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Caranthos Mori

@caranthosmori.bsky.social
46 followers 28 following 76 posts

Solo game developer Jeffrey Nordin, currently making the horror puzzle game The House Dreams Along With Them on Steam: store.steampowered.com/app/3891660/…

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Caranthos Mori @caranthosmori.bsky.social · 23h
This week's devlog short is how to investigate an annoying startup editor crash and revert the offending file using source control through Git Extensions. #thdawt #gamedev
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Caranthos Mori @caranthosmori.bsky.social · 08/10/2026
youtu.be/ujzmGxD_RfM Each week I'm releasing a track from my game's soundtrack! Today is "Room for Reflection", which creates an atmosphere to think about your choices to. Wishlist and Demo The House Dreams Along With Them now on Steam: store.steampowered.com/app/3891660/... #THDAWT #gamedev
youtu.be
Room for Reflection [Ambient, The House Dreams Along With Them OST]
YouTube video by CaranthosMori
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Caranthos Mori @caranthosmori.bsky.social · 06/10/2026
One of the inspirations for my game is the criminally underrated TV miniseries, The Lost Room. For my game, I've borrowed the ideas that mundane objects can have horrifying effects and an enigmatic Occupant might hold the key to everything. #thdawt #gamedev #gameinspiration
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Reposted by Caranthos Mori
vampycatxo @vampycatxo.bsky.social · 04/10/2026
I'm live now with the demo for The House Dreams Along With Them! I've been sponsored by the game's solo dev @caranthosmori.bsky.social to play his puzzle horror game inspired by Blue Prince & Twin Peaks. It focuses on logic and interactivity, manually blinking and breathing to manifest dreams.
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Caranthos Mori @caranthosmori.bsky.social · 03/10/2026
For #screenshotsaturday, sleeping in the unfinished bathroom leads to a lucid dream with a prominent mirror. But upon reflection, things aren't what they seem. Wishlist and Demo now on Steam: store.steampowered.com/app/3891660/... #THDAWT #Gamedev
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Caranthos Mori @caranthosmori.bsky.social · 03/10/2026
This week's devlog short is how I designed a base-8 numbering system for my puzzle game. #thdawt #gamedev #puzzledesign
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Caranthos Mori @caranthosmori.bsky.social · 01/10/2026
youtu.be/_YPaarMvPhg Each week I'm releasing a track from my game's soundtrack! Today is "Clock Wisdom", a chill beat to deduce time to. Wishlist and Demo The House Dreams Along With Them now on Steam: store.steampowered.com/app/3891660/... #THDAWT #gamedev
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Clock Wisdom [Chillout, The House Dreams Along With Them OST]
YouTube video by CaranthosMori
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Caranthos Mori @caranthosmori.bsky.social · 29/09/2026
One of the many inspirations for my game are the pareidolic motifs of The Witness. For my game, I've taken the tendency of our brains to see patterns and infused that into a ton of the mundane objects in the mysterious house. #thdawt #gamedev #gameinspiration
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Caranthos Mori @caranthosmori.bsky.social · 26/09/2026
For #screenshotsaturday, the lucid dream of the living room features a lava lamp. Sometimes, the lava escapes containment. store.steampowered.com/app/3891660/... #THDAWT #Gamedev
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Caranthos Mori @caranthosmori.bsky.social · 26/09/2026
youtube.com/shorts/W-410... This week's devlog short is how I blew up the moon! #thdawt #gamedev
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Caranthos Mori @caranthosmori.bsky.social · 24/09/2026
youtu.be/FzEIC-inFts Each week I'm releasing a track from my game's soundtrack! Today is "The Light Eater", a dark ambient groove to be surveilled unknowingly to. Wishlist and Demo The House Dreams Along With Them now on Steam: store.steampowered.com/app/3891660/... #THDAWT #gamedev
youtu.be
The Light Eater [Dark Ambient, The House Dreams Along With Them OST]
YouTube video by CaranthosMori
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Caranthos Mori @caranthosmori.bsky.social · 24/09/2026
Oops, posted the incorrect link. This one should work: youtube.com/shorts/6UO_w...
