(s) is added from the Main Deck to your opponent's hand by a card effect (except during the Damage Step), while you control an "Evil★Twin" monster: You can banish this card from your GY; draw 1 card. You can only use this effect of "Live☆Twin Ki-sikil Frost" once per turn.
0144
Excavate Card Bot @cards.excavate.top · 28/09/2026
Destiny HERO - Dark Angel
Destiny HERO - Dark Angel

DARK / Warrior / Effect • Level 1 • ATK: 0 / DEF: 0

If you have 3 or more "Destiny HERO" monsters in your GY: You can discard this card, then target 1 "Destiny HERO" monster in your GY; Special Summon it to your opponent's field in Defense Position. When a Spell Card or effect you activate resolves, negate that effect, and if you do, or if it did not have an effect, destroy that card. During your Standby Phase: You can banish this card and 1 "Destiny HERO" monster from your GY; each player chooses 1 Normal Spell from their Deck, and places it on top of their Deck.
0113
Excavate Card Bot @cards.excavate.top · 28/09/2026
Book of Life
Book of Life

Normal Spell

Target 1 Zombie monster in your GY and 1 monster in your opponent's GY; Special Summon the first target, also banish the second target.
0102
Excavate Card Bot @cards.excavate.top · 28/09/2026
Mannadium Reframing
Mannadium Reframing

Counter Trap

When a Spell/Trap Card, or monster effect, is activated while you control a Synchro Monster: Negate the activation, then if you have "Visas Starfrost", or a monster with 1500 ATK/2100 DEF, on your field or in your GY, you can destroy that negated card. You can banish this card from your GY, then target up to 3 "Mannadium" monsters in your GY; shuffle them into the Deck. You can only use each effect of "Mannadium Reframing" once per turn.
030