CalixJumio 🇲🇽 @calixjumio.me · 05/10/2026Game idea: you’re making a French toast with things on top, but you’re a team of people as tiny as a blueberry 070
CalixJumio 🇲🇽 @calixjumio.me · 21/09/2026Not really a game idea, but, i could play a whole game with just the recipe and cooking stuff from Bug Fables 020
CalixJumio 🇲🇽 @calixjumio.me · 16/09/2026Def had that yesterday, also with juice and smoothies variations 000
Reposted by CalixJumio 🇲🇽Le Scotaire @vbettenfeld.bsky.social · 16/09/2026Kane Parsons' "Bathrooms" 141
CalixJumio 🇲🇽 @calixjumio.me · 15/09/2026Game idea: you enter and explore a museum but have to find the bathroom as soon as possible, can’t be discovered running and the museums just grow bigger and more intricate each level 281
Reposted by CalixJumio 🇲🇽Latin American Games Showcase @lagshowcase.bsky.social · 07/09/2026📣 TRAILER SUBMISSIONS ARE OPEN! The first-ever LAGS Awards are coming this December and we’re looking for trailers with big announcements! 🏆 🌎 World premieres 📅 Release dates 🎮 Launches & major updates! Submit your trailer in the link below 👇 21616
CalixJumio 🇲🇽 @calixjumio.me · 02/09/2026Game idea: idk but something using Twelve Steps to Eating Your Veggies www.youtube.com/watch?v=8HKE... Maybe an arcade where you have to survive escaping hordes of vegetables, while the song is playing non stop on the backgroundyoutube.comTwelve Steps to Eating Your VeggiesYouTube video by The Green Orbs - Topic 000
Reposted by CalixJumio 🇲🇽Kyle Olson @kyleolson.bsky.social · 01/09/2026Hello again! I am still looking for either full-time or contract work. I've been working in games for close to 15 years now and have done just about every role you can do on the 2D art side of things including UI, implementation, art directing and team management (and I actually love it all). 46833
CalixJumio 🇲🇽 @calixjumio.me · 18/08/2026I think the same systems could apply to dancing, aura farming, competitive yoga, and pet shows 110
Reposted by CalixJumio 🇲🇽Down Here For Your Soul @bombsfall.bsky.social · 08/07/2026don't go to this place 352298567
Reposted by CalixJumio 🇲🇽Helen Alexander @bawley.bsky.social · 25/07/2026The dog likes pasta. 681872151
CalixJumio 🇲🇽 @calixjumio.me · 16/07/2026Game idea: No game, just a cool looking screensaver looking graphic, _MAYBE_ a number going up on a corner 030
CalixJumio 🇲🇽 @calixjumio.me · 12/07/2026Wish I had enough space to make a better intelligence for the enemy, sometimes they just do dumb shit lol 000
CalixJumio 🇲🇽 @calixjumio.me · 12/07/2026Oh yeah green is for “melee”, yellow is for “ranged”, so the mouse can do it from afar 010
CalixJumio 🇲🇽 @calixjumio.me · 12/07/2026Damnit, this game is good ahahah, was making a luck team, but i trusted the lucky bunny too much 100
CalixJumio 🇲🇽 @calixjumio.me · 12/07/2026Bells are basically pots, heart bell should heal hp, and energy bell should refill energy and maybe ammo im not sure. And yes the mouse should be able to fill luck, but only if they have that stat (it should, lemme check) 100
CalixJumio 🇲🇽 @calixjumio.me · 12/07/2026Ahhh they are dog, fox, squirrel, sheep, bat, lizard, pig, rat, "?" (dancer), bunny, mice, monkey, snow fox, ... i want to believe its an opossum, and a skeleton and a robot 020
CalixJumio 🇲🇽 @calixjumio.me · 11/07/2026Yoo im so proud of this game, if you mean lorewise there is not, they used to be humans but I made em animals from a rooster of chars I tend to use. If you mean about the stats: 110
CalixJumio 🇲🇽 @calixjumio.me · 07/07/2026Even more, because I see it often plaguing other developments I get to see around, months or years passing by and I grow worried 000
CalixJumio 🇲🇽 @calixjumio.me · 07/07/2026Finally finished it, and yes to everything, its part of why im scared of continuing my own games, that even though I know roots of the experience I want, i dont have the experience nor focus to deliver without spending wayy too much 100
CalixJumio 🇲🇽 @calixjumio.me · 07/07/2026Game idea: friendslop about playing a Nintendo 64 game, but you’re a group of bugs. Controlling the stick require multiple people, you can press a button by jumping but holding it down requires extra weight, and the monitor is inconveniently a bit far and high 241
Reposted by CalixJumio 🇲🇽hunter (comms open!) @hrpixelart.com · 30/12/2024some kinda rat #pixelart 161046191
CalixJumio 🇲🇽 @calixjumio.me · 06/07/2026Hmmm I would say I end up applying similar principles, so it’s not that different, just different applications?, I see a lot of overlap for animation and juice specially 010
CalixJumio 🇲🇽 @calixjumio.me · 06/07/2026If anyone is looking for a programmer or pixel artist hit me up vimeo.com/1063740102vimeo.comCalixjumio PorfolioThis is "Calixjumio Porfolio" by calixjumio on Vimeo, the home for high quality videos and the people who love them. 12719
CalixJumio 🇲🇽 @calixjumio.me · 09/04/2026Mostly focusing on it because it’s been itching me for a while, it’s something that I see projects struggle, the most basic example is having a successful jam game and then seeing how to make it a full(er) version 010
CalixJumio 🇲🇽 @calixjumio.me · 09/04/2026Who’s gonna check these out later thanks so much!, and yeah maybe I’ve heard it more like “progression”, but every game is so different that it’s also hard to find an standard 100
CalixJumio 🇲🇽 @calixjumio.me · 09/04/2026Is Journey Design a thing?, or world design, something that is in between Game and Level Design, how do yall plan on what content and how to structure which things come first? 250