youtube.com
How those creepy red dresses from Silent Hill 3 inspired my game #gamedev #gameinspiration
YouTube video by CaranthosMori
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Caranthos Mori @caranthosmori.bsky.social · 22/09/2026
youtube.com/shorts/6UO_w... Masahiro Ito's striking image of two infinitely tall red dresses from the intro of Silent Hill 3 has been seared into my brain for over 20 years and now it has directly inspired one of the creatures in my own horror puzzle game. #thdawt #gamedev #gameinspiration
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Caranthos Mori @caranthosmori.bsky.social · 19/09/2026
For #screenshotsaturday, The realm of Abstraction is the cosmological center of unreality: thoughts and dreams. Unknowable eldritch machinery unceasingly fabricates new dreams at its borders; a process often marked by a 14 square sigil. store.steampowered.com/app/3891660/... #THDAWT #Gamedev
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Caranthos Mori @caranthosmori.bsky.social · 19/09/2026
youtube.com/shorts/-ByHl... Here's a short about designing a bookshelf puzzle in Unreal. I swear it's more interesting than it sounds! #thdawt #gamedev
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Designing a bookshelf puzzle in Unreal (I swear it's more interesting than it sounds)
YouTube video by CaranthosMori
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Caranthos Mori @caranthosmori.bsky.social · 18/09/2026
youtu.be/9kbe9qxytdM Each week I'm releasing a track from my game's soundtrack! Today is "Guest Bedgroove", a chill groove to puzzle to. Wishlist and Demo The House Dreams Along With Them now on Steam: store.steampowered.com/app/3891660/... #THDAWT #gamedev
youtu.be
Guest Bedgroove [Chill Beat, Groove, The House Dreams Along With Them OST]
YouTube video by CaranthosMori
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Caranthos Mori @caranthosmori.bsky.social · 15/09/2026
youtube.com/shorts/s9PP7... Twin Peaks The Return is a huge influence on my horror puzzle game. Lynch and Frost's dreamlike cocktail of dread and nostalgia is a mood I aspire to invoke. In my game, I re-created the glass cube. IYKYK. I'd hate to be Cooped up in there. #gamedev
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Twin Peaks The Return inspired my horror puzzle game #gamedev #gameinspiration
YouTube video by CaranthosMori
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Caranthos Mori @caranthosmori.bsky.social · 13/09/2026
For #screenshotsaturday, Eincan pianos, compared to Collosum Common pianos, have an extra red key used to store up notes to be played with a single claw. In my game, this piano seeks to teach you inside the lucid dream of the music room. store.steampowered.com/app/3891660/... #THDAWT #Gamedev
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Caranthos Mori @caranthosmori.bsky.social · 12/09/2026
youtube.com/shorts/JsncF... Here's a short video about my workflow for composing dark ambient music for my horror puzzle game. Tl;dw: Cubase, Spitfire LABS VST, and random notes in a B minor scale! #thdawt #gamedev
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Caranthos Mori @caranthosmori.bsky.social · 10/09/2026
Thanks to the folks @devgamm.bsky.social, I'm proud to announce that The House Dreams Along With Them has been accepted into the 2026 DevGAMM awards! If the judging goes well, I'll be able to update this soon to say "was nominated in" but for now, here's a marketing approved JPEG! #THDAWT
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Caranthos Mori @caranthosmori.bsky.social · 08/09/2026
youtube.com/shorts/r3B9-... @cyan.com Myst is one of the main inspriations for my horror puzzle game, specifically, the philosophical tension of the question, "Does Age writing create ex nihilo, or merely link to pre-existing worlds?" Does creation make you a god or an explorer? #gamedev #gamedesign
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Caranthos Mori @caranthosmori.bsky.social · 05/09/2026
For #screenshotsaturday, after you transform the walls into glass, the sparse liminal void that envelopes the puzzle room you're locked in is revealed. This scene is available in the game's demo available now on Steam: store.steampowered.com/app/3891660/... #THDAWT #gamedev
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Caranthos Mori @caranthosmori.bsky.social · 05/09/2026
youtube.com/shorts/oB2Ru... One of the many inspirations for my horror puzzle game was the ergotic (read it again, it's the *other* word that looks like that) metafiction of House of Leaves. #gamedev #gamedesign
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House of Leaves inspired my horror puzzle game #gamedev #gameinspiration
YouTube video by CaranthosMori
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Caranthos Mori @caranthosmori.bsky.social · 05/09/2026
There's a specific point in space just in front of the statue's orb that is checked for visibility, so if that one point is offscreen, it will rotate until it *is* on screen again. This is so the entire mesh isn't checked for visibility every frame which would be more complicated.
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Caranthos Mori @caranthosmori.bsky.social · 01/09/2026
No false positives fortunately, the design has been tested and is solid. It's actually possible to briefly catch the creature rotating just at the edge of your vision which I consider a feature rather than a bug since it happens infrequently but can be quite *spooky*.
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Caranthos Mori @caranthosmori.bsky.social · 31/08/2026
The House Dreams Along With Them will be featured in Clemmy's Big Fall Showcase 2026! The show premieres tomorrow morning, so stop by and find some new indie games to wishlist (like mine!). #THDAWT www.youtube.com/watch?v=HW3L...
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Best Indie Games Fall Showcase 2026
YouTube video by Best Indie Games
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Caranthos Mori @caranthosmori.bsky.social · 31/08/2026
I'm tracking the statue's direction with a collision capsule, a line trace from it to the player and one from the player to it. I'm also checking if the statue's components were recently rendered and finally if the player's eyes are open or not (blinking is a game mechanic).
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Caranthos Mori @caranthosmori.bsky.social · 29/08/2026
youtube.com/shorts/BcJSp... Here's a short video on how I made a Weeping Angel type creature in Unreal for my game that only moves when the player isn't looking at it. #THDAWT #Gamedev
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How I made a Weeping Angel creature in Unreal [Devlog] #gamedev #horror #puzzlegame #ue5tutorial
YouTube video by CaranthosMori
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Caranthos Mori @caranthosmori.bsky.social · 22/08/2026
youtube.com/shorts/CF0sZ... For the living room puzzle in my game, the main gimmick is that the floor is lava! Here's 5 quick steps I used to make the effect as well as a very important rant about my love for FIREBLU. #THDAWT #gamedev
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The floor is lava and looks like FIREBLU [devlog]
YouTube video by CaranthosMori
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Caranthos Mori @caranthosmori.bsky.social · 15/08/2026
youtube.com/shorts/Xxf_p... Here's 12 increasingly specific tips to get an Unreal 5.3 first person puzzle game running at 60 fps on a Steam Deck. And if you're wondering what a sundowner is, please play the edutainment masterpiece Metal Gear Rising Revengeance. #THDAWT #Gamedev
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Caranthos Mori @caranthosmori.bsky.social · 08/08/2026
www.youtube.com/shorts/yrxHh... When adding an arachnophobia mode to your game, if you don't add accessibility options for both fewer *and more* spiders, you're a coward! Or reasonable. Could go either way honestly. #gamedev #devlog #THDAWT
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Caranthos Mori @caranthosmori.bsky.social · 20/07/2026
The demo for The House Dreams Along With Them will be unavailable for a few weeks while a special press demo is pitched to folks by the wonderful Tom from Strange Signals! #THDAWT #Gamedev store.steampowered.com/news/app/389...
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The House Dreams Along With Them - Public Demo Unavailable - Steam News
The House Dreams Along With Them Demo will be unavailable starting today so that I can pitch a press-specific build for a week or two
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Caranthos Mori @caranthosmori.bsky.social · 08/07/2026
#THDAWT #Gamedev The demo for my game now runs smoothly on a Steam Deck! It took a lot of tweaking light radii, selectively disabling shadow casting, reducing shadow intensities, and setting Unreal Engine scalability cvars but we got there! store.steampowered.com/news/app/389...
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The House Dreams Along With Them - The Demo Performance Update - Steam News
The (likely) last major update to the Demo's puzzles and a bunch of performance optimizations
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Caranthos Mori @caranthosmori.bsky.social · 05/06/2026
#PitchYaGame folks, Manually control your breathing and blinking to solve puzzles inside lucid dreams in my atmospheric horror game, The House Dreams Along With Them. Demo available now on Steam! Similar vibes to Myst, Blue Prince, House of Leaves, and The Lost Room. #thdawt #gamedev
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Caranthos Mori @caranthosmori.bsky.social · 23/05/2026
#THDAWT #Gamedev In Unreal Editor, if you unlock a group actor, then deselect and reselect one of the actors, you can rotate the whole group using that specific actor's pivot. This is handy when you don't want to use the *group's* pivot or when aligning to the grid.
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Caranthos Mori @caranthosmori.bsky.social · 08/05/2026
#THDAWT #gamedev The House Dreams Along With Them Demo has been updated! A few minor tweaks are here such as (hopefully) the mouse no longer leaving the game window when using either fullscreen windowed mode or multiple monitors! store.steampowered.com/news/app/389...
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The House Dreams Along With Them - Demo Updated - Steam News
The House Dreams Along With Them Demo has been updated
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Caranthos Mori @caranthosmori.bsky.social · 02/05/2026
@jgdarhk.bsky.social has graciously agreed to play The House Dreams Along With Them Demo tomorrow night! Demo gameplay should be around 5pm PST, watch live at www.twitch.tv/jg_darhk
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JG_Darhk - Twitch
Hello and Welcome to THE SUMMER CAMP OF HORROR!! Here we will be talking about all things in the horror genre including past, present and future films, having community picked horror movie nights, as ...
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Caranthos Mori @caranthosmori.bsky.social · 25/04/2026
ImNikklePickle will be streaming the demo of my horror puzzle game, The House Dreams Along With Them, tomorrow night around 9:30 PM PST! Come watch at www.twitch.tv/imnikklepickle if curious. #THDAWT
twitch.tv
ImNikklePickle - Twitch
🦇Indie Horror Gamer🦇 LIVE Fridays and Sundays at 9 pm pst!
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Caranthos Mori @caranthosmori.bsky.social · 24/04/2026
A new short trailer for my game The House Dreams Along With Them was included in the pre-show of the Wishlisted April 2026 stream (happening right now as of posting)! The trailer is live here: youtu.be/_TcjCytDASg #thdawt
youtu.be
The House Dreams Along With Them [Wishlisted 2026 Trailer]
YouTube video by CaranthosMori
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Caranthos Mori @caranthosmori.bsky.social · 15/04/2026
My game is *not* a soulslike. But that doesn't mean I won't spend a few days superficially recreating part of the soulslike formula to get @ironpineapple.bsky.social to feature my puzzle game in an episode of Steam dumpster diving. And yes, the barrels *do* break when you dodge into them! #gamedev
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Caranthos Mori @caranthosmori.bsky.social · 06/04/2026
I just released the latest gameplay trailer for my game, The House Dreams Along With Them! Control your breathing and blinking and solve surreal puzzles while lucid dreaming in a strange house. Demo and Wishlist now on Steam. youtu.be/hZmUZo3MXkY #THDAWT #Gamedev
youtu.be
The House Dreams Along With Them [April 2026 Gameplay Trailer]
YouTube video by CaranthosMori
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Caranthos Mori @caranthosmori.bsky.social · 02/04/2026
My horror puzzle adventure game, The House Dreams Along With Them, will be participating in the Rising Tide 3 competition from @blueoceangames.bsky.social! Kindly vote for me on April 7th when the first round opens up. #THDAWT
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Caranthos Mori @caranthosmori.bsky.social · 31/03/2026
#THDAWT #gamedev I'm excited to announce that I'm releasing a brand new gameplay trailer for my game, The House Dreams Along With Them, one week from now! Here's a 10 second teaser for the curious.
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Caranthos Mori @caranthosmori.bsky.social · 30/03/2026
#THDAWT #Gamedev The model I was using for the guest bathroom's shower didn't have a commercial license, so I got a new asset from CGTrader that *did* and customized it with a lore-appropriate shower curtain material. Remember to double check your asset licenses!
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Caranthos Mori @caranthosmori.bsky.social · 25/03/2026
If curious, the garage creature uses a "WasRecentlyRendered" Blueprint node to tell if it can be seen. But on older cards objects rendered in the shadow pass are still visible even if off screen. So, disabling shadows for the unmoving middle of the statue fixed the issue!
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Caranthos Mori @caranthosmori.bsky.social · 25/03/2026
Thanks to @plushebola.bsky.social playing my demo earlier, I was able to fix a game breaking bug that *only affected older GTX video cards when using Medium graphics settings*. It's fixed now (at least on the GTX 1070 I tested) and the demo is updated! (Technical details as reply) #gamedev #THDAWT
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Caranthos Mori @caranthosmori.bsky.social · 23/03/2026
Tonight at 8PM PST, Blair (www.twitch.tv/blair) has kindly agreed to play through the demo for my game, The House Dreams Along With Them! #THDAWT
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Blair - Twitch
full time vampire 🦇 dark fantasies, oddities, & castle dwelling ⚔️
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Caranthos Mori @caranthosmori.bsky.social · 18/03/2026
#THDAWT #gamedev It starts with one event dispatcher to have the piano key Blueprint actors communicate the notes to the background visualizers. In the end, it doesn't even matter to solve the puzzle but I think it looks neat!
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Caranthos Mori @caranthosmori.bsky.social · 16/03/2026
@latenightcandi.bsky.social is going to be streaming the demo for my game The House Dreams Along With Them in just a few hours! I am the normal amount of excited. #THDAWT
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Caranthos Mori @caranthosmori.bsky.social · 13/03/2026
A big thank you to @shelboo.bsky.social for playing through the demo for The House Dreams Along With Them today! One of the bug's I need to fix from watching the stream: have puzzle solutions recheck themselves when first entering an area in case they're *already* solved. #THDAWT #Gamedev
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